Re: [hlcoders] FP charging

2001-12-28 Thread Tim Faehnle



That's true.  No one MUST pay for the 
service.  Files are there to download for free.  What you're 
paying for when you sign up with one of those services is the immediate access 
and more bandwidth.  As far as reserving more bandwidth for their 
paying customers, that's their business choice.  If they get less people 
downloading freely (and therefore looking at their ads) because they're routing 
all of their bandwidth to the payers, then maybe they're making more money that 
way.  Otherwise, it would be a bad move.
 

Linux is free, too.  I can download it at any 
of the servers.  However, I can buy a distribution a little quicker, but it 
costs money.  (I know, I know.   Linux is under GPL, but the 
analogy is near enough without bringing copyright into it.)
 An interesting scenario is if File Planet goes strictly to pay 
for download.  Is it ethical (or legal) to charge for access to a server 
(with no option for free download) full of other people's free products?  
What if these people's work is only available on that server?  Does that 
mean that one must pay to download supposedly free software?  Suppose 
FilePlanet squelches the public access--so much so that the only practical 
option is to pay for access?  Legally, the public access is still 
available.  ...Sorry for the segue.  It's an interesting 
digression.
 
-Tim Faehnle

  - Original Message - 
  From: 
  _Phantom_ 
  To: [EMAIL PROTECTED] 
  
  Sent: Friday, December 28, 2001 6:43 
  PM
  Subject: Re: [hlcoders] FP charging
  
  That's not really ethics, it's economics (sp?), 
  those who can afford to buy the space and the speed will, those who cant 
  wont.


RE: [hlcoders] UTIL_FindEntityByClassname

2001-12-28 Thread Dynerman David M

No, this wont work.

UTIL_FindEntityByClassname() searches the entity list for the classname
starting with the entity you pass as the first parameter.

Since each time through the loop, you're telling
UTIL_FindEntityByClassname() to start from the beginning, it'll always
find the same entity (and loop infinitely, unless there are no
scientists)

A quick fix for this would be to setup an initial case:

--- CODE SNIPPET

GEnt = (CBaseMonster *)UTIL_FindEntityByClassname(NULL,
"monster_scientist");

//now we have our first entity, loop until we're all out
while((GEnt = (CBaseMonster *)UTIL_FindEntityByClassname(GEnt,
"monster_scientist")) != NULL) {
iHost++;
if(!GEnt->IsAlive())
iHostDead+;
}


--- END CODE SNIPPET

The line above the loop will point GEnt to the first monster_scientist
entity in the global entity list. The UTIL_FindEntityByClassname() in
the while statement now essentially says "find the monster_scientist
after myself in the global entity list", that way you will eventually
hit the end of the list and properly terminate.

A note of interest, the code on the right gets executed first, so its ok
to use GEnt as your starting parameter even though you're re-assigning
GEnt later.

David

-Original Message-
From: Yacketta, Ronald [mailto:[EMAIL PROTECTED]] 
Sent: Friday, December 28, 2001 9:22 PM
To: [EMAIL PROTECTED]
Subject: [hlcoders] UTIL_FindEntityByClassname

Folks,

Would this work to count the number of monster_scientist entities in a
map as well As how many are dead?

while ( ( GEnt = (CBaseMonster*)UTIL_FindEntityByClassname(NULL,
"monster_scientist") ) != NULL) {
iHost++;
if ( !GEnt->IsAlive() )
iHostDead++;
}

I am trying to end a round if all monster_scientists are dead, was
thinking of counting the total number of entities in the world, then how
many are dead and compare the numbers.. If dead == total found then all
are dead .. End round..

Regards,
Ron
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RE: [hlcoders] Server/Client CVAR Problems

2001-12-28 Thread Dynerman David M









Yeah.

 

Whatever includes you need for the client
(you mentioned conflicting with util.h) just #ifdef it to the client dll only.

 

David

 

 

-Original Message-
From: Cortex
[mailto:[EMAIL PROTECTED]] 
Sent: Saturday, December 29, 2001
12:58 AM
To:
[EMAIL PROTECTED]
Subject: Re: [hlcoders]
Server/Client CVAR Problems

 



You could try 





#ifdef CLIENT_DLL





extern ... gEngFuncs"





#endif





 





I don't know if it helps...







- Original Message - 





From: Varlock






To: [EMAIL PROTECTED] 





Sent: Saturday,
December 29, 2001 3:20 AM





Subject: Re:
[hlcoders] Server/Client CVAR Problems





 





    Can I bring this
topic up again? I still haven't found a solution. Here's a summary:





 





    I'd like to be
able to access server side CVAR's on the client side. The normal way to access
CVAR's on the server (such as mp_aquashotgun) would be like so







 





if( CVAR_GET_FLOAT(
"mp_aquashotgun" ) != 0 )





{





    // fire the damn
gun underwater





}





else





{





    // no fire, empty
sound





}





 





    However, SDK2.2
introduced client side weapons. This means much of the weapon code is reused
between the client and the server so when you make a change to the server, you
must also recompile the client. The CVAR_GET_FLOAT function doesn't work on the
client. More specifically, it freezes the game when called. The sound buffer
keeps looping and the game is frozen. Ctrl+Alt+Del works fine though.





    From what I've discovered,
there is a way to access server side CVAR's on the client through the function gEngfuncs.pfnGetCvarFloat.
Theoretically, I could recode the above to be like so:





 





#ifdef CLIENT_DLL





if( gEngfuncs.pfnGetCvarFloat(
"mp_aquashotgun" ) != 0 )





#else





if( CVAR_GET_FLOAT(
"mp_aquashotgun" ) != 0 )





#endif





{





    // we're good to
fire underwater





}





else





{





    // mp_aquashotgun
says we can't fire





}





 





    Unfortunately,
gEngfuncs allows the CLIENT to access the engine functions. But since the code
is reused between server and client, it is NOT accessible through the weapons
files. I've also tried to include the correct headers to be able to access
gEngfuncs, but they conflict with other server side headers (such as util.h)
which are also included in the file. I've even tried just grabbing the
gEngfuncs structure definition and pasting it into the file with little luck as
well.





    Thanks.





 





- Varlock














Re: [hlcoders] Server/Client CVAR Problems

2001-12-28 Thread Cortex



You could try 
#ifdef CLIENT_DLL
extern ... gEngFuncs"
#endif
 
I don't know if it helps...

  - Original Message - 
  From: 
  Varlock 
  To: [EMAIL PROTECTED] 
  
  Sent: Saturday, December 29, 2001 3:20 
  AM
  Subject: Re: [hlcoders] Server/Client 
  CVAR Problems
  
      Can I bring this topic up again? I 
  still haven't found a solution. Here's a summary:
   
      I'd like to be able to access server 
  side CVAR's on the client side. The normal way to access CVAR's on the server 
  (such as mp_aquashotgun) would be like so
  
   
  if( CVAR_GET_FLOAT( "mp_aquashotgun" ) != 0 
  )
  {
      // fire the damn gun 
  underwater
  }
  else
  {
      // no fire, empty 
  sound
  }
   
      However, SDK2.2 introduced 
  client side weapons. This means much of the weapon code is reused between the 
  client and the server so when you make a change to the server, you must also 
  recompile the client. The CVAR_GET_FLOAT function doesn't work on the client. 
  More specifically, it freezes the game when called. The sound buffer keeps 
  looping and the game is frozen. Ctrl+Alt+Del works fine though.
      From what I've discovered, 
  there is a way to access server side CVAR's on the client through the function 
  gEngfuncs.pfnGetCvarFloat. Theoretically, 
  I could recode the above to be like so:
   
  #ifdef CLIENT_DLL
  if( gEngfuncs.pfnGetCvarFloat( "mp_aquashotgun" ) != 0 
)
  #else
  if( CVAR_GET_FLOAT( "mp_aquashotgun" ) != 0 )
  #endif
  {
      // we're good to fire underwater
  }
  else
  {
      // mp_aquashotgun says we can't fire
  }
   
      Unfortunately, gEngfuncs 
  allows the CLIENT to access the engine functions. But since the code is reused 
  between server and client, it is NOT accessible through the weapons files. 
  I've also tried to include the correct headers to be able to access gEngfuncs, 
  but they conflict with other server side headers (such as util.h) which are 
  also included in the file. I've even tried just 
  grabbing the gEngfuncs structure definition and pasting it into the file with 
  little luck as well.
      Thanks.
   
  - Varlock


Re: [hlcoders] what a bloody n00b [THREAD CLOSED]

2001-12-28 Thread Nathan Taylor
how many?    - Original Message - From: Christopher Long Sent: Friday, December 28, 2001 9:08 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED]  i think i created a monster this topic was meant to be just about some lame person selling stuff he didn't own on ebay :) amazing how the conversations diverge :) anyone know how many replies i got from the original post?  - Original Message -  From: Nathan Taylor  To: HLCoders  Sent: Saturday, December 29, 2001 9:19 AM Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED]  I agree    - Original Message - From: [DRP]Avatar-X Sent: Friday, December 28, 2001 5:10 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED]  No close! This is the first good discussion we've had here in a while! :-)Tim Holt wrote:> [THREAD CLOSED]>> By the powers vested in me by my keyboard and nothing else, I hereby> declare this thread closed.  It's slashdot fodder.>> Andrew Foss wrote:>> >>You've still got to click it for them to get money, as it's VERY unlikey> >>they have a display and pay system giving them cash.> >>> > Actually, they do get pay per seen. it's called the impression system. if a> > user downloads the image the site gets about 0.0001 cents. multiply this by> > about 3,000,000 (the amount of people on one given page at a time) and> > multiply again by $bignum, for the amount of pages you have to see to get a> > file, and the results add up fast.> >> > if you're really anal about banners, get admuncher, it can kill off annoying> > javascript, and filter off certain images and pop unders...> >> > ___> > To unsubscribe, edit your list preferences, or view the list archives, please visit:> > http://list.valvesoftware.com/mailman/listinfo/hlcoders> >> >>> ___> To unsubscribe, edit your list preferences, or view the list archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders---[DRP]Avatar-XSillyZone Homepage: www.thesillyzone.comSillyZone Forums: forum.thesillyzone.comMy Homepage: www.cyberwyre.com___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcoders  Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com Get more from the Web.  FREE MSN Explorer download : http://explorer.msn.com


Re: [hlcoders] FP charging

2001-12-28 Thread Nathan Taylor
Actually, that's not completely true, GSI pays some of it's staff a considerable amount of money.     3D Action Planet pays $20 an article (from the staff) which is unconditional on the quality of the article.  They require you to be at least 16 to get money for your work but that is fine.   - Lakario      - Original Message - From: omega Sent: Friday, December 28, 2001 10:30 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging  ive been away for most of the day so i didnt get back in on this stuff tillnow.but anyway, thats basically what im saying. the services now are almostexactly the same as they were before, 9x out of 10 theres one free mirror,and 2 personal servers on stuff that used to have 3 mirrors.so again, i re-iterate. i will not pay to download the free things. alsophantom, as you said al ittle while ago. gsi staff dosent get paid. neitherdoes phl or any of the other planet workers.well, jeh and LI might. cuz i know back when hl.net went down they offeredshirow a buncha money to work for them, even tho he declined.-omegaBlackened Interactivehttp://www.nofadz.com/blackenedIRC: irc.gamesnet.net channel: #blackened-interactiveAssistant Coder, Underhive (http://www.underhive.com)- Original Message -From: "Andrew Foss" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 8:35 PMSubject: Re: [hlcoders] FP charging> Has anyone ever tired to get the Counter-Strike patch on it's release? The> same time 1.1.0.8 came out? I had wait times of 850 minutes. at 1000logins> allowed per server, two servers. and two 90mb files. that's not economics.> that's scalping. FP lowered it's max connects to make room for thepersonal> servers. all you get is a unique U/P to connect to the FP servers. itcosts> them nothing but a little time to do.  FP is basically a monopoly. hard to> believe, eh? they used to be good, but now they are a spammy, slow, lameFTP> site, with long lines. >> - Original Message -> From: _Phantom_> To: [EMAIL PROTECTED]> Sent: Friday, December 28, 2001 4:43 PM> Subject: Re: [hlcoders] FP charging>>> That's not really ethics, it's economics (sp?), those who can afford tobuy> the space and the speed will, those who cant wont.> - Original Message -> From: Dynerman David M> To: [EMAIL PROTECTED]> Sent: Saturday, December 29, 2001 12:36 AM> Subject: RE: [hlcoders] FP charging>>> Right.>> Both your points are right on.>> However, thinking more in the realistic sense - I've seen wait times of700> minutes for a download during peak times.>> So the ethical question again arises; sure you can wait several hours to> download that 2 megabyte mod, or you can dish out the $7.>> david>> -Original Message-> From: John Newfield [mailto:[EMAIL PROTECTED]]> Sent: Friday, December 28, 2001 5:31 PM> To: [EMAIL PROTECTED]> Subject: Re: [hlcoders] FP charging>> It would be selling your work ONLY if they said that the only way to getthe> file would be to own a personal server.>> I actually love fileplanet.. the queue system works great. Instead of alot> of people having slow downloads, a portion of them can have really fast> downloads while the rest wait. I have never waited too long forsomething...> - Original Message -> From: _Phantom_> To: [EMAIL PROTECTED]> Sent: Friday, December 28, 2001 5:40 PM> Subject: Re: [hlcoders] FP charging>> But, the point is, they are not selling your work, they are selling afaster> download (either speed, or not having to queue or both) the fact that it's> something you want to download is inmaterial (sp?).> Also, in the case of FLF it's a HL mod, which, by the nature of the EULAyou> are not allowed to charge for, now, if you tried to make FP pay u some> money, you break the EULA coz you are making money from the MOD.> FP on the other hand are not charging for the mod, they are charging forthe> service used to get the mod, yes, but not the mod it's self.>> This is an intresting area, because this is the first time something like> this has happened as far as I know (a company opionaly charging for the> method of getting the files and not the files its self), and as you cansee> from my above arguement it's a very gray area.> - Original Message -> From: Dynerman David M> To: [EMAIL PROTECTED]> Sent: Friday, December 28, 2001 9:13 PM> Subject: RE: [hlcoders] FP charging>> Well of course I won't complain - I want people to be able to download my> mod.>> Additionally, the law isn't reactive like you're implying. With large> corporations such as GSI, I shouldn't have to patrol FP looking for> violations - they should not be breaking the law in the first place.>> What we're discussing is the ethical implications of FP essentially making> money off our work.>> david>> -Original Message-> From: _Phantom_ [mailto:[EMAIL PROTECTED]]> Sent: Friday, December 28, 2001 2:10 PM> To: [EMAIL PROTECTED]> Subject: Re: [hlcoders] FP charging>> If you have a problem with it, complain to them, as it yours you have the> 

Re: [hlcoders] What causes/caused the overflow error w/ATI cards

2001-12-28 Thread Nathan Taylor
wow I can feel the love emanating...  - Original Message - From: Tim Holt Sent: Friday, December 28, 2001 2:43 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] What causes/caused the overflow error w/ATI cards  I, and 30713.616 people now hate you :^)Nathan Taylor wrote:> I'm sorry, the truth can't be helped... I had a Voodoo 5 until Xmas, on which I got my GeForce 3 Ti200, love at> first site.  The Voodoo 5 doesn't work with Windows XP, its extremely> incompatible and it's just plain ugly.  I mean I haven't seen the Voodoo> 3 but the Voodoo 5 is a monster of a card, about 10 inches long with 2> fans and it requires it's own power supply whereas the Geforce 3 is> about 5 inches long, one fan and twice the functionality. Granted, there are plenty of users with the Voodoo series and they> should be tended to, but look at Microsoft, they didn't shive gits about> the Voodoo series when they released Windows XP, maybe it's about time> that the rest of the development community to follow. Now I am not saying it is necessary to have a massively 1337 system, I> am only saying that it may be about time for people to upgrade to the times. -Lakario>> Master of Slashdot Fodder - Original Message ->> From: Tim Holt>> Sent: Friday, December 28, 2001 2:17 PM>> To: [EMAIL PROTECTED]>> Subject: Re: [hlcoders] What causes/caused the overflow error w/ATI> cards  > I have a simple suggestion.  Voodoo died, get a new card.>> Nope - bad response.   You just told 35,000 people "sorry, but we don't> want to help you".>> You've read Valve's hardware survey, haven't you?  the one at> http://valve.speakeasy.net/survey/  Read it - because it's not always> what you expect.  Eg, 50% of users have 128 MB of RAM or less.  Only> about 15% of users have a 1 gig or faster box.  Most ppl (22.5%) use a> Riva TNT2.  5% use Voodoo 3.  Only 52% use AGP (which means 48% are PCI> or what's on their mother board).>> It would be great to design a game aimed at 1.5 gig boxes with 512 MB> and Geforce 3 on AGPx4, and T3 connections - but it aint reality.>> Now back to Voodoo 3/3k.  You could just say "We don't support Voodoo> 3/3k" with a MOD, but let's do a little math first.  639867 people> answered the survey.  4.8% have Voodoo 3 cards.  That's 30,700 people> you just told were SOL.  That's a lot of people.>> Ah - crap.  I think I just hijacked my own thread and turned it into> another slashdot worthy ramble :^/>>> ___> To unsubscribe, edit your list preferences, or view the list> archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders>>> > Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com>___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web.  FREE MSN Explorer download : http://explorer.msn.com


Re: [hlcoders] FP charging

2001-12-28 Thread omega

ive been away for most of the day so i didnt get back in on this stuff till
now.

but anyway, thats basically what im saying. the services now are almost
exactly the same as they were before, 9x out of 10 theres one free mirror,
and 2 personal servers on stuff that used to have 3 mirrors.

so again, i re-iterate. i will not pay to download the free things. also
phantom, as you said al ittle while ago. gsi staff dosent get paid. neither
does phl or any of the other planet workers.
well, jeh and LI might. cuz i know back when hl.net went down they offered
shirow a buncha money to work for them, even tho he declined.

