Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Aditya Gaddam
I think Dan is just trolling at this point... so I am going to point to the big sign that says "don't feed the trolls". On 9/28/05, Draco <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Email valve, you'll be suprised how much feedback you will get. > > The pro

Re: [hlcoders] Like Obtaining the file mapcycle.txt of a servant?

2005-09-27 Thread Draco
-- [ Picked text/plain from multipart/alternative ] Ah, so you want it to check the map rotation of any server, find all the maps in it, then allow you to find and download them? Sounds like quite a task, I do not think it is possible without having access to the servers files( via FTP or somethin

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Draco
-- [ Picked text/plain from multipart/alternative ] Email valve, you'll be suprised how much feedback you will get. The project lead of BG2, Black Panther, emailed about organising a match between us and valve like what the HL2CTF team did. They accepted and gave us many emails on how to polish th

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread John Sheu
On Tuesday 27 September 2005 10:40 pm, Dan Partelly wrote: > And in the process they should also learn you guys elementar C > programming and liniar algebra. :P Gimme a break. I also highly recommend learning you some elementary spelling and grammar. -John Sheu --                                

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Dan Partelly
Members of the community should be more informed of what Valve is up to, so that we can help out a lot more with feed back as mod developers Why should they waste any time with you , or guys like you ? You are kidding yourself. The ammount of help and psositive feedback you can give is very low

RE: [hlcoders] (No subject)

2005-09-27 Thread Tony Paloma
Actually I think he just hit send with no text on accident and that's why his keybd_event email follows right after. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dan Stevens (IAmAI) Sent: Tuesday, September 27, 2005 11:34 AM To: hlcoders@list.valvesoftw

[hlcoders] Valve's Community Policies

2005-09-27 Thread Spektre
I've decided this has changed a bit from the subject of the original thread, so I thought a rename was in order. I'm going to quote other more eloquent sources of information than myself, and let them do the speaking. http://lostgarden.com/2005/08/why-you-should-share-your-game-designs.html I cou

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Andrew (Bromfitsen)
-- [ Picked text/plain from multipart/alternative ] Ben has a lot of points that may or may not be agreed with, but his wording and concerns do definatly go to show that he acctually wants to see Valve produce the best product they can. I think that's the point we would all like to get accross to V

Re: [hlcoders] keybd_event

2005-09-27 Thread Adam \"amckern\" Mckern
Hi! You better look at HPDBOT by botman - www.planethalflife.com/botman - itsfor Half Life 1, yet much is portable to Half Life 2. To use a console command in the server.dll engine->servercommand( "config.cfg key\n"); or for the client engine->servercmd ("console command\n"); Replace the code in

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] Go go troll ranger. Completly unrelated note, what's the opposite of a fanboy? Because Dan has a serious issue of the pot calling the kettle black. On 9/27/05, David Kiger <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/a

RE: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Rice, Rick
This is absolutely the worst thing I have seen on this list so far. Someone needs to police this list a little. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dan Partelly Sent: Tuesday, September 27, 2005 3:33 PM To: hlcoders@list.valvesoftware.com Subje

RE: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Alfred Reynolds
Watch your language Dan, swearing on this list is not appropriate. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dan Partelly Sent: Tuesday, September 27, 2005 12:33 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Last update has b

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Jason L. Schwab
I have not read the comments back and fourth between you two. Although, we do NOT need this kind of language on this mailing list. If you dont have anything nice to say, then dont say anything at all, alright? Dan Partelly wrote: David , you fat slobe. Your so idiot that you cant even realize

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread David Kiger
-- [ Picked text/plain from multipart/alternative ] Sorry, but I won't be pulled into a pointless flamewar. On 9/27/05, Dan Partelly <[EMAIL PROTECTED]> wrote: > > David , you fat slobe. Your so idiot that you cant even realize > how shitty steam is. And you dare to comment my email ? > Your IQ is

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Dan Partelly
David , you fat slobe. Your so idiot that you cant even realize how shitty steam is. And you dare to comment my email ? Your IQ is not high enough for that. Your just another moron from this planet. Shut the fuck up. Dan ___ To unsubscribe, edit your

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Dan Partelly
Do you think that I do really care if any of you wake up from the slumber ? Let the shit with "constructive" criticism aside. Steam is a big piece of shit. Face it, fanboy. And , btw , Valve, can you please make with the next Steam update the realtime radiosity lighting which you claim is part of

Re: [hlcoders] (No subject)

2005-09-27 Thread Dan Stevens (IAmAI)
-- [ Picked text/plain from multipart/alternative ] I hope this guy gets removed from the list as this is blatantly spam. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/l

RE: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Tei
On mar, 2005-09-27 at 12:45 -0500, Ben Everett wrote: > I wasn't trying to bash Valve, far from it... more along the lines > of constructive criticism. If everyone thinks that (pardon my French) > everything they shit is gold, nothing will ever get done. Implementing a new > shader effect is

[hlcoders] keybd_event

2005-09-27 Thread blackgold
Hi lads. I'm making a simple bot and have the mouse working fine. The problem i'm having is using keybd_event . How can i send commands like move jump etc. Do i have to send them directly to the console ? I'm also wondering how to i open the console as the if i send the virtual keys for ~ it w

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread David Kiger
-- [ Picked text/plain from multipart/alternative ] Constructive criticism is a good thing. All of your points have at least some validity to them, and the way you put it forward is a breath of fresh air. Honestly, I don't believe many people (if any) have a problem with anything you've posted. Wha

