On Sun, 2010-09-19 at 21:36 +0200, Ofnuts wrote:
> On 19/09/2010 20:44, Sven Neumann wrote:
>
> >
> > First of all, why are you using the PDB directly instead of using the
> > Python objects?
>
> Ignorance, defiance, and laziness. The doc for the Image class
> (http://www.gimp.org/docs/python/in
On 19/09/2010 20:44, Sven Neumann wrote:
>
> First of all, why are you using the PDB directly instead of using the
> Python objects?
Ignorance, defiance, and laziness. The doc for the Image class
(http://www.gimp.org/docs/python/index.html) has around 20 methods.
Compare to the number of gimp_i
On Sat, 2010-09-18 at 21:55 +0200, Ofnuts wrote:
> > If that is the case, then there is a bug somewhere. But I very much
> > doubt that gray-scale layers are reported to have 3 or channels. Perhaps
> > you can show us some example code?
> >
>
> Hmm. Wrote some fresh code to demonstrate this and o
On 18/09/2010 19:23, Sven Neumann wrote:
>
> On Sat, 2010-09-18 at 01:51 +0200, Ofnuts wrote:
>
>>
>> I had overlooked the fact that greyscale was an attribute of the image
>> and not the layer. Thanks for the reminder. With that in mind I could
>> perform some more tests with greyscale and it turn
On Sat, 2010-09-18 at 01:51 +0200, Ofnuts wrote:
>
> I had overlooked the fact that greyscale was an attribute of the image
> and not the layer. Thanks for the reminder. With that in mind I could
> perform some more tests with greyscale and it turns out that at least
> the python interface ret
On 18/09/2010 00:33, Sven Neumann wrote:
>
> On Fri, 2010-09-17 at 20:48 +0200, Ofnuts wrote:
>> Hello,
>>
>> I'm writing a plugin that takes a drawable as input for pixel values.
>> What kind of BPP can I expect? I'd say 4 and 3 are color layers with and
>> without alpha. Will I encounter 2 and 1
On Fri, 2010-09-17 at 20:48 +0200, Ofnuts wrote:
> Hello,
>
> I'm writing a plugin that takes a drawable as input for pixel values.
> What kind of BPP can I expect? I'd say 4 and 3 are color layers with and
> without alpha. Will I encounter 2 and 1 for grey-levels with and without
> alpha, too?
Hello,
I'm writing a plugin that takes a drawable as input for pixel values.
What kind of BPP can I expect? I'd say 4 and 3 are color layers with and
without alpha. Will I encounter 2 and 1 for grey-levels with and without
alpha, too? I can't find a way to create a layer in grey levels (or to