-omega
Blackened Interactive
http://www.nofadz.com/blackened
IRC: irc.gamesnet.net channel: #blackened-interactive
Assistant Coder, Underhive (http://www.underhive.com)

- Original Message -
From: "Andrew Foss" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 8:35 PM
Subject: Re: [hlcoders] FP charging


> Has anyone ever tired to get the Counter-Strike patch on it's release? The
> same time 1.1.0.8 came out? I had wait times of 850 minutes. at 1000
logins
> allowed per server, two servers. and two 90mb files. that's not economics.
> that's scalping. FP lowered it's max connects to make room for the
personal
> servers. all you get is a unique U/P to connect to the FP servers. it
costs
> them nothing but a little time to do.  FP is basically a monopoly. hard to
> believe, eh? they used to be good, but now they are a spammy, slow, lame
FTP
> site, with long lines. 
>
> - Original Message -
> From: _Phantom_
> To: [EMAIL PROTECTED]
> Sent: Friday, December 28, 2001 4:43 PM
> Subject: Re: [hlcoders] FP charging
>
>
> That's not really ethics, it's economics (sp?), those who can afford to
buy
> the space and the speed will, those who cant wont.
> - Original Message -
> From: Dynerman David M
> To: [EMAIL PROTECTED]
> Sent: Saturday, December 29, 2001 12:36 AM
> Subject: RE: [hlcoders] FP charging
>
>
> Right.
>
> Both your points are right on.
>
> However, thinking more in the realistic sense - I've seen wait times of
700
> minutes for a download during peak times.
>
> So the ethical question again arises; sure you can wait several hours to
> download that 2 megabyte mod, or you can dish out the $7.
>
> david
>
> -Original Message-
> From: John Newfield [mailto:[EMAIL PROTECTED]]
> Sent: Friday, December 28, 2001 5:31 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlcoders] FP charging
>
> It would be selling your work ONLY if they said that the only way to get
the
> file would be to own a personal server.
>
> I actually love fileplanet.. the queue system works great. Instead of a
lot
> of people having slow downloads, a portion of them can have really fast
> downloads while the rest wait. I have never waited too long for
something...
> - Original Message -
> From: _Phantom_
> To: [EMAIL PROTECTED]
> Sent: Friday, December 28, 2001 5:40 PM
> Subject: Re: [hlcoders] FP charging
>
> But, the point is, they are not selling your work, they are selling a
faster
> download (either speed, or not having to queue or both) the fact that it's
> something you want to download is inmaterial (sp?).
> Also, in the case of FLF it's a HL mod, which, by the nature of the EULA
you
> are not allowed to charge for, now, if you tried to make FP pay u some
> money, you break the EULA coz you are making money from the MOD.
> FP on the other hand are not charging for the mod, they are charging for
the
> service used to get the mod, yes, but not the mod it's self.
>
> This is an intresting area, because this is the first time something like
> this has happened as far as I know (a company opionaly charging for the
> method of getting the files and not the files its self), and as you can
see
> from my above arguement it's a very gray area.
> - Original Message -
> From: Dynerman David M
> To: [EMAIL PROTECTED]
> Sent: Friday, December 28, 2001 9:13 PM
> Subject: RE: [hlcoders] FP charging
>
> Well of course I won't complain - I want people to be able to download my
> mod.
>
> Additionally, the law isn't reactive like you're implying. With large
> corporations such as GSI, I shouldn't have to patrol FP looking for
> violations - they should not be breaking the law in the first place.
>
> What we're discussing is the ethical implications of FP essentially making
> money off our work.
>
> david
>
> -Original Message-
> From: _Phantom_ [mailto:[EMAIL PROTECTED]]
> Sent: Friday, December 28, 2001 2:10 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlcoders] FP charging
>
> If you have a problem with it, complain to them, as it yours you have the
> right to do that.
>
> - Original Message -
> From: Dynerman David M
> To: [EMAIL PROTECTED]
> Sent: Friday, December 28, 2001 8:00 PM
> Subject: RE: [hlcoders] FP charging
>
> What do you mean by predetermined agreement.
>
> If they snag a new version of FLF off some other mirror where I uploaded
it
> to, t

[hlcoders] COND_HEAR_SOUND

2001-12-28 Thread Yacketta, Ronald

Just made a generic map, with 2 monster_scietist entities in it. Whe nI
run it, I get the following error in console and a game crash

What am I doing wrong? Did I fubar the code, or is this a mapping issue?

COND_HEAR_SOUND with no sound mask!
Graph not ready for findcover!
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[hlcoders] UTIL_FindEntityByClassname

2001-12-28 Thread Yacketta, Ronald

Folks,

Would this work to count the number of monster_scientist entities in a
map as well As how many are dead?

while ( ( GEnt = (CBaseMonster*)UTIL_FindEntityByClassname(NULL,
"monster_scientist") ) != NULL) {
iHost++;
if ( !GEnt->IsAlive() )
iHostDead++;
}

I am trying to end a round if all monster_scientists are dead, was
thinking of counting the total number of entities in the world, then how
many are dead and compare the numbers.. If dead == total found then all
are dead .. End round..

Regards,
Ron
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Re: [hlcoders] Server/Client CVAR Problems

2001-12-28 Thread Varlock



    Can I bring this topic up again? I 
still haven't found a solution. Here's a summary:
 
    I'd like to be able to access server 
side CVAR's on the client side. The normal way to access CVAR's on the server 
(such as mp_aquashotgun) would be like so

 
if( CVAR_GET_FLOAT( "mp_aquashotgun" ) != 0 
)
{
    // fire the damn gun 
underwater
}
else
{
    // no fire, empty 
sound
}
 
    However, SDK2.2 introduced 
client side weapons. This means much of the weapon code is reused between the 
client and the server so when you make a change to the server, you must also 
recompile the client. The CVAR_GET_FLOAT function doesn't work on the client. 
More specifically, it freezes the game when called. The sound buffer keeps 
looping and the game is frozen. Ctrl+Alt+Del works fine though.
    From what I've discovered, there 
is a way to access server side CVAR's on the client through the function gEngfuncs.pfnGetCvarFloat. Theoretically, I could 
recode the above to be like so:
 
#ifdef CLIENT_DLL
if( gEngfuncs.pfnGetCvarFloat( "mp_aquashotgun" ) != 0 )
#else
if( CVAR_GET_FLOAT( "mp_aquashotgun" ) != 0 )
#endif
{
    // we're good to fire underwater
}
else
{
    // mp_aquashotgun says we can't fire
}
 
    Unfortunately, gEngfuncs allows 
the CLIENT to access the engine functions. But since the code is reused between 
server and client, it is NOT accessible through the weapons files. I've also 
tried to include the correct headers to be able to access gEngfuncs, but they 
conflict with other server side headers (such as util.h) which are also included 
in the file. I've even tried just grabbing the 
gEngfuncs structure definition and pasting it into the file with little luck as 
well.
    Thanks.
 
- Varlock


Re: [hlcoders] what a bloody n00b [THREAD CLOSED]

2001-12-28 Thread Christopher Long



i think i created a monster this topic was meant to be 
just about some lame person selling stuff he didn't own on ebay :) amazing how 
the conversations diverge :) anyone know how many replies i got from the 
original post?

  - Original Message - 
  From: 
  Nathan Taylor 

  To: HLCoders 
  Sent: Saturday, December 29, 2001 9:19 
  AM
  Subject: Re: [hlcoders] what a bloody 
  n00b [THREAD CLOSED]
  
  I agree
   
  
- Original Message -
From: 
[DRP]Avatar-X
Sent: Friday, December 28, 2001 5:10 
PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] what a bloody 
n00b [THREAD CLOSED]
 No close! This is the first good discussion we've had here 
in a while! :-)Tim Holt wrote:> [THREAD 
CLOSED]>> By the powers vested in me by my keyboard and 
nothing else, I hereby> declare this thread closed.  It's 
slashdot fodder.>> Andrew Foss wrote:>> 
>>You've still got to click it for them to get money, as it's VERY 
unlikey> >>they have a display and pay system giving them 
cash.> >>> > Actually, they do get pay per seen. it's 
called the impression system. if a> > user downloads the image the 
site gets about 0.0001 cents. multiply this by> > about 3,000,000 
(the amount of people on one given page at a time) and> > multiply 
again by $bignum, for the amount of pages you have to see to get a> 
> file, and the results add up fast.> >> > if you're 
really anal about banners, get admuncher, it can kill off annoying> 
> javascript, and filter off certain images and pop unders...> 
>> > ___> 
> To unsubscribe, edit your list preferences, or view the list archives, 
please visit:> > 
http://list.valvesoftware.com/mailman/listinfo/hlcoders> >> 
>>> ___> 
To unsubscribe, edit your list preferences, or view the list archives, 
please visit:> 
http://list.valvesoftware.com/mailman/listinfo/hlcoders---[DRP]Avatar-XSillyZone 
Homepage: www.thesillyzone.comSillyZone Forums: 
forum.thesillyzone.comMy Homepage: 
www.cyberwyre.com___To 
unsubscribe, edit your list preferences, or view the list archives, please 
visit:http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com
  


Re: [hlcoders] FP charging

2001-12-28 Thread Andrew Foss

Has anyone ever tired to get the Counter-Strike patch on it's release? The
same time 1.1.0.8 came out? I had wait times of 850 minutes. at 1000 logins
allowed per server, two servers. and two 90mb files. that's not economics.
that's scalping. FP lowered it's max connects to make room for the personal
servers. all you get is a unique U/P to connect to the FP servers. it costs
them nothing but a little time to do.  FP is basically a monopoly. hard to
believe, eh? they used to be good, but now they are a spammy, slow, lame FTP
site, with long lines. 

- Original Message -
From: _Phantom_
To: [EMAIL PROTECTED]
Sent: Friday, December 28, 2001 4:43 PM
Subject: Re: [hlcoders] FP charging


That's not really ethics, it's economics (sp?), those who can afford to buy
the space and the speed will, those who cant wont.
- Original Message -
From: Dynerman David M
To: [EMAIL PROTECTED]
Sent: Saturday, December 29, 2001 12:36 AM
Subject: RE: [hlcoders] FP charging


Right.

Both your points are right on.

However, thinking more in the realistic sense - I've seen wait times of 700
minutes for a download during peak times.

So the ethical question again arises; sure you can wait several hours to
download that 2 megabyte mod, or you can dish out the $7.

david

-Original Message-
From: John Newfield [mailto:[EMAIL PROTECTED]]
Sent: Friday, December 28, 2001 5:31 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] FP charging

It would be selling your work ONLY if they said that the only way to get the
file would be to own a personal server.

I actually love fileplanet.. the queue system works great. Instead of a lot
of people having slow downloads, a portion of them can have really fast
downloads while the rest wait. I have never waited too long for something...
- Original Message -
From: _Phantom_
To: [EMAIL PROTECTED]
Sent: Friday, December 28, 2001 5:40 PM
Subject: Re: [hlcoders] FP charging

But, the point is, they are not selling your work, they are selling a faster
download (either speed, or not having to queue or both) the fact that it's
something you want to download is inmaterial (sp?).
Also, in the case of FLF it's a HL mod, which, by the nature of the EULA you
are not allowed to charge for, now, if you tried to make FP pay u some
money, you break the EULA coz you are making money from the MOD.
FP on the other hand are not charging for the mod, they are charging for the
service used to get the mod, yes, but not the mod it's self.

This is an intresting area, because this is the first time something like
this has happened as far as I know (a company opionaly charging for the
method of getting the files and not the files its self), and as you can see
from my above arguement it's a very gray area.
- Original Message -
From: Dynerman David M
To: [EMAIL PROTECTED]
Sent: Friday, December 28, 2001 9:13 PM
Subject: RE: [hlcoders] FP charging

Well of course I won't complain - I want people to be able to download my
mod.

Additionally, the law isn't reactive like you're implying. With large
corporations such as GSI, I shouldn't have to patrol FP looking for
violations - they should not be breaking the law in the first place.

What we're discussing is the ethical implications of FP essentially making
money off our work.

david

-Original Message-
From: _Phantom_ [mailto:[EMAIL PROTECTED]]
Sent: Friday, December 28, 2001 2:10 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] FP charging

If you have a problem with it, complain to them, as it yours you have the
right to do that.

- Original Message -
From: Dynerman David M
To: [EMAIL PROTECTED]
Sent: Friday, December 28, 2001 8:00 PM
Subject: RE: [hlcoders] FP charging

What do you mean by predetermined agreement.

If they snag a new version of FLF off some other mirror where I uploaded it
to, that's not getting my permission.

david

-Original Message-
From: Nathan Taylor [mailto:[EMAIL PROTECTED]]
Sent: Friday, December 28, 2001 1:20 PM
To: HLCoders
Subject: Re: [hlcoders] FP charging

What makes you say that?  Isn't it possible that there was a predetermined
agreement?

- Original Message -
From: Dynerman David M
Sent: Friday, December 28, 2001 2:07 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlcoders] FP charging

Right.

But as a mod author, what choice do you have for large scale file
distribution if you refuse to use FilePlanet?

Telefragged's filesystem is all-but dead, cdrom.com is dead.

Also, I have an inkling that FP never asked for our permission with FLF.
They just saw a new version up, and went ahead and mirrored it (and now
they're charging for it)

david

-Original Message-
From: _Phantom_ [mailto:[EMAIL PROTECTED]]
Sent: Friday, December 28, 2001 1:02 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] FP charging

There is a difference however, if u want the files from FP u dont HAVE
to
pay, just wait.
If you want the files on a CD you have to pay.
Also I'm assuming that if you want a file

Re: [hlcoders] FP charging

2001-12-28 Thread _Phantom_



That's not really ethics, it's economics (sp?), 
those who can afford to buy the space and the speed will, those who cant 
wont.

  - Original Message - 
  From: 
  Dynerman David M 
  To: [EMAIL PROTECTED] 
  
  Sent: Saturday, December 29, 2001 12:36 
  AM
  Subject: RE: [hlcoders] FP charging
  
  
  Right.
   
  Both your points are 
  right on.
   
  However, thinking 
  more in the realistic sense – I’ve seen wait times of 700 minutes for a 
  download during peak times.
   
  So the ethical 
  question again arises; sure you can wait several hours to download that 2 
  megabyte mod, or you can dish out the $7.
   
  david
   
  -Original 
  Message-From: John 
  Newfield [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 
  2001 5:31 
  PMTo: 
  [EMAIL PROTECTED]Subject: Re: [hlcoders] FP 
  charging
   
  
  It would be selling your work ONLY if 
  they said that the only way to get the file would be to own a personal 
  server.
  
   
  
  I actually love fileplanet.. the queue 
  system works great. Instead of a lot of people having slow downloads, a 
  portion of them can have really fast downloads while the rest wait. I have 
  never waited too long for something...
  

- Original Message - 


From: _Phantom_ 


To: [EMAIL PROTECTED] 


Sent: 
Friday, December 
28, 2001 5:40 
PM

Subject: Re: 
[hlcoders] FP charging

 

But, the point is, they are not 
selling your work, they are selling a faster download (either speed, or not 
having to queue or both) the fact that it's something you want to download 
is inmaterial (sp?).

Also, in the case of FLF it's a 
HL mod, which, by the nature of the EULA you are not allowed to charge for, 
now, if you tried to make FP pay u some money, you break the EULA coz you 
are making money from the MOD.

FP on the other hand are not 
charging for the mod, they are charging for the service used to get the mod, 
yes, but not the mod it's self.

 

This is an intresting area, 
because this is the first time something like this has happened as far as I 
know (a company opionaly charging for the method of getting the files and 
not the files its self), and as you can see from my above arguement it's a 
very gray area.

  
  - Original 
  Message - 
  
  From: Dynerman David M 
  
  
  To: [EMAIL PROTECTED] 
  
  
  Sent: 
  Friday, December 
  28, 2001 9:13 
  PM
  
  Subject: RE: 
  [hlcoders] FP charging
  
   
  Well 
  of course I won’t complain – I want people to be able to download my 
  mod.
   
  Additionally, the 
  law isn’t reactive like you’re implying. With large corporations such as 
  GSI, I shouldn’t have to patrol FP looking for violations – they should 
  not be breaking the law in the first place.
   
  What 
  we’re discussing is the ethical implications of FP essentially making 
  money off our work.
   
  david
   
  -Original 
  Message-From: 
  _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 
  2001 2:10 
  PMTo: 
  [EMAIL PROTECTED]Subject: Re: [hlcoders] FP 
  charging
   
  
  If you have a problem with it, 
  complain to them, as it yours you have the right to do 
  that.
  
   
  

- Original 
Message - 

From: Dynerman David M 


To: [EMAIL PROTECTED] 


Sent: 
Friday, 
December 28, 2001 8:00 
PM

Subject: RE: 
[hlcoders] FP charging

 
What do you 
mean by predetermined agreement.
 
If 
they snag a new version of FLF off some other mirror where I uploaded it 
to, that’s not getting my permission.
 
david
 
-Original 
Message-From: 
Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 
2001 1:20 
PMTo: HLCodersSubject: Re: [hlcoders] FP 
charging
 

What makes 
you say that?  Isn't it possible that there was a predetermined 
agreement?

 

  
  - 
  Original Message -
  
  From: Dynerman 
  David M
  
  Sent: 
  Friday, December 28, 
  2001 2:07 
  PM
  
  To: 
  [EMAIL PROTECTED]
  
  Subject: 
  RE: [hlcoders] FP charging
  
   
  Right.But as a 
  mod author, what choice do you have for large scale 
  filedistribution if you refuse to use 
  FilePlanet?Telefragged's fi

RE: [hlcoders] FP charging

2001-12-28 Thread Dynerman David M









Right.

