Bingo! It was tier3 that was missing.
Thanks!
(Yeh i had removed the bot cpp file and just hadnt got round to removing
all ref's of it).
Adrian
On Mon, 25 Feb 2008 20:26:02 -0800, Tony Paloma [EMAIL PROTECTED]
wrote:
Add tier0.lib, tier1.lib, vstdlib.lib, and mathlib.lib to the list of
--
[ Picked text/plain from multipart/alternative ]
I seem to remember something like AllowFlipping 1 is required as well
On 26/02/2008, Christopher Harris [EMAIL PROTECTED] wrote:
I thought so, but I thought I remember it being ifdef to Counterstrike DLL
code.
Chris
-Original
how can i change player model on model npc for create 3rd look camera?
-- реклама ---
Научим каждого зарабатывать на колебаниях курсов валют.
Запись на бесплатный семинар
http://www.fxclub.org/condition_howtrade_freeseminar/
Ваш друг red box отправил Вам приглашение,
дающее право завести собственный ящик в новой украинской почте www.i.ua!
Чтобы зарегистрировать свой почтовый ящик, кликните на данную ссылку:
http://passport.i.ua/reg/47aed16915292b74/
Желаем приятной работы!
--
С уважением,
команда I.UA
--
[ Picked text/plain from multipart/alternative ]
Hi,
I've still not worked out whats wrong with my build. I assume people have
managed to compile and run the latest MP code, so can someone let me know
what they did as I've obviously done something odd here.
Thanks
David [PulledPin] Shaw
red box wrote:
Ваш друг red box отправил Вам приглашение,
дающее право завести собственный ящик в новой украинской почте www.i.ua!
Чтобы зарегистрировать свой почтовый ящик, кликните на данную ссылку:
http://passport.i.ua/reg/47aed16915292b74/
Желаем приятной работы!
Da! Commrade. I agree.
--
[ Picked text/plain from multipart/alternative ]
Do a search for cl_righthand it'll give everything you need :-)
/ScarT
On 26/02/2008, David Shaw [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
I seem to remember something like AllowFlipping 1 is required as
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
@valve
Actually I code a TF2 stats Plugin (http://compactaim.de/tf2stats/)
For this I need a hook for Übercharge, a hook for the upcoming ad_badland
capture event or whatever its called, and if it
--
[ Picked text/plain from multipart/alternative ]
--
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
This details an overhaul of 3rd player view:
http://developer.valvesoftware.com/wiki/Third_Person_Camera
Steve
2008/2/26 red box [EMAIL PROTECTED]:
how can i change player model on model npc for create 3rd look camera?
-- реклама ---
Why do people use crappy email services? Maybe mike can block the
messages from that domain.
Why use those when you can get a better one from gmail.com or hotmail.com
Please dont use that one...
Jeffrey botman Broome wrote:
red box wrote:
Ваш друг red box отправил Вам приглашение,
дающее
--
[ Picked text/plain from multipart/alternative ]
-allowdebug at the end of the shortcut target.
On Tue, Feb 26, 2008 at 6:12 AM, David Shaw [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
Hi,
I've still not worked out whats wrong with my build. I assume
-- реклама ---
Научим каждого зарабатывать на колебаниях курсов валют.
Запись на бесплатный семинар
http://www.fxclub.org/condition_howtrade_freeseminar/
Tobias Kammersgaard wrote:
--
[ Picked text/plain from multipart/alternative ]
Do a search for cl_righthand it'll give everything you need :-)
/ScarT
On 26/02/2008, David Shaw [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
I seem to remember something like
--
[ Picked text/plain from multipart/alternative ]
In the SDK, it'll give you something :-)
You could take a look, at this article, but its pretty messed up :o!
http://developer.valvesoftware.com/wiki/Importing_CSS_Weapons_Into_HL2
/ScarT
On 26/02/2008, Saul Rennison [EMAIL PROTECTED] wrote:
What did you change in the model entity tutorial?
--- Tom Edwards [EMAIL PROTECTED] wrote:
I'm still working on VDC documentation. I've completed a new version
of
the model entity tutorial, but there's a curiosity I'd like to have
explained to me. If the player stands in front of the
17 matches
Mail list logo