Vassilis Chryssos wrote:
Hello all.
This is what I'm trying to achieve: I have a topographical chart (curves
that depict the height of a territory) which I want to use as a
heightmap for blender. Blender uses gradient grayscale images to raise
the pixels of a plane according to the "whiteness"
Vassilis Chryssos wrote:
> Hello all.
>
> This is what I'm trying to achieve: I have a topographical chart (curves
> that depict the height of a territory) which I want to use as a
> heightmap for blender. Blender uses gradient grayscale images to raise
> the pixels of a plane according to the "wh
On Sun, Nov 27, 2005 at 01:00:56PM +0200, Vassilis Chryssos wrote:
> This is what I'm trying to achieve: I have a topographical chart (curves
> that depict the height of a territory) which I want to use as a
> heightmap for blender. Blender uses gradient grayscale images to raise
> the pixels of a
Hello all.
This is what I'm trying to achieve: I have a topographical chart (curves
that depict the height of a territory) which I want to use as a
heightmap for blender. Blender uses gradient grayscale images to raise
the pixels of a plane according to the "whiteness" of each pixel (i.e.
the whit