Re: [hlcoders] FP charging
That's true. No one MUST pay for the service. Files are there to download for free. What you're paying for when you sign up with one of those services is the immediate access and more bandwidth. As far as reserving more bandwidth for their paying customers, that's their business choice. If they get less people downloading freely (and therefore looking at their ads) because they're routing all of their bandwidth to the payers, then maybe they're making more money that way. Otherwise, it would be a bad move. Linux is free, too. I can download it at any of the servers. However, I can buy a distribution a little quicker, but it costs money. (I know, I know. Linux is under GPL, but the analogy is near enough without bringing copyright into it.) An interesting scenario is if File Planet goes strictly to pay for download. Is it ethical (or legal) to charge for access to a server (with no option for free download) full of other people's free products? What if these people's work is only available on that server? Does that mean that one must pay to download supposedly free software? Suppose FilePlanet squelches the public access--so much so that the only practical option is to pay for access? Legally, the public access is still available. ...Sorry for the segue. It's an interesting digression. -Tim Faehnle - Original Message - From: _Phantom_ To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 6:43 PM Subject: Re: [hlcoders] FP charging That's not really ethics, it's economics (sp?), those who can afford to buy the space and the speed will, those who cant wont.
RE: [hlcoders] UTIL_FindEntityByClassname
No, this wont work. UTIL_FindEntityByClassname() searches the entity list for the classname starting with the entity you pass as the first parameter. Since each time through the loop, you're telling UTIL_FindEntityByClassname() to start from the beginning, it'll always find the same entity (and loop infinitely, unless there are no scientists) A quick fix for this would be to setup an initial case: --- CODE SNIPPET GEnt = (CBaseMonster *)UTIL_FindEntityByClassname(NULL, "monster_scientist"); //now we have our first entity, loop until we're all out while((GEnt = (CBaseMonster *)UTIL_FindEntityByClassname(GEnt, "monster_scientist")) != NULL) { iHost++; if(!GEnt->IsAlive()) iHostDead+; } --- END CODE SNIPPET The line above the loop will point GEnt to the first monster_scientist entity in the global entity list. The UTIL_FindEntityByClassname() in the while statement now essentially says "find the monster_scientist after myself in the global entity list", that way you will eventually hit the end of the list and properly terminate. A note of interest, the code on the right gets executed first, so its ok to use GEnt as your starting parameter even though you're re-assigning GEnt later. David -Original Message- From: Yacketta, Ronald [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 9:22 PM To: [EMAIL PROTECTED] Subject: [hlcoders] UTIL_FindEntityByClassname Folks, Would this work to count the number of monster_scientist entities in a map as well As how many are dead? while ( ( GEnt = (CBaseMonster*)UTIL_FindEntityByClassname(NULL, "monster_scientist") ) != NULL) { iHost++; if ( !GEnt->IsAlive() ) iHostDead++; } I am trying to end a round if all monster_scientists are dead, was thinking of counting the total number of entities in the world, then how many are dead and compare the numbers.. If dead == total found then all are dead .. End round.. Regards, Ron ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] Server/Client CVAR Problems
Yeah. Whatever includes you need for the client (you mentioned conflicting with util.h) just #ifdef it to the client dll only. David -Original Message- From: Cortex [mailto:[EMAIL PROTECTED]] Sent: Saturday, December 29, 2001 12:58 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Server/Client CVAR Problems You could try #ifdef CLIENT_DLL extern ... gEngFuncs" #endif I don't know if it helps... - Original Message - From: Varlock To: [EMAIL PROTECTED] Sent: Saturday, December 29, 2001 3:20 AM Subject: Re: [hlcoders] Server/Client CVAR Problems Can I bring this topic up again? I still haven't found a solution. Here's a summary: I'd like to be able to access server side CVAR's on the client side. The normal way to access CVAR's on the server (such as mp_aquashotgun) would be like so if( CVAR_GET_FLOAT( "mp_aquashotgun" ) != 0 ) { // fire the damn gun underwater } else { // no fire, empty sound } However, SDK2.2 introduced client side weapons. This means much of the weapon code is reused between the client and the server so when you make a change to the server, you must also recompile the client. The CVAR_GET_FLOAT function doesn't work on the client. More specifically, it freezes the game when called. The sound buffer keeps looping and the game is frozen. Ctrl+Alt+Del works fine though. From what I've discovered, there is a way to access server side CVAR's on the client through the function gEngfuncs.pfnGetCvarFloat. Theoretically, I could recode the above to be like so: #ifdef CLIENT_DLL if( gEngfuncs.pfnGetCvarFloat( "mp_aquashotgun" ) != 0 ) #else if( CVAR_GET_FLOAT( "mp_aquashotgun" ) != 0 ) #endif { // we're good to fire underwater } else { // mp_aquashotgun says we can't fire } Unfortunately, gEngfuncs allows the CLIENT to access the engine functions. But since the code is reused between server and client, it is NOT accessible through the weapons files. I've also tried to include the correct headers to be able to access gEngfuncs, but they conflict with other server side headers (such as util.h) which are also included in the file. I've even tried just grabbing the gEngfuncs structure definition and pasting it into the file with little luck as well. Thanks. - Varlock
Re: [hlcoders] Server/Client CVAR Problems
You could try #ifdef CLIENT_DLL extern ... gEngFuncs" #endif I don't know if it helps... - Original Message - From: Varlock To: [EMAIL PROTECTED] Sent: Saturday, December 29, 2001 3:20 AM Subject: Re: [hlcoders] Server/Client CVAR Problems Can I bring this topic up again? I still haven't found a solution. Here's a summary: I'd like to be able to access server side CVAR's on the client side. The normal way to access CVAR's on the server (such as mp_aquashotgun) would be like so if( CVAR_GET_FLOAT( "mp_aquashotgun" ) != 0 ) { // fire the damn gun underwater } else { // no fire, empty sound } However, SDK2.2 introduced client side weapons. This means much of the weapon code is reused between the client and the server so when you make a change to the server, you must also recompile the client. The CVAR_GET_FLOAT function doesn't work on the client. More specifically, it freezes the game when called. The sound buffer keeps looping and the game is frozen. Ctrl+Alt+Del works fine though. From what I've discovered, there is a way to access server side CVAR's on the client through the function gEngfuncs.pfnGetCvarFloat. Theoretically, I could recode the above to be like so: #ifdef CLIENT_DLL if( gEngfuncs.pfnGetCvarFloat( "mp_aquashotgun" ) != 0 ) #else if( CVAR_GET_FLOAT( "mp_aquashotgun" ) != 0 ) #endif { // we're good to fire underwater } else { // mp_aquashotgun says we can't fire } Unfortunately, gEngfuncs allows the CLIENT to access the engine functions. But since the code is reused between server and client, it is NOT accessible through the weapons files. I've also tried to include the correct headers to be able to access gEngfuncs, but they conflict with other server side headers (such as util.h) which are also included in the file. I've even tried just grabbing the gEngfuncs structure definition and pasting it into the file with little luck as well. Thanks. - Varlock
Re: [hlcoders] what a bloody n00b [THREAD CLOSED]
how many? - Original Message - From: Christopher Long Sent: Friday, December 28, 2001 9:08 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED] i think i created a monster this topic was meant to be just about some lame person selling stuff he didn't own on ebay :) amazing how the conversations diverge :) anyone know how many replies i got from the original post? - Original Message - From: Nathan Taylor To: HLCoders Sent: Saturday, December 29, 2001 9:19 AM Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED] I agree - Original Message - From: [DRP]Avatar-X Sent: Friday, December 28, 2001 5:10 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED] No close! This is the first good discussion we've had here in a while! :-)Tim Holt wrote:> [THREAD CLOSED]>> By the powers vested in me by my keyboard and nothing else, I hereby> declare this thread closed. It's slashdot fodder.>> Andrew Foss wrote:>> >>You've still got to click it for them to get money, as it's VERY unlikey> >>they have a display and pay system giving them cash.> >>> > Actually, they do get pay per seen. it's called the impression system. if a> > user downloads the image the site gets about 0.0001 cents. multiply this by> > about 3,000,000 (the amount of people on one given page at a time) and> > multiply again by $bignum, for the amount of pages you have to see to get a> > file, and the results add up fast.> >> > if you're really anal about banners, get admuncher, it can kill off annoying> > javascript, and filter off certain images and pop unders...> >> > ___> > To unsubscribe, edit your list preferences, or view the list archives, please visit:> > http://list.valvesoftware.com/mailman/listinfo/hlcoders> >> >>> ___> To unsubscribe, edit your list preferences, or view the list archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders---[DRP]Avatar-XSillyZone Homepage: www.thesillyzone.comSillyZone Forums: forum.thesillyzone.comMy Homepage: www.cyberwyre.com___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcoders Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com
Re: [hlcoders] FP charging
Actually, that's not completely true, GSI pays some of it's staff a considerable amount of money. 3D Action Planet pays $20 an article (from the staff) which is unconditional on the quality of the article. They require you to be at least 16 to get money for your work but that is fine. - Lakario - Original Message - From: omega Sent: Friday, December 28, 2001 10:30 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging ive been away for most of the day so i didnt get back in on this stuff tillnow.but anyway, thats basically what im saying. the services now are almostexactly the same as they were before, 9x out of 10 theres one free mirror,and 2 personal servers on stuff that used to have 3 mirrors.so again, i re-iterate. i will not pay to download the free things. alsophantom, as you said al ittle while ago. gsi staff dosent get paid. neitherdoes phl or any of the other planet workers.well, jeh and LI might. cuz i know back when hl.net went down they offeredshirow a buncha money to work for them, even tho he declined.-omegaBlackened Interactivehttp://www.nofadz.com/blackenedIRC: irc.gamesnet.net channel: #blackened-interactiveAssistant Coder, Underhive (http://www.underhive.com)- Original Message -From: "Andrew Foss" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 8:35 PMSubject: Re: [hlcoders] FP charging> Has anyone ever tired to get the Counter-Strike patch on it's release? The> same time 1.1.0.8 came out? I had wait times of 850 minutes. at 1000logins> allowed per server, two servers. and two 90mb files. that's not economics.> that's scalping. FP lowered it's max connects to make room for thepersonal> servers. all you get is a unique U/P to connect to the FP servers. itcosts> them nothing but a little time to do. FP is basically a monopoly. hard to> believe, eh? they used to be good, but now they are a spammy, slow, lameFTP> site, with long lines. >> - Original Message -> From: _Phantom_> To: [EMAIL PROTECTED]> Sent: Friday, December 28, 2001 4:43 PM> Subject: Re: [hlcoders] FP charging>>> That's not really ethics, it's economics (sp?), those who can afford tobuy> the space and the speed will, those who cant wont.> - Original Message -> From: Dynerman David M> To: [EMAIL PROTECTED]> Sent: Saturday, December 29, 2001 12:36 AM> Subject: RE: [hlcoders] FP charging>>> Right.>> Both your points are right on.>> However, thinking more in the realistic sense - I've seen wait times of700> minutes for a download during peak times.>> So the ethical question again arises; sure you can wait several hours to> download that 2 megabyte mod, or you can dish out the $7.>> david>> -Original Message-> From: John Newfield [mailto:[EMAIL PROTECTED]]> Sent: Friday, December 28, 2001 5:31 PM> To: [EMAIL PROTECTED]> Subject: Re: [hlcoders] FP charging>> It would be selling your work ONLY if they said that the only way to getthe> file would be to own a personal server.>> I actually love fileplanet.. the queue system works great. Instead of alot> of people having slow downloads, a portion of them can have really fast> downloads while the rest wait. I have never waited too long forsomething...> - Original Message -> From: _Phantom_> To: [EMAIL PROTECTED]> Sent: Friday, December 28, 2001 5:40 PM> Subject: Re: [hlcoders] FP charging>> But, the point is, they are not selling your work, they are selling afaster> download (either speed, or not having to queue or both) the fact that it's> something you want to download is inmaterial (sp?).> Also, in the case of FLF it's a HL mod, which, by the nature of the EULAyou> are not allowed to charge for, now, if you tried to make FP pay u some> money, you break the EULA coz you are making money from the MOD.> FP on the other hand are not charging for the mod, they are charging forthe> service used to get the mod, yes, but not the mod it's self.>> This is an intresting area, because this is the first time something like> this has happened as far as I know (a company opionaly charging for the> method of getting the files and not the files its self), and as you cansee> from my above arguement it's a very gray area.> - Original Message -> From: Dynerman David M> To: [EMAIL PROTECTED]> Sent: Friday, December 28, 2001 9:13 PM> Subject: RE: [hlcoders] FP charging>> Well of course I won't complain - I want people to be able to download my> mod.>> Additionally, the law isn't reactive like you're implying. With large> corporations such as GSI, I shouldn't have to patrol FP looking for> violations - they should not be breaking the law in the first place.>> What we're discussing is the ethical implications of FP essentially making> money off our work.>> david>> -Original Message-> From: _Phantom_ [mailto:[EMAIL PROTECTED]]> Sent: Friday, December 28, 2001 2:10 PM> To: [EMAIL PROTECTED]> Subject: Re: [hlcoders] FP charging>> If you have a problem with it, complain to them, as it yours you have the>
Re: [hlcoders] What causes/caused the overflow error w/ATI cards
wow I can feel the love emanating... - Original Message - From: Tim Holt Sent: Friday, December 28, 2001 2:43 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] What causes/caused the overflow error w/ATI cards I, and 30713.616 people now hate you :^)Nathan Taylor wrote:> I'm sorry, the truth can't be helped... I had a Voodoo 5 until Xmas, on which I got my GeForce 3 Ti200, love at> first site. The Voodoo 5 doesn't work with Windows XP, its extremely> incompatible and it's just plain ugly. I mean I haven't seen the Voodoo> 3 but the Voodoo 5 is a monster of a card, about 10 inches long with 2> fans and it requires it's own power supply whereas the Geforce 3 is> about 5 inches long, one fan and twice the functionality. Granted, there are plenty of users with the Voodoo series and they> should be tended to, but look at Microsoft, they didn't shive gits about> the Voodoo series when they released Windows XP, maybe it's about time> that the rest of the development community to follow. Now I am not saying it is necessary to have a massively 1337 system, I> am only saying that it may be about time for people to upgrade to the times. -Lakario>> Master of Slashdot Fodder - Original Message ->> From: Tim Holt>> Sent: Friday, December 28, 2001 2:17 PM>> To: [EMAIL PROTECTED]>> Subject: Re: [hlcoders] What causes/caused the overflow error w/ATI> cards > I have a simple suggestion. Voodoo died, get a new card.>> Nope - bad response. You just told 35,000 people "sorry, but we don't> want to help you".>> You've read Valve's hardware survey, haven't you? the one at> http://valve.speakeasy.net/survey/ Read it - because it's not always> what you expect. Eg, 50% of users have 128 MB of RAM or less. Only> about 15% of users have a 1 gig or faster box. Most ppl (22.5%) use a> Riva TNT2. 5% use Voodoo 3. Only 52% use AGP (which means 48% are PCI> or what's on their mother board).>> It would be great to design a game aimed at 1.5 gig boxes with 512 MB> and Geforce 3 on AGPx4, and T3 connections - but it aint reality.>> Now back to Voodoo 3/3k. You could just say "We don't support Voodoo> 3/3k" with a MOD, but let's do a little math first. 639867 people> answered the survey. 4.8% have Voodoo 3 cards. That's 30,700 people> you just told were SOL. That's a lot of people.>> Ah - crap. I think I just hijacked my own thread and turned it into> another slashdot worthy ramble :^/>>> ___> To unsubscribe, edit your list preferences, or view the list> archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders>>> > Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com>___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web. FREE MSN Explorer download : http://explorer.msn.com
Re: [hlcoders] FP charging
