Just wrote:
> Thank you very much, this works as expected and is easy to understand.
> However a complete example of a bouncing ball would be super awesome
> since I have trouble to get it work with integralLim_.
>
> My first try was to use object_ from Control.Wire.Prefab.Move but got
> stuck ve
On 07/11/2013 05:52 PM, Just wrote:
> On 07/10/2013 11:44 PM, Ertugrul Söylemez wrote:
>> A very simple way to do this is to use integralLim_ instead of
>> integral_. It allows the ball itself to handle the bouncing. A less
>> invasive way (i.e. you can add it to your example) is to use the (-->)
On 07/10/2013 11:44 PM, Ertugrul Söylemez wrote:
A very simple way to do this is to use integralLim_ instead of
integral_. It allows the ball itself to handle the bouncing. A less
invasive way (i.e. you can add it to your example) is to use the (-->)
combinator:
ball = integral_ 0 . integ
Just wrote:
> I'm trying to get a grasp of netwire by implementing a bouncing ball
> simulation and I'm failing.
> The ball starts from the ground with a given velocity and when hitting
> the ground the wire inhibits successfully. Now I'm kinda stuck.
>
> How can I make the ball bounce?
A very s
On Wed, Jul 10, 2013 at 2:15 PM, Just wrote:
> Hello,
>
> I'm trying to get a grasp of netwire by implementing a bouncing ball
> simulation and I'm failing.
> The ball starts from the ground with a given velocity and when hitting the
> ground the wire inhibits successfully. Now I'm kinda stuck.
I