Hi Richard,
Richard wrote:
Thanks,
but neither link answers my question,
on bit's ( color depth )
Well, they kind of do (in that, if the GIMP were 16 bits per
channel now, it would have been in the release notes). The short
answer is no, we aren't.
Cheers,
Dave.
--
David Neary,
Dana Silbera wrote:
In any case, the specific problem I'm getting is while colour balancing
of the final image, and each shift of the slider requires a bit over 20
seconds to complete the colour change over the image, which seems
slower than it should be. It's just a little difficult to
What about Gegl when will this happen?
Richard
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I want to create what I can only describe as a submarine shape. I want a cylinder that is rounded on the ends and looks 3D. Just a left to right view, no angles no perspective. Boy, I sure don't know how to do this. Can anyone point?
Thanks-
Jim Clark
I realized I did not make the most important issue clear. I want it 3D in both directions...not just top to bottom (which even I can do) but also tapering towards the tips. So it really looks as if it is rounded at the ends as well as fat in the middle. Sorry for the lack of clarity.
Thanks
[EMAIL PROTECTED] (2005-01-28 at 1704.41 -0600):
I want to create what I can only describe as a submarine shape. I want a
cylinder that is rounded on the ends and looks 3D. Just a left to right
view, no angles no perspective. Boy, I sure don't know how to do this. Can
anyone point?
Make the
Jim Clark wrote:
I realized I did not make the most important issue clear. I want it 3D
in both directions...not just top to bottom (which even I can do) but
also tapering towards the tips. So it really looks as if it is rounded
at the ends as well as fat in the middle. Sorry for the lack of
Sorry for replying to my own message, but I did a quick test. Here's
the result of my Blender operations:
http://www.princeton.edu/~mplough/tmp/submarine.jpg
Matt
Matthew H. Plough wrote:
Jim Clark wrote:
I realized I did not make the most important issue clear. I want it
3D in both
On Fri, 28 Jan 2005, Matthew H. Plough wrote:
Sorry for replying to my own message, but I did a quick test. Here's
the result of my Blender operations:
http://www.princeton.edu/~mplough/tmp/submarine.jpg
Well my contribution is from the Gimp, using a blend FG-Bg
(white/black) and the
Context:
pentium 4, kde 3.3.2, the very last build of linux gentoo compiled from
scratch; gimp 2.0.4, xsane 0.96, xscanimage 1.0.13; epson usb scanner
Both xsane and xscanimage alone work smoothly with the usb scanner.
The directories /ushr/lib/gimp/2.0/plug-ins/
and
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