Re: [Gimp-developer] finalizing the task list

2007-11-20 Thread Chris Mohler
> Does this sound reasonable? Is there anything I missed? Any volunteers
> to work on this list?

Sounds reasonable to me.  Since I never get around to contributing
anything, I took a few minutes to copy-paste some items from the
mailing list that came up this past month.  It needs work - I haven't
searched BZ or the UI spec yet to match up items either.   Hopefully
it can be a start at least.

http://cr33dog.fedorapeople.org/misc/gimp_task_list.html
http://cr33dog.fedorapeople.org/misc/gimp_task_list.ods

Chris
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Re: [Gimp-developer] using the GIMP donations

2007-11-20 Thread Patrick
Hi Everyone

I am not much of a programmer yet. I just sit in the background watching 
you folks

I sell used laboratory equipment. I am always scanning the auctions 
looking for liquidated equipment to buy. There are often I.T auctions 
too. If you wanted me to watch for a server and report back, I can, if 
so to whom?

With laboratory equipment the liquidated value is about 5-40% of the new 
equipment. A item that is $500 new might sell for 5% of that, a $40K 
item might sell for about $20-25% and a 100K item might retain 40% of 
it's. These are just rough estimates.

I don't deal in I.T equipment but I would imagine it would devalue 
faster then laboratory equipment. I don't know what the budget is but 
$800-1000 would probably buy a real kick-ass server.

Just let me know if I can help-Patrick

Sven Neumann wrote:
> Hi,
>
> the GIMP project has a steady flow of donations coming in. Not much, but
> the amount has increased since the 2.4 release was made and since the
> gimp.org website features the "Make a Donation" button more prominently.
>
> Until now we have spent this money mainly on the annual GIMP developers
> conference which has taken place at the Library Graphics Meeting in the
> last years. We have also spent a small amount of money on hardware (if
> Yosh ever collected this money at all).
>
> I think this is good and we should continue to use the money in this
> spirit. We urgently have to get new hardware for ftp.gimp.org and the
> next LGM is coming. But I estimate that we should have some money left.
> So let's discuss how to use it.
>
> I would like to propose that we use it to bring GIMP developers together
> in an effort to motivate people to work on the tasks that are important
> to bring GIMP ahead. I can imagine that it would help a lot if someone
> who wants to work on a larger feature gets a chance to meet with Peter
> and Kamila to discuss the user interaction. And to talk to Mitch to get
> some hands-on tips on the code that will have to be touched. Or if a
> handful of documenters could meet for a weekend to improve the user
> manual. Or if GIMP and GEGL developers could get together for a few days
> to get the integration going.
>
> Conferences are often too packed to actually go into details or to work
> on the code. They are important, but I think it would be nice if we
> would also be able to fund some smaller meetings that focus on getting
> work done. What do you think? How could this work in practice?
>
>
> Sven
>
>
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Re: [Gimp-developer] using the GIMP donations

2007-11-20 Thread Sven Neumann
On Wed, 2007-11-21 at 00:13 +0100, Sven Neumann wrote:

> Until now we have spent this money mainly on the annual GIMP developers
> conference which has taken place at the Library Graphics Meeting in the
  
That should have read "Libre Graphics Meeting" of course.


Sven


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[Gimp-developer] using the GIMP donations

2007-11-20 Thread Sven Neumann
Hi,

the GIMP project has a steady flow of donations coming in. Not much, but
the amount has increased since the 2.4 release was made and since the
gimp.org website features the "Make a Donation" button more prominently.

Until now we have spent this money mainly on the annual GIMP developers
conference which has taken place at the Library Graphics Meeting in the
last years. We have also spent a small amount of money on hardware (if
Yosh ever collected this money at all).

I think this is good and we should continue to use the money in this
spirit. We urgently have to get new hardware for ftp.gimp.org and the
next LGM is coming. But I estimate that we should have some money left.
So let's discuss how to use it.

I would like to propose that we use it to bring GIMP developers together
in an effort to motivate people to work on the tasks that are important
to bring GIMP ahead. I can imagine that it would help a lot if someone
who wants to work on a larger feature gets a chance to meet with Peter
and Kamila to discuss the user interaction. And to talk to Mitch to get
some hands-on tips on the code that will have to be touched. Or if a
handful of documenters could meet for a weekend to improve the user
manual. Or if GIMP and GEGL developers could get together for a few days
to get the integration going.

