Re: [Gimp-user] Creating heightmap from a topographical chart

2005-11-28 Thread scott s.
Vassilis Chryssos wrote: Hello all. This is what I'm trying to achieve: I have a topographical chart (curves that depict the height of a territory) which I want to use as a heightmap for blender. Blender uses gradient grayscale images to raise the pixels of a plane according to the "whiteness"

Re: [Gimp-user] Creating heightmap from a topographical chart

2005-11-27 Thread Owen
Vassilis Chryssos wrote: > Hello all. > > This is what I'm trying to achieve: I have a topographical chart (curves > that depict the height of a territory) which I want to use as a > heightmap for blender. Blender uses gradient grayscale images to raise > the pixels of a plane according to the "wh

Re: [Gimp-user] Creating heightmap from a topographical chart

2005-11-27 Thread Jeffrey Brent McBeth
On Sun, Nov 27, 2005 at 01:00:56PM +0200, Vassilis Chryssos wrote: > This is what I'm trying to achieve: I have a topographical chart (curves > that depict the height of a territory) which I want to use as a > heightmap for blender. Blender uses gradient grayscale images to raise > the pixels of a

[Gimp-user] Creating heightmap from a topographical chart

2005-11-27 Thread Vassilis Chryssos
Hello all. This is what I'm trying to achieve: I have a topographical chart (curves that depict the height of a territory) which I want to use as a heightmap for blender. Blender uses gradient grayscale images to raise the pixels of a plane according to the "whiteness" of each pixel (i.e. the whit