 

Both your points are right on.

 

However, thinking more in the realistic
sense – I’ve seen wait times of 700 minutes for a download during
peak times.

 

So the ethical question again arises; sure
you can wait several hours to download that 2 megabyte mod, or you can dish out
the $7.

 

david

 

-Original Message-
From: John Newfield
[mailto:[EMAIL PROTECTED]] 
Sent: Friday, December 28, 2001 5:31 PM
To:
[EMAIL PROTECTED]
Subject: Re: [hlcoders] FP
charging

 



It would be selling your work ONLY if they said that
the only way to get the file would be to own a personal server.





 





I actually love fileplanet.. the queue system works
great. Instead of a lot of people having slow downloads, a portion of them can
have really fast downloads while the rest wait. I have never waited too long
for something...







- Original Message - 





From: _Phantom_






To: [EMAIL PROTECTED] 





Sent: Friday, December 28, 2001 5:40 PM





Subject: Re:
[hlcoders] FP charging





 





But, the point is, they are not
selling your work, they are selling a faster download (either speed, or not
having to queue or both) the fact that it's something you want to download is
inmaterial (sp?).





Also, in the case of FLF it's a HL
mod, which, by the nature of the EULA you are not allowed to charge for, now,
if you tried to make FP pay u some money, you break the EULA coz you are making
money from the MOD.





FP on the other hand are not
charging for the mod, they are charging for the service used to get the mod,
yes, but not the mod it's self.





 





This is an intresting area, because
this is the first time something like this has happened as far as I know (a
company opionaly charging for the method of getting the files and not the files
its self), and as you can see from my above arguement it's a very gray area.







- Original Message - 





From: Dynerman David M 





To: [EMAIL PROTECTED] 





Sent: Friday, December 28, 2001 9:13 PM





Subject: RE:
[hlcoders] FP charging





 



Well of course I
won’t complain – I want people to be able to download my mod.

 

Additionally, the law
isn’t reactive like you’re implying. With large corporations such
as GSI, I shouldn’t have to patrol FP looking for violations – they
should not be breaking the law in the first place.

 

What we’re
discussing is the ethical implications of FP essentially making money off our
work.

 

david

 

-Original Message-
From: _Phantom_ [mailto:[EMAIL PROTECTED]]

Sent: Friday, December 28, 2001 2:10 PM
To:
[EMAIL PROTECTED]
Subject: Re: [hlcoders] FP
charging

 



If you have a problem with it,
complain to them, as it yours you have the right to do that.





 







- Original Message - 





From: Dynerman David M 





To: [EMAIL PROTECTED] 





Sent: Friday, December 28, 2001 8:00 PM





Subject: RE:
[hlcoders] FP charging





 



What do
you mean by predetermined agreement.

 

If they
snag a new version of FLF off some other mirror where I uploaded it to,
that’s not getting my permission.

 

david

 

-Original Message-
From: Nathan Taylor
[mailto:[EMAIL PROTECTED]] 
Sent: Friday, December 28, 2001 1:20 PM
To: HLCoders
Subject: Re: [hlcoders] FP
charging

 



What makes you say that? 
Isn't it possible that there was a predetermined agreement?





 







- Original Message -





From:
Dynerman David M





Sent: Friday, December 28, 2001 2:07 PM





To:
[EMAIL PROTECTED]





Subject: RE:
[hlcoders] FP charging





 



Right.

But as a mod author, what choice do you have for large scale file
distribution if you refuse to use FilePlanet?

Telefragged's filesystem is all-but dead, cdrom.com is dead.

Also, I have an inkling that FP never asked for our permission with FLF.
They just saw a new version up, and went ahead and mirrored it (and now
they're charging for it)

david

-Original Message-
From: _Phantom_ [mailto:[EMAIL PROTECTED]] 
Sent: Friday,
 December 28, 2001 1:02 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] FP charging

There is a difference however, if u want the files from FP u dont HAVE
to
pay, just wait.
If you want the files on a CD you have to pay.
Also I'm assuming that if you want a file on FP you have to submit it
for it
to be hosted, where as any monkey with a CD-RW drive can make up a CD
and
flog it, by submitting your files u are giving permission for those
files to
be distubuted, same goes for demos on magazine cover CD's, they request
permission, which has to be given, before including it, you pay £5 for
mag +
CD but the ppl who made the demo etc dont see any of it.

As for costing, I've had a quick look at dedicated hosting, it weights
in at
$399.95/month plus the same for setup, and this gives u 25gig of
transfer,
more than that is gonna cost ya more.
As you can see, it's not cheap (you could possible get a better deal but
that's besides the point)
Now, assume FP has say, 6 servers, y

Re: [hlcoders] FP charging

2001-12-28 Thread _Phantom_



As a side note, I'm thinking of writing an artical 
on this whole file distrubtion stuff, does anyone have any objection to me using 
their names / quotes in it if I need to? (dont worry, I'm not planing on selling 
it, hehe ;))
 
Based on this and the convastion we had on IRC 
about it I think I can come up with something as some intresting ideas came 
up.

  - Original Message - 
  From: 
  John Newfield 
  
  To: [EMAIL PROTECTED] 
  
  Sent: Friday, December 28, 2001 11:31 
  PM
  Subject: Re: [hlcoders] FP charging
  
  It would be selling your work ONLY if they said that the 
  only way to get the file would be to own a personal server.
   
  I actually love fileplanet.. the queue system works great. 
  Instead of a lot of people having slow downloads, a portion of them can have 
  really fast downloads while the rest wait. I have never waited too long for 
  something...
  
- Original Message - 
From: 
_Phantom_ 
To: [EMAIL PROTECTED] 

Sent: Friday, December 28, 2001 5:40 
PM
Subject: Re: [hlcoders] FP 
charging

But, the point is, they are not selling your 
work, they are selling a faster download (either speed, or not having to 
queue or both) the fact that it's something you want to download is 
inmaterial (sp?).
Also, in the case of FLF it's a HL mod, which, 
by the nature of the EULA you are not allowed to charge for, now, if you 
tried to make FP pay u some money, you break the EULA coz you are making 
money from the MOD.
FP on the other hand are not charging for the 
mod, they are charging for the service used to get the mod, yes, but not the 
mod it's self.
 
This is an intresting area, because this is the 
first time something like this has happened as far as I know (a company 
opionaly charging for the method of getting the files and not the files its 
self), and as you can see from my above arguement it's a very gray 
area.

  - Original Message - 
  From: 
  Dynerman David M 
  To: [EMAIL PROTECTED] 
  
  Sent: Friday, December 28, 2001 9:13 
  PM
  Subject: RE: [hlcoders] FP 
  charging
  
  
  Well of course I 
  won’t complain – I want people to be able to download my 
  mod.
   
  Additionally, the 
  law isn’t reactive like you’re implying. With large corporations such as 
  GSI, I shouldn’t have to patrol FP looking for violations – they should 
  not be breaking the law in the first place.
   
  What we’re 
  discussing is the ethical implications of FP essentially making money off 
  our work.
   
  david
   
  -Original 
  Message-From: 
  _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 
  2001 2:10 
  PMTo: 
  [EMAIL PROTECTED]Subject: Re: [hlcoders] FP 
  charging
   
  
  If you have a 
  problem with it, complain to them, as it yours you have the right to do 
  that.
  
   
  

- Original 
Message - 

From: Dynerman David M 


To: [EMAIL PROTECTED] 


Sent: 
Friday, 
December 28, 2001 8:00 
PM

Subject: RE: 
[hlcoders] FP charging

 
What do you 
mean by predetermined agreement.
 
If they snag a 
new version of FLF off some other mirror where I uploaded it to, that’s 
not getting my permission.
 
david
 
-Original 
Message-From: 
Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 
2001 1:20 
PMTo: HLCodersSubject: Re: [hlcoders] FP 
charging
 

What makes 
you say that?  Isn't it possible that there was a predetermined 
agreement?

 

  
  - 
  Original Message -
  
  From: Dynerman 
  David M
  
  Sent: 
  Friday, December 28, 
  2001 2:07 
  PM
  
  To: 
  [EMAIL PROTECTED]
  
  Subject: 
  RE: [hlcoders] FP charging
  
   
  Right.But as a 
  mod author, what choice do you have for large scale 
  filedistribution if you refuse to use 
  FilePlanet?Telefragged's filesystem is all-but dead, cdrom.com 
  is dead.Also, I have an inkling that FP never asked for our 
  permission with FLF.They just saw a new version up, and went ahead 
  and mirrored it (and nowthey're charging for 
  it)david-Original Message-From: _Phantom_ 
  [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 
  2001 1:02 
  PMTo: 
  [EMAIL PROTECTED]Subject: Re:

Re: [hlcoders] FP charging

2001-12-28 Thread John Newfield



It would be selling your work ONLY if they said that the only 
way to get the file would be to own a personal server.
 
I actually love fileplanet.. the queue system works great. 
Instead of a lot of people having slow downloads, a portion of them can have 
really fast downloads while the rest wait. I have never waited too long for 
something...

  - Original Message - 
  From: 
  _Phantom_ 
  To: [EMAIL PROTECTED] 
  
  Sent: Friday, December 28, 2001 5:40 
  PM
  Subject: Re: [hlcoders] FP charging
  
  But, the point is, they are not selling your 
  work, they are selling a faster download (either speed, or not having to queue 
  or both) the fact that it's something you want to download is inmaterial 
  (sp?).
  Also, in the case of FLF it's a HL mod, which, by 
  the nature of the EULA you are not allowed to charge for, now, if you tried to 
  make FP pay u some money, you break the EULA coz you are making money from the 
  MOD.
  FP on the other hand are not charging for the 
  mod, they are charging for the service used to get the mod, yes, but not the 
  mod it's self.
   
  This is an intresting area, because this is the 
  first time something like this has happened as far as I know (a company 
  opionaly charging for the method of getting the files and not the files its 
  self), and as you can see from my above arguement it's a very gray 
  area.
  
- Original Message - 
From: 
Dynerman David M 
To: [EMAIL PROTECTED] 

Sent: Friday, December 28, 2001 9:13 
PM
Subject: RE: [hlcoders] FP 
charging


Well of course I 
won’t complain – I want people to be able to download my 
mod.
 
Additionally, the 
law isn’t reactive like you’re implying. With large corporations such as 
GSI, I shouldn’t have to patrol FP looking for violations – they should not 
be breaking the law in the first place.
 
What we’re 
discussing is the ethical implications of FP essentially making money off 
our work.
 
david
 
-Original 
Message-From: 
_Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 
2001 2:10 
PMTo: 
[EMAIL PROTECTED]Subject: Re: [hlcoders] FP 
charging
 

If you have a problem with it, 
complain to them, as it yours you have the right to do 
that.

 

  
  - Original 
  Message - 
  
  From: Dynerman David M 
  
  
  To: [EMAIL PROTECTED] 
  
  
  Sent: 
  Friday, December 
  28, 2001 8:00 
  PM
  
  Subject: RE: 
  [hlcoders] FP charging
  
   
  What 
  do you mean by predetermined agreement.
   
  If 
  they snag a new version of FLF off some other mirror where I uploaded it 
  to, that’s not getting my permission.
   
  david
   
  -Original 
  Message-From: Nathan 
  Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 
  2001 1:20 
  PMTo: HLCodersSubject: Re: [hlcoders] FP 
  charging
   
  
  What makes you 
  say that?  Isn't it possible that there was a predetermined 
  agreement?
  
   
  

- Original 
Message -

From: Dynerman 
David M

Sent: 
Friday, 
December 28, 2001 2:07 
PM

To: 
[EMAIL PROTECTED]

Subject: RE: 
[hlcoders] FP charging

 
Right.But as a mod 
author, what choice do you have for large scale filedistribution if 
you refuse to use FilePlanet?Telefragged's filesystem is all-but 
dead, cdrom.com is dead.Also, I have an inkling that FP never 
asked for our permission with FLF.They just saw a new version up, 
and went ahead and mirrored it (and nowthey're charging for 
it)david-Original Message-From: _Phantom_ 
[mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 
2001 1:02 
PMTo: 
[EMAIL PROTECTED]Subject: Re: [hlcoders] FP 
chargingThere is a difference however, if u want the files from 
FP u dont HAVEtopay, just wait.If you want the files on a CD 
you have to pay.Also I'm assuming that if you want a file on FP you 
have to submit itfor itto be hosted, where as any monkey with a 
CD-RW drive can make up a CDandflog it, by submitting your files 
u are giving permission for thosefiles tobe distubuted, same 
goes for demos on magazine cover CD's, they requestpermission, which 
has to be given, before including it, you pay £5 formag +CD but 
the ppl who made the demo etc dont see any of it.As for costing, 
I've had a quick look at dedicated hosting, it weightsin 
at$399.95/month plus the same for setup, and this gives u 25gig 
oftransfer,more than tha

Re: [hlcoders] what a bloody n00b [THREAD CLOSED]

2001-12-28 Thread Nathan Taylor
I agree    - Original Message - From: [DRP]Avatar-X Sent: Friday, December 28, 2001 5:10 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED]  No close! This is the first good discussion we've had here in a while! :-)Tim Holt wrote:> [THREAD CLOSED]>> By the powers vested in me by my keyboard and nothing else, I hereby> declare this thread closed.  It's slashdot fodder.>> Andrew Foss wrote:>> >>You've still got to click it for them to get money, as it's VERY unlikey> >>they have a display and pay system giving them cash.> >>> > Actually, they do get pay per seen. it's called the impression system. if a> > user downloads the image the site gets about 0.0001 cents. multiply this by> > about 3,000,000 (the amount of people on one given page at a time) and> > multiply again by $bignum, for the amount of pages you have to see to get a> > file, and the results add up fast.> >> > if you're really anal about banners, get admuncher, it can kill off annoying> > javascript, and filter off certain images and pop unders...> >> > ___> > To unsubscribe, edit your list preferences, or view the list archives, please visit:> > http://list.valvesoftware.com/mailman/listinfo/hlcoders> >> >>> ___> To unsubscribe, edit your list preferences, or view the list archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders---[DRP]Avatar-XSillyZone Homepage: www.thesillyzone.comSillyZone Forums: forum.thesillyzone.comMy Homepage: www.cyberwyre.com___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web.  FREE MSN Explorer download : http://explorer.msn.com


Re: [hlcoders] what a bloody n00b

2001-12-28 Thread Pat Magnan

It sounds as if you're referring to the way shareware used to be 
distributed. The license agreement for shareware in those days 
_specifically_ allowed such distribution. I don't believe that is in 
the license agreement for said patches, so you likely do not have the 
right to redistribute them (isn't playing armchair lawyer fun? ;)).

> This is a multi-part message in MIME format.
> 
> 
> its not illegal to sell stuff on cd such as game demos and patches is 
it? They are paying for your time to get hold of the demo/patch and 
then put it on cd, not the actual demo/patch.
>   - Original Message - 
>   From: Ken Birdwell 
>   To: '[EMAIL PROTECTED]' 
>   Sent: Wednesday, December 26, 2001 10:33 PM
>   Subject: RE: [hlcoders] what a bloody n00b
> 
> 
>   Yes, selling* copyrighted material w/o permission is illegal.  
Sierra goes through and has ebay remove these items when they find 
them, but it looks like they missed a few.  Thanks.
> 
> 
>-Original Message-
>   From: Christopher Long [mailto:[EMAIL PROTECTED]]
>   Sent: Wednesday, December 26, 2001 2:26 AM
>   To: [EMAIL PROTECTED]
>   Subject: [hlcoders] what a bloody n00b
> 
> 
> http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItem&item=1314287113
>  
> 
>  Now is it just me or is selling valve owned programs and update 
patches not only wrong but illegal? i'd really like to see this dork 
punished. So feel free to spam him with emails detailing how big a dork 
he is.. and for doing the biggest injustice of it all trying to 
extend the already huge cheating problem in online games.
> 
> 

---
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  -- Woody Allen
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Re: [hlcoders] FP charging

2001-12-28 Thread _Phantom_



But, the point is, they are not selling your work, 
they are selling a faster download (either speed, or not having to queue or 
both) the fact that it's something you want to download is inmaterial 
(sp?).
Also, in the case of FLF it's a HL mod, which, by 
the nature of the EULA you are not allowed to charge for, now, if you tried to 
make FP pay u some money, you break the EULA coz you are making money from the 
MOD.
FP on the other hand are not charging for the mod, 
they are charging for the service used to get the mod, yes, but not the mod it's 
self.
 
This is an intresting area, because this is the 
first time something like this has happened as far as I know (a company opionaly 
charging for the method of getting the files and not the files its self), and as 
you can see from my above arguement it's a very gray area.

  - Original Message - 
  From: 
  Dynerman David M 
  To: [EMAIL PROTECTED] 
  
  Sent: Friday, December 28, 2001 9:13 
  PM
  Subject: RE: [hlcoders] FP charging
  
  
  Well of course I 
  won’t complain – I want people to be able to download my 
  mod.
   
  Additionally, the law 
  isn’t reactive like you’re implying. With large corporations such as GSI, I 
  shouldn’t have to patrol FP looking for violations – they should not be 
  breaking the law in the first place.
   
  What we’re discussing 
  is the ethical implications of FP essentially making money off our 
  work.
   
  david
   
  -Original 
  Message-From: _Phantom_ 
  [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 
  2001 2:10 
  PMTo: 
  [EMAIL PROTECTED]Subject: Re: [hlcoders] FP 
  charging
   
  
  If you have a problem with it, 
  complain to them, as it yours you have the right to do 
  that.
  
   
  

- Original Message - 


From: Dynerman David M 


To: [EMAIL PROTECTED] 


Sent: 
Friday, December 
28, 2001 8:00 
PM

Subject: RE: 
[hlcoders] FP charging

 
What 
do you mean by predetermined agreement.
 