Conferences are often too packed to actually go into details or to work
on the code. They are important, but I think it would be nice if we
would also be able to fund some smaller meetings that focus on getting
work done. What do you think? How could this work in practice?


Sven


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[Gimp-developer] GIMP at the 24C3

2007-11-20 Thread Sven Neumann
The 24th Chaos Communication Congress (24C3) is the annual four-day
conference organized by the Chaos Computer Club (CCC). It takes place at
the bcc Berliner Congress Center in Berlin, Germany. The Congress offers
lectures and workshops on a multitude of topics and attracts a diverse
audience of thousands of hackers, scientists, artists, and utopians from
all around the world. The 24C3s slogan is Volldampf voraus! – the German
equivalent of “full steam ahead” – a particular request for talks and
projects featuring forward looking hands-on topics.

24th Chaos Communication Congress
December 27th to 30th, 2007
bcc Berliner Congress Center, Berlin, Germany

See http://events.ccc.de/congress/2007/Main_Page for more details.


Just as in the last years, GIMP hackers and GIMP users will meet at the
congress. You are invited to join us. Please let Mitch and/or me know if
you want to attend. We will try to reserve some space for the GIMP crowd
at the congress.

Perhaps we can even fund some GIMP contributors who want to participate
but can't afford to come to Berlin. But see my other mail for that...


Sven


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[Gimp-developer] finalizing the task list

2007-11-20 Thread Sven Neumann
Hi,

since I don't seem to be getting to do it myself, I want to propose the
details of the task list / roadmap that I would like to see published on
www.gimp.org. Perhaps with your help it can be done...

We discussed the roadmap here over the last few weeks and during that
discussion a lot of development tasks have been proposed. I think many
of them are in a state where we can say that we definitely want to
implement this feature or do this change at some point. In my opinion it
would be nice if we could collect these tasks into a list. This task
list can then also serve the role of a roadmap.

I imagine a list of tasks with short descriptions and a pointer to a bug
report with more details. If no bug report exists yet, we should either
create one or add a note that it still needs to be created.

We should also mention if a UI specification is needed for a task. If it
has even been written already, we should link to it.

For the tasks where this is applicable, the list should also mention a
tentative milestone. If someone is already working on it or has
expressed to do so in this development cycle, his/her name should be
added.

Does this sound reasonable? Is there anything I missed? Any volunteers
to work on this list?

I hope that such a public task list can help to attract new developers.
And I hope that it can show that development is active and into which
direction it is steering.


Sven


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Re: [Gimp-developer] Gaussian blur in GIMP compared to Photoshop

2007-11-20 Thread William Skaggs

Jesper de Jong wrote:

>Is Gaussian blur not a standard algorithm that has a well-defined meaning
>for the radius? See for example http://en.wikipedia.org/wiki/Gaussian_blur

The answer is no, there is not a single well-defined meaning.  From
a mathematician's point of view, the equation contains an "r" parameter
which it is natural to call the radius, but if you use that value, it
will look to a user like the blur extends considerably farther outward.
GIMP instead tries to use a scale such that the blur appears to a user 
to extend for approximately the specified distance.  This is a matter of
judgement, but the usage is consistent and seems to come close to matching
people's intuition, as far as I can tell.

  -- Bill
 

 
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Sent via the CNPRC Email system at primate.ucdavis.edu


 
   
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Re: [Gimp-developer] Paging Jernej Simoncic

2007-11-20 Thread jernej
On Tuesday, November 20, 2007, 19:00:28, Michael Grosberg wrote:

> Jernej, if you are reading this, I was wondering if you received my
> email with the Gimp-for-Win website makeover (as I got no reply so far -
> did I get your email address wrong?) , and what you think of it.

I didn't actually. Which address did you send it to?

-- 
< Jernej Simončič ><><><><>< http://deepthought.ena.si/ >

The shortest distance between two points is under construction.
   -- McGregor's Revised Maxim

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[Gimp-developer] Paging Jernej Simoncic

2007-11-20 Thread Michael Grosberg
Jernej, if you are reading this, I was wondering if you received my
email with the Gimp-for-Win website makeover (as I got no reply so far -
did I get your email address wrong?) , and what you think of it.

