Hi,
I have been putting some stuff into gimp-help-2 recently, and one
thought I have is that it would be a good idea to make use of
material from the old Gimp 1.2 GUM to the extent possible. In
the old GUM there was a pretty nice chapter about using Gimp with
tablets, but it is seriously out of
William Skaggs wrote:
Hi,
I have been putting some stuff into gimp-help-2 recently, and one
thought I have is that it would be a good idea to make use of
material from the old Gimp 1.2 GUM to the extent possible. In
the old GUM there was a pretty nice chapter about using Gimp with
tablets, but it
Philip Lafleur writes:
> I don't think there's much of a point in rewriting what's already
> maintained and much more complete in the HOWTO at
> http://linuxwacom.sourceforge.net .
Well, the whole point of trying to use material from GUM is to
avoid unnecessary rewriting, but if that HOWTO is the
Re: Gimp
From: myrlyn68
If I were to go about creating a Game
Master GIMP, I would focus on automating a number of the more
commonly used tasks
William Skaggs wrote:
Well, the whole point of trying to use material from GUM is to
avoid unnecessary rewriting, but if that HOWTO is the best that
can be done, then the only conclusion is that using a tablet in
Gimp is only possible in Linux and only for adventuresome
people with strong computer
Philip Lafleur wrote:
> In Linux that is indeed the case, unfortunately, and as far as I know
> that document is probably the best source of help. I don't think the
> material from GUM, which is pretty outdated, suggests anything different
> - in fact, from looking it over, it appears that things
Steve Siverling wrote:
> I was wondering, if anyone would be interested in developing this.
> Also what motivation it would take to make this happen.
For a month of work? I would say about $5000 - $1 worth of
motivation.
Best,
-- Bill
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