If 
they snag a new version of FLF off some other mirror where I uploaded it to, 
that’s not getting my permission.
 
david
 
-Original 
Message-From: Nathan 
Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 
2001 1:20 
PMTo: HLCodersSubject: Re: [hlcoders] FP 
charging
 

What makes you say that?  
Isn't it possible that there was a predetermined 
agreement?

 

  
  - Original Message 
  -
  
  From: Dynerman David 
  M
  
  Sent: 
  Friday, December 
  28, 2001 2:07 
  PM
  
  To: 
  [EMAIL PROTECTED]
  
  Subject: RE: 
  [hlcoders] FP charging
  
   
  Right.But as a mod 
  author, what choice do you have for large scale filedistribution if 
  you refuse to use FilePlanet?Telefragged's filesystem is all-but 
  dead, cdrom.com is dead.Also, I have an inkling that FP never 
  asked for our permission with FLF.They just saw a new version up, and 
  went ahead and mirrored it (and nowthey're charging for 
  it)david-Original Message-From: _Phantom_ 
  [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 
  2001 1:02 
  PMTo: 
  [EMAIL PROTECTED]Subject: Re: [hlcoders] FP 
  chargingThere is a difference however, if u want the files from FP 
  u dont HAVEtopay, just wait.If you want the files on a CD you 
  have to pay.Also I'm assuming that if you want a file on FP you have 
  to submit itfor itto be hosted, where as any monkey with a CD-RW 
  drive can make up a CDandflog it, by submitting your files u are 
  giving permission for thosefiles tobe distubuted, same goes for 
  demos on magazine cover CD's, they requestpermission, which has to be 
  given, before including it, you pay £5 formag +CD but the ppl who 
  made the demo etc dont see any of it.As for costing, I've had a 
  quick look at dedicated hosting, it weightsin at$399.95/month plus 
  the same for setup, and this gives u 25gig oftransfer,more than 
  that is gonna cost ya more.As you can see, it's not cheap (you could 
  possible get a better deal butthat's besides the point)Now, assume 
  FP has say, 6 servers, ya looking at nearly $2K a monthTHATS what u 
  are paying for.- Original Message -From: "Dynerman 
  David M" <[EMAIL PROTECTED]>To: 
  <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 
  6:43 PMSubject: RE: [hlcoders] what a bloody n00bBut 
  earlier, didn't we establish that selling a CD with mods on it formore 
  than $0.89 (or the cost of a CD) was illegal?I'm not sure how much 
  the bandwidth costs divided up are, but I have aninkling that $6.99 a 
  month is substantially more bandwidth then Ipersonally would 
  use.Kinda like burning a CDROM with Counter-Strike, FLF, and DOD 

[hlcoders] Hit Box bug??

2001-12-28 Thread Matthew Lewis

I discovered a new oddity while testing a new model. It seems that if you
have to hit boxes assigned to group 0, only the first is recognized. I have
the hit boxes defined as follows in the .qc file:

$attachment 0 "gun" 0 0 0
$attachment 1 "gun" 0 33 0

$hbox 0 "base" -10 -10 0  10 10 48
$hbox 0"gun" -4 -9 -4  4 33 4

$controller 0 "turret" ZR 0 360
$controller 1 "gun" XR -75 75

The hit box to the 'gun' section cannot be hit, while the 'base' hitbox
works just fine. The two hitboxes show up when you do the showentities
command. Just for fun, I assigned the 'gun' hitbox from group 0 to group 1
and viola! Both hit boxes now work properly. This is no big deal in this
case, but I wonder if the problem is somehow related to the inability to
headshot a crouched player (hit boxes above the breastline don't seem to
work) which is causing a lot of problems.

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Re: [hlcoders] what a bloody n00b [THREAD CLOSED]

2001-12-28 Thread [DRP]Avatar-X

No close! This is the first good discussion we've had here in a while! :-)

Tim Holt wrote:

> [THREAD CLOSED]
>
> By the powers vested in me by my keyboard and nothing else, I hereby
> declare this thread closed.  It's slashdot fodder.
>
> Andrew Foss wrote:
>
> >>You've still got to click it for them to get money, as it's VERY unlikey
> >>they have a display and pay system giving them cash.
> >>
> > Actually, they do get pay per seen. it's called the impression system. if a
> > user downloads the image the site gets about 0.0001 cents. multiply this by
> > about 3,000,000 (the amount of people on one given page at a time) and
> > multiply again by $bignum, for the amount of pages you have to see to get a
> > file, and the results add up fast.
> >
> > if you're really anal about banners, get admuncher, it can kill off annoying
> > javascript, and filter off certain images and pop unders...
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives, please 
>visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders

--
-
[DRP]Avatar-X
SillyZone Homepage: www.thesillyzone.com
SillyZone Forums: forum.thesillyzone.com
My Homepage: www.cyberwyre.com


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Re: [hlcoders] FP charging

2001-12-28 Thread Nathan Taylor
but if u gave them permission to make mirrors of the game whenever there was a patch when it first came out couldn't they just mirror whenever?    - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 3:08 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging     What do you mean by predetermined agreement.   If they snag a new version of FLF off some other mirror where I uploaded it to, that’s not getting my permission.   david   -Original Message-From: Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:20 PMTo: HLCodersSubject: Re: [hlcoders] FP charging    What makes you say that?  Isn't it possible that there was a predetermined agreement?      - Original Message -  From: Dynerman David M  Sent: Friday, December 28, 2001 2:07 PM  To: [EMAIL PROTECTED]  Subject: RE: [hlcoders] FP charging    Right.But as a mod author, what choice do you have for large scale filedistribution if you refuse to use FilePlanet?Telefragged's filesystem is all-but dead, cdrom.com is dead.Also, I have an inkling that FP never asked for our permission with FLF.They just saw a new version up, and went ahead and mirrored it (and nowthey're charging for it)david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] FP chargingThere is a difference however, if u want the files from FP u dont HAVEtopay, just wait.If you want the files on a CD you have to pay.Also I'm assuming that if you want a file on FP you have to submit itfor itto be hosted, where as any monkey with a CD-RW drive can make up a CDandflog it, by submitting your files u are giving permission for thosefiles tobe distubuted, same goes for demos on magazine cover CD's, they requestpermission, which has to be given, before including it, you pay £5 formag +CD but the ppl who made the demo etc dont see any of it.As for costing, I've had a quick look at dedicated hosting, it weightsin at$399.95/month plus the same for setup, and this gives u 25gig oftransfer,more than that is gonna cost ya more.As you can see, it's not cheap (you could possible get a better deal butthat's besides the point)Now, assume FP has say, 6 servers, ya looking at nearly $2K a monthTHATS what u are paying for.- Original Message -From: "Dynerman David M" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 6:43 PMSubject: RE: [hlcoders] what a bloody n00bBut earlier, didn't we establish that selling a CD with mods on it formore than $0.89 (or the cost of a CD) was illegal?I'm not sure how much the bandwidth costs divided up are, but I have aninkling that $6.99 a month is substantially more bandwidth then Ipersonally would use.Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, thenselling it for $1.00 (for the cost of the CD of course!) and then $8.00shipping and handling.david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]]Sent: Friday, December 28, 2001 9:29 AMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] what a bloody n00bThe point is, you aint paying for the patches or the mods, you arepayingfor the upkeep of the servers they are hosted on and the bandwidth theservers use, and in doing so yo get a 'thank you' with a personalserver.For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that'snotreally a bad deal, granted it's probably better for us CM users thandialuphowever.It's time to face the fact that the time of the 'free internet' is allbutgone, because of the costs and the lack of advert money now around, ifyouwant fast service, ya gonna have to pay for things.Incerdently, I belive all the files (part from maybe 2 unpopular ones)I'vedownload have had 3 main servers and a couple of mirrors for them, thusI'venever seen that problem.- Original Message -From: "omega" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 3:17 PMSubject: Re: [hlcoders] what a bloody n00b> the problem is, most of the time there are only the personal serversand> *ONE* mirror for most of the files.>> im not paying $30 or so to download free things.> add that ti $30 for ISP, $60 on average per game, plus hardware.somewhere,> somebodies getting seriously ripped off.> paying the cash for a game to me is fine, but as if im going to pay to> download *FREE* patches, and *FREE* mods.its just completely wrong.>>> -omega> Blackened Interactive> http://www.nofadz.com/blackened> IRC: irc.gamesnet.net channel: #blackened-interactive> Assistant Coder, Underhive (http://www.underhive.com)>>> - Original Message -> From: "_Phantom_" <[EMAIL PROTECTED]>> To: <[EMAIL PROTECTED]>> Sent: Friday, December 28, 2001 10:10 AM> Subject: Re: [hlcoders] what a bloody n00b>>> > I download at all kinds of times, mostly when the US are up as well,I've> > never had to wait longer than 40mins for a file off one of the main> servers> > (last one was RtCW multiplaye

RE: [hlcoders] FP charging

2001-12-28 Thread Dynerman David M









Well of course I won’t complain –
I want people to be able to download my mod.

 

Additionally, the law isn’t reactive
like you’re implying. With large corporations such as GSI, I shouldn’t
have to patrol FP looking for violations – they should not be breaking
the law in the first place.

 

What we’re discussing is the ethical
implications of FP essentially making money off our work.

 

david

 

-Original Message-
From: _Phantom_
[mailto:[EMAIL PROTECTED]] 
Sent: Friday, December 28, 2001 2:10 PM
To:
[EMAIL PROTECTED]
Subject: Re: [hlcoders] FP
charging

 



If you have a problem with it,
complain to them, as it yours you have the right to do that.





 







- Original Message - 





From: Dynerman David M 





To: [EMAIL PROTECTED] 





Sent: Friday, December 28, 2001 8:00 PM





Subject: RE:
[hlcoders] FP charging





 



What do you mean by
predetermined agreement.

 

If they snag a new
version of FLF off some other mirror where I uploaded it to, that’s not
getting my permission.

 

david

 

-Original Message-
From: Nathan Taylor
[mailto:[EMAIL PROTECTED]] 
Sent: Friday, December 28, 2001 1:20 PM
To: HLCoders
Subject: Re: [hlcoders] FP
charging

 



What makes you say that? 
Isn't it possible that there was a predetermined agreement?





 







- Original Message -





From:
Dynerman David M





Sent: Friday, December 28, 2001 2:07 PM





To:
[EMAIL PROTECTED]





Subject: RE: [hlcoders]
FP charging





 



Right.

But as a mod author, what choice do you have for large scale file
distribution if you refuse to use FilePlanet?

Telefragged's filesystem is all-but dead, cdrom.com is dead.

Also, I have an inkling that FP never asked for our permission with FLF.
They just saw a new version up, and went ahead and mirrored it (and now
they're charging for it)

david

-Original Message-
From: _Phantom_ [mailto:[EMAIL PROTECTED]] 
Sent: Friday,
 December 28, 2001 1:02 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] FP charging

There is a difference however, if u want the files from FP u dont HAVE
to
pay, just wait.
If you want the files on a CD you have to pay.
Also I'm assuming that if you want a file on FP you have to submit it
for it
to be hosted, where as any monkey with a CD-RW drive can make up a CD
and
flog it, by submitting your files u are giving permission for those
files to
be distubuted, same goes for demos on magazine cover CD's, they request
permission, which has to be given, before including it, you pay £5 for
mag +
CD but the ppl who made the demo etc dont see any of it.

As for costing, I've had a quick look at dedicated hosting, it weights
in at
$399.95/month plus the same for setup, and this gives u 25gig of
transfer,
more than that is gonna cost ya more.
As you can see, it's not cheap (you could possible get a better deal but
that's besides the point)
Now, assume FP has say, 6 servers, ya looking at nearly $2K a month
THATS what u are paying for.

- Original Message -
From: "Dynerman David M" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 6:43 PM
Subject: RE: [hlcoders] what a bloody n00b


But earlier, didn't we establish that selling a CD with mods on it for
more than $0.89 (or the cost of a CD) was illegal?

I'm not sure how much the bandwidth costs divided up are, but I have an
inkling that $6.99 a month is substantially more bandwidth then I
personally would use.

Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, then
selling it for $1.00 (for the cost of the CD of course!) and then $8.00
shipping and handling.

david

-Original Message-
From: _Phantom_ [mailto:[EMAIL PROTECTED]]
Sent: Friday, December 28, 2001 9:29 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] what a bloody n00b

The point is, you aint paying for the patches or the mods, you are
paying
for the upkeep of the servers they are hosted on and the bandwidth the
servers use, and in doing so yo get a 'thank you' with a personal
server.
For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's
not
really a bad deal, granted it's probably better for us CM users than
dialup
however.

It's time to face the fact that the time of the 'free internet' is all
but
gone, because of the costs and the lack of advert money now around, if
you
want fast service, ya gonna have to pay for things.

Incerdently, I belive all the files (part from maybe 2 unpopular ones)
I've
download have had 3 main servers and a couple of mirrors for them, thus
I've
never seen that problem.

- Original Message -
From: "omega" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 3:17 PM
Subject: Re: [hlcoders] what a bloody n00b


> the problem is, most of the time there are only the personal servers
and
> *ONE* mirror for most of the files.
>
> im not paying $30 or so to download free things.
> add that ti $30 for ISP, $60 on average per game, plus hardware.
somewhere,
> somebo

Re: [hlcoders] FP charging

2001-12-28 Thread _Phantom_



If you have a problem with it, complain to them, as 
it yours you have the right to do that.
 

  - Original Message - 
  From: 
  Dynerman David M 
  To: [EMAIL PROTECTED] 
  
  Sent: Friday, December 28, 2001 8:00 
  PM
  Subject: RE: [hlcoders] FP charging
  
  
  What do you mean by 
  predetermined agreement.
   
  If they snag a new 
  version of FLF off some other mirror where I uploaded it to, that’s not 
  getting my permission.
   
  david
   
  -Original 
  Message-From: Nathan 
  Taylor [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:20 
  PMTo: HLCodersSubject: Re: [hlcoders] FP 
  charging
   
  
  What makes you say that?  
  Isn't it possible that there was a predetermined 
  agreement?
  
   
  

- Original Message 
-

From: Dynerman David 
M

Sent: Friday, 
December 28, 2001 2:07 PM

To: 
[EMAIL PROTECTED]

Subject: RE: 
[hlcoders] FP charging

 
Right.But as a mod 
author, what choice do you have for large scale filedistribution if you 
refuse to use FilePlanet?Telefragged's filesystem is all-but dead, 
cdrom.com is dead.Also, I have an inkling that FP never asked for 
our permission with FLF.They just saw a new version up, and went ahead 
and mirrored it (and nowthey're charging for 
it)david-Original Message-From: _Phantom_ 
[mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 
PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] FP 
chargingThere is a difference however, if u want the files from FP u 
dont HAVEtopay, just wait.If you want the files on a CD you have 
to pay.Also I'm assuming that if you want a file on FP you have to 
submit itfor itto be hosted, where as any monkey with a CD-RW drive 
can make up a CDandflog it, by submitting your files u are giving 
permission for thosefiles tobe distubuted, same goes for demos on 
magazine cover CD's, they requestpermission, which has to be given, 
before including it, you pay £5 formag +CD but the ppl who made the 
demo etc dont see any of it.As for costing, I've had a quick look at 
dedicated hosting, it weightsin at$399.95/month plus the same for 
setup, and this gives u 25gig oftransfer,more than that is gonna 
cost ya more.As you can see, it's not cheap (you could possible get a 
better deal butthat's besides the point)Now, assume FP has say, 6 
servers, ya looking at nearly $2K a monthTHATS what u are paying 
for.- Original Message -From: "Dynerman David M" 
<[EMAIL PROTECTED]>To: 
<[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 
6:43 PMSubject: RE: [hlcoders] what a bloody n00bBut 
earlier, didn't we establish that selling a CD with mods on it formore 
than $0.89 (or the cost of a CD) was illegal?I'm not sure how much 
the bandwidth costs divided up are, but I have aninkling that $6.99 a 
month is substantially more bandwidth then Ipersonally would 
use.Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on 
it, thenselling it for $1.00 (for the cost of the CD of course!) and 
then $8.00shipping and handling.david-Original 
Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]]Sent: 
Friday, December 28, 2001 9:29 AMTo: 
[EMAIL PROTECTED]Subject: Re: [hlcoders] what a bloody 
n00bThe point is, you aint paying for the patches or the mods, you 
arepayingfor the upkeep of the servers they are hosted on and the 
bandwidth theservers use, and in doing so yo get a 'thank you' with a 
personalserver.For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 
UKP) a year that'snotreally a bad deal, granted it's probably better 
for us CM users thandialuphowever.It's time to face the fact 
that the time of the 'free internet' is allbutgone, because of the 
costs and the lack of advert money now around, ifyouwant fast 
service, ya gonna have to pay for things.Incerdently, I belive all 
the files (part from maybe 2 unpopular ones)I'vedownload have had 3 
main servers and a couple of mirrors for them, thusI'venever seen 
that problem.- Original Message -From: "omega" 
<[EMAIL PROTECTED]>To: 
<[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 
3:17 PMSubject: Re: [hlcoders] what a bloody n00b> the 
problem is, most of the time there are only the personal 
serversand> *ONE* mirror for most of the files.>> 
im not paying $30 or so to download free things.> add that ti $30 for 
ISP, $60 on average per game, plus hardware.somewhere,> 
somebodies getting seriously ripped off.> paying the cash for a game 
to me is fine, but as if im going to pay to> download *FREE* patches, 
and *FREE* mods.its just completely wrong.>>> 
-omega> Blackened Interactive> 
http://www.nofadz.com/blackened> IRC: irc.gamesnet.net channel: 
#blackened-interactive> Assistant Coder, Un

RE: [hlcoders] FP charging

2001-12-28 Thread Dynerman David M








What do you mean by predetermined agreement.