ive been away for most of the day so i didnt get back in on this stuff till now. but anyway, thats basically what im saying. the services now are almost exactly the same as they were before, 9x out of 10 theres one free mirror, and 2 personal servers on stuff that used to have 3 mirrors. so again, i re-iterate. i will not pay to download the free things. also phantom, as you said al ittle while ago. gsi staff dosent get paid. neither does phl or any of the other planet workers. well, jeh and LI might. cuz i know back when hl.net went down they offered shirow a buncha money to work for them, even tho he declined. -omega Blackened Interactive http://www.nofadz.com/blackened IRC: irc.gamesnet.net channel: #blackened-interactive Assistant Coder, Underhive (http://www.underhive.com) - Original Message - From: "Andrew Foss" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 8:35 PM Subject: Re: [hlcoders] FP charging > Has anyone ever tired to get the Counter-Strike patch on it's release? The > same time 1.1.0.8 came out? I had wait times of 850 minutes. at 1000 logins > allowed per server, two servers. and two 90mb files. that's not economics. > that's scalping. FP lowered it's max connects to make room for the personal > servers. all you get is a unique U/P to connect to the FP servers. it costs > them nothing but a little time to do. FP is basically a monopoly. hard to > believe, eh? they used to be good, but now they are a spammy, slow, lame FTP > site, with long lines. > > - Original Message - > From: _Phantom_ > To: [EMAIL PROTECTED] > Sent: Friday, December 28, 2001 4:43 PM > Subject: Re: [hlcoders] FP charging > > > That's not really ethics, it's economics (sp?), those who can afford to buy > the space and the speed will, those who cant wont. > - Original Message - > From: Dynerman David M > To: [EMAIL PROTECTED] > Sent: Saturday, December 29, 2001 12:36 AM > Subject: RE: [hlcoders] FP charging > > > Right. > > Both your points are right on. > > However, thinking more in the realistic sense - I've seen wait times of 700 > minutes for a download during peak times. > > So the ethical question again arises; sure you can wait several hours to > download that 2 megabyte mod, or you can dish out the $7. > > david > > -Original Message- > From: John Newfield [mailto:[EMAIL PROTECTED]] > Sent: Friday, December 28, 2001 5:31 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] FP charging > > It would be selling your work ONLY if they said that the only way to get the > file would be to own a personal server. > > I actually love fileplanet.. the queue system works great. Instead of a lot > of people having slow downloads, a portion of them can have really fast > downloads while the rest wait. I have never waited too long for something... > - Original Message - > From: _Phantom_ > To: [EMAIL PROTECTED] > Sent: Friday, December 28, 2001 5:40 PM > Subject: Re: [hlcoders] FP charging > > But, the point is, they are not selling your work, they are selling a faster > download (either speed, or not having to queue or both) the fact that it's > something you want to download is inmaterial (sp?). > Also, in the case of FLF it's a HL mod, which, by the nature of the EULA you > are not allowed to charge for, now, if you tried to make FP pay u some > money, you break the EULA coz you are making money from the MOD. > FP on the other hand are not charging for the mod, they are charging for the > service used to get the mod, yes, but not the mod it's self. > > This is an intresting area, because this is the first time something like > this has happened as far as I know (a company opionaly charging for the > method of getting the files and not the files its self), and as you can see > from my above arguement it's a very gray area. > - Original Message - > From: Dynerman David M > To: [EMAIL PROTECTED] > Sent: Friday, December 28, 2001 9:13 PM > Subject: RE: [hlcoders] FP charging > > Well of course I won't complain - I want people to be able to download my > mod. > > Additionally, the law isn't reactive like you're implying. With large > corporations such as GSI, I shouldn't have to patrol FP looking for > violations - they should not be breaking the law in the first place. > > What we're discussing is the ethical implications of FP essentially making > money off our work. > > david > > -Original Message- > From: _Phantom_ [mailto:[EMAIL PROTECTED]] > Sent: Friday, December 28, 2001 2:10 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] FP charging > > If you have a problem with it, complain to them, as it yours you have the > right to do that. > > - Original Message - > From: Dynerman David M > To: [EMAIL PROTECTED] > Sent: Friday, December 28, 2001 8:00 PM > Subject: RE: [hlcoders] FP charging > > What do you mean by predetermined agreement. > > If they snag a new version of FLF off some other mirror where I uploaded it > to, t
[hlcoders] COND_HEAR_SOUND
Just made a generic map, with 2 monster_scietist entities in it. Whe nI run it, I get the following error in console and a game crash What am I doing wrong? Did I fubar the code, or is this a mapping issue? COND_HEAR_SOUND with no sound mask! Graph not ready for findcover! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] UTIL_FindEntityByClassname
Folks, Would this work to count the number of monster_scientist entities in a map as well As how many are dead? while ( ( GEnt = (CBaseMonster*)UTIL_FindEntityByClassname(NULL, "monster_scientist") ) != NULL) { iHost++; if ( !GEnt->IsAlive() ) iHostDead++; } I am trying to end a round if all monster_scientists are dead, was thinking of counting the total number of entities in the world, then how many are dead and compare the numbers.. If dead == total found then all are dead .. End round.. Regards, Ron ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Server/Client CVAR Problems
Can I bring this topic up again? I still haven't found a solution. Here's a summary: I'd like to be able to access server side CVAR's on the client side. The normal way to access CVAR's on the server (such as mp_aquashotgun) would be like so if( CVAR_GET_FLOAT( "mp_aquashotgun" ) != 0 ) { // fire the damn gun underwater } else { // no fire, empty sound } However, SDK2.2 introduced client side weapons. This means much of the weapon code is reused between the client and the server so when you make a change to the server, you must also recompile the client. The CVAR_GET_FLOAT function doesn't work on the client. More specifically, it freezes the game when called. The sound buffer keeps looping and the game is frozen. Ctrl+Alt+Del works fine though. From what I've discovered, there is a way to access server side CVAR's on the client through the function gEngfuncs.pfnGetCvarFloat. Theoretically, I could recode the above to be like so: #ifdef CLIENT_DLL if( gEngfuncs.pfnGetCvarFloat( "mp_aquashotgun" ) != 0 ) #else if( CVAR_GET_FLOAT( "mp_aquashotgun" ) != 0 ) #endif { // we're good to fire underwater } else { // mp_aquashotgun says we can't fire } Unfortunately, gEngfuncs allows the CLIENT to access the engine functions. But since the code is reused between server and client, it is NOT accessible through the weapons files. I've also tried to include the correct headers to be able to access gEngfuncs, but they conflict with other server side headers (such as util.h) which are also included in the file. I've even tried just grabbing the gEngfuncs structure definition and pasting it into the file with little luck as well. Thanks. - Varlock
Re: [hlcoders] what a bloody n00b [THREAD CLOSED]
i think i created a monster this topic was meant to be just about some lame person selling stuff he didn't own on ebay :) amazing how the conversations diverge :) anyone know how many replies i got from the original post? - Original Message - From: Nathan Taylor To: HLCoders Sent: Saturday, December 29, 2001 9:19 AM Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED] I agree - Original Message - From: [DRP]Avatar-X Sent: Friday, December 28, 2001 5:10 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED] No close! This is the first good discussion we've had here in a while! :-)Tim Holt wrote:> [THREAD CLOSED]>> By the powers vested in me by my keyboard and nothing else, I hereby> declare this thread closed. It's slashdot fodder.>> Andrew Foss wrote:>> >>You've still got to click it for them to get money, as it's VERY unlikey> >>they have a display and pay system giving them cash.> >>> > Actually, they do get pay per seen. it's called the impression system. if a> > user downloads the image the site gets about 0.0001 cents. multiply this by> > about 3,000,000 (the amount of people on one given page at a time) and> > multiply again by $bignum, for the amount of pages you have to see to get a> > file, and the results add up fast.> >> > if you're really anal about banners, get admuncher, it can kill off annoying> > javascript, and filter off certain images and pop unders...> >> > ___> > To unsubscribe, edit your list preferences, or view the list archives, please visit:> > http://list.valvesoftware.com/mailman/listinfo/hlcoders> >> >>> ___> To unsubscribe, edit your list preferences, or view the list archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders---[DRP]Avatar-XSillyZone Homepage: www.thesillyzone.comSillyZone Forums: forum.thesillyzone.comMy Homepage: www.cyberwyre.com___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcoders Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com
Re: [hlcoders] FP charging
Has anyone ever tired to get the Counter-Strike patch on it's release? The same time 1.1.0.8 came out? I had wait times of 850 minutes. at 1000 logins allowed per server, two servers. and two 90mb files. that's not economics. that's scalping. FP lowered it's max connects to make room for the personal servers. all you get is a unique U/P to connect to the FP servers. it costs them nothing but a little time to do. FP is basically a monopoly. hard to believe, eh? they used to be good, but now they are a spammy, slow, lame FTP site, with long lines. - Original Message - From: _Phantom_ To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 4:43 PM Subject: Re: [hlcoders] FP charging That's not really ethics, it's economics (sp?), those who can afford to buy the space and the speed will, those who cant wont. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Saturday, December 29, 2001 12:36 AM Subject: RE: [hlcoders] FP charging Right. Both your points are right on. However, thinking more in the realistic sense - I've seen wait times of 700 minutes for a download during peak times. So the ethical question again arises; sure you can wait several hours to download that 2 megabyte mod, or you can dish out the $7. david -Original Message- From: John Newfield [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 5:31 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging It would be selling your work ONLY if they said that the only way to get the file would be to own a personal server. I actually love fileplanet.. the queue system works great. Instead of a lot of people having slow downloads, a portion of them can have really fast downloads while the rest wait. I have never waited too long for something... - Original Message - From: _Phantom_ To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 5:40 PM Subject: Re: [hlcoders] FP charging But, the point is, they are not selling your work, they are selling a faster download (either speed, or not having to queue or both) the fact that it's something you want to download is inmaterial (sp?). Also, in the case of FLF it's a HL mod, which, by the nature of the EULA you are not allowed to charge for, now, if you tried to make FP pay u some money, you break the EULA coz you are making money from the MOD. FP on the other hand are not charging for the mod, they are charging for the service used to get the mod, yes, but not the mod it's self. This is an intresting area, because this is the first time something like this has happened as far as I know (a company opionaly charging for the method of getting the files and not the files its self), and as you can see from my above arguement it's a very gray area. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 9:13 PM Subject: RE: [hlcoders] FP charging Well of course I won't complain - I want people to be able to download my mod. Additionally, the law isn't reactive like you're implying. With large corporations such as GSI, I shouldn't have to patrol FP looking for violations - they should not be breaking the law in the first place. What we're discussing is the ethical implications of FP essentially making money off our work. david -Original Message- From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 2:10 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging If you have a problem with it, complain to them, as it yours you have the right to do that. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 8:00 PM Subject: RE: [hlcoders] FP charging What do you mean by predetermined agreement. If they snag a new version of FLF off some other mirror where I uploaded it to, that's not getting my permission. david -Original Message- From: Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:20 PM To: HLCoders Subject: Re: [hlcoders] FP charging What makes you say that? Isn't it possible that there was a predetermined agreement? - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 2:07 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging Right. But as a mod author, what choice do you have for large scale file distribution if you refuse to use FilePlanet? Telefragged's filesystem is all-but dead, cdrom.com is dead. Also, I have an inkling that FP never asked for our permission with FLF. They just saw a new version up, and went ahead and mirrored it (and now they're charging for it) david -Original Message- From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging There is a difference however, if u want the files from FP u dont HAVE to pay, just wait. If you want the files on a CD you have to pay. Also I'm assuming that if you want a file
Re: [hlcoders] FP charging
That's not really ethics, it's economics (sp?), those who can afford to buy the space and the speed will, those who cant wont. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Saturday, December 29, 2001 12:36 AM Subject: RE: [hlcoders] FP charging Right. Both your points are right on. However, thinking more in the realistic sense Ive seen wait times of 700 minutes for a download during peak times. So the ethical question again arises; sure you can wait several hours to download that 2 megabyte mod, or you can dish out the $7. david -Original Message-From: John Newfield [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 5:31 PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] FP charging It would be selling your work ONLY if they said that the only way to get the file would be to own a personal server. I actually love fileplanet.. the queue system works great. Instead of a lot of people having slow downloads, a portion of them can have really fast downloads while the rest wait. I have never waited too long for something... - Original Message - From: _Phantom_ To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 5:40 PM Subject: Re: [hlcoders] FP charging But, the point is, they are not selling your work, they are selling a faster download (either speed, or not having to queue or both) the fact that it's something you want to download is inmaterial (sp?). Also, in the case of FLF it's a HL mod, which, by the nature of the EULA you are not allowed to charge for, now, if you tried to make FP pay u some money, you break the EULA coz you are making money from the MOD. FP on the other hand are not charging for the mod, they are charging for the service used to get the mod, yes, but not the mod it's self. This is an intresting area, because this is the first time something like this has happened as far as I know (a company opionaly charging for the method of getting the files and not the files its self), and as you can see from my above arguement it's a very gray area. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 9:13 PM Subject: RE: [hlcoders] FP charging Well of course I wont complain I want people to be able to download my mod. Additionally, the law isnt reactive like youre implying. With large corporations such as GSI, I shouldnt have to patrol FP looking for violations they should not be breaking the law in the first place. What were discussing is the ethical implications of FP essentially making money off our work. david -Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 2:10 PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] FP charging If you have a problem with it, complain to them, as it yours you have the right to do that. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 8:00 PM Subject: RE: [hlcoders] FP charging What do you mean by predetermined agreement. If they snag a new version of FLF off some other mirror where I uploaded it to, thats not getting my permission. david -Original Message-From: Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:20 PMTo: HLCodersSubject: Re: [hlcoders] FP charging What makes you say that? Isn't it possible that there was a predetermined agreement? - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 2:07 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging Right.But as a mod author, what choice do you have for large scale filedistribution if you refuse to use FilePlanet?Telefragged's fi
RE: [hlcoders] FP charging
