Sent: January-01-09 6:51 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Grenades going through spawned models
That might be one of the most horrible hacks I have ever heard about
on the source engine.
On Thu, Jan 1, 2009 at 12:02 PM, Jay Stelly j...@valvesoftware.com wrote
BUMP. Anyone have any clues about this?
On Tue, Dec 23, 2008 at 5:41 AM, Aditya Gaddam adityagad...@gmail.comwrote:
Hi,
I have project where I am spawning some models programmatically. They
collide fine with me and most ammunition (including rockets, crossbow bolts,
SMG secondary fire), but
Aditya,
You can try also setting various value for the move type, e.g.:
SetMoveType( MOVETYPE_FLY );
And try using different parameters for X, SetSolid(X) /
SetMoveType(X)..they are listed here:
src\public\const.h
Steve
On Thu, Jan 1, 2009 at 11:31 AM, Aditya Gaddam
-Original Message-
From: hlcoders-boun...@list.valvesoftware.com
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of
Aditya Gaddam
Sent: Thursday, January 01, 2009 8:32 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Grenades going through spawned models
BUMP
going through spawned models
BUMP. Anyone have any clues about this?
On Tue, Dec 23, 2008 at 5:41 AM, Aditya Gaddam
adityagad...@gmail.comwrote:
Hi,
I have project where I am spawning some models
programmatically. They
collide fine with me and most ammunition (including
-Original Message-
From: hlcoders-boun...@list.valvesoftware.com
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of
Aditya Gaddam
Sent: Thursday, January 01, 2009 8:32 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Grenades going through spawned models
Of
Aditya Gaddam
Sent: Thursday, January 01, 2009 8:32 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Grenades going through spawned models
BUMP. Anyone have any clues about this?
On Tue, Dec 23, 2008 at 5:41 AM, Aditya Gaddam
adityagad...@gmail.comwrote:
Hi,
I
Message-
From: hlcoders-boun...@list.valvesoftware.com
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of
Aditya Gaddam
Sent: Thursday, January 01, 2009 8:32 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Grenades going through spawned models
BUMP. Anyone
] On Behalf Of
Aditya Gaddam
Sent: Thursday, January 01, 2009 8:32 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Grenades going through spawned models
BUMP. Anyone have any clues about this?
On Tue, Dec 23, 2008 at 5:41 AM, Aditya Gaddam
adityagad...@gmail.comwrote:
Hi
Hi,
I have project where I am spawning some models programmatically. They
collide fine with me and most ammunition (including rockets, crossbow bolts,
SMG secondary fire), but grenades and the secondary fire for the assault
rifle seem to just go through.
The models being spawned derive from
10 matches
Mail list logo