 

If they snag a new version of FLF off some
other mirror where I uploaded it to, that’s not getting my permission.

 

david

 

-Original Message-
From: Nathan Taylor
[mailto:[EMAIL PROTECTED]] 
Sent: Friday, December 28, 2001
1:20 PM
To: HLCoders
Subject: Re: [hlcoders] FP
charging

 



What makes you say that? 
Isn't it possible that there was a predetermined agreement?





 







- Original Message -





From:
Dynerman David M





Sent: Friday,
December 28, 2001 2:07 PM





To:
[EMAIL PROTECTED]





Subject: RE:
[hlcoders] FP charging





 



Right.

But as a mod author, what choice do you have for large scale file
distribution if you refuse to use FilePlanet?

Telefragged's filesystem is all-but dead, cdrom.com is dead.

Also, I have an inkling that FP never asked for our permission with FLF.
They just saw a new version up, and went ahead and mirrored it (and now
they're charging for it)

david

-Original Message-
From: _Phantom_ [mailto:[EMAIL PROTECTED]] 
Sent: Friday, December 28, 2001 1:02 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] FP charging

There is a difference however, if u want the files from FP u dont HAVE
to
pay, just wait.
If you want the files on a CD you have to pay.
Also I'm assuming that if you want a file on FP you have to submit it
for it
to be hosted, where as any monkey with a CD-RW drive can make up a CD
and
flog it, by submitting your files u are giving permission for those
files to
be distubuted, same goes for demos on magazine cover CD's, they request
permission, which has to be given, before including it, you pay £5 for
mag +
CD but the ppl who made the demo etc dont see any of it.

As for costing, I've had a quick look at dedicated hosting, it weights
in at
$399.95/month plus the same for setup, and this gives u 25gig of
transfer,
more than that is gonna cost ya more.
As you can see, it's not cheap (you could possible get a better deal but
that's besides the point)
Now, assume FP has say, 6 servers, ya looking at nearly $2K a month
THATS what u are paying for.

- Original Message -
From: "Dynerman David M" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 6:43 PM
Subject: RE: [hlcoders] what a bloody n00b


But earlier, didn't we establish that selling a CD with mods on it for
more than $0.89 (or the cost of a CD) was illegal?

I'm not sure how much the bandwidth costs divided up are, but I have an
inkling that $6.99 a month is substantially more bandwidth then I
personally would use.

Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, then
selling it for $1.00 (for the cost of the CD of course!) and then $8.00
shipping and handling.

david

-Original Message-
From: _Phantom_ [mailto:[EMAIL PROTECTED]]
Sent: Friday, December 28, 2001 9:29 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] what a bloody n00b

The point is, you aint paying for the patches or the mods, you are
paying
for the upkeep of the servers they are hosted on and the bandwidth the
servers use, and in doing so yo get a 'thank you' with a personal
server.
For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's
not
really a bad deal, granted it's probably better for us CM users than
dialup
however.

It's time to face the fact that the time of the 'free internet' is all
but
gone, because of the costs and the lack of advert money now around, if
you
want fast service, ya gonna have to pay for things.

Incerdently, I belive all the files (part from maybe 2 unpopular ones)
I've
download have had 3 main servers and a couple of mirrors for them, thus
I've
never seen that problem.

- Original Message -
From: "omega" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 3:17 PM
Subject: Re: [hlcoders] what a bloody n00b


> the problem is, most of the time there are only the personal servers
and
> *ONE* mirror for most of the files.
>
> im not paying $30 or so to download free things.
> add that ti $30 for ISP, $60 on average per game, plus hardware.
somewhere,
> somebodies getting seriously ripped off.
> paying the cash for a game to me is fine, but as if im going to pay to
> download *FREE* patches, and *FREE* mods.its just completely wrong.
>
>
> -omega
> Blackened Interactive
> http://www.nofadz.com/blackened
> IRC: irc.gamesnet.net channel: #blackened-interactive
> Assistant Coder, Underhive (http://www.underhive.com)
>
>
> - Original Message -
> From: "_Phantom_" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, December 28, 2001 10:10 AM
> Subject: Re: [hlcoders] what a bloody n00b
>
>
> > I download at all kinds of times, mostly when the US are up as well,
I've
> > never had to wait longer than 40mins for a file off one of the main
> servers
> > (last one was RtCW multiplayer demo)
> > I dont have the money to pay atm so I dont and use the free system
> >
> > As for charging, tech the are charg

Re: [hlcoders] What causes/caused the overflow error w/ATI cards

2001-12-28 Thread Tim Holt

I, and 30713.616 people now hate you :^)

Nathan Taylor wrote:

> I'm sorry, the truth can't be helped... 
> 
>  
> 
> I had a Voodoo 5 until Xmas, on which I got my GeForce 3 Ti200, love at 
> first site.  The Voodoo 5 doesn't work with Windows XP, its extremely 
> incompatible and it's just plain ugly.  I mean I haven't seen the Voodoo 
> 3 but the Voodoo 5 is a monster of a card, about 10 inches long with 2 
> fans and it requires it's own power supply whereas the Geforce 3 is 
> about 5 inches long, one fan and twice the functionality.
> 
>  
> 
> Granted, there are plenty of users with the Voodoo series and they 
> should be tended to, but look at Microsoft, they didn't shive gits about 
> the Voodoo series when they released Windows XP, maybe it's about time 
> that the rest of the development community to follow.
> 
>  
> 
> Now I am not saying it is necessary to have a massively 1337 system, I 
> am only saying that it may be about time for people to upgrade to the times.
> 
>  
> 
> -Lakario
> 
> Master of Slashdot Fodder
> 
>  
> 
> - Original Message -
> 
> From: Tim Holt
> 
> Sent: Friday, December 28, 2001 2:17 PM
> 
> To: [EMAIL PROTECTED]
> 
> Subject: Re: [hlcoders] What causes/caused the overflow error w/ATI
> cards
> 
>  
> 
>  > I have a simple suggestion.  Voodoo died, get a new card.
> 
> Nope - bad response.   You just told 35,000 people "sorry, but we don't
> want to help you".
> 
> You've read Valve's hardware survey, haven't you?  the one at
> http://valve.speakeasy.net/survey/  Read it - because it's not always
> what you expect.  Eg, 50% of users have 128 MB of RAM or less.  Only
> about 15% of users have a 1 gig or faster box.  Most ppl (22.5%) use a
> Riva TNT2.  5% use Voodoo 3.  Only 52% use AGP (which means 48% are PCI
> or what's on their mother board).
> 
> It would be great to design a game aimed at 1.5 gig boxes with 512 MB
> and Geforce 3 on AGPx4, and T3 connections - but it aint reality.
> 
> Now back to Voodoo 3/3k.  You could just say "We don't support Voodoo
> 3/3k" with a MOD, but let's do a little math first.  639867 people
> answered the survey.  4.8% have Voodoo 3 cards.  That's 30,700 people
> you just told were SOL.  That's a lot of people.
> 
> Ah - crap.  I think I just hijacked my own thread and turned it into
> another slashdot worthy ramble :^/
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> 
> 
> 
> Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com
> 


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Re: [hlcoders] What causes/caused the overflow error w/ATI cards

2001-12-28 Thread Nathan Taylor
I'm sorry, the truth can't be helped...     I had a Voodoo 5 until Xmas, on which I got my GeForce 3 Ti200, love at first site.  The Voodoo 5 doesn't work with Windows XP, its extremely incompatible and it's just plain ugly.  I mean I haven't seen the Voodoo 3 but the Voodoo 5 is a monster of a card, about 10 inches long with 2 fans and it requires it's own power supply whereas the Geforce 3 is about 5 inches long, one fan and twice the functionality.   Granted, there are plenty of users with the Voodoo series and they should be tended to, but look at Microsoft, they didn't shive gits about the Voodoo series when they released Windows XP, maybe it's about time that the rest of the development community to follow.   Now I am not saying it is necessary to have a massively 1337 system, I am only saying that it may be about time for people to upgrade to the times.   -Lakario Master of Slashdot Fodder    - Original Message - From: Tim Holt Sent: Friday, December 28, 2001 2:17 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] What causes/caused the overflow error w/ATI cards  > I have a simple suggestion.  Voodoo died, get a new card.Nope - bad response.   You just told 35,000 people "sorry, but we don'twant to help you".You've read Valve's hardware survey, haven't you?  the one athttp://valve.speakeasy.net/survey/  Read it - because it's not alwayswhat you expect.  Eg, 50% of users have 128 MB of RAM or less.  Onlyabout 15% of users have a 1 gig or faster box.  Most ppl (22.5%) use aRiva TNT2.  5% use Voodoo 3.  Only 52% use AGP (which means 48% are PCIor what's on their mother board).It would be great to design a game aimed at 1.5 gig boxes with 512 MBand Geforce 3 on AGPx4, and T3 connections - but it aint reality.Now back to Voodoo 3/3k.  You could just say "We don't support Voodoo3/3k" with a MOD, but let's do a little math first.  639867 peopleanswered the survey.  4.8% have Voodoo 3 cards.  That's 30,700 peopleyou just told were SOL.  That's a lot of people.Ah - crap.  I think I just hijacked my own thread and turned it intoanother slashdot worthy ramble :^/___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web.  FREE MSN Explorer download : http://explorer.msn.com


Re: [hlcoders] what a bloody n00b [THREAD CLOSED]

2001-12-28 Thread Nathan Taylor
o yea, I've been there! :)    - Original Message - From: Tim Holt Sent: Friday, December 28, 2001 2:19 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED]  lol :^)http://www.slashdot.orgNathan Taylor wrote:> what's a slashdot? - Original Message ->> From: Tim Holt>> Sent: Friday, December 28, 2001 2:01 PM>> To: [EMAIL PROTECTED]>> Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED] [THREAD CLOSED]>> By the powers vested in me by my keyboard and nothing else, I hereby> declare this thread closed.  It's slashdot fodder.>> Andrew Foss wrote:>>  >>You've still got to click it for them to get money, as it's VERY> unlikey>  >>they have a display and pay system giving them cash.>  >>>  > Actually, they do get pay per seen. it's called the impression> system. if a>  > user downloads the image the site gets about 0.0001 cents.> multiply this by>  > about 3,000,000 (the amount of people on one given page at a> time) and>  > multiply again by $bignum, for the amount of pages you have to> see to get a>  > file, and the results add up fast.>  >>  > if you're really anal about banners, get admuncher, it can kill> off annoying>  > javascript, and filter off certain images and pop unders...>  >>  > ___>  > To unsubscribe, edit your list preferences, or view the list> archives, please visit:>  > http://list.valvesoftware.com/mailman/listinfo/hlcoders>  >>   ___> To unsubscribe, edit your list preferences, or view the list> archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders>>> > Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com>___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web.  FREE MSN Explorer download : http://explorer.msn.com


Re: [hlcoders] FP charging

2001-12-28 Thread Nathan Taylor
What makes you say that?  Isn't it possible that there was a predetermined agreement?    - Original Message - From: Dynerman David M Sent: Friday, December 28, 2001 2:07 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] FP charging  Right.But as a mod author, what choice do you have for large scale filedistribution if you refuse to use FilePlanet?Telefragged's filesystem is all-but dead, cdrom.com is dead.Also, I have an inkling that FP never asked for our permission with FLF.They just saw a new version up, and went ahead and mirrored it (and nowthey're charging for it)david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]] Sent: Friday, December 28, 2001 1:02 PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] FP chargingThere is a difference however, if u want the files from FP u dont HAVEtopay, just wait.If you want the files on a CD you have to pay.Also I'm assuming that if you want a file on FP you have to submit itfor itto be hosted, where as any monkey with a CD-RW drive can make up a CDandflog it, by submitting your files u are giving permission for thosefiles tobe distubuted, same goes for demos on magazine cover CD's, they requestpermission, which has to be given, before including it, you pay £5 formag +CD but the ppl who made the demo etc dont see any of it.As for costing, I've had a quick look at dedicated hosting, it weightsin at$399.95/month plus the same for setup, and this gives u 25gig oftransfer,more than that is gonna cost ya more.As you can see, it's not cheap (you could possible get a better deal butthat's besides the point)Now, assume FP has say, 6 servers, ya looking at nearly $2K a monthTHATS what u are paying for.- Original Message -From: "Dynerman David M" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 6:43 PMSubject: RE: [hlcoders] what a bloody n00bBut earlier, didn't we establish that selling a CD with mods on it formore than $0.89 (or the cost of a CD) was illegal?I'm not sure how much the bandwidth costs divided up are, but I have aninkling that $6.99 a month is substantially more bandwidth then Ipersonally would use.Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, thenselling it for $1.00 (for the cost of the CD of course!) and then $8.00shipping and handling.david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]]Sent: Friday, December 28, 2001 9:29 AMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] what a bloody n00bThe point is, you aint paying for the patches or the mods, you arepayingfor the upkeep of the servers they are hosted on and the bandwidth theservers use, and in doing so yo get a 'thank you' with a personalserver.For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that'snotreally a bad deal, granted it's probably better for us CM users thandialuphowever.It's time to face the fact that the time of the 'free internet' is allbutgone, because of the costs and the lack of advert money now around, ifyouwant fast service, ya gonna have to pay for things.Incerdently, I belive all the files (part from maybe 2 unpopular ones)I'vedownload have had 3 main servers and a couple of mirrors for them, thusI'venever seen that problem.- Original Message -From: "omega" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 3:17 PMSubject: Re: [hlcoders] what a bloody n00b> the problem is, most of the time there are only the personal serversand> *ONE* mirror for most of the files.>> im not paying $30 or so to download free things.> add that ti $30 for ISP, $60 on average per game, plus hardware.somewhere,> somebodies getting seriously ripped off.> paying the cash for a game to me is fine, but as if im going to pay to> download *FREE* patches, and *FREE* mods.its just completely wrong.>>> -omega> Blackened Interactive> http://www.nofadz.com/blackened> IRC: irc.gamesnet.net channel: #blackened-interactive> Assistant Coder, Underhive (http://www.underhive.com)>>> - Original Message -> From: "_Phantom_" <[EMAIL PROTECTED]>> To: <[EMAIL PROTECTED]>> Sent: Friday, December 28, 2001 10:10 AM> Subject: Re: [hlcoders] what a bloody n00b>>> > I download at all kinds of times, mostly when the US are up as well,I've> > never had to wait longer than 40mins for a file off one of the main> servers> > (last one was RtCW multiplayer demo)> > I dont have the money to pay atm so I dont and use the free system> >> > As for charging, tech the are charging u so they can maintain thesystem,> > revnues (sp?) from adverts and the like which companys like thisused to> use> > to maintain the opertations have all but vanished, if they dontcharge> they> > will have to close down (hosting + bandwidth charges for somethinglike> > fileplanet are gonna be huge!!! so after everyone pays their $x, Iforget> > how much, but I know it's not much, I doubt they are turning a hugeprofit> > as they dont charge per download, just per month/year)> >> > If you dont like them hosting your files

Re: [hlcoders] FP charging

2001-12-28 Thread Nathan Taylor
$2k a month isn't really that expensive if you think about it.  My web host (ArmouryNetwork) pays $54k a month for 3 T3 lines and 2 OC-25's so $2k isn't really that substantial.   -Lakario   - Original Message -  From: _Phantom_ Sent: Friday, December 28, 2001 2:04 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] FP charging  There is a difference however, if u want the files from FP u dont HAVE topay, just wait.If you want the files on a CD you have to pay.Also I'm assuming that if you want a file on FP you have to submit it for itto be hosted, where as any monkey with a CD-RW drive can make up a CD andflog it, by submitting your files u are giving permission for those files tobe distubuted, same goes for demos on magazine cover CD's, they requestpermission, which has to be given, before including it, you pay £5 for mag +CD but the ppl who made the demo etc dont see any of it.As for costing, I've had a quick look at dedicated hosting, it weights in at$399.95/month plus the same for setup, and this gives u 25gig of transfer,more than that is gonna cost ya more.As you can see, it's not cheap (you could possible get a better deal butthat's besides the point)Now, assume FP has say, 6 servers, ya looking at nearly $2K a monthTHATS what u are paying for.- Original Message -From: "Dynerman David M" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 6:43 PMSubject: RE: [hlcoders] what a bloody n00bBut earlier, didn't we establish that selling a CD with mods on it formore than $0.89 (or the cost of a CD) was illegal?I'm not sure how much the bandwidth costs divided up are, but I have aninkling that $6.99 a month is substantially more bandwidth then Ipersonally would use.Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, thenselling it for $1.00 (for the cost of the CD of course!) and then $8.00shipping and handling.david-Original Message-From: _Phantom_ [mailto:[EMAIL PROTECTED]]Sent: Friday, December 28, 2001 9:29 AMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] what a bloody n00bThe point is, you aint paying for the patches or the mods, you arepayingfor the upkeep of the servers they are hosted on and the bandwidth theservers use, and in doing so yo get a 'thank you' with a personalserver.For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that'snotreally a bad deal, granted it's probably better for us CM users thandialuphowever.It's time to face the fact that the time of the 'free internet' is allbutgone, because of the costs and the lack of advert money now around, ifyouwant fast service, ya gonna have to pay for things.Incerdently, I belive all the files (part from maybe 2 unpopular ones)I'vedownload have had 3 main servers and a couple of mirrors for them, thusI'venever seen that problem.- Original Message -From: "omega" <[EMAIL PROTECTED]>To: <[EMAIL PROTECTED]>Sent: Friday, December 28, 2001 3:17 PMSubject: Re: [hlcoders] what a bloody n00b> the problem is, most of the time there are only the personal serversand> *ONE* mirror for most of the files.>> im not paying $30 or so to download free things.> add that ti $30 for ISP, $60 on average per game, plus hardware.somewhere,> somebodies getting seriously ripped off.> paying the cash for a game to me is fine, but as if im going to pay to> download *FREE* patches, and *FREE* mods.its just completely wrong.>>> -omega> Blackened Interactive> http://www.nofadz.com/blackened> IRC: irc.gamesnet.net channel: #blackened-interactive> Assistant Coder, Underhive (http://www.underhive.com)>>> - Original Message -> From: "_Phantom_" <[EMAIL PROTECTED]>> To: <[EMAIL PROTECTED]>> Sent: Friday, December 28, 2001 10:10 AM> Subject: Re: [hlcoders] what a bloody n00b>>> > I download at all kinds of times, mostly when the US are up as well,I've> > never had to wait longer than 40mins for a file off one of the main> servers> > (last one was RtCW multiplayer demo)> > I dont have the money to pay atm so I dont and use the free system> >> > As for charging, tech the are charging u so they can maintain thesystem,> > revnues (sp?) from adverts and the like which companys like thisused to> use> > to maintain the opertations have all but vanished, if they dontcharge> they> > will have to close down (hosting + bandwidth charges for somethinglike> > fileplanet are gonna be huge!!! so after everyone pays their $x, Iforget> > how much, but I know it's not much, I doubt they are turning a hugeprofit> > as they dont charge per download, just per month/year)> >> > If you dont like them hosting your files, email them and tell 'em tostop,> > as you are the copyright holder of the work then they have no choice(asI> > understand it), however, imho that's just petty.. if I producesomethingI> > want it to reach as wider audiance as I can, if some ppl chose tospend> some> >  to download files quicker, all power to 'em I say.>>> ___> To unsubscribe, edit your list p

