[hlcoders] More hud difficulties

2002-10-22 Thread Paul Bean Jr.
Hey how's it going again :) it's annoying me. Anyways, I've recently tried to establish a new hud element, In fact, I copy and pasted the health hud and took out everything I didn't need. I kept m_iFlags and all virtual members, and inherited from basehud *like I said i just copy and pasted

Re: [hlcoders] More hud difficulties

2002-10-22 Thread Commando
Paul, Make sure you have added a member variable for your new hud element to CHud and call Init() in CHud::Init() and VidInit() in CHud:VidInit(); If that is done, make sure that it is not your drawing code. Comment out anything that might turn it off (or whatever you have that turns it on and

RE: [hlcoders] More hud difficulties

2002-10-22 Thread Paul Bean Jr.
Make sure you have added a member variable for your new hud element to CHud and call Init() in CHud::Init() and VidInit() in CHud:VidInit(); Yup done that. If that is done, make sure that it is not your drawing code. Comment out anything that might turn it off (or whatever you have that turns

Re: [hlcoders] More hud difficulties

2002-10-22 Thread botman
I can't seem to get it to run in the debugger I set my debugging executable as hl.exe in my sierra/halflife folder but It has no debugging symbols and when i try to go into mod viewer and load up my mod, it only finds 3 mods that I have to click refresh list to find and wont even let me

RE: [hlcoders] More hud difficulties

2002-10-22 Thread Pat Magnan
No, the problem isn't a bug in the 2.3 SDK, if it shows one of your hud items, what possible bug would cause it not to run other ones that are correctly coded? Doesn't make sense, ergo it's just your code. My experience with hud elements is its generally always caused by a silly little mistake

RE: [hlcoders] More hud difficulties

2002-10-22 Thread Paul Bean Jr.
Ahh unfortunately I can't seem to access that tutorial. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

RE: [hlcoders] More hud difficulties

2002-10-22 Thread Paul Bean Jr.
disregard the unfortunately i cant access the tutorial message, that was never meant to be sent, I rebooted my compuer and it sent all my draft mail out -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders-admin;list.valvesoftware.com]On Behalf Of Paul Bean Jr. Sent: Tuesday,

Re: [hlcoders] More hud difficulties

2002-10-22 Thread botman
Ahh unfortunately I can't seem to access that tutorial. After sitting on the wavelength irc channel, and getting almost 5 questions a day on the same subject, I finally found some time and wrote this guide to debugging your project. This guide works for either the server .dll or the client

[hlcoders] Linux server fubar'd..

2002-10-22 Thread Phantom
lo all :) I've recently hit a problem, and i'm not really sure where to go from here. I've had the linux version of our mod working before, however I had to reinstall Linux on the machine i was using to compile it, so I thougth as I'm here I'll try and get the linux version to compile with a new