Re: [Gimp-developer] Adding SpaceNavigator support

2008-03-05 Thread GSR - FR
Hi, [EMAIL PROTECTED] (2008-03-05 at 0849.30 +0100): We aren't talking about X input events here but raw Linux input events. Could someone explain the adventages of not using the same path than with tablets and taking a shortcut? The only advantage is that you can access a device that

Re: [Gimp-developer] Adding SpaceNavigator support

2008-03-05 Thread Sven Neumann
Hi, On Wed, 2008-03-05 at 19:47 +0100, GSR - FR wrote: Then the next question is what part is missing for full support, as examples like http://www.fox-toolkit.org/news.html seem to point it is supported to some level. Support for Linux Input devices in GIMP has been around long before X.org

Re: [Gimp-developer] Adding SpaceNavigator support

2008-03-04 Thread Simon Budig
Sven Neumann ([EMAIL PROTECTED]) wrote: On Wed, 2008-02-27 at 19:16 -0800, Ettore Pasquini wrote: After fixing that I was able to map the device actions and it works! Panning is pretty good, although there is no acceleration (moving the device hard or soft makes no difference). Does

Re: [Gimp-developer] Adding SpaceNavigator support

2008-03-04 Thread Simon Budig
Ettore Pasquini ([EMAIL PROTECTED]) wrote: On 3/2/08 8:46 AM, Sven Neumann [EMAIL PROTECTED] wrote: On Wed, 2008-02-27 at 19:16 -0800, Ettore Pasquini wrote: It turned out to be a couple wrong assumptions on my side. First the linux device file /dev/input/eventN was for some reason

Re: [Gimp-developer] Adding SpaceNavigator support

2008-03-04 Thread Alexia Death
On Tuesday 04 March 2008 11:27:52 Simon Budig wrote: I found it a bit tricky to work with these events. On one hand it absolutely makes sense that the SpaceNavigator delivers relative events, at least for the intended purpose. But this means that the amount of pressure you apply controls the

Re: [Gimp-developer] Adding SpaceNavigator support

2008-03-04 Thread Sven Neumann
Hi, On Tue, 2008-03-04 at 10:27 +0100, Simon Budig wrote: Does moving the device hard or soft make a difference in terms of what input events the Linux kernel delivers? The value element of the struct input_event may contain values with an absolute value 1. It should be possible then

Re: [Gimp-developer] Adding SpaceNavigator support

2008-03-04 Thread GSR - FR
Hi, [EMAIL PROTECTED] (2008-03-04 at 2020.46 +0100): On Tue, 2008-03-04 at 17:05 +0200, Alexia Death wrote: There's time included with events (that needs a bit of critical eye, since X events time resolution sucks), but difference of timestamps should give you the rate you need...

Re: [Gimp-developer] Adding SpaceNavigator support

2008-03-04 Thread Sven Neumann
Hi, On Tue, 2008-03-04 at 22:23 +0100, GSR - FR wrote: We aren't talking about X input events here but raw Linux input events. Could someone explain the adventages of not using the same path than with tablets and taking a shortcut? The only advantage is that you can access a device that

Re: [Gimp-developer] Adding SpaceNavigator support

2008-03-03 Thread Ettore Pasquini
On 3/2/08 8:46 AM, Sven Neumann [EMAIL PROTECTED] wrote: On Wed, 2008-02-27 at 19:16 -0800, Ettore Pasquini wrote: It turned out to be a couple wrong assumptions on my side. First the linux device file /dev/input/eventN was for some reason not readable by anyone but root. I usually fix

Re: [Gimp-developer] Adding SpaceNavigator support

2008-02-27 Thread Ettore Pasquini
On 2/26/08 7:52 PM, Ettore Pasquini [EMAIL PROTECTED] wrote: So, after building GIMP I noticed the presence of a Linux Input entry under the available controllers. I added that to the Active list and I even saw a 3Dconnexion SpacePilot entry under the Device list. However when I select

Re: [Gimp-developer] Adding SpaceNavigator support

2008-02-26 Thread Ettore Pasquini
On 1/27/08 1:51 AM, Sven Neumann [EMAIL PROTECTED] wrote: On Sat, 2008-01-26 at 01:16 -0800, Ettore Pasquini wrote: We are thinking that with our device, you don't need to move the mouse away from what you were doing, you can easily pan the image with a nudge on the SpaceNavigator and just

Re: [Gimp-developer] Adding SpaceNavigator support

2008-01-27 Thread Sven Neumann
Hi, On Sat, 2008-01-26 at 01:16 -0800, Ettore Pasquini wrote: That's ok. I was thinking to actually move the image around, not the pointer. Our aim is to ease navigation not access to features. So basically we want to avoid (e.g.) the time you spend by moving the mouse over to the scroll

Re: [Gimp-developer] Adding SpaceNavigator support

2008-01-26 Thread Ettore Pasquini
On 1/25/08 6:22 PM, Simon Budig [EMAIL PROTECTED] wrote: Hi Ettore. Ettore Pasquini ([EMAIL PROTECTED]) wrote: I work for 3Dconnexion (a Logitech company) and we make 3D input devices. We also care about popular 2D apps that could use the high sensitivity of our SpaceNavigator for panning

Re: [Gimp-developer] Adding SpaceNavigator support

2008-01-25 Thread Simon Budig
Hi Ettore. Ettore Pasquini ([EMAIL PROTECTED]) wrote: I work for 3Dconnexion (a Logitech company) and we make 3D input devices. We also care about popular 2D apps that could use the high sensitivity of our SpaceNavigator for panning and zooming. GIMP was under our radar and now we are

[Gimp-developer] Adding SpaceNavigator support

2008-01-25 Thread Ettore Pasquini
Hello everyone, I work for 3Dconnexion (a Logitech company) and we make 3D input devices. We also care about popular 2D apps that could use the high sensitivity of our SpaceNavigator for panning and zooming. GIMP was under our radar and now we are considering to add support for our devices. I