[hlcoders] (No subject)

2005-09-27 Thread blackgold
- Find the home of your dreams with eircom net property Sign up for email alerts now http://www.eircom.net/propertyalerts ___ To unsubscribe, edit your list preferences, or view the lis

RE: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Ben Everett
I wasn't trying to bash Valve, far from it... more along the lines of constructive criticism. If everyone thinks that (pardon my French) everything they shit is gold, nothing will ever get done. Implementing a new shader effect is all good, but implementing new shaders should NOT cause majo

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Aditya Gaddam
Yeeup.. Oh and yeah, I am with Dan here. Steam friggin owns. On 9/27/05, DigiChaos <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > I sure love how GMAIL maintains these listserv threads! > > On 9/27/05, Benjamin Davison <[EMAIL PROTECTED]> wrote: > > > > -- > >

Re: [OT][hlcoders] Como Obtener el archivo mapcycle.txt de un servidor? (How to get the mapcycle.txt file fron a server)

2005-09-27 Thread Dan Stevens (IAmAI)
-- [ Picked text/plain from multipart/alternative ] The translation of this as follows: Subject: How to get the mapcycle.txt file from a server? Body: Thank you. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visi

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread DigiChaos
-- [ Picked text/plain from multipart/alternative ] I sure love how GMAIL maintains these listserv threads! On 9/27/05, Benjamin Davison <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > We've just entered troll country boys. > > On 9/27/05, Dan Partelly <[EMAI

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] We've just entered troll country boys. On 9/27/05, Dan Partelly <[EMAIL PROTECTED]> wrote: > > Andrew, I cant care less if you like me or not. But I always apreciate > candor. > And I dont want to unsubscribe. It feels good to be on this list. >

Re: [hlcoders] Like Obtaining the file mapcycle.txt of a servant?

2005-09-27 Thread [EMAIL PROTECTED]
-- [ Picked text/plain from multipart/alternative ] what desire, is simply to obtain the file. Later, my application, which will do, is to verify that maps I have installed in mod, and as they need to me to have updated it, for despues to unload them of the directions that I indicate. Alberto

Re: [hlcoders] Like Obtaining the file mapcycle.txt of a servant?

2005-09-27 Thread [EMAIL PROTECTED]
-- [ Picked text/plain from multipart/alternative ] what desire, is simply to obtain the file. Later, my application, which will do, is to verify that maps I have installed in mod, and as they need to me to have updated it, for despues to unload them of the directions that I indicate. Prueb

Re: [OT][hlcoders] Como Obtener el archivo mapcycle.txt de un servidor? (How to get the mapcycle.txt file fron a server)

2005-09-27 Thread Tei
On mar, 2005-09-27 at 06:51 -0700, Adam "amckern" Mckern wrote: > Even though many of us speek more then english, please > repost with your message in english, use babble fish, > or google lang tools if you need help with > translastion babelfish, its babelfish, you know, these small, yellow, leec

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Dan Partelly
Andrew, I cant care less if you like me or not. But I always apreciate candor. And I dont want to unsubscribe. It feels good to be on this list. - Original Message - From: "Andrew (Bromfitsen)" <[EMAIL PROTECTED]> To: Sent: Tuesday, September 27, 2005 5:19 PM Subject: Re: [hlcoders] Las

Re: [hlcoders] Like Obtaining the file mapcycle.txt of a servant?

2005-09-27 Thread Andrew (Bromfitsen)
-- [ Picked text/plain from multipart/alternative ] Do you want to keep the maps in your folder updated to the latest maps on, other servers? Or do you want to have your application automatically download new maps whenever the server puts a new map into it's rotation? -- __

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Andrew (Bromfitsen)
-- [ Picked text/plain from multipart/alternative ] Dan, I'm sure that the sooner you unsubscribe from this mailing list, the more people will like you. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://l

[hlcoders] Like Obtaining the file mapcycle.txt of a servant?

2005-09-27 Thread [EMAIL PROTECTED]
-- [ Picked text/plain from multipart/alternative ] Translated using Google Like Obtaining the file mapcycle.txt of a servant? Hello to all. I am making an application, to maintain updated the maps that I have in my computer, with the located ones in different servants, but for it, I need to o

Re: [hlcoders] Como Obtener el archivo mapcycle.txt de un servidor? (How to get the mapcycle.txt file fron a server)

2005-09-27 Thread Adam \"amckern\" Mckern
Even though many of us speek more then english, please repost with your message in english, use babble fish, or google lang tools if you need help with translastion Adam --- "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Gracias > > > > >

[hlcoders] Como Obtener el archivo mapcycle.txt de un servidor? (How to get the mapcycle.txt file fron a server)

2005-09-27 Thread [EMAIL PROTECTED]
-- [ Picked text/plain from multipart/alternative ] Gracias Prueba el Nuevo Correo Terra; Seguro, Rápido, Fiable. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailma

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Teddy
I think steam rocks. It'd have been nice to get a SDK update sooner, but steam itself (or at least the idea behind it) is good for anti-piracy, anti-cheating, auto updating and online distribution. All good things in my opinion. On 9/27/05, Dan Partelly <[EMAIL PROTECTED]> wrote: > You are not see

Re: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-27 Thread Dan Partelly
You are not seeing the forest because of the trees. The shitty Steam is to blame. Should Valve had any common sense and valued its customers they would never had this Steam enforcing policy. Valve, your Steam sucks. Dan - Original Message - From: "Alexander Galerakis" <[EMAIL PROTECTED