RE: [hlcoders] SDK Beta Underway

2005-11-22 Thread Erik Johnson
-- [ Picked text/plain from multipart/alternative ] D you have an ETA when we will be getting updated code with that? On 11/23/05, Erik Johnson [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] While we haven't updated the source

RE: [hlcoders] Steam UI Update

2005-10-11 Thread Erik Johnson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] This is something we're definitely thinking about given the success of the UI beta. We're going to try this out with the upcoming SDK release as well, which is a week or two off.

RE: [hlcoders] RE: Steam UI Update

2005-10-07 Thread Erik Johnson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Can you add this to the Wiki at http://developer.valvesoftware.com/wiki/UIBugs. The reason adding all bugs/suggestions to the Wiki is that there are people working on this project at Valve that aren't

RE: [hlcoders] RE: Steam UI Update

2005-10-07 Thread Erik Johnson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] If you run with the beta UI from the command line, it'll update you to the next version, which is currently beta and unreleased to everyone. If you have Steam setup to start when you start your

[hlcoders] Beta UI Release

2005-10-07 Thread Erik Johnson
We've updated the beta for the upcoming Steam release, and we'll be updating the bugs page here http://developer.valvesoftware.com/wiki/UIBugs with what was addressed. To get the update, the same rules apply, just run: steam -clientbeta betaui ___ To

[hlcoders] Steam UI Update

2005-10-06 Thread Erik Johnson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] The beta is available now for people to take a look at the update coming to Steam that changes the look and feel to accommodate more games. If your MOD is in the list, take a look at the text and

RE: [hlcoders] Steam UI Update

2005-10-06 Thread Erik Johnson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] You could do what we've done in the same case, and change the name of the Source version. From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Draco Sent:

RE: [hlcoders] Steam UI Update

2005-10-06 Thread Erik Johnson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Can you add items like this to the Wiki page here: http://developer.valvesoftware.com/wiki/UIBugs From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

RE: [hlcoders] Steam UI Update

2005-10-06 Thread Erik Johnson
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson Sent: Thursday, October 06, 2005 3:26 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Steam UI Update This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Can you add

RE: [hlcoders] Steam UI Update

2005-10-06 Thread Erik Johnson
You'll have to restart Steam to see this. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson Sent: Thursday, October 06, 2005 5:01 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Steam UI Update The content that was making up

RE: [hlcoders] SDK Update for DOD:S Plugins

2005-09-30 Thread Erik Johnson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] We're working on the SDK now, but we're a little too early to give you all a hard date. It's going to take a couple of weeks to get all finished up. From: [EMAIL

[hlcoders] Upcoming Steam update and MODs

2005-09-29 Thread Erik Johnson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] We're getting ready to release a fairly significant overhaul of the look and feel of Steam, ahead of the release of Rag Doll Kung Fu. Part of this release is going to give individual games more space

RE: [hlcoders] Upcoming Steam update and MODs

2005-09-29 Thread Erik Johnson
:03 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Upcoming Steam update and MODs -- [ Picked text/plain from multipart/alternative ] Nice, is this steam 3? Is there going to be anything else in steam 3 for us MOD developers? On 9/29/05, Erik Johnson [EMAIL PROTECTED] wrote

RE: [hlcoders] Upcoming Steam update and MODs

2005-09-29 Thread Erik Johnson
PROTECTED] wrote: Ooh, you've wet my appetite. On 9/29/05, Erik Johnson [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] It at least falls under the umbrella of some of the next set of things we're working

RE: [hlcoders] Upcoming Steam update and MODs

2005-09-29 Thread Erik Johnson
/Category:HL2_Third_Party_Mods -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson Sent: Thursday, September 29, 2005 12:16 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Upcoming Steam update and MODs This is a multi-part message in MIME

RE: [hlcoders] Last update has broken Mod shaders and is causing crashes

2005-09-26 Thread Erik Johnson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] The release that went along with the DoD launch today should have fixed the broken custom shaders in MODs. If people are still having trouble with this specific issue, let us know. Erik

RE: [hlcoders] Steam Update Broke Mod

2005-09-23 Thread Erik Johnson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] We're working on this now, we will have a fix out for this later today. Sorry about this one folks. From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

RE: [hlcoders] HL2DM SDK in January or February?

