t;[EMAIL PROTECTED]>
> >Reply-To: hlcoders@list.valvesoftware.com
> >To: hlcoders@list.valvesoftware.com
> >Subject: Re: [hlcoders] Can you add "glow shells"
> to a model in hl2?
> >Date: Sun, 7 Aug 2005 15:12:16 -0500
> >
> >On 8/7/05, Maurino Berry
u add "glow shells" to a model in hl2?
Date: Sun, 7 Aug 2005 15:12:16 -0500
On 8/7/05, Maurino Berry <[EMAIL PROTECTED]> wrote:
> Render only the models/materials of models that are supposed to glow, to
a
> seperate render target, then run a fullscreen effect on them(bloom),
t
On 8/7/05, Maurino Berry <[EMAIL PROTECTED]> wrote:
> Render only the models/materials of models that are supposed to glow, to a
> seperate render target, then run a fullscreen effect on them(bloom), then
> render that buffer over the finished scene.
>
I have no idea how to even start doing that.
coders@list.valvesoftware.com
Subject: Re: [hlcoders] Can you add "glow shells" to a model in hl2?
Date: Sat, 06 Aug 2005 19:15:26 -0500
You could also do it the cool way, and do it with a full screen shader,
where it puts a guassian blur and then a multiply blend, so it glows.
They did a little som
You could also do it the cool way, and do it with a full screen shader,
where it puts a guassian blur and then a multiply blend, so it glows.
They did a little something like this for Tron 2.0. There's a good
article on it over at gamasutra, search for Tron 2.0 and glow.
Draco wrote:
so far it
so far it looks like you just swap it's material in the code, make a
copy of the original material and give it a nice shader effect in the
vmt
--
Draco
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://lis
Is there any way to change shaders of a model within the game code?
On 8/6/05, Jeffrey botman Broome <[EMAIL PROTECTED]> wrote:
> Nick wrote:
> > Is there a way to add the old HL1-style glow shell to a model? I've
> > searched around, and found nothing useful to do this in game with
> > coding ? T
Is there a way to add the old HL1-style glow shell to a model? I've
searched around, and found nothing useful to do this in game with
coding ? There has to be a way?
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit
Nick wrote:
Is there a way to add the old HL1-style glow shell to a model? I've
searched around, and found nothing useful to do this in game with
coding ? There has to be a way?
Shaders?
--
Jeffrey "botman" Broome
___
To unsubscribe, edit your list
9 matches
Mail list logo