Right. Both your points are right on. However, thinking more in the realistic sense – I’ve seen wait times of 700 minutes for a download during peak times. So the ethical question again arises; sure you can wait several hours to download that 2 megabyte mod, or you can dish out the $7. david -Original Message- From: John Newfield [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 5:31 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging It would be selling your work ONLY if they said that the only way to get the file would be to own a personal server. I actually love fileplanet.. the queue system works great. Instead of a lot of people having slow downloads, a portion of them can have really fast downloads while the rest wait. I have never waited too long for something... - Original Message - From: _Phantom_ To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 5:40 PM Subject: Re: [hlcoders] FP charging But, the point is, they are not selling your work, they are selling a faster download (either speed, or not having to queue or both) the fact that it's something you want to download is inmaterial (sp?). Also, in the case of FLF it's a HL mod, which, by the nature of the EULA you are not allowed to charge for, now, if you tried to make FP pay u some money, you break the EULA coz you are making money from the MOD. FP on the other hand are not charging for the mod, they are charging for the service used to get the mod, yes, but not the mod it's self. This is an intresting area, because this is the first time something like this has happened as far as I know (a company opionaly charging for the method of getting the files and not the files its self), and as you can see from my above arguement it's a very gray area. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 9:13 PM Subject: RE: [hlcoders] FP charging Well of course I won’t complain – I want people to be able to download my mod. Additionally, the law isn’t reactive like you’re implying. With large corporations such as GSI, I shouldn’t have to patrol FP looking for violations – they should not be breaking the law in the first place. What we’re discussing is the ethical implications of FP essentially making money off our work. david -Original Message- From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 2:10 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging If you have a problem with it, complain to them, as it yours you have the right to do that. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 8:00 PM Subject: RE: [hlcoders] FP charging What do you mean by predetermined agreement. If they snag a new version of FLF off some other mirror where I uploaded it to, that’s not getting my permission. david -Original Message- From: Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:20 PM To: HLCoders Subject: Re: [hlcoders] FP charging What makes you say that? Isn't it possible that there was a predetermined agreement? - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 2:07 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging Right. But as a mod author, what choice do you have for large scale file distribution if you refuse to use FilePlanet? Telefragged's filesystem is all-but dead, cdrom.com is dead. Also, I have an inkling that FP never asked for our permission with FLF. They just saw a new version up, and went ahead and mirrored it (and now they're charging for it) david -Original Message- From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging There is a difference however, if u want the files from FP u dont HAVE to pay, just wait. If you want the files on a CD you have to pay. Also I'm assuming that if you want a file on FP you have to submit it for it to be hosted, where as any monkey with a CD-RW drive can make up a CD and flog it, by submitting your files u are giving permission for those files to be distubuted, same goes for demos on magazine cover CD's, they request permission, which has to be given, before including it, you pay £5 for mag + CD but the ppl who made the demo etc dont see any of it. As for costing, I've had a quick look at dedicated hosting, it weights in at $399.95/month plus the same for setup, and this gives u 25gig of transfer, more than that is gonna cost ya more. As you can see, it's not cheap (you could possible get a better deal but that's besides the point) Now, assume FP has say, 6 servers, y
Re: [hlcoders] FP charging
As a side note, I'm thinking of writing an artical on this whole file distrubtion stuff, does anyone have any objection to me using their names / quotes in it if I need to? (dont worry, I'm not planing on selling it, hehe ;)) Based on this and the convastion we had on IRC about it I think I can come up with something as some intresting ideas came up. - Original Message - From: John Newfield To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 11:31 PM Subject: Re: [hlcoders] FP charging It would be selling your work ONLY if they said that the only way to get the file would be to own a personal server. I actually love fileplanet.. the queue system works great. Instead of a lot of people having slow downloads, a portion of them can have really fast downloads while the rest wait. I have never waited too long for something... - Original Message - From: _Phantom_ To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 5:40 PM Subject: Re: [hlcoders] FP charging But, the point is, they are not selling your work, they are selling a faster download (either speed, or not having to queue or both) the fact that it's something you want to download is inmaterial (sp?). Also, in the case of FLF it's a HL mod, which, by the nature of the EULA you are not allowed to charge for, now, if you tried to make FP pay u some money, you break the EULA coz you are making money from the MOD. FP on the other hand are not charging for the mod, they are charging for the service used to get the mod, yes, but not the mod it's self. This is an intresting area, because this is the first time something like this has happened as far as I know (a company opionaly charging for the method of getting the files and not the files its self), and as you can see from my above arguement it's a very gray area. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 9:13 PM Subject: RE: [hlcoders] FP charging Well of course I wont complain I want people to be able to download my mod. Additionally, the law isnt reactive like youre implying. With large corporations such as GSI, I shouldnt have to patrol FP looking for violations they should not be breaking the law in the first place. What were discussing is the ethical implications of FP essentially making money off our work. david -Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 2:10 PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] FP charging If you have a problem with it, complain to them, as it yours you have the right to do that. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 8:00 PM Subject: RE: [hlcoders] FP charging What do you mean by predetermined agreement. If they snag a new version of FLF off some other mirror where I uploaded it to, thats not getting my permission. david -Original Message-From: Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:20 PMTo: HLCodersSubject: Re: [hlcoders] FP charging What makes you say that? Isn't it possible that there was a predetermined agreement? - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 2:07 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging Right.But as a mod author, what choice do you have for large scale filedistribution if you refuse to use FilePlanet?Telefragged's filesystem is all-but dead, cdrom.com is dead.Also, I have an inkling that FP never asked for our permission with FLF.They just saw a new version up, and went ahead and mirrored it (and nowthey're charging for it)david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 PMTo: [EMAIL PROTECTED]Subject: Re:
Re: [hlcoders] FP charging
It would be selling your work ONLY if they said that the only way to get the file would be to own a personal server. I actually love fileplanet.. the queue system works great. Instead of a lot of people having slow downloads, a portion of them can have really fast downloads while the rest wait. I have never waited too long for something... - Original Message - From: _Phantom_ To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 5:40 PM Subject: Re: [hlcoders] FP charging But, the point is, they are not selling your work, they are selling a faster download (either speed, or not having to queue or both) the fact that it's something you want to download is inmaterial (sp?). Also, in the case of FLF it's a HL mod, which, by the nature of the EULA you are not allowed to charge for, now, if you tried to make FP pay u some money, you break the EULA coz you are making money from the MOD. FP on the other hand are not charging for the mod, they are charging for the service used to get the mod, yes, but not the mod it's self. This is an intresting area, because this is the first time something like this has happened as far as I know (a company opionaly charging for the method of getting the files and not the files its self), and as you can see from my above arguement it's a very gray area. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 9:13 PM Subject: RE: [hlcoders] FP charging Well of course I won’t complain – I want people to be able to download my mod. Additionally, the law isn’t reactive like you’re implying. With large corporations such as GSI, I shouldn’t have to patrol FP looking for violations – they should not be breaking the law in the first place. What we’re discussing is the ethical implications of FP essentially making money off our work. david -Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 2:10 PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] FP charging If you have a problem with it, complain to them, as it yours you have the right to do that. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 8:00 PM Subject: RE: [hlcoders] FP charging What do you mean by predetermined agreement. If they snag a new version of FLF off some other mirror where I uploaded it to, that’s not getting my permission. david -Original Message-From: Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:20 PMTo: HLCodersSubject: Re: [hlcoders] FP charging What makes you say that? Isn't it possible that there was a predetermined agreement? - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 2:07 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging Right.But as a mod author, what choice do you have for large scale filedistribution if you refuse to use FilePlanet?Telefragged's filesystem is all-but dead, cdrom.com is dead.Also, I have an inkling that FP never asked for our permission with FLF.They just saw a new version up, and went ahead and mirrored it (and nowthey're charging for it)david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] FP chargingThere is a difference however, if u want the files from FP u dont HAVEtopay, just wait.If you want the files on a CD you have to pay.Also I'm assuming that if you want a file on FP you have to submit itfor itto be hosted, where as any monkey with a CD-RW drive can make up a CDandflog it, by submitting your files u are giving permission for thosefiles tobe distubuted, same goes for demos on magazine cover CD's, they requestpermission, which has to be given, before including it, you pay £5 formag +CD but the ppl who made the demo etc dont see any of it.As for costing, I've had a quick look at dedicated hosting, it weightsin at$399.95/month plus the same for setup, and this gives u 25gig oftransfer,more than tha
Re: [hlcoders] what a bloody n00b [THREAD CLOSED]
I agree - Original Message - From: [DRP]Avatar-X Sent: Friday, December 28, 2001 5:10 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED] No close! This is the first good discussion we've had here in a while! :-)Tim Holt wrote:> [THREAD CLOSED]>> By the powers vested in me by my keyboard and nothing else, I hereby> declare this thread closed. It's slashdot fodder.>> Andrew Foss wrote:>> >>You've still got to click it for them to get money, as it's VERY unlikey> >>they have a display and pay system giving them cash.> >>> > Actually, they do get pay per seen. it's called the impression system. if a> > user downloads the image the site gets about 0.0001 cents. multiply this by> > about 3,000,000 (the amount of people on one given page at a time) and> > multiply again by $bignum, for the amount of pages you have to see to get a> > file, and the results add up fast.> >> > if you're really anal about banners, get admuncher, it can kill off annoying> > javascript, and filter off certain images and pop unders...> >> > ___> > To unsubscribe, edit your list preferences, or view the list archives, please visit:> > http://list.valvesoftware.com/mailman/listinfo/hlcoders> >> >>> ___> To unsubscribe, edit your list preferences, or view the list archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders---[DRP]Avatar-XSillyZone Homepage: www.thesillyzone.comSillyZone Forums: forum.thesillyzone.comMy Homepage: www.cyberwyre.com___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web. FREE MSN Explorer download : http://explorer.msn.com
Re: [hlcoders] what a bloody n00b
It sounds as if you're referring to the way shareware used to be distributed. The license agreement for shareware in those days _specifically_ allowed such distribution. I don't believe that is in the license agreement for said patches, so you likely do not have the right to redistribute them (isn't playing armchair lawyer fun? ;)). > This is a multi-part message in MIME format. > > > its not illegal to sell stuff on cd such as game demos and patches is it? They are paying for your time to get hold of the demo/patch and then put it on cd, not the actual demo/patch. > - Original Message - > From: Ken Birdwell > To: '[EMAIL PROTECTED]' > Sent: Wednesday, December 26, 2001 10:33 PM > Subject: RE: [hlcoders] what a bloody n00b > > > Yes, selling* copyrighted material w/o permission is illegal. Sierra goes through and has ebay remove these items when they find them, but it looks like they missed a few. Thanks. > > >-Original Message- > From: Christopher Long [mailto:[EMAIL PROTECTED]] > Sent: Wednesday, December 26, 2001 2:26 AM > To: [EMAIL PROTECTED] > Subject: [hlcoders] what a bloody n00b > > > http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItem&item=1314287113 > > > Now is it just me or is selling valve owned programs and update patches not only wrong but illegal? i'd really like to see this dork punished. So feel free to spam him with emails detailing how big a dork he is.. and for doing the biggest injustice of it all trying to extend the already huge cheating problem in online games. > > --- Eight percent of life is showing up. -- Woody Allen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] FP charging
But, the point is, they are not selling your work, they are selling a faster download (either speed, or not having to queue or both) the fact that it's something you want to download is inmaterial (sp?). Also, in the case of FLF it's a HL mod, which, by the nature of the EULA you are not allowed to charge for, now, if you tried to make FP pay u some money, you break the EULA coz you are making money from the MOD. FP on the other hand are not charging for the mod, they are charging for the service used to get the mod, yes, but not the mod it's self. This is an intresting area, because this is the first time something like this has happened as far as I know (a company opionaly charging for the method of getting the files and not the files its self), and as you can see from my above arguement it's a very gray area. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 9:13 PM Subject: RE: [hlcoders] FP charging Well of course I wont complain I want people to be able to download my mod. Additionally, the law isnt reactive like youre implying. With large corporations such as GSI, I shouldnt have to patrol FP looking for violations they should not be breaking the law in the first place. What were discussing is the ethical implications of FP essentially making money off our work. david -Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 2:10 PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] FP charging If you have a problem with it, complain to them, as it yours you have the right to do that. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 8:00 PM Subject: RE: [hlcoders] FP charging What do you mean by predetermined agreement. If they snag a new version of FLF off some other mirror where I uploaded it to, thats not getting my permission. david -Original Message-From: Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:20 PMTo: HLCodersSubject: Re: [hlcoders] FP charging What makes you say that? Isn't it possible that there was a predetermined agreement? - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 2:07 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging Right.But as a mod author, what choice do you have for large scale filedistribution if you refuse to use FilePlanet?Telefragged's filesystem is all-but dead, cdrom.com is dead.Also, I have an inkling that FP never asked for our permission with FLF.They just saw a new version up, and went ahead and mirrored it (and nowthey're charging for it)david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] FP chargingThere is a difference however, if u want the files from FP u dont HAVEtopay, just wait.If you want the files on a CD you have to pay.Also I'm assuming that if you want a file on FP you have to submit itfor itto be hosted, where as any monkey with a CD-RW drive can make up a CDandflog it, by submitting your files u are giving permission for thosefiles tobe distubuted, same goes for demos on magazine cover CD's, they requestpermission, which has to be given, before including it, you pay £5 formag +CD but the ppl who made the demo etc dont see any of it.As for costing, I've had a quick look at dedicated hosting, it weightsin at$399.95/month plus the same for setup, and this gives u 25gig oftransfer,more than that is gonna cost ya more.As you can see, it's not cheap (you could possible get a better deal butthat's besides the point)Now, assume FP has say, 6 servers, ya looking at nearly $2K a monthTHATS what u are paying for.- Original Message -From: "Dynerman David M" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 6:43 PMSubject: RE: [hlcoders] what a bloody n00bBut earlier, didn't we establish that selling a CD with mods on it formore than $0.89 (or the cost of a CD) was illegal?I'm not sure how much the bandwidth costs divided up are, but I have aninkling that $6.99 a month is substantially more bandwidth then Ipersonally would use.Kinda like burning a CDROM with Counter-Strike, FLF, and DOD
[hlcoders] Hit Box bug??
