[hlcoders] con_command lag with multiple processors

2007-06-24 Thread Oliver
-- [ Picked text/plain from multipart/alternative ] CONTEXT: In our mod, the default state is to have a mouse cursor on-screen. Right-click and hold is mouselook, left-click selects entities, left-click and drag moves the selected entities. This is achieved by sending a trace client-side at the

RE: [hlcoders] con_command lag with multiple processors

2007-06-24 Thread Jay Stelly
Just a random guess, but if all of the multi-core machines are AMD x2 processors then there's a driver you can install that changes some problematic timing behavior on those systems: AMD Dual-Core Optimizer http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_970 6,00.html Jay

Re: [hlcoders] con_command lag with multiple processors

2007-06-24 Thread Oliver
-- [ Picked text/plain from multipart/alternative ] OK good to know, we are using different processors for testing (some which are Intel). Sometimes the simplest solutions are best -- rate checking the tick at 1 per .01 second did the trick. The difference is not noticeable to our eyes. Just

Re: [hlcoders] con_command lag with multiple processors

2007-06-24 Thread Adam \amckern\ McKern
There could be a hole host of factors, but the best place to find out about trying to get your code to run as best it can on multi core, is head over to the Intel community site here: http://www3.intel.com/cd/ids/developer/asmo-na/eng/328626.htm It has a hole smack of ideas, code, and checks you