guys,
here is sort of a review of what has been discussed here:
To take this top-down: I can only see this change as an UI
improvement if it means getting rid of the bg color swatch.
Only then we can reach the goal of less user thinking,
instead of more.
but some crucial things depend on the bg
On Wed, Apr 29, 2009 at 5:37 PM, peter sikking wrote:
guys,
here is sort of a review of what has been discussed here:
To take this top-down: I can only see this change as an UI
improvement if it means getting rid of the bg color swatch.
How is one supposed to paint on mask without bg/fg
Hi all,
peter sikking schrieb:
- png bKGD. looks to me it should be honoured on import
(as file creating import, that is), no extra dialogs please.
I tend to say it should not be used (by default) on export.
a set bg-color-layer should be merged into the pixels. but
then there is
Alexandre Prokoudine wrote:
On Wed, Apr 29, 2009 at 5:37 PM, peter sikking wrote:
guys,
here is sort of a review of what has been discussed here:
To take this top-down: I can only see this change as an UI
improvement if it means getting rid of the bg color swatch.
How is one supposed
Hello,
On Wed, Apr 29, 2009 at 11:17 PM, Alexandre Prokoudine
alexandre.prokoud...@gmail.com wrote:
On Wed, Apr 29, 2009 at 5:37 PM, peter sikking wrote:
guys,
here is sort of a review of what has been discussed here:
To take this top-down: I can only see this change as an UI
improvement if
Hi all,
peter sikking schrieb:
and I do not really follow what you wrote in there.
I do have the feeling we draw different conclusions.
indeed, obviously we draw different conclusions from the very same specs.
Here's my take on why png bKGD is complementary to any (future) element of XCF:
2009/4/29 peter sikking pe...@mmiworks.net
guys,
here is sort of a review of what has been discussed here:
To take this top-down: I can only see this change as an UI
improvement if it means getting rid of the bg color swatch.
Only then we can reach the goal of less user thinking,
instead
Hi all,
peter sikking schrieb:
but some crucial things depend on the bg color.
the gradient tool being the big show-stopper for me.
the tool needs a redesign, but up to then the fg-bg
type of interaction looks to be the most (universally)
usable to me.
i think the gradient tool would work
On Thu, Apr 30, 2009 at 12:49 AM, Filipe Soares Dilly fil...@gmail.com wrote:
2009/4/29 peter sikking pe...@mmiworks.net
but some crucial things depend on the bg color.
the gradient tool being the big show-stopper for me.
the tool needs a redesign, but up to then the fg-bg
type of
David Gowers wrote:
On Thu, Apr 30, 2009 at 12:49 AM, Filipe Soares Dilly fil...@gmail.com
wrote:
Unless you make a ease and nice way of swathing (or alternating) colors, I'm
against it.
When you are painting (making a digital painting or painting on a mask...)
in the current version
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