2005-01-18 Thread Erik Johnson
Please be very specific when talking about what is broken with the SDK. We'll work on any problems or difficult areas that you're running in to. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ben Davison Sent: Tuesday, January 18, 2005 5:30 AM To:

RE: [hlcoders] Looking for plugin coders

2004-09-29 Thread Erik Johnson
Calm down. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Hobson Sent: Wednesday, September 29, 2004 1:58 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Looking for plugin coders Shane: You say plugins, but you fail to state exactly with what

RE: [hlcoders] Possible Steam Bug

2003-09-26 Thread Erik Johnson
We'll have this one fixed with the next engine release. -Original Message- From: Alfred Reynolds [mailto:[EMAIL PROTECTED] Sent: Thursday, September 25, 2003 11:18 PM To: '[EMAIL PROTECTED]' Subject: RE: [hlcoders] Possible Steam Bug what menu is clickable? And do you mean custom maps?

RE: [hlcoders] (no subject)

2003-07-18 Thread Erik Johnson
For now, we're going to keep Alfred around at Valve. -Original Message- From: Michael A. Hobson [mailto:[EMAIL PROTECTED] Sent: Friday, July 18, 2003 2:34 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] (no subject) Alfred: You don't appear to be a Valve employee. Please provide us

RE: [hlcoders] Our MOD's are for sale !!

2002-12-29 Thread Erik Johnson
I know it hurts, but the best thing to do is to purchase the product and mail it on to us. We'll pursue these kinds of things. Erik -Original Message- From: Mike Beamish Blowers [mailto:[EMAIL PROTECTED]] Sent: Sunday, December 29, 2002 6:02 AM To: [EMAIL PROTECTED] Subject: Re:

RE: [hlcoders] List management - connection refused

2002-12-21 Thread Erik Johnson
We'll take a look at it. Erik -Original Message- From: Caleb 'Ghoul' Delnay [mailto:[EMAIL PROTECTED]] Sent: Saturday, December 21, 2002 8:59 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] List management - connection refused I noticed that too when I went to try and find something in

[hlcoders] List server downtime

2002-12-11 Thread Erik Johnson
. Sorry for the downtime, we're moving office locations. Thanks, Erik Johnson Valve ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

RE: [hlcoders] 1.1.0.0 SDK Question

2002-05-29 Thread Erik Johnson
Little confusion here... There will be a new SDK release coinciding with the upcoming release. It will be out shortly after the client release and will contain updates to the current SDK code base, along with the Ricochet code. You will not have to rebuild your MOD for it to work with the new

RE: [hlcoders] Fun and games and amateur analysis of 1.1.0.9 update hardware survey results...

2002-04-24 Thread Erik Johnson
Yes, OpenGL and D3D were switched. The info up there now is all correct. The survey refreshes about every 3 hours. The other piece of info that isn't up there just yet is what TelCo folks are using. Speakeasy is going to reverse DNS a bunch of the Class C IP ranges that were collected and match

RE: [hlcoders] CS Retail support

2002-04-16 Thread Erik Johnson
Here's the best place currently to find the Half-Life install: HKEY_LOCAL_MACHINE\SOFTWARE\VALVE\HALF-LIFE\InstallPath Here's the best place currently to find the Counter-Strike directory: HKEY_LOCAL_MACHINE\SOFTWARE\Sierra OnLine\Setup\CSTRIKE\Directory After the 1.4/1.1.0.9 release, the

[hlcoders] test

2002-02-04 Thread Erik Johnson
Please ignore. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

RE: [hlcoders] Items.cpp (MyTouch)

2002-01-03 Thread Erik Johnson
E-Mail server was acting up a bit this morning. Everything should be back to normal in a couple of hours. Erik -Original Message- From: omega [mailto:[EMAIL PROTECTED]] Sent: Thursday, January 03, 2002 2:48 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Items.cpp (MyTouch) to add

RE: [hlcoders] LOD stuff

2001-12-03 Thread Erik Johnson
I bumped this up to 128 so this should be less of a problem now. Erik -Original Message- From: James Williams [mailto:[EMAIL PROTECTED]] Sent: Monday, December 03, 2001 10:14 AM To: [EMAIL PROTECTED] Subject:RE: [hlcoders] LOD stuff BTW, I sent this yesterday

RE: [hlcoders] Valve: WorldCraft Bug

2001-11-15 Thread Erik Johnson
We'll get back to you as soon as we have something. -Original Message-From: Nathan Taylor [mailto:[EMAIL PROTECTED]]Sent: Thursday, November 15, 2001 2:21 AMTo: HLCodersSubject: Re: [hlcoders] Valve: WorldCraft Bug Having any luck with debugging that? Lakario