Re: [hlcoders] Rate Capped at 30,000

2007-03-06 Thread Wim Barelds
, most sites recommend setting CS servers to 6,000 - 9,000. - Original Message - From: Gregory Hillenbrand [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Monday, March 05, 2007 6:07 AM Subject: [hlcoders] Rate Capped at 30,000 -- [ Picked text/plain from multipart

[hlcoders] Rate Capped at 30,000

2007-03-05 Thread Gregory Hillenbrand
-- [ Picked text/plain from multipart/alternative ] Heya, I'm with the Battle Grounds 2 team (www.bgmod.com), and we've noticed that HL2DM, which BG2 is built off of, has the rate capped at 3. Even if sv_maxrate is set to 0 (unlimited) nobody is able to surpass the rate cap of 3.

Re: [hlcoders] Rate Capped at 30,000

2007-03-05 Thread Stephen Swires
I'm pretty sure the network code is closed source and only can be obtained with the licensed Source engine. Gregory Hillenbrand wrote: -- [ Picked text/plain from multipart/alternative ] Heya, I'm with the Battle Grounds 2 team (www.bgmod.com), and we've noticed that HL2DM, which BG2 is built

Re: [hlcoders] Rate Capped at 30,000

2007-03-05 Thread Minh
to 6,000 - 9,000. - Original Message - From: Gregory Hillenbrand [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Monday, March 05, 2007 6:07 AM Subject: [hlcoders] Rate Capped at 30,000 -- [ Picked text/plain from multipart/alternative ] Heya, I'm with the Battle Grounds 2