Re: [hlcoders] what a bloody n00b [THREAD CLOSED]

2001-12-28 Thread Tim Holt

lol :^)

http://www.slashdot.org

Nathan Taylor wrote:

> what's a slashdot?
> 
>  
> 
> - Original Message -
> 
> From: Tim Holt
> 
> Sent: Friday, December 28, 2001 2:01 PM
> 
> To: [EMAIL PROTECTED]
> 
> Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED]
> 
>  
> 
> [THREAD CLOSED]
> 
> By the powers vested in me by my keyboard and nothing else, I hereby
> declare this thread closed.  It's slashdot fodder.
> 
> Andrew Foss wrote:
> 
>  >>You've still got to click it for them to get money, as it's VERY
> unlikey
>  >>they have a display and pay system giving them cash.
>  >>
>  > Actually, they do get pay per seen. it's called the impression
> system. if a
>  > user downloads the image the site gets about 0.0001 cents.
> multiply this by
>  > about 3,000,000 (the amount of people on one given page at a
> time) and
>  > multiply again by $bignum, for the amount of pages you have to
> see to get a
>  > file, and the results add up fast.
>  >
>  > if you're really anal about banners, get admuncher, it can kill
> off annoying
>  > javascript, and filter off certain images and pop unders...
>  >
>  > ___
>  > To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
>  > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>  >
>  >
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> 
> 
> 
> Get more from the Web. FREE MSN Explorer download : http://explorer.msn.com
> 


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Re: [hlcoders] What causes/caused the overflow error w/ATI cards

2001-12-28 Thread Tim Holt

 > I have a simple suggestion.  Voodoo died, get a new card.

Nope - bad response.   You just told 35,000 people "sorry, but we don't 
want to help you".

You've read Valve's hardware survey, haven't you?  the one at 
http://valve.speakeasy.net/survey/  Read it - because it's not always 
what you expect.  Eg, 50% of users have 128 MB of RAM or less.  Only 
about 15% of users have a 1 gig or faster box.  Most ppl (22.5%) use a 
Riva TNT2.  5% use Voodoo 3.  Only 52% use AGP (which means 48% are PCI 
or what's on their mother board).

It would be great to design a game aimed at 1.5 gig boxes with 512 MB 
and Geforce 3 on AGPx4, and T3 connections - but it aint reality.

Now back to Voodoo 3/3k.  You could just say "We don't support Voodoo 
3/3k" with a MOD, but let's do a little math first.  639867 people 
answered the survey.  4.8% have Voodoo 3 cards.  That's 30,700 people 
you just told were SOL.  That's a lot of people.

Ah - crap.  I think I just hijacked my own thread and turned it into 
another slashdot worthy ramble :^/


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Re: [hlcoders] what a bloody n00b [THREAD CLOSED]

2001-12-28 Thread Nathan Taylor
what's a slashdot?    - Original Message - From: Tim Holt Sent: Friday, December 28, 2001 2:01 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b [THREAD CLOSED]  [THREAD CLOSED]By the powers vested in me by my keyboard and nothing else, I herebydeclare this thread closed.  It's slashdot fodder.Andrew Foss wrote:>>You've still got to click it for them to get money, as it's VERY unlikey>>they have a display and pay system giving them cash.>>> Actually, they do get pay per seen. it's called the impression system. if a> user downloads the image the site gets about 0.0001 cents. multiply this by> about 3,000,000 (the amount of people on one given page at a time) and> multiply again by $bignum, for the amount of pages you have to see to get a> file, and the results add up fast.>> if you're really anal about banners, get admuncher, it can kill off annoying> javascript, and filter off certain images and pop unders...>> ___> To unsubscribe, edit your list preferences, or view the list archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders>>___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web.  FREE MSN Explorer download : http://explorer.msn.com


RE: [hlcoders] FP charging

2001-12-28 Thread Dynerman David M

Right.

But as a mod author, what choice do you have for large scale file
distribution if you refuse to use FilePlanet?

Telefragged's filesystem is all-but dead, cdrom.com is dead.

Also, I have an inkling that FP never asked for our permission with FLF.
They just saw a new version up, and went ahead and mirrored it (and now
they're charging for it)

david

-Original Message-
From: _Phantom_ [mailto:[EMAIL PROTECTED]] 
Sent: Friday, December 28, 2001 1:02 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] FP charging

There is a difference however, if u want the files from FP u dont HAVE
to
pay, just wait.
If you want the files on a CD you have to pay.
Also I'm assuming that if you want a file on FP you have to submit it
for it
to be hosted, where as any monkey with a CD-RW drive can make up a CD
and
flog it, by submitting your files u are giving permission for those
files to
be distubuted, same goes for demos on magazine cover CD's, they request
permission, which has to be given, before including it, you pay £5 for
mag +
CD but the ppl who made the demo etc dont see any of it.

As for costing, I've had a quick look at dedicated hosting, it weights
in at
$399.95/month plus the same for setup, and this gives u 25gig of
transfer,
more than that is gonna cost ya more.
As you can see, it's not cheap (you could possible get a better deal but
that's besides the point)
Now, assume FP has say, 6 servers, ya looking at nearly $2K a month
THATS what u are paying for.

- Original Message -
From: "Dynerman David M" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 6:43 PM
Subject: RE: [hlcoders] what a bloody n00b


But earlier, didn't we establish that selling a CD with mods on it for
more than $0.89 (or the cost of a CD) was illegal?

I'm not sure how much the bandwidth costs divided up are, but I have an
inkling that $6.99 a month is substantially more bandwidth then I
personally would use.

Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, then
selling it for $1.00 (for the cost of the CD of course!) and then $8.00
shipping and handling.

david

-Original Message-
From: _Phantom_ [mailto:[EMAIL PROTECTED]]
Sent: Friday, December 28, 2001 9:29 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] what a bloody n00b

The point is, you aint paying for the patches or the mods, you are
paying
for the upkeep of the servers they are hosted on and the bandwidth the
servers use, and in doing so yo get a 'thank you' with a personal
server.
For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's
not
really a bad deal, granted it's probably better for us CM users than
dialup
however.

It's time to face the fact that the time of the 'free internet' is all
but
gone, because of the costs and the lack of advert money now around, if
you
want fast service, ya gonna have to pay for things.

Incerdently, I belive all the files (part from maybe 2 unpopular ones)
I've
download have had 3 main servers and a couple of mirrors for them, thus
I've
never seen that problem.

- Original Message -
From: "omega" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 3:17 PM
Subject: Re: [hlcoders] what a bloody n00b


> the problem is, most of the time there are only the personal servers
and
> *ONE* mirror for most of the files.
>
> im not paying $30 or so to download free things.
> add that ti $30 for ISP, $60 on average per game, plus hardware.
somewhere,
> somebodies getting seriously ripped off.
> paying the cash for a game to me is fine, but as if im going to pay to
> download *FREE* patches, and *FREE* mods.its just completely wrong.
>
>
> -omega
> Blackened Interactive
> http://www.nofadz.com/blackened
> IRC: irc.gamesnet.net channel: #blackened-interactive
> Assistant Coder, Underhive (http://www.underhive.com)
>
>
> - Original Message -
> From: "_Phantom_" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, December 28, 2001 10:10 AM
> Subject: Re: [hlcoders] what a bloody n00b
>
>
> > I download at all kinds of times, mostly when the US are up as well,
I've
> > never had to wait longer than 40mins for a file off one of the main
> servers
> > (last one was RtCW multiplayer demo)
> > I dont have the money to pay atm so I dont and use the free system
> >
> > As for charging, tech the are charging u so they can maintain the
system,
> > revnues (sp?) from adverts and the like which companys like this
used to
> use
> > to maintain the opertations have all but vanished, if they dont
charge
> they
> > will have to close down (hosting + bandwidth charges for something
like
> > fileplanet are gonna be huge!!! so after everyone pays their $x, I
forget
> > how much, but I know it's not much, I doubt they are turning a huge
profit
> > as they dont charge per download, just per month/year)
> >
> > If you dont like them hosting your files, email them and tell 'em to
stop,
> > as you are the copyright holder of the work then th

Re: [hlcoders] FP charging

2001-12-28 Thread _Phantom_

There is a difference however, if u want the files from FP u dont HAVE to
pay, just wait.
If you want the files on a CD you have to pay.
Also I'm assuming that if you want a file on FP you have to submit it for it
to be hosted, where as any monkey with a CD-RW drive can make up a CD and
flog it, by submitting your files u are giving permission for those files to
be distubuted, same goes for demos on magazine cover CD's, they request
permission, which has to be given, before including it, you pay £5 for mag +
CD but the ppl who made the demo etc dont see any of it.

As for costing, I've had a quick look at dedicated hosting, it weights in at
$399.95/month plus the same for setup, and this gives u 25gig of transfer,
more than that is gonna cost ya more.
As you can see, it's not cheap (you could possible get a better deal but
that's besides the point)
Now, assume FP has say, 6 servers, ya looking at nearly $2K a month
THATS what u are paying for.

- Original Message -
From: "Dynerman David M" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 6:43 PM
Subject: RE: [hlcoders] what a bloody n00b


But earlier, didn't we establish that selling a CD with mods on it for
more than $0.89 (or the cost of a CD) was illegal?

I'm not sure how much the bandwidth costs divided up are, but I have an
inkling that $6.99 a month is substantially more bandwidth then I
personally would use.

Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, then
selling it for $1.00 (for the cost of the CD of course!) and then $8.00
shipping and handling.

david

-Original Message-
From: _Phantom_ [mailto:[EMAIL PROTECTED]]
Sent: Friday, December 28, 2001 9:29 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] what a bloody n00b

The point is, you aint paying for the patches or the mods, you are
paying
for the upkeep of the servers they are hosted on and the bandwidth the
servers use, and in doing so yo get a 'thank you' with a personal
server.
For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's
not
really a bad deal, granted it's probably better for us CM users than
dialup
however.

It's time to face the fact that the time of the 'free internet' is all
but
gone, because of the costs and the lack of advert money now around, if
you
want fast service, ya gonna have to pay for things.

Incerdently, I belive all the files (part from maybe 2 unpopular ones)
I've
download have had 3 main servers and a couple of mirrors for them, thus
I've
never seen that problem.

- Original Message -
From: "omega" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 3:17 PM
Subject: Re: [hlcoders] what a bloody n00b


> the problem is, most of the time there are only the personal servers
and
> *ONE* mirror for most of the files.
>
> im not paying $30 or so to download free things.
> add that ti $30 for ISP, $60 on average per game, plus hardware.
somewhere,
> somebodies getting seriously ripped off.
> paying the cash for a game to me is fine, but as if im going to pay to
> download *FREE* patches, and *FREE* mods.its just completely wrong.
>
>
> -omega
> Blackened Interactive
> http://www.nofadz.com/blackened
> IRC: irc.gamesnet.net channel: #blackened-interactive
> Assistant Coder, Underhive (http://www.underhive.com)
>
>
> - Original Message -
> From: "_Phantom_" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, December 28, 2001 10:10 AM
> Subject: Re: [hlcoders] what a bloody n00b
>
>
> > I download at all kinds of times, mostly when the US are up as well,
I've
> > never had to wait longer than 40mins for a file off one of the main
> servers
> > (last one was RtCW multiplayer demo)
> > I dont have the money to pay atm so I dont and use the free system
> >
> > As for charging, tech the are charging u so they can maintain the
system,
> > revnues (sp?) from adverts and the like which companys like this
used to
> use
> > to maintain the opertations have all but vanished, if they dont
charge
> they
> > will have to close down (hosting + bandwidth charges for something
like
> > fileplanet are gonna be huge!!! so after everyone pays their $x, I
forget
> > how much, but I know it's not much, I doubt they are turning a huge
profit
> > as they dont charge per download, just per month/year)
> >
> > If you dont like them hosting your files, email them and tell 'em to
stop,
> > as you are the copyright holder of the work then they have no choice
(as
I
> > understand it), however, imho that's just petty.. if I produce
something
I
> > want it to reach as wider audiance as I can, if some ppl chose to
spend
> some
> >  to download files quicker, all power to 'em I say.
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>

___
To unsubscribe, edit your list pr

Re: [hlcoders] what a bloody n00b [THREAD CLOSED]

2001-12-28 Thread Tim Holt

[THREAD CLOSED]

By the powers vested in me by my keyboard and nothing else, I hereby 
declare this thread closed.  It's slashdot fodder.

Andrew Foss wrote:

>>You've still got to click it for them to get money, as it's VERY unlikey
>>they have a display and pay system giving them cash.
>>
> Actually, they do get pay per seen. it's called the impression system. if a
> user downloads the image the site gets about 0.0001 cents. multiply this by
> about 3,000,000 (the amount of people on one given page at a time) and
> multiply again by $bignum, for the amount of pages you have to see to get a
> file, and the results add up fast.
> 
> if you're really anal about banners, get admuncher, it can kill off annoying
> javascript, and filter off certain images and pop unders...
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> 
> 


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Re: [hlcoders] What causes/caused the overflow error w/ATI cards

2001-12-28 Thread Nathan Taylor
I have a simple suggestion.  Voodoo died, get a new card.   -Lakario    - Original Message - From: Tim Holt Sent: Friday, December 28, 2001 1:57 PM To: [EMAIL PROTECTED] Subject: [hlcoders] What causes/caused the overflow error w/ATI cards  Enough N00b talk!OK so just what caused that overflow that ATI ppl had w/the last HLpatch?  I'd like to get a better understanding over just what the issueis/was, plus what the fix was in a nut shell.I've been having that problem with a pre-released version of a certainmod who's members are reading this right now but don't seem to give myold Voodoo 3/3k much sympathy :^PTim___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web.  FREE MSN Explorer download : http://explorer.msn.com


Re: [hlcoders] what a bloody n00b

2001-12-28 Thread Andrew Foss

> You've still got to click it for them to get money, as it's VERY unlikey
> they have a display and pay system giving them cash.
Actually, they do get pay per seen. it's called the impression system. if a
user downloads the image the site gets about 0.0001 cents. multiply this by
about 3,000,000 (the amount of people on one given page at a time) and
multiply again by $bignum, for the amount of pages you have to see to get a
file, and the results add up fast.

if you're really anal about banners, get admuncher, it can kill off annoying
javascript, and filter off certain images and pop unders...

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[hlcoders] What causes/caused the overflow error w/ATI cards

2001-12-28 Thread Tim Holt

Enough N00b talk!

OK so just what caused that overflow that ATI ppl had w/the last HL 
patch?  I'd like to get a better understanding over just what the issue 
is/was, plus what the fix was in a nut shell.

I've been having that problem with a pre-released version of a certain 
mod who's members are reading this right now but don't seem to give my 
old Voodoo 3/3k much sympathy :^P

Tim

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RE: [hlcoders] what a bloody n00b

2001-12-28 Thread Dynerman David M

But earlier, didn't we establish that selling a CD with mods on it for
more than $0.89 (or the cost of a CD) was illegal?

I'm not sure how much the bandwidth costs divided up are, but I have an
inkling that $6.99 a month is substantially more bandwidth then I
personally would use. 

Kinda like burning a CDROM with Counter-Strike, FLF, and DOD on it, then
selling it for $1.00 (for the cost of the CD of course!) and then $8.00
shipping and handling.

david

-Original Message-
From: _Phantom_ [mailto:[EMAIL PROTECTED]] 
Sent: Friday, December 28, 2001 9:29 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] what a bloody n00b

The point is, you aint paying for the patches or the mods, you are
paying
for the upkeep of the servers they are hosted on and the bandwidth the
servers use, and in doing so yo get a 'thank you' with a personal
server.
For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's
not
really a bad deal, granted it's probably better for us CM users than
dialup
however.

It's time to face the fact that the time of the 'free internet' is all
but
gone, because of the costs and the lack of advert money now around, if
you
want fast service, ya gonna have to pay for things.

Incerdently, I belive all the files (part from maybe 2 unpopular ones)
I've
download have had 3 main servers and a couple of mirrors for them, thus
I've
never seen that problem.

