Re: [hlcoders] Detecting Client Video Mode from Server

2002-05-07 Thread Alfred
Are you going to share? ;) Alfred - Original Message - From: HoundDawg [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, May 07, 2002 3:29 PM Subject: Re: [hlcoders] Detecting Client Video Mode from Server Thank you everyone for answering so quickly. We did find a way

Re: [hlcoders] Detecting Client Video Mode from Server

2002-05-07 Thread HoundDawg
- Original Message - From: Alfred [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, May 07, 2002 1:11 AM Subject: Re: [hlcoders] Detecting Client Video Mode from Server Are you going to share? ;) Alfred - Original Message - From: HoundDawg [EMAIL PROTECTED] To: [EMAIL

[hlcoders] Detecting Client Video Mode from Server

2002-05-06 Thread HoundDawg
Hi, does anyone know if and how we can detect the client's video mode from the server side, like via a Metamod plugin utilizing the HL SDK? We would like to know if the client is in software mode or 3D mode. Thanks in advance! HoundDawg United Admins - Game Server Admin Association

Re: [hlcoders] Detecting Client Video Mode from Server

2002-05-06 Thread botman
Hi, does anyone know if and how we can detect the client's video mode from the server side, like via a Metamod plugin utilizing the HL SDK? We would like to know if the client is in software mode or 3D mode. I haven't checked these out, but there's a vid_describemode CVAR that might do

Re: [hlcoders] Detecting Client Video Mode from Server

2002-05-06 Thread botman
Hi, does anyone know if and how we can detect the client's video mode from the server side, like via a Metamod plugin utilizing the HL SDK? We would like to know if the client is in software mode or 3D mode. Thanks in advance! These seem to be stored in the Windows Registry

Re: [hlcoders] Detecting Client Video Mode from Server

2002-05-06 Thread Nathan Taylor
:11 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Detecting Client Video Mode from Server Hi, does anyone know if and how we can detect the client's video mode from the server side, like via a Metamod plugin utilizing the HL SDK? We would like to know if the client is in software mode or 3D

Re: [hlcoders] Detecting Client Video Mode from Server

2002-05-06 Thread botman
Correct me if I am wrong, but wouldn't such a thing trigger firewalls or the sort, it's quite dangerous to allow registry path data to be sent off to the host computer... That depends on the firewall, how it's configured and which application is the one sending the data. If you had something

Re: [hlcoders] Detecting Client Video Mode from Server

2002-05-06 Thread botman
Just be glad that the Half-Life engine doesn't include any browser type feature that allows servers to download code and run it on the client (that's assuming that Valve has plugged all the buffer overflow problems in the engine network code)! :) Oh, wait a minute. Actually I guess with

Re: [hlcoders] Detecting Client Video Mode from Server

2002-05-06 Thread HoundDawg
: botman [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, May 06, 2002 12:44 PM Subject: Re: [hlcoders] Detecting Client Video Mode from Server Just be glad that the Half-Life engine doesn't include any browser type feature that allows servers to download code and run it on the client (that's