I discovered a new oddity while testing a new model. It seems that if you have to hit boxes assigned to group 0, only the first is recognized. I have the hit boxes defined as follows in the .qc file: $attachment 0 "gun" 0 0 0 $attachment 1 "gun" 0 33 0 $hbox 0 "base" -10 -10 0 10 10 48 $hbox 0"gun" -4 -9 -4 4 33 4 $controller 0 "turret" ZR 0 360 $controller 1 "gun" XR -75 75 The hit box to the 'gun' section cannot be hit, while the 'base' hitbox works just fine. The two hitboxes show up when you do the showentities command. Just for fun, I assigned the 'gun' hitbox from group 0 to group 1 and viola! Both hit boxes now work properly. This is no big deal in this case, but I wonder if the problem is somehow related to the inability to headshot a crouched player (hit boxes above the breastline don't seem to work) which is causing a lot of problems. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] what a bloody n00b [THREAD CLOSED]
No close! This is the first good discussion we've had here in a while! :-) Tim Holt wrote: > [THREAD CLOSED] > > By the powers vested in me by my keyboard and nothing else, I hereby > declare this thread closed. It's slashdot fodder. > > Andrew Foss wrote: > > >>You've still got to click it for them to get money, as it's VERY unlikey > >>they have a display and pay system giving them cash. > >> > > Actually, they do get pay per seen. it's called the impression system. if a > > user downloads the image the site gets about 0.0001 cents. multiply this by > > about 3,000,000 (the amount of people on one given page at a time) and > > multiply again by $bignum, for the amount of pages you have to see to get a > > file, and the results add up fast. > > > > if you're really anal about banners, get admuncher, it can kill off annoying > > javascript, and filter off certain images and pop unders... > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, please >visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders -- - [DRP]Avatar-X SillyZone Homepage: www.thesillyzone.com SillyZone Forums: forum.thesillyzone.com My Homepage: www.cyberwyre.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] FP charging
but if u gave them permission to make mirrors of the game whenever there was a patch when it first came out couldn't they just mirror whenever? - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 3:08 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging What do you mean by predetermined agreement. If they snag a new version of FLF off some other mirror where I uploaded it to, that’s not getting my permission. david -Original Message-From: Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:20 PMTo: HLCodersSubject: Re: [hlcoders] FP charging What makes you say that? Isn't it possible that there was a predetermined agreement? - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 2:07 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging Right.But as a mod author, what choice do you have for large scale filedistribution if you refuse to use FilePlanet?Telefragged's filesystem is all-but dead, cdrom.com is dead.Also, I have an inkling that FP never asked for our permission with FLF.They just saw a new version up, and went ahead and mirrored it (and nowthey're charging for it)david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] FP chargingThere is a difference however, if u want the files from FP u dont HAVEtopay, just wait.If you want the files on a CD you have to pay.Also I'm assuming that if you want a file on FP you have to submit itfor itto be hosted, where as any monkey with a CD-RW drive can make up a CDandflog it, by submitting your files u are giving permission for thosefiles tobe distubuted, same goes for demos on magazine cover CD's, they requestpermission, which has to be given, before including it, you pay £5 formag +CD but the ppl who made the demo etc dont see any of it.As for costing, I've had a quick look at dedicated hosting, it weightsin at$399.95/month plus the same for setup, and this gives u 25gig oftransfer,more than that is gonna cost ya more.As you can see, it's not cheap (you could possible get a better deal butthat's besides the point)Now, assume FP has say, 6 servers, ya looking at nearly $2K a monthTHATS what u are paying for.- Original Message -From: "Dynerman David M" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 6:43 PMSubject: RE: [hlcoders] what a bloody n00bBut earlier, didn't we establish that selling a CD with mods on it formore than $0.89 (or the cost of a CD) was illegal?I'm not sure how much the bandwidth costs divided up are, but I have aninkling that $6.99 a month is substantially more bandwidth then Ipersonally would use.Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, thenselling it for $1.00 (for the cost of the CD of course!) and then $8.00shipping and handling.david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]]Sent: Friday, December 28, 2001 9:29 AMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] what a bloody n00bThe point is, you aint paying for the patches or the mods, you arepayingfor the upkeep of the servers they are hosted on and the bandwidth theservers use, and in doing so yo get a 'thank you' with a personalserver.For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that'snotreally a bad deal, granted it's probably better for us CM users thandialuphowever.It's time to face the fact that the time of the 'free internet' is allbutgone, because of the costs and the lack of advert money now around, ifyouwant fast service, ya gonna have to pay for things.Incerdently, I belive all the files (part from maybe 2 unpopular ones)I'vedownload have had 3 main servers and a couple of mirrors for them, thusI'venever seen that problem.- Original Message -From: "omega" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 3:17 PMSubject: Re: [hlcoders] what a bloody n00b> the problem is, most of the time there are only the personal serversand> *ONE* mirror for most of the files.>> im not paying $30 or so to download free things.> add that ti $30 for ISP, $60 on average per game, plus hardware.somewhere,> somebodies getting seriously ripped off.> paying the cash for a game to me is fine, but as if im going to pay to> download *FREE* patches, and *FREE* mods.its just completely wrong.>>> -omega> Blackened Interactive> http://www.nofadz.com/blackened> IRC: irc.gamesnet.net channel: #blackened-interactive> Assistant Coder, Underhive (http://www.underhive.com)>>> - Original Message -> From: "_Phantom_" <[EMAIL PROTECTED]>> To: <[EMAIL PROTECTED]>> Sent: Friday, December 28, 2001 10:10 AM> Subject: Re: [hlcoders] what a bloody n00b>>> > I download at all kinds of times, mostly when the US are up as well,I've> > never had to wait longer than 40mins for a file off one of the main> servers> > (last one was RtCW multiplaye
RE: [hlcoders] FP charging
Well of course I won’t complain – I want people to be able to download my mod. Additionally, the law isn’t reactive like you’re implying. With large corporations such as GSI, I shouldn’t have to patrol FP looking for violations – they should not be breaking the law in the first place. What we’re discussing is the ethical implications of FP essentially making money off our work. david -Original Message- From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 2:10 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging If you have a problem with it, complain to them, as it yours you have the right to do that. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 8:00 PM Subject: RE: [hlcoders] FP charging What do you mean by predetermined agreement. If they snag a new version of FLF off some other mirror where I uploaded it to, that’s not getting my permission. david -Original Message- From: Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:20 PM To: HLCoders Subject: Re: [hlcoders] FP charging What makes you say that? Isn't it possible that there was a predetermined agreement? - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 2:07 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging Right. But as a mod author, what choice do you have for large scale file distribution if you refuse to use FilePlanet? Telefragged's filesystem is all-but dead, cdrom.com is dead. Also, I have an inkling that FP never asked for our permission with FLF. They just saw a new version up, and went ahead and mirrored it (and now they're charging for it) david -Original Message- From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging There is a difference however, if u want the files from FP u dont HAVE to pay, just wait. If you want the files on a CD you have to pay. Also I'm assuming that if you want a file on FP you have to submit it for it to be hosted, where as any monkey with a CD-RW drive can make up a CD and flog it, by submitting your files u are giving permission for those files to be distubuted, same goes for demos on magazine cover CD's, they request permission, which has to be given, before including it, you pay £5 for mag + CD but the ppl who made the demo etc dont see any of it. As for costing, I've had a quick look at dedicated hosting, it weights in at $399.95/month plus the same for setup, and this gives u 25gig of transfer, more than that is gonna cost ya more. As you can see, it's not cheap (you could possible get a better deal but that's besides the point) Now, assume FP has say, 6 servers, ya looking at nearly $2K a month THATS what u are paying for. - Original Message - From: "Dynerman David M" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 6:43 PM Subject: RE: [hlcoders] what a bloody n00b But earlier, didn't we establish that selling a CD with mods on it for more than $0.89 (or the cost of a CD) was illegal? I'm not sure how much the bandwidth costs divided up are, but I have an inkling that $6.99 a month is substantially more bandwidth then I personally would use. Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, then selling it for $1.00 (for the cost of the CD of course!) and then $8.00 shipping and handling. david -Original Message- From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 9:29 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b The point is, you aint paying for the patches or the mods, you are paying for the upkeep of the servers they are hosted on and the bandwidth the servers use, and in doing so yo get a 'thank you' with a personal server. For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's not really a bad deal, granted it's probably better for us CM users than dialup however. It's time to face the fact that the time of the 'free internet' is all but gone, because of the costs and the lack of advert money now around, if you want fast service, ya gonna have to pay for things. Incerdently, I belive all the files (part from maybe 2 unpopular ones) I've download have had 3 main servers and a couple of mirrors for them, thus I've never seen that problem. - Original Message - From: "omega" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 3:17 PM Subject: Re: [hlcoders] what a bloody n00b > the problem is, most of the time there are only the personal servers and > *ONE* mirror for most of the files. > > im not paying $30 or so to download free things. > add that ti $30 for ISP, $60 on average per game, plus hardware. somewhere, > somebo
Re: [hlcoders] FP charging
If you have a problem with it, complain to them, as it yours you have the right to do that. - Original Message - From: Dynerman David M To: [EMAIL PROTECTED] Sent: Friday, December 28, 2001 8:00 PM Subject: RE: [hlcoders] FP charging What do you mean by predetermined agreement. If they snag a new version of FLF off some other mirror where I uploaded it to, thats not getting my permission. david -Original Message-From: Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:20 PMTo: HLCodersSubject: Re: [hlcoders] FP charging What makes you say that? Isn't it possible that there was a predetermined agreement? - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 2:07 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging Right.But as a mod author, what choice do you have for large scale filedistribution if you refuse to use FilePlanet?Telefragged's filesystem is all-but dead, cdrom.com is dead.Also, I have an inkling that FP never asked for our permission with FLF.They just saw a new version up, and went ahead and mirrored it (and nowthey're charging for it)david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] FP chargingThere is a difference however, if u want the files from FP u dont HAVEtopay, just wait.If you want the files on a CD you have to pay.Also I'm assuming that if you want a file on FP you have to submit itfor itto be hosted, where as any monkey with a CD-RW drive can make up a CDandflog it, by submitting your files u are giving permission for thosefiles tobe distubuted, same goes for demos on magazine cover CD's, they requestpermission, which has to be given, before including it, you pay £5 formag +CD but the ppl who made the demo etc dont see any of it.As for costing, I've had a quick look at dedicated hosting, it weightsin at$399.95/month plus the same for setup, and this gives u 25gig oftransfer,more than that is gonna cost ya more.As you can see, it's not cheap (you could possible get a better deal butthat's besides the point)Now, assume FP has say, 6 servers, ya looking at nearly $2K a monthTHATS what u are paying for.- Original Message -From: "Dynerman David M" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 6:43 PMSubject: RE: [hlcoders] what a bloody n00bBut earlier, didn't we establish that selling a CD with mods on it formore than $0.89 (or the cost of a CD) was illegal?I'm not sure how much the bandwidth costs divided up are, but I have aninkling that $6.99 a month is substantially more bandwidth then Ipersonally would use.Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, thenselling it for $1.00 (for the cost of the CD of course!) and then $8.00shipping and handling.david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]]Sent: Friday, December 28, 2001 9:29 AMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] what a bloody n00bThe point is, you aint paying for the patches or the mods, you arepayingfor the upkeep of the servers they are hosted on and the bandwidth theservers use, and in doing so yo get a 'thank you' with a personalserver.For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that'snotreally a bad deal, granted it's probably better for us CM users thandialuphowever.It's time to face the fact that the time of the 'free internet' is allbutgone, because of the costs and the lack of advert money now around, ifyouwant fast service, ya gonna have to pay for things.Incerdently, I belive all the files (part from maybe 2 unpopular ones)I'vedownload have had 3 main servers and a couple of mirrors for them, thusI'venever seen that problem.- Original Message -From: "omega" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 3:17 PMSubject: Re: [hlcoders] what a bloody n00b> the problem is, most of the time there are only the personal serversand> *ONE* mirror for most of the files.>> im not paying $30 or so to download free things.> add that ti $30 for ISP, $60 on average per game, plus hardware.somewhere,> somebodies getting seriously ripped off.> paying the cash for a game to me is fine, but as if im going to pay to> download *FREE* patches, and *FREE* mods.its just completely wrong.>>> -omega> Blackened Interactive> http://www.nofadz.com/blackened> IRC: irc.gamesnet.net channel: #blackened-interactive> Assistant Coder, Un
RE: [hlcoders] FP charging
What do you mean by predetermined agreement. If they snag a new version of FLF off some other mirror where I uploaded it to, that’s not getting my permission. david -Original Message- From: Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:20 PM To: HLCoders Subject: Re: [hlcoders] FP charging What makes you say that? Isn't it possible that there was a predetermined agreement? - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 2:07 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging Right. But as a mod author, what choice do you have for large scale file distribution if you refuse to use FilePlanet? Telefragged's filesystem is all-but dead, cdrom.com is dead. Also, I have an inkling that FP never asked for our permission with FLF. They just saw a new version up, and went ahead and mirrored it (and now they're charging for it) david -Original Message- From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging There is a difference however, if u want the files from FP u dont HAVE to pay, just wait. If you want the files on a CD you have to pay. Also I'm assuming that if you want a file on FP you have to submit it for it to be hosted, where as any monkey with a CD-RW drive can make up a CD and flog it, by submitting your files u are giving permission for those files to be distubuted, same goes for demos on magazine cover CD's, they request permission, which has to be given, before including it, you pay £5 for mag + CD but the ppl who made the demo etc dont see any of it. As for costing, I've had a quick look at dedicated hosting, it weights in at $399.95/month plus the same for setup, and this gives u 25gig of transfer, more than that is gonna cost ya more. As you can see, it's not cheap (you could possible get a better deal but that's besides the point) Now, assume FP has say, 6 servers, ya looking at nearly $2K a month THATS what u are paying for. - Original Message - From: "Dynerman David M" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 6:43 PM Subject: RE: [hlcoders] what a bloody n00b But earlier, didn't we establish that selling a CD with mods on it for more than $0.89 (or the cost of a CD) was illegal? I'm not sure how much the bandwidth costs divided up are, but I have an inkling that $6.99 a month is substantially more bandwidth then I personally would use. Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, then selling it for $1.00 (for the cost of the CD of course!) and then $8.00 shipping and handling. david -Original Message- From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 9:29 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b The point is, you aint paying for the patches or the mods, you are paying for the upkeep of the servers they are hosted on and the bandwidth the servers use, and in doing so yo get a 'thank you' with a personal server. For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's not really a bad deal, granted it's probably better for us CM users than dialup however. It's time to face the fact that the time of the 'free internet' is all but gone, because of the costs and the lack of advert money now around, if you want fast service, ya gonna have to pay for things. Incerdently, I belive all the files (part from maybe 2 unpopular ones) I've download have had 3 main servers and a couple of mirrors for them, thus I've never seen that problem. - Original Message - From: "omega" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 3:17 PM Subject: Re: [hlcoders] what a bloody n00b > the problem is, most of the time there are only the personal servers and > *ONE* mirror for most of the files. > > im not paying $30 or so to download free things. > add that ti $30 for ISP, $60 on average per game, plus hardware. somewhere, > somebodies getting seriously ripped off. > paying the cash for a game to me is fine, but as if im going to pay to > download *FREE* patches, and *FREE* mods.its just completely wrong. > > > -omega > Blackened Interactive > http://www.nofadz.com/blackened > IRC: irc.gamesnet.net channel: #blackened-interactive > Assistant Coder, Underhive (http://www.underhive.com) > > > - Original Message - > From: "_Phantom_" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, December 28, 2001 10:10 AM > Subject: Re: [hlcoders] what a bloody n00b > > > > I download at all kinds of times, mostly when the US are up as well, I've > > never had to wait longer than 40mins for a file off one of the main > servers > > (last one was RtCW multiplayer demo) > > I dont have the money to pay atm so I dont and use the free system > > > > As for charging, tech the are charg