- Original Message -
From: "omega" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 3:17 PM
Subject: Re: [hlcoders] what a bloody n00b


> the problem is, most of the time there are only the personal servers
and
> *ONE* mirror for most of the files.
>
> im not paying $30 or so to download free things.
> add that ti $30 for ISP, $60 on average per game, plus hardware.
somewhere,
> somebodies getting seriously ripped off.
> paying the cash for a game to me is fine, but as if im going to pay to
> download *FREE* patches, and *FREE* mods.its just completely wrong.
>
>
> -omega
> Blackened Interactive
> http://www.nofadz.com/blackened
> IRC: irc.gamesnet.net channel: #blackened-interactive
> Assistant Coder, Underhive (http://www.underhive.com)
>
>
> - Original Message -
> From: "_Phantom_" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, December 28, 2001 10:10 AM
> Subject: Re: [hlcoders] what a bloody n00b
>
>
> > I download at all kinds of times, mostly when the US are up as well,
I've
> > never had to wait longer than 40mins for a file off one of the main
> servers
> > (last one was RtCW multiplayer demo)
> > I dont have the money to pay atm so I dont and use the free system
> >
> > As for charging, tech the are charging u so they can maintain the
system,
> > revnues (sp?) from adverts and the like which companys like this
used to
> use
> > to maintain the opertations have all but vanished, if they dont
charge
> they
> > will have to close down (hosting + bandwidth charges for something
like
> > fileplanet are gonna be huge!!! so after everyone pays their $x, I
forget
> > how much, but I know it's not much, I doubt they are turning a huge
profit
> > as they dont charge per download, just per month/year)
> >
> > If you dont like them hosting your files, email them and tell 'em to
stop,
> > as you are the copyright holder of the work then they have no choice
(as
I
> > understand it), however, imho that's just petty.. if I produce
something
I
> > want it to reach as wider audiance as I can, if some ppl chose to
spend
> some
> >  to download files quicker, all power to 'em I say.
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>

___
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please visit:
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Re: [hlcoders] what a bloody n00b

2001-12-28 Thread Neale Roberts

Actually, I believe they do, although the amount per ad is pitifully small.
There is still an advertising market out there, but it's only sites with
massive hits that are making anything out of it.

- Original Message -
From: "_Phantom_" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 5:14 PM
Subject: Re: [hlcoders] what a bloody n00b


> You've still got to click it for them to get money, as it's VERY unlikey
> they have a display and pay system giving them cash.
>
> - Original Message -
> From: "Miguel Aleman" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, December 28, 2001 5:05 PM
> Subject: Re: [hlcoders] what a bloody n00b
>
>
> > How much money do they (FilePlanet) make off of advertisement, they
> usually
> > have a banner, a column, a pop under, and this flash thing which flies
> > across the screen for 15 seconds not letting you close it.
> >
> > - Original Message -
> > From: "omega" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Friday, December 28, 2001 9:37 AM
> > Subject: Re: [hlcoders] what a bloody n00b
> >
> >
> > > oh they dropped the price down? amazing.
> > > last time i looked it was $30 a month US or something outrageous like
> that
> > > :P
> > >
> > > but still, gamespy is just greedy. they started out small, now they're
> > huge
> > > and have swallowed a number of companies. you cant tell me that they
> cant
> > > afford the servers without charging money to download the free hosted
> > things
> > > :P
> > > plus, its not worth it. every mirror sucks. i had access to a personal
> > > server at one point and it was no better. i *have* gotten over
300k/sec
> on
> > a
> > > public mirror in the middle of the night. (and even during the day,
when
> > > holy wars came out i grabbed it around 360). but still. i agree with
> > > whatever whoever said, if they ARE making money off the free stuff.
> theres
> > > no way you can deny that, even if its $6.95 a month. the services they
> > offer
> > > (which honestly from my standpoint arent that great) can be covered
> montly
> > > by say, 50 people paying that. (i used to admin stuff that was
faster;p)
> > >  look how many people there are on the planet ;p
> > > -omega
> > > Blackened Interactive
> > > http://www.nofadz.com/blackened
> > > IRC: irc.gamesnet.net channel: #blackened-interactive
> > > Assistant Coder, Underhive (http://www.underhive.com)
> > >
> > > - Original Message -
> > > From: "_Phantom_" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Friday, December 28, 2001 10:29 AM
> > > Subject: Re: [hlcoders] what a bloody n00b
> > >
> > >
> > > > The point is, you aint paying for the patches or the mods, you are
> > paying
> > > > for the upkeep of the servers they are hosted on and the bandwidth
the
> > > > servers use, and in doing so yo get a 'thank you' with a personal
> > server.
> > > > For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year
that's
> > not
> > > > really a bad deal, granted it's probably better for us CM users than
> > > dialup
> > > > however.
> > > >
> > > > It's time to face the fact that the time of the 'free internet' is
all
> > but
> > > > gone, because of the costs and the lack of advert money now around,
if
> > you
> > > > want fast service, ya gonna have to pay for things.
> > > >
> > > > Incerdently, I belive all the files (part from maybe 2 unpopular
ones)
> > > I've
> > > > download have had 3 main servers and a couple of mirrors for them,
> thus
> > > I've
> > > > never seen that problem.
> > > >
> > > > - Original Message -
> > > > From: "omega" <[EMAIL PROTECTED]>
> > > > To: <[EMAIL PROTECTED]>
> > > > Sent: Friday, December 28, 2001 3:17 PM
> > > > Subject: Re: [hlcoders] what a bloody n00b
> > > >
> > > >
> > > > > the problem is, most of the time there are only the personal
servers
> > and
> > > > > *ONE* mirror for most of the files.
> > > > >
> > > > > im not paying $30 or so to download free things.
> > > > > add that ti $30 for ISP, $60 on average per game, plus hardware.
> > > > somewhere,
> > > > > somebodies getting seriously ripped off.
> > > > > paying the cash for a game to me is fine, but as if im going to
pay
> to
> > > > > download *FREE* patches, and *FREE* mods.its just completely
wrong.
> > > > >
> > > > >
> > > > > -omega
> > > > > Blackened Interactive
> > > > > http://www.nofadz.com/blackened
> > > > > IRC: irc.gamesnet.net channel: #blackened-interactive
> > > > > Assistant Coder, Underhive (http://www.underhive.com)
> > > > >
> > > > >
> > > > > - Original Message -
> > > > > From: "_Phantom_" <[EMAIL PROTECTED]>
> > > > > To: <[EMAIL PROTECTED]>
> > > > > Sent: Friday, December 28, 2001 10:10 AM
> > > > > Subject: Re: [hlcoders] what a bloody n00b
> > > > >
> > > > >
> > > > > > I download at all kinds of times, mostly when the US are up as
> well,
> > > > I've
> > > > > > never had to wait longer than 40mins for a file off one of the
> main
> > 

Re: [hlcoders] what a bloody n00b

2001-12-28 Thread _Phantom_

You've still got to click it for them to get money, as it's VERY unlikey
they have a display and pay system giving them cash.

- Original Message -
From: "Miguel Aleman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 5:05 PM
Subject: Re: [hlcoders] what a bloody n00b


> How much money do they (FilePlanet) make off of advertisement, they
usually
> have a banner, a column, a pop under, and this flash thing which flies
> across the screen for 15 seconds not letting you close it.
>
> - Original Message -
> From: "omega" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, December 28, 2001 9:37 AM
> Subject: Re: [hlcoders] what a bloody n00b
>
>
> > oh they dropped the price down? amazing.
> > last time i looked it was $30 a month US or something outrageous like
that
> > :P
> >
> > but still, gamespy is just greedy. they started out small, now they're
> huge
> > and have swallowed a number of companies. you cant tell me that they
cant
> > afford the servers without charging money to download the free hosted
> things
> > :P
> > plus, its not worth it. every mirror sucks. i had access to a personal
> > server at one point and it was no better. i *have* gotten over 300k/sec
on
> a
> > public mirror in the middle of the night. (and even during the day, when
> > holy wars came out i grabbed it around 360). but still. i agree with
> > whatever whoever said, if they ARE making money off the free stuff.
theres
> > no way you can deny that, even if its $6.95 a month. the services they
> offer
> > (which honestly from my standpoint arent that great) can be covered
montly
> > by say, 50 people paying that. (i used to admin stuff that was faster;p)
> >  look how many people there are on the planet ;p
> > -omega
> > Blackened Interactive
> > http://www.nofadz.com/blackened
> > IRC: irc.gamesnet.net channel: #blackened-interactive
> > Assistant Coder, Underhive (http://www.underhive.com)
> >
> > - Original Message -
> > From: "_Phantom_" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Friday, December 28, 2001 10:29 AM
> > Subject: Re: [hlcoders] what a bloody n00b
> >
> >
> > > The point is, you aint paying for the patches or the mods, you are
> paying
> > > for the upkeep of the servers they are hosted on and the bandwidth the
> > > servers use, and in doing so yo get a 'thank you' with a personal
> server.
> > > For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's
> not
> > > really a bad deal, granted it's probably better for us CM users than
> > dialup
> > > however.
> > >
> > > It's time to face the fact that the time of the 'free internet' is all
> but
> > > gone, because of the costs and the lack of advert money now around, if
> you
> > > want fast service, ya gonna have to pay for things.
> > >
> > > Incerdently, I belive all the files (part from maybe 2 unpopular ones)
> > I've
> > > download have had 3 main servers and a couple of mirrors for them,
thus
> > I've
> > > never seen that problem.
> > >
> > > - Original Message -
> > > From: "omega" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Friday, December 28, 2001 3:17 PM
> > > Subject: Re: [hlcoders] what a bloody n00b
> > >
> > >
> > > > the problem is, most of the time there are only the personal servers
> and
> > > > *ONE* mirror for most of the files.
> > > >
> > > > im not paying $30 or so to download free things.
> > > > add that ti $30 for ISP, $60 on average per game, plus hardware.
> > > somewhere,
> > > > somebodies getting seriously ripped off.
> > > > paying the cash for a game to me is fine, but as if im going to pay
to
> > > > download *FREE* patches, and *FREE* mods.its just completely wrong.
> > > >
> > > >
> > > > -omega
> > > > Blackened Interactive
> > > > http://www.nofadz.com/blackened
> > > > IRC: irc.gamesnet.net channel: #blackened-interactive
> > > > Assistant Coder, Underhive (http://www.underhive.com)
> > > >
> > > >
> > > > - Original Message -
> > > > From: "_Phantom_" <[EMAIL PROTECTED]>
> > > > To: <[EMAIL PROTECTED]>
> > > > Sent: Friday, December 28, 2001 10:10 AM
> > > > Subject: Re: [hlcoders] what a bloody n00b
> > > >
> > > >
> > > > > I download at all kinds of times, mostly when the US are up as
well,
> > > I've
> > > > > never had to wait longer than 40mins for a file off one of the
main
> > > > servers
> > > > > (last one was RtCW multiplayer demo)
> > > > > I dont have the money to pay atm so I dont and use the free system
> > > > >
> > > > > As for charging, tech the are charging u so they can maintain the
> > > system,
> > > > > revnues (sp?) from adverts and the like which companys like this
> used
> > to
> > > > use
> > > > > to maintain the opertations have all but vanished, if they dont
> charge
> > > > they
> > > > > will have to close down (hosting + bandwidth charges for something
> > like
> > > > > fileplanet are gonna be huge!!! so after everyone pays their $x, I
> > > forget
> > > > > h

Re: [hlcoders] what a bloody n00b

2001-12-28 Thread Miguel Aleman

How much money do they (FilePlanet) make off of advertisement, they usually
have a banner, a column, a pop under, and this flash thing which flies
across the screen for 15 seconds not letting you close it.

- Original Message -
From: "omega" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 9:37 AM
Subject: Re: [hlcoders] what a bloody n00b


> oh they dropped the price down? amazing.
> last time i looked it was $30 a month US or something outrageous like that
> :P
>
> but still, gamespy is just greedy. they started out small, now they're
huge
> and have swallowed a number of companies. you cant tell me that they cant
> afford the servers without charging money to download the free hosted
things
> :P
> plus, its not worth it. every mirror sucks. i had access to a personal
> server at one point and it was no better. i *have* gotten over 300k/sec on
a
> public mirror in the middle of the night. (and even during the day, when
> holy wars came out i grabbed it around 360). but still. i agree with
> whatever whoever said, if they ARE making money off the free stuff. theres
> no way you can deny that, even if its $6.95 a month. the services they
offer
> (which honestly from my standpoint arent that great) can be covered montly
> by say, 50 people paying that. (i used to admin stuff that was faster;p)
>  look how many people there are on the planet ;p
> -omega
> Blackened Interactive
> http://www.nofadz.com/blackened
> IRC: irc.gamesnet.net channel: #blackened-interactive
> Assistant Coder, Underhive (http://www.underhive.com)
>
> - Original Message -
> From: "_Phantom_" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, December 28, 2001 10:29 AM
> Subject: Re: [hlcoders] what a bloody n00b
>
>
> > The point is, you aint paying for the patches or the mods, you are
paying
> > for the upkeep of the servers they are hosted on and the bandwidth the
> > servers use, and in doing so yo get a 'thank you' with a personal
server.
> > For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's
not
> > really a bad deal, granted it's probably better for us CM users than
> dialup
> > however.
> >
> > It's time to face the fact that the time of the 'free internet' is all
but
> > gone, because of the costs and the lack of advert money now around, if
you
> > want fast service, ya gonna have to pay for things.
> >
> > Incerdently, I belive all the files (part from maybe 2 unpopular ones)
> I've
> > download have had 3 main servers and a couple of mirrors for them, thus
> I've
> > never seen that problem.
> >
> > - Original Message -
> > From: "omega" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Friday, December 28, 2001 3:17 PM
> > Subject: Re: [hlcoders] what a bloody n00b
> >
> >
> > > the problem is, most of the time there are only the personal servers
and
> > > *ONE* mirror for most of the files.
> > >
> > > im not paying $30 or so to download free things.
> > > add that ti $30 for ISP, $60 on average per game, plus hardware.
> > somewhere,
> > > somebodies getting seriously ripped off.
> > > paying the cash for a game to me is fine, but as if im going to pay to
> > > download *FREE* patches, and *FREE* mods.its just completely wrong.
> > >
> > >
> > > -omega
> > > Blackened Interactive
> > > http://www.nofadz.com/blackened
> > > IRC: irc.gamesnet.net channel: #blackened-interactive
> > > Assistant Coder, Underhive (http://www.underhive.com)
> > >
> > >
> > > - Original Message -
> > > From: "_Phantom_" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Friday, December 28, 2001 10:10 AM
> > > Subject: Re: [hlcoders] what a bloody n00b
> > >
> > >
> > > > I download at all kinds of times, mostly when the US are up as well,
> > I've
> > > > never had to wait longer than 40mins for a file off one of the main
> > > servers
> > > > (last one was RtCW multiplayer demo)
> > > > I dont have the money to pay atm so I dont and use the free system
> > > >
> > > > As for charging, tech the are charging u so they can maintain the
> > system,
> > > > revnues (sp?) from adverts and the like which companys like this
used
> to
> > > use
> > > > to maintain the opertations have all but vanished, if they dont
charge
> > > they
> > > > will have to close down (hosting + bandwidth charges for something
> like
> > > > fileplanet are gonna be huge!!! so after everyone pays their $x, I
> > forget
> > > > how much, but I know it's not much, I doubt they are turning a huge
> > profit
> > > > as they dont charge per download, just per month/year)
> > > >
> > > > If you dont like them hosting your files, email them and tell 'em to
> > stop,
> > > > as you are the copyright holder of the work then they have no choice
> (as
> > I
> > > > understand it), however, imho that's just petty.. if I produce
> something
> > I
> > > > want it to reach as wider audiance as I can, if some ppl chose to
> spend
> > > some
> > > >  to download files quicker, a

Re: [hlcoders] what a bloody n00b

2001-12-28 Thread Neale Roberts

Last time I checked, the general purpose for a company is to make money. The
prices for a personal server are very reasonable, especially if you tend to
download a lot. Phantom is right about the costs for providing all those
files being astronomical, and advertising revenues are practically nil these
days.
You're also overlooking one other important factor though. Fileplanet
are doing the developers a favour too - if they didn't host the files, the
developers themselves would be hit for the bandwidth. This leads to higher
costs for the developers, and longer waits for the end users.
As long as people are willing to pay to avoid waiting (and they are),
then FP will continue to be as successful as it is. I'd be tempted myself if
I downloaded a lot. Well, that and the fact that I can connect directly to
FP's main UK mirror :)


- Original Message -
From: "omega" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 3:37 PM
Subject: Re: [hlcoders] what a bloody n00b


