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CONTEXT: In our mod, the default state is to have a mouse cursor on-screen.
Right-click and hold is mouselook, left-click selects entities, left-click
and drag moves the selected entities. This is achieved by sending a trace
client-side at the
Just a random guess, but if all of the multi-core machines are AMD x2
processors then there's a driver you can install that changes some
problematic timing behavior on those systems:
AMD Dual-Core Optimizer
http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_970
6,00.html
Jay
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OK good to know, we are using different processors for testing (some which
are Intel). Sometimes the simplest solutions are best -- rate checking the
tick at 1 per .01 second did the trick. The difference is not noticeable to
our eyes.
Just
There could be a hole host of factors, but the best
place to find out about trying to get your code to run
as best it can on multi core, is head over to the
Intel community site here:
http://www3.intel.com/cd/ids/developer/asmo-na/eng/328626.htm
It has a hole smack of ideas, code, and checks you
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