Re: [hlcoders] What causes/caused the overflow error w/ATI cards
I, and 30713.616 people now hate you :^) Nathan Taylor wrote: > I'm sorry, the truth can't be helped... > > > > I had a Voodoo 5 until Xmas, on which I got my GeForce 3 Ti200, love at > first site. The Voodoo 5 doesn't work with Windows XP, its extremely > incompatible and it's just plain ugly. I mean I haven't seen the Voodoo > 3 but the Voodoo 5 is a monster of a card, about 10 inches long with 2 > fans and it requires it's own power supply whereas the Geforce 3 is > about 5 inches long, one fan and twice the functionality. > > > > Granted, there are plenty of users with the Voodoo series and they > should be tended to, but look at Microsoft, they didn't shive gits about > the Voodoo series when they released Windows XP, maybe it's about time > that the rest of the development community to follow. > > > > Now I am not saying it is necessary to have a massively 1337 system, I > am only saying that it may be about time for people to upgrade to the times. > > > > -Lakario > > Master of Slashdot Fodder > > > > - Original Message - > > From: Tim Holt > > Sent: Friday, December 28, 2001 2:17 PM > > To: [EMAIL PROTECTED] > > Subject: Re: [hlcoders] What causes/caused the overflow error w/ATI > cards > > > > > I have a simple suggestion. Voodoo died, get a new card. > > Nope - bad response. You just told 35,000 people "sorry, but we don't > want to help you". > > You've read Valve's hardware survey, haven't you? the one at > http://valve.speakeasy.net/survey/ Read it - because it's not always > what you expect. Eg, 50% of users have 128 MB of RAM or less. Only > about 15% of users have a 1 gig or faster box. Most ppl (22.5%) use a > Riva TNT2. 5% use Voodoo 3. Only 52% use AGP (which means 48% are PCI > or what's on their mother board). > > It would be great to design a game aimed at 1.5 gig boxes with 512 MB > and Geforce 3 on AGPx4, and T3 connections - but it aint reality. > > Now back to Voodoo 3/3k. You could just say "We don't support Voodoo > 3/3k" with a MOD, but let's do a little math first. 639867 people > answered the survey. 4.8% have Voodoo 3 cards. That's 30,700 people > you just told were SOL. That's a lot of people. > > Ah - crap. I think I just hijacked my own thread and turned it into > another slashdot worthy ramble :^/ > > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] What causes/caused the overflow error w/ATI cards
I'm sorry, the truth can't be helped... I had a Voodoo 5 until Xmas, on which I got my GeForce 3 Ti200, love at first site. The Voodoo 5 doesn't work with Windows XP, its extremely incompatible and it's just plain ugly. I mean I haven't seen the Voodoo 3 but the Voodoo 5 is a monster of a card, about 10 inches long with 2 fans and it requires it's own power supply whereas the Geforce 3 is about 5 inches long, one fan and twice the functionality. Granted, there are plenty of users with the Voodoo series and they should be tended to, but look at Microsoft, they didn't shive gits about the Voodoo series when they released Windows XP, maybe it's about time that the rest of the development community to follow. Now I am not saying it is necessary to have a massively 1337 system, I am only saying that it may be about time for people to upgrade to the times. -Lakario Master of Slashdot Fodder - Original Message - From: Tim Holt Sent: Friday, December 28, 2001 2:17 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] What causes/caused the overflow error w/ATI cards > I have a simple suggestion. Voodoo died, get a new card.Nope - bad response. You just told 35,000 people "sorry, but we don'twant to help you".You've read Valve's hardware survey, haven't you? the one athttp://valve.speakeasy.net/survey/ Read it - because it's not alwayswhat you expect. Eg, 50% of users have 128 MB of RAM or less. Onlyabout 15% of users have a 1 gig or faster box. Most ppl (22.5%) use aRiva TNT2. 5% use Voodoo 3. Only 52% use AGP (which means 48% are PCIor what's on their mother board).It would be great to design a game aimed at 1.5 gig boxes with 512 MBand Geforce 3 on AGPx4, and T3 connections - but it aint reality.Now back to Voodoo 3/3k. You could just say "We don't support Voodoo3/3k" with a MOD, but let's do a little math first. 639867 peopleanswered the survey. 4.8% have Voodoo 3 cards. That's 30,700 peopleyou just told were SOL. That's a lot of people.Ah - crap. I think I just hijacked my own thread and turned it intoanother slashdot worthy ramble :^/___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web. FREE MSN Explorer download : http://explorer.msn.com
Re: [hlcoders] what a bloody n00b [THREAD CLOSED]
o yea, I've been there! :) - Original Message - From: Tim Holt Sent: Friday, December 28, 2001 2:19 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED] lol :^)http://www.slashdot.orgNathan Taylor wrote:> what's a slashdot? - Original Message ->> From: Tim Holt>> Sent: Friday, December 28, 2001 2:01 PM>> To: [EMAIL PROTECTED]>> Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED] [THREAD CLOSED]>> By the powers vested in me by my keyboard and nothing else, I hereby> declare this thread closed. It's slashdot fodder.>> Andrew Foss wrote:>> >>You've still got to click it for them to get money, as it's VERY> unlikey> >>they have a display and pay system giving them cash.> >>> > Actually, they do get pay per seen. it's called the impression> system. if a> > user downloads the image the site gets about 0.0001 cents.> multiply this by> > about 3,000,000 (the amount of people on one given page at a> time) and> > multiply again by $bignum, for the amount of pages you have to> see to get a> > file, and the results add up fast.> >> > if you're really anal about banners, get admuncher, it can kill> off annoying> > javascript, and filter off certain images and pop unders...> >> > ___> > To unsubscribe, edit your list preferences, or view the list> archives, please visit:> > http://list.valvesoftware.com/mailman/listinfo/hlcoders> >> ___> To unsubscribe, edit your list preferences, or view the list> archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders>>> > Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com>___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web. FREE MSN Explorer download : http://explorer.msn.com
Re: [hlcoders] FP charging
What makes you say that? Isn't it possible that there was a predetermined agreement? - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 2:07 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging Right.But as a mod author, what choice do you have for large scale filedistribution if you refuse to use FilePlanet?Telefragged's filesystem is all-but dead, cdrom.com is dead.Also, I have an inkling that FP never asked for our permission with FLF.They just saw a new version up, and went ahead and mirrored it (and nowthey're charging for it)david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] FP chargingThere is a difference however, if u want the files from FP u dont HAVEtopay, just wait.If you want the files on a CD you have to pay.Also I'm assuming that if you want a file on FP you have to submit itfor itto be hosted, where as any monkey with a CD-RW drive can make up a CDandflog it, by submitting your files u are giving permission for thosefiles tobe distubuted, same goes for demos on magazine cover CD's, they requestpermission, which has to be given, before including it, you pay £5 formag +CD but the ppl who made the demo etc dont see any of it.As for costing, I've had a quick look at dedicated hosting, it weightsin at$399.95/month plus the same for setup, and this gives u 25gig oftransfer,more than that is gonna cost ya more.As you can see, it's not cheap (you could possible get a better deal butthat's besides the point)Now, assume FP has say, 6 servers, ya looking at nearly $2K a monthTHATS what u are paying for.- Original Message -From: "Dynerman David M" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 6:43 PMSubject: RE: [hlcoders] what a bloody n00bBut earlier, didn't we establish that selling a CD with mods on it formore than $0.89 (or the cost of a CD) was illegal?I'm not sure how much the bandwidth costs divided up are, but I have aninkling that $6.99 a month is substantially more bandwidth then Ipersonally would use.Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, thenselling it for $1.00 (for the cost of the CD of course!) and then $8.00shipping and handling.david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]]Sent: Friday, December 28, 2001 9:29 AMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] what a bloody n00bThe point is, you aint paying for the patches or the mods, you arepayingfor the upkeep of the servers they are hosted on and the bandwidth theservers use, and in doing so yo get a 'thank you' with a personalserver.For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that'snotreally a bad deal, granted it's probably better for us CM users thandialuphowever.It's time to face the fact that the time of the 'free internet' is allbutgone, because of the costs and the lack of advert money now around, ifyouwant fast service, ya gonna have to pay for things.Incerdently, I belive all the files (part from maybe 2 unpopular ones)I'vedownload have had 3 main servers and a couple of mirrors for them, thusI'venever seen that problem.- Original Message -From: "omega" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 3:17 PMSubject: Re: [hlcoders] what a bloody n00b> the problem is, most of the time there are only the personal serversand> *ONE* mirror for most of the files.>> im not paying $30 or so to download free things.> add that ti $30 for ISP, $60 on average per game, plus hardware.somewhere,> somebodies getting seriously ripped off.> paying the cash for a game to me is fine, but as if im going to pay to> download *FREE* patches, and *FREE* mods.its just completely wrong.>>> -omega> Blackened Interactive> http://www.nofadz.com/blackened> IRC: irc.gamesnet.net channel: #blackened-interactive> Assistant Coder, Underhive (http://www.underhive.com)>>> - Original Message -> From: "_Phantom_" <[EMAIL PROTECTED]>> To: <[EMAIL PROTECTED]>> Sent: Friday, December 28, 2001 10:10 AM> Subject: Re: [hlcoders] what a bloody n00b>>> > I download at all kinds of times, mostly when the US are up as well,I've> > never had to wait longer than 40mins for a file off one of the main> servers> > (last one was RtCW multiplayer demo)> > I dont have the money to pay atm so I dont and use the free system> >> > As for charging, tech the are charging u so they can maintain thesystem,> > revnues (sp?) from adverts and the like which companys like thisused to> use> > to maintain the opertations have all but vanished, if they dontcharge> they> > will have to close down (hosting + bandwidth charges for somethinglike> > fileplanet are gonna be huge!!! so after everyone pays their $x, Iforget> > how much, but I know it's not much, I doubt they are turning a hugeprofit> > as they dont charge per download, just per month/year)> >> > If you dont like them hosting your files
Re: [hlcoders] FP charging
$2k a month isn't really that expensive if you think about it. My web host (ArmouryNetwork) pays $54k a month for 3 T3 lines and 2 OC-25's so $2k isn't really that substantial. -Lakario - Original Message - From: _Phantom_ Sent: Friday, December 28, 2001 2:04 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging There is a difference however, if u want the files from FP u dont HAVE topay, just wait.If you want the files on a CD you have to pay.Also I'm assuming that if you want a file on FP you have to submit it for itto be hosted, where as any monkey with a CD-RW drive can make up a CD andflog it, by submitting your files u are giving permission for those files tobe distubuted, same goes for demos on magazine cover CD's, they requestpermission, which has to be given, before including it, you pay £5 for mag +CD but the ppl who made the demo etc dont see any of it.As for costing, I've had a quick look at dedicated hosting, it weights in at$399.95/month plus the same for setup, and this gives u 25gig of transfer,more than that is gonna cost ya more.As you can see, it's not cheap (you could possible get a better deal butthat's besides the point)Now, assume FP has say, 6 servers, ya looking at nearly $2K a monthTHATS what u are paying for.- Original Message -From: "Dynerman David M" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 6:43 PMSubject: RE: [hlcoders] what a bloody n00bBut earlier, didn't we establish that selling a CD with mods on it formore than $0.89 (or the cost of a CD) was illegal?I'm not sure how much the bandwidth costs divided up are, but I have aninkling that $6.99 a month is substantially more bandwidth then Ipersonally would use.Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, thenselling it for $1.00 (for the cost of the CD of course!) and then $8.00shipping and handling.david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]]Sent: Friday, December 28, 2001 9:29 AMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] what a bloody n00bThe point is, you aint paying for the patches or the mods, you arepayingfor the upkeep of the servers they are hosted on and the bandwidth theservers use, and in doing so yo get a 'thank you' with a personalserver.For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that'snotreally a bad deal, granted it's probably better for us CM users thandialuphowever.It's time to face the fact that the time of the 'free internet' is allbutgone, because of the costs and the lack of advert money now around, ifyouwant fast service, ya gonna have to pay for things.Incerdently, I belive all the files (part from maybe 2 unpopular ones)I'vedownload have had 3 main servers and a couple of mirrors for them, thusI'venever seen that problem.- Original Message -From: "omega" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 3:17 PMSubject: Re: [hlcoders] what a bloody n00b> the problem is, most of the time there are only the personal serversand> *ONE* mirror for most of the files.>> im not paying $30 or so to download free things.> add that ti $30 for ISP, $60 on average per game, plus hardware.somewhere,> somebodies getting seriously ripped off.> paying the cash for a game to me is fine, but as if im going to pay to> download *FREE* patches, and *FREE* mods.its just completely wrong.>>> -omega> Blackened Interactive> http://www.nofadz.com/blackened> IRC: irc.gamesnet.net channel: #blackened-interactive> Assistant Coder, Underhive (http://www.underhive.com)>>> - Original Message -> From: "_Phantom_" <[EMAIL PROTECTED]>> To: <[EMAIL PROTECTED]>> Sent: Friday, December 28, 2001 10:10 AM> Subject: Re: [hlcoders] what a bloody n00b>>> > I download at all kinds of times, mostly when the US are up as well,I've> > never had to wait longer than 40mins for a file off one of the main> servers> > (last one was RtCW multiplayer demo)> > I dont have the money to pay atm so I dont and use the free system> >> > As for charging, tech the are charging u so they can maintain thesystem,> > revnues (sp?) from adverts and the like which companys like thisused to> use> > to maintain the opertations have all but vanished, if they dontcharge> they> > will have to close down (hosting + bandwidth charges for somethinglike> > fileplanet are gonna be huge!!! so after everyone pays their $x, Iforget> > how much, but I know it's not much, I doubt they are turning a hugeprofit> > as they dont charge per download, just per month/year)> >> > If you dont like them hosting your files, email them and tell 'em tostop,> > as you are the copyright holder of the work then they have no choice(asI> > understand it), however, imho that's just petty.. if I producesomethingI> > want it to reach as wider audiance as I can, if some ppl chose tospend> some> > to download files quicker, all power to 'em I say.>>> ___> To unsubscribe, edit your list p
Re: [hlcoders] what a bloody n00b [THREAD CLOSED]
lol :^) http://www.slashdot.org Nathan Taylor wrote: > what's a slashdot? > > > > - Original Message - > > From: Tim Holt > > Sent: Friday, December 28, 2001 2:01 PM > > To: [EMAIL PROTECTED] > > Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED] > > > > [THREAD CLOSED] > > By the powers vested in me by my keyboard and nothing else, I hereby > declare this thread closed. It's slashdot fodder. > > Andrew Foss wrote: > > >>You've still got to click it for them to get money, as it's VERY > unlikey > >>they have a display and pay system giving them cash. > >> > > Actually, they do get pay per seen. it's called the impression > system. if a > > user downloads the image the site gets about 0.0001 cents. > multiply this by > > about 3,000,000 (the amount of people on one given page at a > time) and > > multiply again by $bignum, for the amount of pages you have to > see to get a > > file, and the results add up fast. > > > > if you're really anal about banners, get admuncher, it can kill > off annoying > > javascript, and filter off certain images and pop unders... > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] What causes/caused the overflow error w/ATI cards
> I have a simple suggestion. Voodoo died, get a new card. Nope - bad response. You just told 35,000 people "sorry, but we don't want to help you". You've read Valve's hardware survey, haven't you? the one at http://valve.speakeasy.net/survey/ Read it - because it's not always what you expect. Eg, 50% of users have 128 MB of RAM or less. Only about 15% of users have a 1 gig or faster box. Most ppl (22.5%) use a Riva TNT2. 5% use Voodoo 3. Only 52% use AGP (which means 48% are PCI or what's on their mother board). It would be great to design a game aimed at 1.5 gig boxes with 512 MB and Geforce 3 on AGPx4, and T3 connections - but it aint reality. Now back to Voodoo 3/3k. You could just say "We don't support Voodoo 3/3k" with a MOD, but let's do a little math first. 639867 people answered the survey. 4.8% have Voodoo 3 cards. That's 30,700 people you just told were SOL. That's a lot of people. Ah - crap. I think I just hijacked my own thread and turned it into another slashdot worthy ramble :^/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] what a bloody n00b [THREAD CLOSED]
what's a slashdot? - Original Message - From: Tim Holt Sent: Friday, December 28, 2001 2:01 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED] [THREAD CLOSED]By the powers vested in me by my keyboard and nothing else, I herebydeclare this thread closed. It's slashdot fodder.Andrew Foss wrote:>>You've still got to click it for them to get money, as it's VERY unlikey>>they have a display and pay system giving them cash.>>> Actually, they do get pay per seen. it's called the impression system. if a> user downloads the image the site gets about 0.0001 cents. multiply this by> about 3,000,000 (the amount of people on one given page at a time) and> multiply again by $bignum, for the amount of pages you have to see to get a> file, and the results add up fast.>> if you're really anal about banners, get admuncher, it can kill off annoying> javascript, and filter off certain images and pop unders...>> ___> To unsubscribe, edit your list preferences, or view the list archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders>>___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web. FREE MSN Explorer download : http://explorer.msn.com
RE: [hlcoders] FP charging
