Re: [Haskell-cafe] FRP + physics / status of hpysics

2009-03-11 Thread Wolfgang Jeltsch
Am Samstag, 7. März 2009 18:49 schrieb Roman Cheplyaka: Great! I'll have more free time after March 15, and we can arrange an IRC meeting to discuss this. I’d be happy if you would also invite me to this IRC meeting when it will finally happen. Best wishes, Wolfgang

Re: [Haskell-cafe] FRP + physics / status of hpysics

2009-03-08 Thread Peter Verswyvelen
On Sat, Mar 7, 2009 at 6:49 PM, Roman Cheplyaka r...@ro-che.info wrote: * Peter Verswyvelen bugf...@gmail.com [2009-03-07 18:34:10+0100] On Fri, Mar 6, 2009 at 10:39 PM, Roman Cheplyaka r...@ro-che.info wrote: Is it a performance issue? Yes. As Roman Leshchinskiy explained it's because

Re: [Haskell-cafe] FRP + physics / status of hpysics

2009-03-08 Thread Roman Cheplyaka
* Peter Verswyvelen bugf...@gmail.com [2009-03-08 12:00:23+0100] On Sat, Mar 7, 2009 at 6:49 PM, Roman Cheplyaka r...@ro-che.info wrote: * Peter Verswyvelen bugf...@gmail.com [2009-03-07 18:34:10+0100] On Fri, Mar 6, 2009 at 10:39 PM, Roman Cheplyaka r...@ro-che.info wrote: Is it a

Re: [Haskell-cafe] FRP + physics / status of hpysics

2009-03-08 Thread Csaba Hruska
Hi! This should be a bit offtopic, but now I'd like to announce that I'm working on a 3D rendering rengine in Haskell. I take ogre3d (www.ogre3d.org) as a base. My code can import import a subset of ogre model files (currently xml version) and material scripts

3D Rendering Engine in Haskell (Re: [Haskell-cafe] FRP + physics / status of hpysics)

2009-03-08 Thread Peter Verswyvelen
Awesome! When you say you took Ogre as a base, do you mean your engine will be able to load the meshes and material files, or are you also wrapping the C++ code base? Did you also consider Collada? 2009/3/8 Csaba Hruska csaba.hru...@gmail.com Hi! This should be a bit offtopic, but now I'd

Re: 3D Rendering Engine in Haskell (Re: [Haskell-cafe] FRP + physics / status of hpysics)

2009-03-08 Thread Csaba Hruska
Of course I write everything in haskell! I mean about Ogre that i use only it's model and material formats and none of its code. Thats all. Yes, later I'd like to write a collada importer. :) 2009/3/8 Peter Verswyvelen bugf...@gmail.com Awesome! When you say you took Ogre as a base, do you

Re: 3D Rendering Engine in Haskell (Re: [Haskell-cafe] FRP + physics / status of hpysics)

2009-03-08 Thread Peter Verswyvelen
Of course I write everything in haskell! I mean about Ogre that i use only it's model and material formats and none of its code. Thats all. That's a big relief :-) Will it all be in the IO monad, or do you aim for a pure interface? Yes, later I'd like to write a collada importer. :)

Re: 3D Rendering Engine in Haskell (Re: [Haskell-cafe] FRP + physics / status of hpysics)

2009-03-08 Thread Csaba Hruska
2009/3/8 Peter Verswyvelen bugf...@gmail.com Of course I write everything in haskell! I mean about Ogre that i use only it's model and material formats and none of its code. Thats all. That's a big relief :-) Will it all be in the IO monad, or do you aim for a pure interface? I prefer pure

Re: [Haskell-cafe] FRP + physics / status of hpysics

2009-03-07 Thread Peter Verswyvelen
On Fri, Mar 6, 2009 at 10:39 PM, Roman Cheplyaka r...@ro-che.info wrote: The blog seems to be inactive since december 2008; has development ceased? Sort of. One reason is that DPH does not seem to be ready for hpysics yet, another one is that I don't see any potential users around (read: I

Re: [Haskell-cafe] FRP + physics / status of hpysics

2009-03-07 Thread Felipe Lessa
2009/3/6 Peter Verswyvelen bugf...@gmail.com: Do alternatives exist? Maybe good wrappers (hopefully pure...)  around existing engines? There's Hipmunk, but it is not pure and not that good ;). But if you don't mess with the global variables (which you normally wouldn't mess anyway) then you can

Re: [Haskell-cafe] FRP + physics / status of hpysics

2009-03-07 Thread Roman Cheplyaka
* Peter Verswyvelen bugf...@gmail.com [2009-03-07 18:34:10+0100] On Fri, Mar 6, 2009 at 10:39 PM, Roman Cheplyaka r...@ro-che.info wrote: The blog seems to be inactive since december 2008; has development ceased? Sort of. One reason is that DPH does not seem to be ready for hpysics

[Haskell-cafe] FRP + physics / status of hpysics

2009-03-06 Thread Peter Verswyvelen
Regarding hpysics, did anybody did some experiments with this? The blog seems to be inactive since december 2008; has development ceased? Do alternatives exist? Maybe good wrappers (hopefully pure...) around existing engines? Integrating hpysics with Grapefruit might be a good topic for the

Re: [Haskell-cafe] FRP + physics / status of hpysics

2009-03-06 Thread Roman Cheplyaka
* Peter Verswyvelen bugf...@gmail.com [2009-03-06 11:17:50+0100] Regarding hpysics, did anybody did some experiments with this? Nothing I'm aware of. The blog seems to be inactive since december 2008; has development ceased? Sort of. One reason is that DPH does not seem to be ready for