On 04/19/2011 10:35 PM, Frederico Zveiter wrote:
Hi Folks,
Can anyone teach me how to do the steps described in the article "How
do I Import Alpha Textures?"
(http://unity3d.com/support/documentation/Manual/HOWTO-alphamaps.html)
but with GIMP?
Is special, how can I create an explicit alpha
Hi Folks,
Can anyone teach me how to do the steps described in the article "How do I
Import Alpha Textures?" (
http://unity3d.com/support/documentation/Manual/HOWTO-alphamaps.html) but
with GIMP?
Is special, how can I create an explicit alpha channel that I can
manipulate?
Thanks everybody!
Fre
On Tue, Apr 19, 2011 at 9:08 PM, Leonard Evens wrote:
> What I don't understand is how I managed to have the library installed
> without the plugin.
UFRaw depends on it.
Alexandre Prokoudine
http://libregraphicsworld.org
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On Tue, 2011-04-19 at 04:24 +0400, Alexandre Prokoudine wrote:
> On 4/19/11, Leonard Evens wrote:
> > I keep posing questions about this but so far I haven't gotten a useful
> > response.
>
> You think reference to LensFun is not useful?
I don't remember being told about this.
But it turns out t
On Tue, 2011-04-19 at 04:24 +0400, Alexandre Prokoudine wrote:
> On 4/19/11, Leonard Evens wrote:
> > I keep posing questions about this but so far I haven't gotten a useful
> > response.
>
> You think reference to LensFun is not useful?
I don't remember being told about this.
But it turns out t
On Tue, Apr 19, 2011 at 8:38 PM, billn wrote:
> My point is Google has a hired staff to put engineers on Gimp full time.
> The developers are good people buy do not have the resources to work on Gimp
> full time.
> understand that. Google will get the 16-bit per channel and other features
> up
My point is Google has a hired staff to put engineers on Gimp full time. The
developers are good people buy do not have the resources to work on Gimp full
time. I understand that. Google will get the 16-bit per channel and other
features up to snuff.
Google will "not dictate" the direction of
On Tue, Apr 19, 2011 at 02:00:11AM -0700, Patrick Horgan wrote:
> I assume from your previous emails that you understand fuzzyborder and its
> arguments.
I do. At least I understand the arguments
> Unfortunately, it's written to work with an image in gimp, not a
> file on the harddisk.
O
> The point is Google programmers could help put 2.8 stable out faster. Clean
> up code, Someone to work full time on the project.
I believe google has sponsored some students in the Google Summer of
Code for GIMP.
Not full time, but a contribution nonetheless.
-Stefan Maerz
__
The point is Google programmers could help put 2.8 stable out faster. Clean up
code, Someone to work full time on the project.
>On Tue, Apr 19, 2011 at 2:31 PM, billn wrote:
>> What not ask Google and Ubuntu folks for a few full time programmers to work
>> on the GIMP?
>http://prokoudine.info
On Tue, Apr 19, 2011 at 2:31 PM, billn wrote:
> What not ask Google and Ubuntu folks for a few full time programmers to work
> on the GIMP?
http://prokoudine.info/blog/2011/02/why-gimp-and-inkscape-are-not-sponsored-by-linux-vendors/
> Google is so innovated they would probably be glad to help.
What not ask Google and Ubuntu folks for a few full time programmers to work on
the GIMP? Google is so innovated they would probably be glad to help
--
billn (via gimpusers.com)
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On 04/16/2011 04:36 AM, houghi wrote:
On Wed, Apr 06, 2011 at 06:15:52PM -0700, Patrick Horgan wrote:
The command and output is:
houghi@penne : gimp --verbose --batch-interpreter plug-in-script-fu-eval -i -b "(script-fu-fuzzy-border \"file.jpg\
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