Right. But as a mod author, what choice do you have for large scale file distribution if you refuse to use FilePlanet? Telefragged's filesystem is all-but dead, cdrom.com is dead. Also, I have an inkling that FP never asked for our permission with FLF. They just saw a new version up, and went ahead and mirrored it (and now they're charging for it) david -Original Message- From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging There is a difference however, if u want the files from FP u dont HAVE to pay, just wait. If you want the files on a CD you have to pay. Also I'm assuming that if you want a file on FP you have to submit it for it to be hosted, where as any monkey with a CD-RW drive can make up a CD and flog it, by submitting your files u are giving permission for those files to be distubuted, same goes for demos on magazine cover CD's, they request permission, which has to be given, before including it, you pay £5 for mag + CD but the ppl who made the demo etc dont see any of it. As for costing, I've had a quick look at dedicated hosting, it weights in at $399.95/month plus the same for setup, and this gives u 25gig of transfer, more than that is gonna cost ya more. As you can see, it's not cheap (you could possible get a better deal but that's besides the point) Now, assume FP has say, 6 servers, ya looking at nearly $2K a month THATS what u are paying for. - Original Message - From: "Dynerman David M" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 6:43 PM Subject: RE: [hlcoders] what a bloody n00b But earlier, didn't we establish that selling a CD with mods on it for more than $0.89 (or the cost of a CD) was illegal? I'm not sure how much the bandwidth costs divided up are, but I have an inkling that $6.99 a month is substantially more bandwidth then I personally would use. Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, then selling it for $1.00 (for the cost of the CD of course!) and then $8.00 shipping and handling. david -Original Message- From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 9:29 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b The point is, you aint paying for the patches or the mods, you are paying for the upkeep of the servers they are hosted on and the bandwidth the servers use, and in doing so yo get a 'thank you' with a personal server. For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's not really a bad deal, granted it's probably better for us CM users than dialup however. It's time to face the fact that the time of the 'free internet' is all but gone, because of the costs and the lack of advert money now around, if you want fast service, ya gonna have to pay for things. Incerdently, I belive all the files (part from maybe 2 unpopular ones) I've download have had 3 main servers and a couple of mirrors for them, thus I've never seen that problem. - Original Message - From: "omega" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 3:17 PM Subject: Re: [hlcoders] what a bloody n00b > the problem is, most of the time there are only the personal servers and > *ONE* mirror for most of the files. > > im not paying $30 or so to download free things. > add that ti $30 for ISP, $60 on average per game, plus hardware. somewhere, > somebodies getting seriously ripped off. > paying the cash for a game to me is fine, but as if im going to pay to > download *FREE* patches, and *FREE* mods.its just completely wrong. > > > -omega > Blackened Interactive > http://www.nofadz.com/blackened > IRC: irc.gamesnet.net channel: #blackened-interactive > Assistant Coder, Underhive (http://www.underhive.com) > > > - Original Message - > From: "_Phantom_" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, December 28, 2001 10:10 AM > Subject: Re: [hlcoders] what a bloody n00b > > > > I download at all kinds of times, mostly when the US are up as well, I've > > never had to wait longer than 40mins for a file off one of the main > servers > > (last one was RtCW multiplayer demo) > > I dont have the money to pay atm so I dont and use the free system > > > > As for charging, tech the are charging u so they can maintain the system, > > revnues (sp?) from adverts and the like which companys like this used to > use > > to maintain the opertations have all but vanished, if they dont charge > they > > will have to close down (hosting + bandwidth charges for something like > > fileplanet are gonna be huge!!! so after everyone pays their $x, I forget > > how much, but I know it's not much, I doubt they are turning a huge profit > > as they dont charge per download, just per month/year) > > > > If you dont like them hosting your files, email them and tell 'em to stop, > > as you are the copyright holder of the work then th
Re: [hlcoders] FP charging
There is a difference however, if u want the files from FP u dont HAVE to pay, just wait. If you want the files on a CD you have to pay. Also I'm assuming that if you want a file on FP you have to submit it for it to be hosted, where as any monkey with a CD-RW drive can make up a CD and flog it, by submitting your files u are giving permission for those files to be distubuted, same goes for demos on magazine cover CD's, they request permission, which has to be given, before including it, you pay £5 for mag + CD but the ppl who made the demo etc dont see any of it. As for costing, I've had a quick look at dedicated hosting, it weights in at $399.95/month plus the same for setup, and this gives u 25gig of transfer, more than that is gonna cost ya more. As you can see, it's not cheap (you could possible get a better deal but that's besides the point) Now, assume FP has say, 6 servers, ya looking at nearly $2K a month THATS what u are paying for. - Original Message - From: "Dynerman David M" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 6:43 PM Subject: RE: [hlcoders] what a bloody n00b But earlier, didn't we establish that selling a CD with mods on it for more than $0.89 (or the cost of a CD) was illegal? I'm not sure how much the bandwidth costs divided up are, but I have an inkling that $6.99 a month is substantially more bandwidth then I personally would use. Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, then selling it for $1.00 (for the cost of the CD of course!) and then $8.00 shipping and handling. david -Original Message- From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 9:29 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b The point is, you aint paying for the patches or the mods, you are paying for the upkeep of the servers they are hosted on and the bandwidth the servers use, and in doing so yo get a 'thank you' with a personal server. For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's not really a bad deal, granted it's probably better for us CM users than dialup however. It's time to face the fact that the time of the 'free internet' is all but gone, because of the costs and the lack of advert money now around, if you want fast service, ya gonna have to pay for things. Incerdently, I belive all the files (part from maybe 2 unpopular ones) I've download have had 3 main servers and a couple of mirrors for them, thus I've never seen that problem. - Original Message - From: "omega" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 3:17 PM Subject: Re: [hlcoders] what a bloody n00b > the problem is, most of the time there are only the personal servers and > *ONE* mirror for most of the files. > > im not paying $30 or so to download free things. > add that ti $30 for ISP, $60 on average per game, plus hardware. somewhere, > somebodies getting seriously ripped off. > paying the cash for a game to me is fine, but as if im going to pay to > download *FREE* patches, and *FREE* mods.its just completely wrong. > > > -omega > Blackened Interactive > http://www.nofadz.com/blackened > IRC: irc.gamesnet.net channel: #blackened-interactive > Assistant Coder, Underhive (http://www.underhive.com) > > > - Original Message - > From: "_Phantom_" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, December 28, 2001 10:10 AM > Subject: Re: [hlcoders] what a bloody n00b > > > > I download at all kinds of times, mostly when the US are up as well, I've > > never had to wait longer than 40mins for a file off one of the main > servers > > (last one was RtCW multiplayer demo) > > I dont have the money to pay atm so I dont and use the free system > > > > As for charging, tech the are charging u so they can maintain the system, > > revnues (sp?) from adverts and the like which companys like this used to > use > > to maintain the opertations have all but vanished, if they dont charge > they > > will have to close down (hosting + bandwidth charges for something like > > fileplanet are gonna be huge!!! so after everyone pays their $x, I forget > > how much, but I know it's not much, I doubt they are turning a huge profit > > as they dont charge per download, just per month/year) > > > > If you dont like them hosting your files, email them and tell 'em to stop, > > as you are the copyright holder of the work then they have no choice (as I > > understand it), however, imho that's just petty.. if I produce something I > > want it to reach as wider audiance as I can, if some ppl chose to spend > some > > to download files quicker, all power to 'em I say. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list pr
Re: [hlcoders] what a bloody n00b [THREAD CLOSED]
[THREAD CLOSED] By the powers vested in me by my keyboard and nothing else, I hereby declare this thread closed. It's slashdot fodder. Andrew Foss wrote: >>You've still got to click it for them to get money, as it's VERY unlikey >>they have a display and pay system giving them cash. >> > Actually, they do get pay per seen. it's called the impression system. if a > user downloads the image the site gets about 0.0001 cents. multiply this by > about 3,000,000 (the amount of people on one given page at a time) and > multiply again by $bignum, for the amount of pages you have to see to get a > file, and the results add up fast. > > if you're really anal about banners, get admuncher, it can kill off annoying > javascript, and filter off certain images and pop unders... > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] What causes/caused the overflow error w/ATI cards
I have a simple suggestion. Voodoo died, get a new card. -Lakario - Original Message - From: Tim Holt Sent: Friday, December 28, 2001 1:57 PM To: [EMAIL PROTECTED] Subject: [hlcoders] What causes/caused the overflow error w/ATI cards Enough N00b talk!OK so just what caused that overflow that ATI ppl had w/the last HLpatch? I'd like to get a better understanding over just what the issueis/was, plus what the fix was in a nut shell.I've been having that problem with a pre-released version of a certainmod who's members are reading this right now but don't seem to give myold Voodoo 3/3k much sympathy :^PTim___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web. FREE MSN Explorer download : http://explorer.msn.com
Re: [hlcoders] what a bloody n00b
> You've still got to click it for them to get money, as it's VERY unlikey > they have a display and pay system giving them cash. Actually, they do get pay per seen. it's called the impression system. if a user downloads the image the site gets about 0.0001 cents. multiply this by about 3,000,000 (the amount of people on one given page at a time) and multiply again by $bignum, for the amount of pages you have to see to get a file, and the results add up fast. if you're really anal about banners, get admuncher, it can kill off annoying javascript, and filter off certain images and pop unders... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] What causes/caused the overflow error w/ATI cards
Enough N00b talk! OK so just what caused that overflow that ATI ppl had w/the last HL patch? I'd like to get a better understanding over just what the issue is/was, plus what the fix was in a nut shell. I've been having that problem with a pre-released version of a certain mod who's members are reading this right now but don't seem to give my old Voodoo 3/3k much sympathy :^P Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] what a bloody n00b
But earlier, didn't we establish that selling a CD with mods on it for more than $0.89 (or the cost of a CD) was illegal? I'm not sure how much the bandwidth costs divided up are, but I have an inkling that $6.99 a month is substantially more bandwidth then I personally would use. Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, then selling it for $1.00 (for the cost of the CD of course!) and then $8.00 shipping and handling. david -Original Message- From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 9:29 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b The point is, you aint paying for the patches or the mods, you are paying for the upkeep of the servers they are hosted on and the bandwidth the servers use, and in doing so yo get a 'thank you' with a personal server. For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's not really a bad deal, granted it's probably better for us CM users than dialup however. It's time to face the fact that the time of the 'free internet' is all but gone, because of the costs and the lack of advert money now around, if you want fast service, ya gonna have to pay for things. Incerdently, I belive all the files (part from maybe 2 unpopular ones) I've download have had 3 main servers and a couple of mirrors for them, thus I've never seen that problem. - Original Message - From: "omega" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 3:17 PM Subject: Re: [hlcoders] what a bloody n00b > the problem is, most of the time there are only the personal servers and > *ONE* mirror for most of the files. > > im not paying $30 or so to download free things. > add that ti $30 for ISP, $60 on average per game, plus hardware. somewhere, > somebodies getting seriously ripped off. > paying the cash for a game to me is fine, but as if im going to pay to > download *FREE* patches, and *FREE* mods.its just completely wrong. > > > -omega > Blackened Interactive > http://www.nofadz.com/blackened > IRC: irc.gamesnet.net channel: #blackened-interactive > Assistant Coder, Underhive (http://www.underhive.com) > > > - Original Message - > From: "_Phantom_" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, December 28, 2001 10:10 AM > Subject: Re: [hlcoders] what a bloody n00b > > > > I download at all kinds of times, mostly when the US are up as well, I've > > never had to wait longer than 40mins for a file off one of the main > servers > > (last one was RtCW multiplayer demo) > > I dont have the money to pay atm so I dont and use the free system > > > > As for charging, tech the are charging u so they can maintain the system, > > revnues (sp?) from adverts and the like which companys like this used to > use > > to maintain the opertations have all but vanished, if they dont charge > they > > will have to close down (hosting + bandwidth charges for something like > > fileplanet are gonna be huge!!! so after everyone pays their $x, I forget > > how much, but I know it's not much, I doubt they are turning a huge profit > > as they dont charge per download, just per month/year) > > > > If you dont like them hosting your files, email them and tell 'em to stop, > > as you are the copyright holder of the work then they have no choice (as I > > understand it), however, imho that's just petty.. if I produce something I > > want it to reach as wider audiance as I can, if some ppl chose to spend > some > > to download files quicker, all power to 'em I say. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] what a bloody n00b
Actually, I believe they do, although the amount per ad is pitifully small. There is still an advertising market out there, but it's only sites with massive hits that are making anything out of it. - Original Message - From: "_Phantom_" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 5:14 PM Subject: Re: [hlcoders] what a bloody n00b > You've still got to click it for them to get money, as it's VERY unlikey > they have a display and pay system giving them cash. > > - Original Message - > From: "Miguel Aleman" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, December 28, 2001 5:05 PM > Subject: Re: [hlcoders] what a bloody n00b > > > > How much money do they (FilePlanet) make off of advertisement, they > usually > > have a banner, a column, a pop under, and this flash thing which flies > > across the screen for 15 seconds not letting you close it. > > > > - Original Message - > > From: "omega" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Friday, December 28, 2001 9:37 AM > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > oh they dropped the price down? amazing. > > > last time i looked it was $30 a month US or something outrageous like > that > > > :P > > > > > > but still, gamespy is just greedy. they started out small, now they're > > huge > > > and have swallowed a number of companies. you cant tell me that they > cant > > > afford the servers without charging money to download the free hosted > > things > > > :P > > > plus, its not worth it. every mirror sucks. i had access to a personal > > > server at one point and it was no better. i *have* gotten over 300k/sec > on > > a > > > public mirror in the middle of the night. (and even during the day, when > > > holy wars came out i grabbed it around 360). but still. i agree with > > > whatever whoever said, if they ARE making money off the free stuff. > theres > > > no way you can deny that, even if its $6.95 a month. the services they > > offer > > > (which honestly from my standpoint arent that great) can be covered > montly > > > by say, 50 people paying that. (i used to admin stuff that was faster;p) > > > look how many people there are on the planet ;p > > > -omega > > > Blackened Interactive > > > http://www.nofadz.com/blackened > > > IRC: irc.gamesnet.net channel: #blackened-interactive > > > Assistant Coder, Underhive (http://www.underhive.com) > > > > > > - Original Message - > > > From: "_Phantom_" <[EMAIL PROTECTED]> > > > To: <[EMAIL PROTECTED]> > > > Sent: Friday, December 28, 2001 10:29 AM > > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > > > > The point is, you aint paying for the patches or the mods, you are > > paying > > > > for the upkeep of the servers they are hosted on and the bandwidth the > > > > servers use, and in doing so yo get a 'thank you' with a personal > > server. > > > > For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's > > not > > > > really a bad deal, granted it's probably better for us CM users than > > > dialup > > > > however. > > > > > > > > It's time to face the fact that the time of the 'free internet' is all > > but > > > > gone, because of the costs and the lack of advert money now around, if > > you > > > > want fast service, ya gonna have to pay for things. > > > > > > > > Incerdently, I belive all the files (part from maybe 2 unpopular ones) > > > I've > > > > download have had 3 main servers and a couple of mirrors for them, > thus > > > I've > > > > never seen that problem. > > > > > > > > - Original Message - > > > > From: "omega" <[EMAIL PROTECTED]> > > > > To: <[EMAIL PROTECTED]> > > > > Sent: Friday, December 28, 2001 3:17 PM > > > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > > > > > > > the problem is, most of the time there are only the personal servers > > and > > > > > *ONE* mirror for most of the files. > > > > > > > > > > im not paying $30 or so to download free things. > > > > > add that ti $30 for ISP, $60 on average per game, plus hardware. > > > > somewhere, > > > > > somebodies getting seriously ripped off. > > > > > paying the cash for a game to me is fine, but as if im going to pay > to > > > > > download *FREE* patches, and *FREE* mods.its just completely wrong. > > > > > > > > > > > > > > > -omega > > > > > Blackened Interactive > > > > > http://www.nofadz.com/blackened > > > > > IRC: irc.gamesnet.net channel: #blackened-interactive > > > > > Assistant Coder, Underhive (http://www.underhive.com) > > > > > > > > > > > > > > > - Original Message - > > > > > From: "_Phantom_" <[EMAIL PROTECTED]> > > > > > To: <[EMAIL PROTECTED]> > > > > > Sent: Friday, December 28, 2001 10:10 AM > > > > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > > > > > > > > > > I download at all kinds of times, mostly when the US are up as > well, > > > > I've > > > > > > never had to wait longer than 40mins for a file off one of the > main > >
Re: [hlcoders] what a bloody n00b
