[Gimp-developer] Re: Constraints, Path tool

2004-05-14 Thread Juhana Sadeharju
From: Simon Budig [EMAIL PROTECTED]

I don't see how this could be useful in an image manipulation context.
If implemented for a program primarily intended for vector stuff
(Skencil, Sodipodi) this might be very helpful, but in GIMP the primary
goal for now is to create pixel based images - which is notoriously bad
for above mentioned technical drawings.

OK. The p54-freeman-benson.pdf paper has an example on musical
notations (second page). GIMP could have similar plugins providing
that kind of editor and renderings. It doesn't need to be
limited to musical notations but text could work as well.
The constraints system would make it easier to make automatically
room for the letters and icons when they are inserted.

Note that Cinepaint has added a vector data layer. That layer
could be saved within the image file and plugins could use the
vector data layer as input. If such layer is implemented in GIMP,
it opens many new possibilities:

E.g., I could have a constraint based tool for arranging photos
on a virtual desktop. The photos on the desk would not overlap.
For the photo which I grab and drag, the constraint system would
make a room on the desk by moving other images. In this case
the vector layer would contain image objects (polygons).

Of course, even simplest tool such as unirectangle selection tool
would benefit: in the tool, when mouse button is pressed first time,
I would create a rectangular polygon with the grabbed vertex
constrained to the pointer and all other vertexes constrained to the
grabbed vertex. In the crop tool, where the polygon stays active
for longer time, grabbing would change the constraints depending
on what is grabbed and moved.

BTW, the multitrack audio editor Ardour includes Cassowary
constraints library. It looks like it is not used at all,
but the plans and some tests were done at 2003 Jan/Feb for
constraining audio pieces during some editing tasks.
The discussions were archived at sourceforge but I could
not find them anymore as Ardour moved to ardour.org. I did read
the mails from my private archives. I have mentioned Qoca but
Cassowary seems to work as well.

Regards,
Juhana
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[Gimp-developer] Re: Constraints, Path tool

2004-05-12 Thread Juhana Sadeharju
From: Simon Budig [EMAIL PROTECTED]

 Could you read the sketchpad.pdf and check how it differs from
 how the path tool is handled?

It would be your task to explain to explain to me what you want. As I
said earlier I am quite satisfied with the way it works now.

No. It is better that some of you too will read about the topic.
The provided sketchpad paper has a good framework, and I would
like to know if that gives any ideas to anyone of you.

My posting was not meant for unwilling persons like you, but for
anyone who could read the papers and fit the strong ideas given in
the papers to GIMP.

Also, the path tool deals with bezier curves, the paper does not.
The path tool handles polygonal line segments, the paper does not
(only single straight lines).

Please don't read too narrow-mindedly. The Sketchpad has been
used to construct more complex geometries than a single stright line.
Read the whole paper, don't stop to first figure.

The framework in Sketchpad is the most important part (not the curves):
the constraints and the object oriented data management. It can be used
for any new objects, including Bezier curves.

Last I ckecked, your framework in Path Tool was not used in the
rectangle selection tool nor in crop tool. Can you put your
framework to a form in which I may use it to code new unirectangle
and new crop tool for us? We need not to check new frameworks
if existing ones are good enough; and they are good enough if they
can be used to program new tools.

For circles a significant different way to handle them has become quite
standard for vector applications. And I'd prefer to match the handling
in other recent programs than a paper from 1963.

Qoca constraints solver papers have been published quite recently (200?).
The papers with good intro sections has been published at 199?.

What papers you have been reading? Does your framework in Path Tool
implement any constraints based manipulations?

Just read the papers and check if they raise up any ideas.

Regards,
Juhana
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Re: [Gimp-developer] Re: Constraints, Path tool

2004-05-12 Thread Sven Neumann
Hi,

Juhana Sadeharju [EMAIL PROTECTED] writes:

 Last I ckecked, your framework in Path Tool was not used in the
 rectangle selection tool nor in crop tool. Can you put your
 framework to a form in which I may use it to code new unirectangle
 and new crop tool for us? We need not to check new frameworks if
 existing ones are good enough; and they are good enough if they can
 be used to program new tools.

The fact that the new vectors architecture isn't more widely used yet
doesn't mean that it can't be put to more use. The vectors framework
in the GIMP core is very new and IMO it fits our needs. You haven't
explained yet what exactly you don't like about it. If you actually
tried to use it and failed then your complaints would make sense, but
as it stands you are suggesting to replace a perfectly working
framework with lots of potential by some vaporware. And so far you
failed to give any reason why that should happen.