Michael

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Re: [Gimp-developer] Gaussian blur in GIMP compared to Photoshop

2007-11-20 Thread Øyvind Kolås
On Nov 20, 2007 12:05 PM, Jesper de Jong <[EMAIL PROTECTED]> wrote:
> > > Is Gaussian blur not a standard algorithm that has a well-defined
> meaning
> > > for the radius? See for example
> http://en.wikipedia.org/wiki/Gaussian_blur
> > >
> > > If it is, then which one is doing it wrong, CS3 or GIMP?

The amount of blurring achieved by a gaussian blur is specified by the
standard deviation of the blurring kernel not the size of the blurring
kernel. This probably means that GIMP and Photoshop use different ways
of computing the standard deviation used from the user specified
radius.

Using the size of the kernel (which probably is ~2.5x the standard
deviation) might be leading to behavior similar to what GIMP is doing.

/Øyvind K.
-- 
«The future is already here. It's just not very evenly distributed»
 -- William Gibson
http://pippin.gimp.org/http://ffii.org/
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Re: [Gimp-developer] Gaussian blur in GIMP compared to Photoshop

2007-11-20 Thread Jesper de Jong
Hello David,

Both Photoshop CS3 and GIMP are set to pixels.

Jesper

2007/11/20, David Gowers <[EMAIL PROTECTED]>:
>
> Hi Jespar,
> On Nov 20, 2007 9:23 PM, Jesper de Jong <[EMAIL PROTECTED]> wrote:
> > I noticed that with Gaussian blur, the Radius setting in GIMP means
> > something different than in Photoshop CS3.
> >
> > As a test, I made a black square on a white background and used Gaussian
> > blur on it with Photoshop CS3 and the current development version of
> GIMP
> > with radius 6.0 pixels. Photoshop blurs the image much more heavily than
> > GIMP; to get the same effect with GIMP, I had to set the radius to
> > approximately 19.0 pixels.
>
> Have you checked that the radius is in pixels in BOTH cases, and not
> in inches or points?
> >
> > Is Gaussian blur not a standard algorithm that has a well-defined
> meaning
> > for the radius? See for example
> http://en.wikipedia.org/wiki/Gaussian_blur
> >
> > If it is, then which one is doing it wrong, CS3 or GIMP?
>



-- 
Jesper de Jong
[EMAIL PROTECTED]
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Re: [Gimp-developer] Gaussian blur in GIMP compared to Photoshop

2007-11-20 Thread David Gowers
Hi Jespar,
On Nov 20, 2007 9:23 PM, Jesper de Jong <[EMAIL PROTECTED]> wrote:
> I noticed that with Gaussian blur, the Radius setting in GIMP means
> something different than in Photoshop CS3.
>
> As a test, I made a black square on a white background and used Gaussian
> blur on it with Photoshop CS3 and the current development version of GIMP
> with radius 6.0 pixels. Photoshop blurs the image much more heavily than
> GIMP; to get the same effect with GIMP, I had to set the radius to
> approximately 19.0 pixels.

Have you checked that the radius is in pixels in BOTH cases, and not
in inches or points?
>
> Is Gaussian blur not a standard algorithm that has a well-defined meaning
> for the radius? See for example http://en.wikipedia.org/wiki/Gaussian_blur
>
> If it is, then which one is doing it wrong, CS3 or GIMP?
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[Gimp-developer] Gaussian blur in GIMP compared to Photoshop

2007-11-20 Thread Jesper de Jong
I noticed that with Gaussian blur, the Radius setting in GIMP means
something different than in Photoshop CS3.

As a test, I made a black square on a white background and used Gaussian
blur on it with Photoshop CS3 and the current development version of GIMP
with radius 6.0 pixels. Photoshop blurs the image much more heavily than
GIMP; to get the same effect with GIMP, I had to set the radius to
approximately 19.0 pixels.

Is Gaussian blur not a standard algorithm that has a well-defined meaning
for the radius? See for example http://en.wikipedia.org/wiki/Gaussian_blur

If it is, then which one is doing it wrong, CS3 or GIMP?

-- 
Jesper de Jong
[EMAIL PROTECTED]
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