You've still got to click it for them to get money, as it's VERY unlikey they have a display and pay system giving them cash. - Original Message - From: "Miguel Aleman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 5:05 PM Subject: Re: [hlcoders] what a bloody n00b > How much money do they (FilePlanet) make off of advertisement, they usually > have a banner, a column, a pop under, and this flash thing which flies > across the screen for 15 seconds not letting you close it. > > - Original Message - > From: "omega" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, December 28, 2001 9:37 AM > Subject: Re: [hlcoders] what a bloody n00b > > > > oh they dropped the price down? amazing. > > last time i looked it was $30 a month US or something outrageous like that > > :P > > > > but still, gamespy is just greedy. they started out small, now they're > huge > > and have swallowed a number of companies. you cant tell me that they cant > > afford the servers without charging money to download the free hosted > things > > :P > > plus, its not worth it. every mirror sucks. i had access to a personal > > server at one point and it was no better. i *have* gotten over 300k/sec on > a > > public mirror in the middle of the night. (and even during the day, when > > holy wars came out i grabbed it around 360). but still. i agree with > > whatever whoever said, if they ARE making money off the free stuff. theres > > no way you can deny that, even if its $6.95 a month. the services they > offer > > (which honestly from my standpoint arent that great) can be covered montly > > by say, 50 people paying that. (i used to admin stuff that was faster;p) > > look how many people there are on the planet ;p > > -omega > > Blackened Interactive > > http://www.nofadz.com/blackened > > IRC: irc.gamesnet.net channel: #blackened-interactive > > Assistant Coder, Underhive (http://www.underhive.com) > > > > - Original Message - > > From: "_Phantom_" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Friday, December 28, 2001 10:29 AM > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > The point is, you aint paying for the patches or the mods, you are > paying > > > for the upkeep of the servers they are hosted on and the bandwidth the > > > servers use, and in doing so yo get a 'thank you' with a personal > server. > > > For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's > not > > > really a bad deal, granted it's probably better for us CM users than > > dialup > > > however. > > > > > > It's time to face the fact that the time of the 'free internet' is all > but > > > gone, because of the costs and the lack of advert money now around, if > you > > > want fast service, ya gonna have to pay for things. > > > > > > Incerdently, I belive all the files (part from maybe 2 unpopular ones) > > I've > > > download have had 3 main servers and a couple of mirrors for them, thus > > I've > > > never seen that problem. > > > > > > - Original Message - > > > From: "omega" <[EMAIL PROTECTED]> > > > To: <[EMAIL PROTECTED]> > > > Sent: Friday, December 28, 2001 3:17 PM > > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > > > > the problem is, most of the time there are only the personal servers > and > > > > *ONE* mirror for most of the files. > > > > > > > > im not paying $30 or so to download free things. > > > > add that ti $30 for ISP, $60 on average per game, plus hardware. > > > somewhere, > > > > somebodies getting seriously ripped off. > > > > paying the cash for a game to me is fine, but as if im going to pay to > > > > download *FREE* patches, and *FREE* mods.its just completely wrong. > > > > > > > > > > > > -omega > > > > Blackened Interactive > > > > http://www.nofadz.com/blackened > > > > IRC: irc.gamesnet.net channel: #blackened-interactive > > > > Assistant Coder, Underhive (http://www.underhive.com) > > > > > > > > > > > > - Original Message - > > > > From: "_Phantom_" <[EMAIL PROTECTED]> > > > > To: <[EMAIL PROTECTED]> > > > > Sent: Friday, December 28, 2001 10:10 AM > > > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > > > > > > > I download at all kinds of times, mostly when the US are up as well, > > > I've > > > > > never had to wait longer than 40mins for a file off one of the main > > > > servers > > > > > (last one was RtCW multiplayer demo) > > > > > I dont have the money to pay atm so I dont and use the free system > > > > > > > > > > As for charging, tech the are charging u so they can maintain the > > > system, > > > > > revnues (sp?) from adverts and the like which companys like this > used > > to > > > > use > > > > > to maintain the opertations have all but vanished, if they dont > charge > > > > they > > > > > will have to close down (hosting + bandwidth charges for something > > like > > > > > fileplanet are gonna be huge!!! so after everyone pays their $x, I > > > forget > > > > > h
Re: [hlcoders] what a bloody n00b
How much money do they (FilePlanet) make off of advertisement, they usually have a banner, a column, a pop under, and this flash thing which flies across the screen for 15 seconds not letting you close it. - Original Message - From: "omega" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 9:37 AM Subject: Re: [hlcoders] what a bloody n00b > oh they dropped the price down? amazing. > last time i looked it was $30 a month US or something outrageous like that > :P > > but still, gamespy is just greedy. they started out small, now they're huge > and have swallowed a number of companies. you cant tell me that they cant > afford the servers without charging money to download the free hosted things > :P > plus, its not worth it. every mirror sucks. i had access to a personal > server at one point and it was no better. i *have* gotten over 300k/sec on a > public mirror in the middle of the night. (and even during the day, when > holy wars came out i grabbed it around 360). but still. i agree with > whatever whoever said, if they ARE making money off the free stuff. theres > no way you can deny that, even if its $6.95 a month. the services they offer > (which honestly from my standpoint arent that great) can be covered montly > by say, 50 people paying that. (i used to admin stuff that was faster;p) > look how many people there are on the planet ;p > -omega > Blackened Interactive > http://www.nofadz.com/blackened > IRC: irc.gamesnet.net channel: #blackened-interactive > Assistant Coder, Underhive (http://www.underhive.com) > > - Original Message - > From: "_Phantom_" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, December 28, 2001 10:29 AM > Subject: Re: [hlcoders] what a bloody n00b > > > > The point is, you aint paying for the patches or the mods, you are paying > > for the upkeep of the servers they are hosted on and the bandwidth the > > servers use, and in doing so yo get a 'thank you' with a personal server. > > For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's not > > really a bad deal, granted it's probably better for us CM users than > dialup > > however. > > > > It's time to face the fact that the time of the 'free internet' is all but > > gone, because of the costs and the lack of advert money now around, if you > > want fast service, ya gonna have to pay for things. > > > > Incerdently, I belive all the files (part from maybe 2 unpopular ones) > I've > > download have had 3 main servers and a couple of mirrors for them, thus > I've > > never seen that problem. > > > > - Original Message - > > From: "omega" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Friday, December 28, 2001 3:17 PM > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > the problem is, most of the time there are only the personal servers and > > > *ONE* mirror for most of the files. > > > > > > im not paying $30 or so to download free things. > > > add that ti $30 for ISP, $60 on average per game, plus hardware. > > somewhere, > > > somebodies getting seriously ripped off. > > > paying the cash for a game to me is fine, but as if im going to pay to > > > download *FREE* patches, and *FREE* mods.its just completely wrong. > > > > > > > > > -omega > > > Blackened Interactive > > > http://www.nofadz.com/blackened > > > IRC: irc.gamesnet.net channel: #blackened-interactive > > > Assistant Coder, Underhive (http://www.underhive.com) > > > > > > > > > - Original Message - > > > From: "_Phantom_" <[EMAIL PROTECTED]> > > > To: <[EMAIL PROTECTED]> > > > Sent: Friday, December 28, 2001 10:10 AM > > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > > > > I download at all kinds of times, mostly when the US are up as well, > > I've > > > > never had to wait longer than 40mins for a file off one of the main > > > servers > > > > (last one was RtCW multiplayer demo) > > > > I dont have the money to pay atm so I dont and use the free system > > > > > > > > As for charging, tech the are charging u so they can maintain the > > system, > > > > revnues (sp?) from adverts and the like which companys like this used > to > > > use > > > > to maintain the opertations have all but vanished, if they dont charge > > > they > > > > will have to close down (hosting + bandwidth charges for something > like > > > > fileplanet are gonna be huge!!! so after everyone pays their $x, I > > forget > > > > how much, but I know it's not much, I doubt they are turning a huge > > profit > > > > as they dont charge per download, just per month/year) > > > > > > > > If you dont like them hosting your files, email them and tell 'em to > > stop, > > > > as you are the copyright holder of the work then they have no choice > (as > > I > > > > understand it), however, imho that's just petty.. if I produce > something > > I > > > > want it to reach as wider audiance as I can, if some ppl chose to > spend > > > some > > > > to download files quicker, a
Re: [hlcoders] what a bloody n00b
Last time I checked, the general purpose for a company is to make money. The prices for a personal server are very reasonable, especially if you tend to download a lot. Phantom is right about the costs for providing all those files being astronomical, and advertising revenues are practically nil these days. You're also overlooking one other important factor though. Fileplanet are doing the developers a favour too - if they didn't host the files, the developers themselves would be hit for the bandwidth. This leads to higher costs for the developers, and longer waits for the end users. As long as people are willing to pay to avoid waiting (and they are), then FP will continue to be as successful as it is. I'd be tempted myself if I downloaded a lot. Well, that and the fact that I can connect directly to FP's main UK mirror :) - Original Message - From: "omega" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 3:37 PM Subject: Re: [hlcoders] what a bloody n00b > oh they dropped the price down? amazing. > last time i looked it was $30 a month US or something outrageous like that > :P > > but still, gamespy is just greedy. they started out small, now they're huge > and have swallowed a number of companies. you cant tell me that they cant > afford the servers without charging money to download the free hosted things > :P > plus, its not worth it. every mirror sucks. i had access to a personal > server at one point and it was no better. i *have* gotten over 300k/sec on a > public mirror in the middle of the night. (and even during the day, when > holy wars came out i grabbed it around 360). but still. i agree with > whatever whoever said, if they ARE making money off the free stuff. theres > no way you can deny that, even if its $6.95 a month. the services they offer > (which honestly from my standpoint arent that great) can be covered montly > by say, 50 people paying that. (i used to admin stuff that was faster;p) > look how many people there are on the planet ;p > -omega > Blackened Interactive > http://www.nofadz.com/blackened > IRC: irc.gamesnet.net channel: #blackened-interactive > Assistant Coder, Underhive (http://www.underhive.com) > > - Original Message - > From: "_Phantom_" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, December 28, 2001 10:29 AM > Subject: Re: [hlcoders] what a bloody n00b > > > > The point is, you aint paying for the patches or the mods, you are paying > > for the upkeep of the servers they are hosted on and the bandwidth the > > servers use, and in doing so yo get a 'thank you' with a personal server. > > For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's not > > really a bad deal, granted it's probably better for us CM users than > dialup > > however. > > > > It's time to face the fact that the time of the 'free internet' is all but > > gone, because of the costs and the lack of advert money now around, if you > > want fast service, ya gonna have to pay for things. > > > > Incerdently, I belive all the files (part from maybe 2 unpopular ones) > I've > > download have had 3 main servers and a couple of mirrors for them, thus > I've > > never seen that problem. > > > > - Original Message - > > From: "omega" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Friday, December 28, 2001 3:17 PM > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > the problem is, most of the time there are only the personal servers and > > > *ONE* mirror for most of the files. > > > > > > im not paying $30 or so to download free things. > > > add that ti $30 for ISP, $60 on average per game, plus hardware. > > somewhere, > > > somebodies getting seriously ripped off. > > > paying the cash for a game to me is fine, but as if im going to pay to > > > download *FREE* patches, and *FREE* mods.its just completely wrong. > > > > > > > > > -omega > > > Blackened Interactive > > > http://www.nofadz.com/blackened > > > IRC: irc.gamesnet.net channel: #blackened-interactive > > > Assistant Coder, Underhive (http://www.underhive.com) > > > > > > > > > - Original Message - > > > From: "_Phantom_" <[EMAIL PROTECTED]> > > > To: <[EMAIL PROTECTED]> > > > Sent: Friday, December 28, 2001 10:10 AM > > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > > > > I download at all kinds of times, mostly when the US are up as well, > > I've > > > > never had to wait longer than 40mins for a file off one of the main > > > servers > > > > (last one was RtCW multiplayer demo) > > > > I dont have the money to pay atm so I dont and use the free system > > > > > > > > As for charging, tech the are charging u so they can maintain the > > system, > > > > revnues (sp?) from adverts and the like which companys like this used > to > > > use > > > > to maintain the opertations have all but vanished, if they dont charge > > > they > > > > will have to close down (hosting + bandwidth charges for something > like > >
Re: [hlcoders] FP chargesd (was what a bloody n00b)
replys in message : - Original Message - From: "omega" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 3:37 PM Subject: Re: [hlcoders] what a bloody n00b > oh they dropped the price down? amazing. > last time i looked it was $30 a month US or something outrageous like that > :P > > but still, gamespy is just greedy. they started out small, now they're huge > and have swallowed a number of companies. you cant tell me that they cant > afford the servers without charging money to download the free hosted things > :P Consider how many gig's of software they have, that all need HD space. Then add on the bandwidth needed so ppl can get at the files, then add the support team, and add share holders who want a return on any investment they made, it all soon adds up. They arent being greedy, they are being a working company. > plus, its not worth it. every mirror sucks. i had access to a personal > server at one point and it was no better. i *have* gotten over 300k/sec on a > public mirror in the middle of the night. (and even during the day, when > holy wars came out i grabbed it around 360). When I download of the public mirror and the main servers I very often get my CM's max download speed (70K/sec) so I can ask for more than that. >but still. i agree with > whatever whoever said, if they ARE making money off the free stuff. theres > no way you can deny that, even if its $6.95 a month. the services they offer > (which honestly from my standpoint arent that great) can be covered montly > by say, 50 people paying that. (i used to admin stuff that was faster;p) > look how many people there are on the planet ;p 50ppl paying $6.95/month.. that's $350/month, now, I've looked into colocational servers, and trust me, based on the amount of bandwidth FP uses there is NO WAY that would cover it. As you said, look at how many ppl are on the planet, assume most wont pay but all download at least one 50Meg file per month.. thats a hell of a lot of traffic, thus a big transfer bill, and that is where all the money goes. As I said, if ppl dont like 'em charging for downloadin their stuff, as 'em to take it off then they wont be proffiting off your work, but you wont get a cut of what they are making, because if EVERYONE desided to do that then the money they would be using for hosting charges etc would vanish and FP would shut down as it wouldnt be viable. > -omega > Blackened Interactive > http://www.nofadz.com/blackened > IRC: irc.gamesnet.net channel: #blackened-interactive > Assistant Coder, Underhive (http://www.underhive.com) > > - Original Message - > From: "_Phantom_" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, December 28, 2001 10:29 AM > Subject: Re: [hlcoders] what a bloody n00b > > > > The point is, you aint paying for the patches or the mods, you are paying > > for the upkeep of the servers they are hosted on and the bandwidth the > > servers use, and in doing so yo get a 'thank you' with a personal server. > > For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's not > > really a bad deal, granted it's probably better for us CM users than > dialup > > however. > > > > It's time to face the fact that the time of the 'free internet' is all but > > gone, because of the costs and the lack of advert money now around, if you > > want fast service, ya gonna have to pay for things. > > > > Incerdently, I belive all the files (part from maybe 2 unpopular ones) > I've > > download have had 3 main servers and a couple of mirrors for them, thus > I've > > never seen that problem. > > > > - Original Message - > > From: "omega" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Friday, December 28, 2001 3:17 PM > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > the problem is, most of the time there are only the personal servers and > > > *ONE* mirror for most of the files. > > > > > > im not paying $30 or so to download free things. > > > add that ti $30 for ISP, $60 on average per game, plus hardware. > > somewhere, > > > somebodies getting seriously ripped off. > > > paying the cash for a game to me is fine, but as if im going to pay to > > > download *FREE* patches, and *FREE* mods.its just completely wrong. > > > > > > > > > -omega > > > Blackened Interactive > > > http://www.nofadz.com/blackened > > > IRC: irc.gamesnet.net channel: #blackened-interactive > > > Assistant Coder, Underhive (http://www.underhive.com) > > > > > > > > > - Original Message - > > > From: "_Phantom_" <[EMAIL PROTECTED]> > > > To: <[EMAIL PROTECTED]> > > > Sent: Friday, December 28, 2001 10:10 AM > > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > > > > I download at all kinds of times, mostly when the US are up as well, > > I've > > > > never had to wait longer than 40mins for a file off one of the main > > > servers > > > > (last one was RtCW multiplayer demo) > > > > I dont have the money to pay atm so I dont a
Re: [hlcoders] what a bloody n00b