The papers you are pointing us at might be worth reading and they
could certainly inspire us for new ideas. But I don't see why you keep
bashing on the current vectors framework since obviosuly you didn't
even look at it yet.


Sven
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Re: [Gimp-developer] Re: Constraints, Path tool

2004-05-12 Thread Simon Budig

[while this is a rant, there is useful content in this mail]

Juhana Sadeharju ([EMAIL PROTECTED]) wrote:
 From:Sven Neumann [EMAIL PROTECTED]
 
 bashing on the current vectors framework since obviosuly you didn't
 even look at it yet.
 
 The Path Tool framework was just mentioned to me.
 Then I quickly re-checked out those papers if somebody would actually
 want read them now. Only a good intention. But I got flamed.
 I have not bashed the current vector framework because I have not
 seen it yet.

May I quote yourself?

   The selection tool vector drawing and the crop tool vector drawing
   are not visible in other views of the same image because the framework
   is kludge.

   [...] missing completely the point in this kludge code

Calling something a kludge *is* bashing, especially when you did not
even bother to look at it.

As I wrote earlier, I thought quite a lot about that stuff to get it
right. I rewrote it two times basically from scratch. I worked on this
for a really long time.

Now you come along, tell me that Gimps framework is a kludge and you
did not even look at it, but suggest me to read dozends of pages to
realize what is a cludge with my stuff.

And you expect me to take you seriously?

 What I want is written very clearly in the intro sections
 of those mentioned papers (published at 199?; in constraints/ dir
 at my site). If you don't even have an idea of what I'm talking about,
 how ever I could go in to details?

It would be a good idea to explain the basic ideas in a comprehensible
way.

 The previous poster confused
 at level of a basic stright line vs. a Bezier curve; missing completely
 the point in this kludge code vs. constraints code discussion (started
 in gimp-user).

The original post I replied to (on gimp-user) does not contain the word
constraint. In your second mail you also do not explain what you mean
by constraint. In your first mail you wrote: 

   What we need is a good old vertex/edge/polygon framework.

We *have* a vertex/edge/polygon framework, and the edges even can be
bezier segments, which is far more suitable for defining pretty common
curved shapes. But you called this a kludge. And now you complain that
I get pissy?

 No need to ask me to repeat. I have mailed on constraints
 in several mails within last months, but nobody informed me
 that constraints are already implemented in GIMP. I did not find
 them in a recent CVS code (taken february or march).
 
 Sure I will check how the Path Tool stuff could be used in
 implementing the new tools. It just is not the vectors I want,
 but the powerful constraints framework. After installing the
 unirectangle geometry I don't want manipulate it at vector value
 level. Now unirectangle is simple stuff, but things gets more
 complicated if I need more complex tools. Some extra power
 would make things simpler. Read the papers for what I mean.

Please explain what a unirectangle is. A google search for this word
turned up exactly one mail from you - where you don't explain it.

After looking at sketchpad.pdf again I understand that the constraints
you are talking about seem to be relations between vector objects (this
rectangle has the same height as the length of this line, these
polygonal edges lie evenly spaced on a circle etc. I believe hints in
fonts are a similiar idea.

While this certainly could be useful for technical/mathematical drawings
I don't see how this could be useful in an image manipulation context.
If implemented for a program primarily intended for vector stuff
(Skencil, Sodipodi) this might be very helpful, but in GIMP the primary
goal for now is to create pixel based images - which is notoriously bad
for above mentioned technical drawings.

So, unless you can bring up some compelling use cases for constraints in
an image manipulation context, I don't believe that they will be
implemented in the near future.

On the other and I am fully aware, that the vectors infrastructure in
the GIMP could be more widely integrated. It should be fairly easy to
implement rectanges and ellipses as vector objects. It definitely would
be cool to have them used for Crop and the selection tools, but we need
to iron out the usage scenario for adding/intersecting/substracting
selections in connection with the ability to manipulate the vector
shapes.

I am willing to continue this discussion, but not if you continue to
call my stuff kludge. And I don't want to read scientific publications
to guess what your ideas are. You apparently are deeply into that stuff,
so it should be fairly easy to you to bring up examples.

Bye,
Simon

-- 
  [EMAIL PROTECTED]  http://simon.budig.de/
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