Alfred wrote:
typedef struct sequenceEntry_ sequenceEntry_s;
struct sequenceEntry_
{
char*fileName;// Name of sequence file
without .SEQ extension
char*entryName;// Name of entry label in
file
sequenceCommandLine_s*
//---
// sequenceCommandLine_s
//
// Structure representing a single command (usually 1 line) from a
// .SEQ file entry.
//---
typedef struct
Alfred wrote:
typedef struct sequenceCommandLine_ sequenceCommandLine_s;
struct sequenceCommandLine_
{
intcommandType;// Specifies the type
of command
client_textmessage_tclientMessage;// Text HUD message
struct
char*
Sent: Sun 11/16/2003 1:27 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] [Fwd: [hlds_apps] Engine interface changes]
Alfred wrote:
typedef struct sequenceCommandLine_ sequenceCommandLine_s;
struct sequenceCommandLine_
{
intcommandType;// Specifies the type
: [hlds_apps] Engine interface changes]
Alfred wrote:
typedef struct sequenceCommandLine_ sequenceCommandLine_s;
struct sequenceCommandLine_
{
intcommandType;// Specifies the
type
of command
client_textmessage_tclientMessage;// Text
To: [EMAIL PROTECTED]
Subject: [hlcoders] [Fwd: [hlds_apps] Engine interface changes]
Any reason this wasn't sent to hlcoders?
Alfred, will this only effect dedicated servers or will there be a
client update coming in the near future?
Original Message
Subject
To: [EMAIL PROTECTED]
Subject: [hlcoders] [Fwd: [hlds_apps] Engine interface changes]
Any reason this wasn't sent to hlcoders?
Alfred, will this only effect dedicated servers or will there be a
client update coming in the near future?
Original Message
Subject: [hlds_apps
7:12 PM
To: [EMAIL PROTECTED]
Subject: [hlcoders] [Fwd: [hlds_apps] Engine interface changes]
Any reason this wasn't sent to hlcoders?
Alfred, will this only effect dedicated servers or will there be a
client update coming in the near future?
Original Message
Subject
Apart from the obvious functions (i.e GetFileSize()) they are changes
for CS:CZ. There is a tutorial system in CS:CZ to help newer players
learn the ropes.
Daniel Koppes wrote:
What on earth do these new functions do?
Tutorial Messages?
Are these for CS:CZ?
At 16:40 11/11/2003, you wrote:
snip
(and
engine) that will occur when this change is made live.
- Alfred
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Jeffrey botman Broome
Sent: Monday, November 10, 2003 7:12 PM
To: [EMAIL PROTECTED]
Subject: [hlcoders] [Fwd: [hlds_apps] Engine interface
Cool. Maybe this stuff can be recycled to use for RPG mods :D, or
graphic point click adventures :D
Alfred wrote:
Apart from the obvious functions (i.e GetFileSize()) they are changes
for CS:CZ. There is a tutorial system in CS:CZ to help newer players
learn the ropes.
Daniel Koppes wrote:
What
Any reason this wasn't sent to hlcoders?
Alfred, will this only effect dedicated servers or will there be a
client update coming in the near future?
Original Message
Subject: [hlds_apps] Engine interface changes
Date: Mon, 10 Nov 2003 13:49:44 -0800
From: Alfred Reynolds
is made live.
- Alfred
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Jeffrey botman Broome
Sent: Monday, November 10, 2003 7:12 PM
To: [EMAIL PROTECTED]
Subject: [hlcoders] [Fwd: [hlds_apps] Engine interface changes]
Any reason this wasn't sent
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