oh they dropped the price down? amazing. last time i looked it was $30 a month US or something outrageous like that :P but still, gamespy is just greedy. they started out small, now they're huge and have swallowed a number of companies. you cant tell me that they cant afford the servers without charging money to download the free hosted things :P plus, its not worth it. every mirror sucks. i had access to a personal server at one point and it was no better. i *have* gotten over 300k/sec on a public mirror in the middle of the night. (and even during the day, when holy wars came out i grabbed it around 360). but still. i agree with whatever whoever said, if they ARE making money off the free stuff. theres no way you can deny that, even if its $6.95 a month. the services they offer (which honestly from my standpoint arent that great) can be covered montly by say, 50 people paying that. (i used to admin stuff that was faster;p) look how many people there are on the planet ;p -omega Blackened Interactive http://www.nofadz.com/blackened IRC: irc.gamesnet.net channel: #blackened-interactive Assistant Coder, Underhive (http://www.underhive.com) - Original Message - From: "_Phantom_" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 10:29 AM Subject: Re: [hlcoders] what a bloody n00b > The point is, you aint paying for the patches or the mods, you are paying > for the upkeep of the servers they are hosted on and the bandwidth the > servers use, and in doing so yo get a 'thank you' with a personal server. > For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's not > really a bad deal, granted it's probably better for us CM users than dialup > however. > > It's time to face the fact that the time of the 'free internet' is all but > gone, because of the costs and the lack of advert money now around, if you > want fast service, ya gonna have to pay for things. > > Incerdently, I belive all the files (part from maybe 2 unpopular ones) I've > download have had 3 main servers and a couple of mirrors for them, thus I've > never seen that problem. > > - Original Message - > From: "omega" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, December 28, 2001 3:17 PM > Subject: Re: [hlcoders] what a bloody n00b > > > > the problem is, most of the time there are only the personal servers and > > *ONE* mirror for most of the files. > > > > im not paying $30 or so to download free things. > > add that ti $30 for ISP, $60 on average per game, plus hardware. > somewhere, > > somebodies getting seriously ripped off. > > paying the cash for a game to me is fine, but as if im going to pay to > > download *FREE* patches, and *FREE* mods.its just completely wrong. > > > > > > -omega > > Blackened Interactive > > http://www.nofadz.com/blackened > > IRC: irc.gamesnet.net channel: #blackened-interactive > > Assistant Coder, Underhive (http://www.underhive.com) > > > > > > - Original Message - > > From: "_Phantom_" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Friday, December 28, 2001 10:10 AM > > Subject: Re: [hlcoders] what a bloody n00b > > > > > > > I download at all kinds of times, mostly when the US are up as well, > I've > > > never had to wait longer than 40mins for a file off one of the main > > servers > > > (last one was RtCW multiplayer demo) > > > I dont have the money to pay atm so I dont and use the free system > > > > > > As for charging, tech the are charging u so they can maintain the > system, > > > revnues (sp?) from adverts and the like which companys like this used to > > use > > > to maintain the opertations have all but vanished, if they dont charge > > they > > > will have to close down (hosting + bandwidth charges for something like > > > fileplanet are gonna be huge!!! so after everyone pays their $x, I > forget > > > how much, but I know it's not much, I doubt they are turning a huge > profit > > > as they dont charge per download, just per month/year) > > > > > > If you dont like them hosting your files, email them and tell 'em to > stop, > > > as you are the copyright holder of the work then they have no choice (as > I > > > understand it), however, imho that's just petty.. if I produce something > I > > > want it to reach as wider audiance as I can, if some ppl chose to spend > > some > > > to download files quicker, all power to 'em I say. > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.co
Re: [hlcoders] what a bloody n00b
The point is, you aint paying for the patches or the mods, you are paying for the upkeep of the servers they are hosted on and the bandwidth the servers use, and in doing so yo get a 'thank you' with a personal server. For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's not really a bad deal, granted it's probably better for us CM users than dialup however. It's time to face the fact that the time of the 'free internet' is all but gone, because of the costs and the lack of advert money now around, if you want fast service, ya gonna have to pay for things. Incerdently, I belive all the files (part from maybe 2 unpopular ones) I've download have had 3 main servers and a couple of mirrors for them, thus I've never seen that problem. - Original Message - From: "omega" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 3:17 PM Subject: Re: [hlcoders] what a bloody n00b > the problem is, most of the time there are only the personal servers and > *ONE* mirror for most of the files. > > im not paying $30 or so to download free things. > add that ti $30 for ISP, $60 on average per game, plus hardware. somewhere, > somebodies getting seriously ripped off. > paying the cash for a game to me is fine, but as if im going to pay to > download *FREE* patches, and *FREE* mods.its just completely wrong. > > > -omega > Blackened Interactive > http://www.nofadz.com/blackened > IRC: irc.gamesnet.net channel: #blackened-interactive > Assistant Coder, Underhive (http://www.underhive.com) > > > - Original Message - > From: "_Phantom_" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, December 28, 2001 10:10 AM > Subject: Re: [hlcoders] what a bloody n00b > > > > I download at all kinds of times, mostly when the US are up as well, I've > > never had to wait longer than 40mins for a file off one of the main > servers > > (last one was RtCW multiplayer demo) > > I dont have the money to pay atm so I dont and use the free system > > > > As for charging, tech the are charging u so they can maintain the system, > > revnues (sp?) from adverts and the like which companys like this used to > use > > to maintain the opertations have all but vanished, if they dont charge > they > > will have to close down (hosting + bandwidth charges for something like > > fileplanet are gonna be huge!!! so after everyone pays their $x, I forget > > how much, but I know it's not much, I doubt they are turning a huge profit > > as they dont charge per download, just per month/year) > > > > If you dont like them hosting your files, email them and tell 'em to stop, > > as you are the copyright holder of the work then they have no choice (as I > > understand it), however, imho that's just petty.. if I produce something I > > want it to reach as wider audiance as I can, if some ppl chose to spend > some > > to download files quicker, all power to 'em I say. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] what a bloody n00b
the problem is, most of the time there are only the personal servers and *ONE* mirror for most of the files. im not paying $30 or so to download free things. add that ti $30 for ISP, $60 on average per game, plus hardware. somewhere, somebodies getting seriously ripped off. paying the cash for a game to me is fine, but as if im going to pay to download *FREE* patches, and *FREE* mods.its just completely wrong. -omega Blackened Interactive http://www.nofadz.com/blackened IRC: irc.gamesnet.net channel: #blackened-interactive Assistant Coder, Underhive (http://www.underhive.com) - Original Message - From: "_Phantom_" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 10:10 AM Subject: Re: [hlcoders] what a bloody n00b > I download at all kinds of times, mostly when the US are up as well, I've > never had to wait longer than 40mins for a file off one of the main servers > (last one was RtCW multiplayer demo) > I dont have the money to pay atm so I dont and use the free system > > As for charging, tech the are charging u so they can maintain the system, > revnues (sp?) from adverts and the like which companys like this used to use > to maintain the opertations have all but vanished, if they dont charge they > will have to close down (hosting + bandwidth charges for something like > fileplanet are gonna be huge!!! so after everyone pays their $x, I forget > how much, but I know it's not much, I doubt they are turning a huge profit > as they dont charge per download, just per month/year) > > If you dont like them hosting your files, email them and tell 'em to stop, > as you are the copyright holder of the work then they have no choice (as I > understand it), however, imho that's just petty.. if I produce something I > want it to reach as wider audiance as I can, if some ppl chose to spend some > to download files quicker, all power to 'em I say. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] what a bloody n00b
I download at all kinds of times, mostly when the US are up as well, I've never had to wait longer than 40mins for a file off one of the main servers (last one was RtCW multiplayer demo) I dont have the money to pay atm so I dont and use the free system As for charging, tech the are charging u so they can maintain the system, revnues (sp?) from adverts and the like which companys like this used to use to maintain the opertations have all but vanished, if they dont charge they will have to close down (hosting + bandwidth charges for something like fileplanet are gonna be huge!!! so after everyone pays their $x, I forget how much, but I know it's not much, I doubt they are turning a huge profit as they dont charge per download, just per month/year) If you dont like them hosting your files, email them and tell 'em to stop, as you are the copyright holder of the work then they have no choice (as I understand it), however, imho that's just petty.. if I produce something I want it to reach as wider audiance as I can, if some ppl chose to spend some to download files quicker, all power to 'em I say. - Original Message - From: "[DRP]Avatar-X" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 9:29 AM Subject: Re: [hlcoders] what a bloody n00b > What sucks about fileplanet is that sure, they use the money to support the service, but > ONLY PEOPLE WHO PAY CAN DOWNLOAD THE FILES. > > People who do not want to pay, or CAN'T pay, (underage, no credit card, no money, > whatever) simply can't get the files. > > Oh, sure, you say they have mirrors in places where the server has a max of 20 people... > > But their main servers are always full, and often you have to wait hours and hours for > one stupid tiny file that could have been put anywhere else much easier. > > I say: If fileplanet makes money off of OUR files, they should give a portion of that to > the author. > > If you create a game that thousands of people download because its so popular, you > should get 10% of what fileplanet makes on it. > > If stupid annoying fileplanet (which i hate with a passion) doesn't do that, then > someone else should. > > -av > > "Dave R. Meyers" wrote: > > > About the fileplanet thing. > > > > Well let me see, I hoave my own webpage, that I pay for myself. With about > > 500mb storage. Cost a little bit. Then I also have the OZ website > > supported by fileplanet. I have not received anything about a storage > > limit( but I only put OZ stuff there), and I get all kinda of support from > > FP, and PHL. All free. If they wanna change the people who what to d/l my > > stuff and don't want to wait, more power to them, but than me forking over > > yet another website few. > > > > Dave > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- > - > [DRP]Avatar-X > SillyZone Homepage: www.thesillyzone.com > SillyZone Forums: forum.thesillyzone.com > My Homepage: www.cyberwyre.com > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] what a bloody n00b
Then again, bare in mind that in the case of Half-Life the EULA states we are not allowed to make money off the game unless we have specific permission from VALVe such as is with Counter-Strike, Oposing Force, and Blueshift, which Gearbox had to go through some special procedure to get permission. So technically by law Fileplanet can't give us commisions. -Lakario - Original Message - From: [DRP]Avatar-X Sent: Friday, December 28, 2001 4:27 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b What sucks about fileplanet is that sure, they use the money to support the service, butONLY PEOPLE WHO PAY CAN DOWNLOAD THE FILES.People who do not want to pay, or CAN'T pay, (underage, no credit card, no money,whatever) simply can't get the files.Oh, sure, you say they have mirrors in places where the server has a max of 20 people...But their main servers are always full, and often you have to wait hours and hours forone stupid tiny file that could have been put anywhere else much easier.I say: If fileplanet makes money off of OUR files, they should give a portion of that tothe author.If you create a game that thousands of people download because its so popular, youshould get 10% of what fileplanet makes on it.If stupid annoying fileplanet (which i hate with a passion) doesn't do that, thensomeone else should.-av"Dave R. Meyers" wrote:> About the fileplanet thing.>> Well let me see, I hoave my own webpage, that I pay for myself. With about> 500mb storage. Cost a little bit. Then I also have the OZ website> supported by fileplanet. I have not received anything about a storage> limit( but I only put OZ stuff there), and I get all kinda of support from> FP, and PHL. All free. If they wanna change the people who what to d/l my> stuff and don't want to wait, more power to them, but than me forking over> yet another website few.>> Dave>> ___> To unsubscribe, edit your list preferences, or view the list archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders---[DRP]Avatar-XSillyZone Homepage: www.thesillyzone.comSillyZone Forums: forum.thesillyzone.comMy Homepage: www.cyberwyre.com___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web. FREE MSN Explorer download : http://explorer.msn.com
Re: [hlcoders] what a bloody n00b
fileplanet seems fine to me (or it could just be I live in UK so all the americans aint online to be hogging the other mirrors ). Also, if your saying that ppl cant put stuff on a cd, such as huge patches and such which 56kers cant download, how the hell do u expect them to get the patches and stuff?! - Original Message - From: "[DRP]Avatar-X" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 28, 2001 9:29 AM Subject: Re: [hlcoders] what a bloody n00b > What sucks about fileplanet is that sure, they use the money to support the service, but > ONLY PEOPLE WHO PAY CAN DOWNLOAD THE FILES. > > People who do not want to pay, or CAN'T pay, (underage, no credit card, no money, > whatever) simply can't get the files. > > Oh, sure, you say they have mirrors in places where the server has a max of 20 people... > > But their main servers are always full, and often you have to wait hours and hours for > one stupid tiny file that could have been put anywhere else much easier. > > I say: If fileplanet makes money off of OUR files, they should give a portion of that to > the author. > > If you create a game that thousands of people download because its so popular, you > should get 10% of what fileplanet makes on it. > > If stupid annoying fileplanet (which i hate with a passion) doesn't do that, then > someone else should. > > -av > > "Dave R. Meyers" wrote: > > > About the fileplanet thing. > > > > Well let me see, I hoave my own webpage, that I pay for myself. With about > > 500mb storage. Cost a little bit. Then I also have the OZ website > > supported by fileplanet. I have not received anything about a storage > > limit( but I only put OZ stuff there), and I get all kinda of support from > > FP, and PHL. All free. If they wanna change the people who what to d/l my > > stuff and don't want to wait, more power to them, but than me forking over > > yet another website few. > > > > Dave > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- > - > [DRP]Avatar-X > SillyZone Homepage: www.thesillyzone.com > SillyZone Forums: forum.thesillyzone.com > My Homepage: www.cyberwyre.com > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] what a bloody n00b
What sucks about fileplanet is that sure, they use the money to support the service, but ONLY PEOPLE WHO PAY CAN DOWNLOAD THE FILES. People who do not want to pay, or CAN'T pay, (underage, no credit card, no money, whatever) simply can't get the files. Oh, sure, you say they have mirrors in places where the server has a max of 20 people... But their main servers are always full, and often you have to wait hours and hours for one stupid tiny file that could have been put anywhere else much easier. I say: If fileplanet makes money off of OUR files, they should give a portion of that to the author. If you create a game that thousands of people download because its so popular, you should get 10% of what fileplanet makes on it. If stupid annoying fileplanet (which i hate with a passion) doesn't do that, then someone else should. -av "Dave R. Meyers" wrote: > About the fileplanet thing. > > Well let me see, I hoave my own webpage, that I pay for myself. With about > 500mb storage. Cost a little bit. Then I also have the OZ website > supported by fileplanet. I have not received anything about a storage > limit( but I only put OZ stuff there), and I get all kinda of support from > FP, and PHL. All free. If they wanna change the people who what to d/l my > stuff and don't want to wait, more power to them, but than me forking over > yet another website few. > > Dave > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders -- - [DRP]Avatar-X SillyZone Homepage: www.thesillyzone.com SillyZone Forums: forum.thesillyzone.com My Homepage: www.cyberwyre.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] what a bloody n00b
Ken, What you said is not entirely accurate. Copyright protects copying, distribution, public display/performance and other rights (depending on the state you’re in) If I’m a film studio, and I release a movie on VHS, it’s not legal for you to buy a legit copy, and then display it to 700 people whom you charged $5 a pop for admission. Similarly with your EULA for the SDK – we have a right to copy the SDK for our personal use, but that doesn’t give us the right to sell it after we’ve legally copied it. Copyright is a broad term describing a set of laws designed to protect your original content the moment its created. david -Original Message- From: Ken Birdwell [mailto:[EMAIL PROTECTED]] Sent: Thursday, December 27, 2001 7:10 PM To: '[EMAIL PROTECTED]' Subject: RE: [hlcoders] what a bloody n00b Okay, just to be really clear, it's a COPYright, not a SELLright. The control is at the COPYING stage of the process, not why you're doing it or what you're doing with it. A COPYRIGHT actually does refer "the right to copy". It doesn't mater if you're giving it away, bundling it, selling it, whatever, it's illegal to COPY any material where you don't own the copyright, unless you have explicit permission to copy that material. Your half-life EULA and SDK EULA grants you certain rights that let you make certain types of copies (such as are needed to run the software on a single computer) but nothing past that (read your EULA, it goes into more detail). As to Tom's questions, yes, it IS illegal for folks to "sell stuff on cd such as game demos and patches" regardless of their motives unless they've received permission from the copyright holders. It doesn't mater what sort of tricky convoluted rationalization they use, they've made a copy of something they do not have permission to copy. This is the whole point of a copyright: controlling who is allowed to copy your material. That said, it's usually pretty easy to get permission for stuff like the SDK, patches, etc., just send email to Scott Lynch at Valve and ask. Demos are a little harder since they're often part of other deals (magazine covers, new hardware, etc.) but if you have something interesting you're trying to do with it then you'll probably get permission, though you still have to ask. And yes, we have actually have agreements with the fileservers we know about to allow them to redistribute our material. -Original Message- From: Tom [mailto:[EMAIL PROTECTED]] Sent: Thursday, December 27, 2001 10:19 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b its not illegal to sell stuff on cd such as game demos and patches is it? They are paying for your time to get hold of the demo/patch and then put it on cd, not the actual demo/patch.