> oh they dropped the price down? amazing.
> last time i looked it was $30 a month US or something outrageous like that
> :P
>
> but still, gamespy is just greedy. they started out small, now they're
huge
> and have swallowed a number of companies. you cant tell me that they cant
> afford the servers without charging money to download the free hosted
things
> :P
> plus, its not worth it. every mirror sucks. i had access to a personal
> server at one point and it was no better. i *have* gotten over 300k/sec on
a
> public mirror in the middle of the night. (and even during the day, when
> holy wars came out i grabbed it around 360). but still. i agree with
> whatever whoever said, if they ARE making money off the free stuff. theres
> no way you can deny that, even if its $6.95 a month. the services they
offer
> (which honestly from my standpoint arent that great) can be covered montly
> by say, 50 people paying that. (i used to admin stuff that was faster;p)
>  look how many people there are on the planet ;p
> -omega
> Blackened Interactive
> http://www.nofadz.com/blackened
> IRC: irc.gamesnet.net channel: #blackened-interactive
> Assistant Coder, Underhive (http://www.underhive.com)
>
> - Original Message -
> From: "_Phantom_" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, December 28, 2001 10:29 AM
> Subject: Re: [hlcoders] what a bloody n00b
>
>
> > The point is, you aint paying for the patches or the mods, you are
paying
> > for the upkeep of the servers they are hosted on and the bandwidth the
> > servers use, and in doing so yo get a 'thank you' with a personal
server.
> > For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's
not
> > really a bad deal, granted it's probably better for us CM users than
> dialup
> > however.
> >
> > It's time to face the fact that the time of the 'free internet' is all
but
> > gone, because of the costs and the lack of advert money now around, if
you
> > want fast service, ya gonna have to pay for things.
> >
> > Incerdently, I belive all the files (part from maybe 2 unpopular ones)
> I've
> > download have had 3 main servers and a couple of mirrors for them, thus
> I've
> > never seen that problem.
> >
> > - Original Message -
> > From: "omega" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Friday, December 28, 2001 3:17 PM
> > Subject: Re: [hlcoders] what a bloody n00b
> >
> >
> > > the problem is, most of the time there are only the personal servers
and
> > > *ONE* mirror for most of the files.
> > >
> > > im not paying $30 or so to download free things.
> > > add that ti $30 for ISP, $60 on average per game, plus hardware.
> > somewhere,
> > > somebodies getting seriously ripped off.
> > > paying the cash for a game to me is fine, but as if im going to pay to
> > > download *FREE* patches, and *FREE* mods.its just completely wrong.
> > >
> > >
> > > -omega
> > > Blackened Interactive
> > > http://www.nofadz.com/blackened
> > > IRC: irc.gamesnet.net channel: #blackened-interactive
> > > Assistant Coder, Underhive (http://www.underhive.com)
> > >
> > >
> > > - Original Message -
> > > From: "_Phantom_" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Friday, December 28, 2001 10:10 AM
> > > Subject: Re: [hlcoders] what a bloody n00b
> > >
> > >
> > > > I download at all kinds of times, mostly when the US are up as well,
> > I've
> > > > never had to wait longer than 40mins for a file off one of the main
> > > servers
> > > > (last one was RtCW multiplayer demo)
> > > > I dont have the money to pay atm so I dont and use the free system
> > > >
> > > > As for charging, tech the are charging u so they can maintain the
> > system,
> > > > revnues (sp?) from adverts and the like which companys like this
used
> to
> > > use
> > > > to maintain the opertations have all but vanished, if they dont
charge
> > > they
> > > > will have to close down (hosting + bandwidth charges for something
> like
> > 

Re: [hlcoders] FP chargesd (was what a bloody n00b)

2001-12-28 Thread _Phantom_

replys in message :

- Original Message -
From: "omega" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 3:37 PM
Subject: Re: [hlcoders] what a bloody n00b


> oh they dropped the price down? amazing.
> last time i looked it was $30 a month US or something outrageous like that
> :P
>
> but still, gamespy is just greedy. they started out small, now they're
huge
> and have swallowed a number of companies. you cant tell me that they cant
> afford the servers without charging money to download the free hosted
things
> :P

Consider how many gig's of software they have, that all need HD space. Then
add on the bandwidth needed so ppl can get at the files, then add the
support team, and add share holders who want a return on any investment they
made, it all soon adds up. They arent being greedy, they are being a working
company.

> plus, its not worth it. every mirror sucks. i had access to a personal
> server at one point and it was no better. i *have* gotten over 300k/sec on
a
> public mirror in the middle of the night. (and even during the day, when
> holy wars came out i grabbed it around 360).

When I download of the public mirror and the main servers I very often get
my CM's max download speed (70K/sec) so I can ask for more than that.

>but still. i agree with
> whatever whoever said, if they ARE making money off the free stuff. theres
> no way you can deny that, even if its $6.95 a month. the services they
offer
> (which honestly from my standpoint arent that great) can be covered montly
> by say, 50 people paying that. (i used to admin stuff that was faster;p)
>  look how many people there are on the planet ;p

50ppl paying $6.95/month.. that's $350/month, now, I've looked into
colocational servers, and trust me, based on the amount of bandwidth FP uses
there is NO WAY that would cover it. As you said, look at how many ppl are
on the planet, assume most wont pay but all download at least one 50Meg file
per month.. thats a hell of a lot of traffic, thus a big transfer bill, and
that is where all the money goes.

As I said, if ppl dont like 'em charging for downloadin their stuff, as 'em
to take it off then they wont be proffiting off your work, but you wont get
a cut of what they are making, because if EVERYONE desided to do that then
the money they would be using for hosting charges etc would vanish and FP
would shut down as it wouldnt be viable.

> -omega
> Blackened Interactive
> http://www.nofadz.com/blackened
> IRC: irc.gamesnet.net channel: #blackened-interactive
> Assistant Coder, Underhive (http://www.underhive.com)
>
> - Original Message -
> From: "_Phantom_" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, December 28, 2001 10:29 AM
> Subject: Re: [hlcoders] what a bloody n00b
>
>
> > The point is, you aint paying for the patches or the mods, you are
paying
> > for the upkeep of the servers they are hosted on and the bandwidth the
> > servers use, and in doing so yo get a 'thank you' with a personal
server.
> > For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's
not
> > really a bad deal, granted it's probably better for us CM users than
> dialup
> > however.
> >
> > It's time to face the fact that the time of the 'free internet' is all
but
> > gone, because of the costs and the lack of advert money now around, if
you
> > want fast service, ya gonna have to pay for things.
> >
> > Incerdently, I belive all the files (part from maybe 2 unpopular ones)
> I've
> > download have had 3 main servers and a couple of mirrors for them, thus
> I've
> > never seen that problem.
> >
> > - Original Message -
> > From: "omega" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Friday, December 28, 2001 3:17 PM
> > Subject: Re: [hlcoders] what a bloody n00b
> >
> >
> > > the problem is, most of the time there are only the personal servers
and
> > > *ONE* mirror for most of the files.
> > >
> > > im not paying $30 or so to download free things.
> > > add that ti $30 for ISP, $60 on average per game, plus hardware.
> > somewhere,
> > > somebodies getting seriously ripped off.
> > > paying the cash for a game to me is fine, but as if im going to pay to
> > > download *FREE* patches, and *FREE* mods.its just completely wrong.
> > >
> > >
> > > -omega
> > > Blackened Interactive
> > > http://www.nofadz.com/blackened
> > > IRC: irc.gamesnet.net channel: #blackened-interactive
> > > Assistant Coder, Underhive (http://www.underhive.com)
> > >
> > >
> > > - Original Message -
> > > From: "_Phantom_" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Friday, December 28, 2001 10:10 AM
> > > Subject: Re: [hlcoders] what a bloody n00b
> > >
> > >
> > > > I download at all kinds of times, mostly when the US are up as well,
> > I've
> > > > never had to wait longer than 40mins for a file off one of the main
> > > servers
> > > > (last one was RtCW multiplayer demo)
> > > > I dont have the money to pay atm so I dont a

Re: [hlcoders] what a bloody n00b

2001-12-28 Thread omega

oh they dropped the price down? amazing.
last time i looked it was $30 a month US or something outrageous like that
:P

but still, gamespy is just greedy. they started out small, now they're huge
and have swallowed a number of companies. you cant tell me that they cant
afford the servers without charging money to download the free hosted things
:P
plus, its not worth it. every mirror sucks. i had access to a personal
server at one point and it was no better. i *have* gotten over 300k/sec on a
public mirror in the middle of the night. (and even during the day, when
holy wars came out i grabbed it around 360). but still. i agree with
whatever whoever said, if they ARE making money off the free stuff. theres
no way you can deny that, even if its $6.95 a month. the services they offer
(which honestly from my standpoint arent that great) can be covered montly
by say, 50 people paying that. (i used to admin stuff that was faster;p)
 look how many people there are on the planet ;p
-omega
Blackened Interactive
http://www.nofadz.com/blackened
IRC: irc.gamesnet.net channel: #blackened-interactive
Assistant Coder, Underhive (http://www.underhive.com)

- Original Message -
From: "_Phantom_" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 10:29 AM
Subject: Re: [hlcoders] what a bloody n00b


> The point is, you aint paying for the patches or the mods, you are paying
> for the upkeep of the servers they are hosted on and the bandwidth the
> servers use, and in doing so yo get a 'thank you' with a personal server.
> For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's not
> really a bad deal, granted it's probably better for us CM users than
dialup
> however.
>
> It's time to face the fact that the time of the 'free internet' is all but
> gone, because of the costs and the lack of advert money now around, if you
> want fast service, ya gonna have to pay for things.
>
> Incerdently, I belive all the files (part from maybe 2 unpopular ones)
I've
> download have had 3 main servers and a couple of mirrors for them, thus
I've
> never seen that problem.
>
> - Original Message -
> From: "omega" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, December 28, 2001 3:17 PM
> Subject: Re: [hlcoders] what a bloody n00b
>
>
> > the problem is, most of the time there are only the personal servers and
> > *ONE* mirror for most of the files.
> >
> > im not paying $30 or so to download free things.
> > add that ti $30 for ISP, $60 on average per game, plus hardware.
> somewhere,
> > somebodies getting seriously ripped off.
> > paying the cash for a game to me is fine, but as if im going to pay to
> > download *FREE* patches, and *FREE* mods.its just completely wrong.
> >
> >
> > -omega
> > Blackened Interactive
> > http://www.nofadz.com/blackened
> > IRC: irc.gamesnet.net channel: #blackened-interactive
> > Assistant Coder, Underhive (http://www.underhive.com)
> >
> >
> > - Original Message -
> > From: "_Phantom_" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Friday, December 28, 2001 10:10 AM
> > Subject: Re: [hlcoders] what a bloody n00b
> >
> >
> > > I download at all kinds of times, mostly when the US are up as well,
> I've
> > > never had to wait longer than 40mins for a file off one of the main
> > servers
> > > (last one was RtCW multiplayer demo)
> > > I dont have the money to pay atm so I dont and use the free system
> > >
> > > As for charging, tech the are charging u so they can maintain the
> system,
> > > revnues (sp?) from adverts and the like which companys like this used
to
> > use
> > > to maintain the opertations have all but vanished, if they dont charge
> > they
> > > will have to close down (hosting + bandwidth charges for something
like
> > > fileplanet are gonna be huge!!! so after everyone pays their $x, I
> forget
> > > how much, but I know it's not much, I doubt they are turning a huge
> profit
> > > as they dont charge per download, just per month/year)
> > >
> > > If you dont like them hosting your files, email them and tell 'em to
> stop,
> > > as you are the copyright holder of the work then they have no choice
(as
> I
> > > understand it), however, imho that's just petty.. if I produce
something
> I
> > > want it to reach as wider audiance as I can, if some ppl chose to
spend
> > some
> > >  to download files quicker, all power to 'em I say.
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.co

Re: [hlcoders] what a bloody n00b

2001-12-28 Thread _Phantom_

The point is, you aint paying for the patches or the mods, you are paying
for the upkeep of the servers they are hosted on and the bandwidth the
servers use, and in doing so yo get a 'thank you' with a personal server.
For $6.95 USD (£5 UKP) per month or $59.99 USD (£43 UKP) a year that's not
really a bad deal, granted it's probably better for us CM users than dialup
however.

It's time to face the fact that the time of the 'free internet' is all but
gone, because of the costs and the lack of advert money now around, if you
want fast service, ya gonna have to pay for things.

Incerdently, I belive all the files (part from maybe 2 unpopular ones) I've
download have had 3 main servers and a couple of mirrors for them, thus I've
never seen that problem.

- Original Message -
From: "omega" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 3:17 PM
Subject: Re: [hlcoders] what a bloody n00b


> the problem is, most of the time there are only the personal servers and
> *ONE* mirror for most of the files.
>
> im not paying $30 or so to download free things.
> add that ti $30 for ISP, $60 on average per game, plus hardware.
somewhere,
> somebodies getting seriously ripped off.
> paying the cash for a game to me is fine, but as if im going to pay to
> download *FREE* patches, and *FREE* mods.its just completely wrong.
>
>
> -omega
> Blackened Interactive
> http://www.nofadz.com/blackened
> IRC: irc.gamesnet.net channel: #blackened-interactive
> Assistant Coder, Underhive (http://www.underhive.com)
>
>
> - Original Message -
> From: "_Phantom_" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, December 28, 2001 10:10 AM
> Subject: Re: [hlcoders] what a bloody n00b
>
>
> > I download at all kinds of times, mostly when the US are up as well,
I've
> > never had to wait longer than 40mins for a file off one of the main
> servers
> > (last one was RtCW multiplayer demo)
> > I dont have the money to pay atm so I dont and use the free system
> >
> > As for charging, tech the are charging u so they can maintain the
system,
> > revnues (sp?) from adverts and the like which companys like this used to
> use
> > to maintain the opertations have all but vanished, if they dont charge
> they
> > will have to close down (hosting + bandwidth charges for something like
> > fileplanet are gonna be huge!!! so after everyone pays their $x, I
forget
> > how much, but I know it's not much, I doubt they are turning a huge
profit
> > as they dont charge per download, just per month/year)
> >
> > If you dont like them hosting your files, email them and tell 'em to
stop,
> > as you are the copyright holder of the work then they have no choice (as
I
> > understand it), however, imho that's just petty.. if I produce something
I
> > want it to reach as wider audiance as I can, if some ppl chose to spend
> some
> >  to download files quicker, all power to 'em I say.
>
>
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Re: [hlcoders] what a bloody n00b

2001-12-28 Thread omega

the problem is, most of the time there are only the personal servers and
*ONE* mirror for most of the files.

im not paying $30 or so to download free things.
add that ti $30 for ISP, $60 on average per game, plus hardware. somewhere,
somebodies getting seriously ripped off.
paying the cash for a game to me is fine, but as if im going to pay to
download *FREE* patches, and *FREE* mods.its just completely wrong.


-omega
Blackened Interactive
http://www.nofadz.com/blackened
IRC: irc.gamesnet.net channel: #blackened-interactive
Assistant Coder, Underhive (http://www.underhive.com)


- Original Message -
From: "_Phantom_" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 10:10 AM
Subject: Re: [hlcoders] what a bloody n00b


> I download at all kinds of times, mostly when the US are up as well, I've
> never had to wait longer than 40mins for a file off one of the main
servers
> (last one was RtCW multiplayer demo)
> I dont have the money to pay atm so I dont and use the free system
>
> As for charging, tech the are charging u so they can maintain the system,
> revnues (sp?) from adverts and the like which companys like this used to
use
> to maintain the opertations have all but vanished, if they dont charge
they
> will have to close down (hosting + bandwidth charges for something like
> fileplanet are gonna be huge!!! so after everyone pays their $x, I forget
> how much, but I know it's not much, I doubt they are turning a huge profit
> as they dont charge per download, just per month/year)
>
> If you dont like them hosting your files, email them and tell 'em to stop,
> as you are the copyright holder of the work then they have no choice (as I
> understand it), however, imho that's just petty.. if I produce something I
> want it to reach as wider audiance as I can, if some ppl chose to spend
some
>  to download files quicker, all power to 'em I say.


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Re: [hlcoders] what a bloody n00b

2001-12-28 Thread _Phantom_

I download at all kinds of times, mostly when the US are up as well, I've
never had to wait longer than 40mins for a file off one of the main servers
(last one was RtCW multiplayer demo)
I dont have the money to pay atm so I dont and use the free system

As for charging, tech the are charging u so they can maintain the system,
revnues (sp?) from adverts and the like which companys like this used to use
to maintain the opertations have all but vanished, if they dont charge they
will have to close down (hosting + bandwidth charges for something like
fileplanet are gonna be huge!!! so after everyone pays their $x, I forget
how much, but I know it's not much, I doubt they are turning a huge profit
as they dont charge per download, just per month/year)

If you dont like them hosting your files, email them and tell 'em to stop,
as you are the copyright holder of the work then they have no choice (as I
understand it), however, imho that's just petty.. if I produce something I
want it to reach as wider audiance as I can, if some ppl chose to spend some
 to download files quicker, all power to 'em I say.


- Original Message -
From: "[DRP]Avatar-X" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 9:29 AM
Subject: Re: [hlcoders] what a bloody n00b


> What sucks about fileplanet is that sure, they use the money to support
the service, but
> ONLY PEOPLE WHO PAY CAN DOWNLOAD THE FILES.
>
> People who do not want to pay, or CAN'T pay, (underage, no credit card, no
money,
> whatever) simply can't get the files.
>
> Oh, sure, you say they have mirrors in places where the server has a max
of 20 people...
>
> But their main servers are always full, and often you have to wait hours
and hours for
> one stupid tiny file that could have been put anywhere else much easier.
>
> I say: If fileplanet makes money off of OUR files, they should give a
portion of that to
> the author.
>
> If you create a game that thousands of people download because its so
popular, you
> should get 10% of what fileplanet makes on it.
>
> If stupid annoying fileplanet (which i hate with a passion) doesn't do
that, then
> someone else should.
>
> -av
>
> "Dave R. Meyers" wrote:
>
> > About the fileplanet thing.
> >
> > Well let me see, I hoave my own webpage, that I pay for myself.  With
about
> > 500mb storage.  Cost a little bit.  Then I also have the OZ website
> > supported by fileplanet.  I have not received anything about a storage
> > limit( but I only put OZ stuff there), and I get all kinda of support
from
> > FP, and PHL.  All free.  If they wanna change the people who what to d/l
my
> > stuff and don't want to wait, more power to them, but than me forking
over
> > yet another website few.
> >
> > Dave
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
> --
> -
> [DRP]Avatar-X
> SillyZone Homepage: www.thesillyzone.com
> SillyZone Forums: forum.thesillyzone.com
> My Homepage: www.cyberwyre.com
>
>
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Re: [hlcoders] what a bloody n00b

2001-12-28 Thread Nathan Taylor
Then again, bare in mind that in the case of Half-Life the EULA states we are not allowed to make money off the game unless we have specific permission from VALVe such as is with Counter-Strike, Oposing Force, and Blueshift, which Gearbox had to go through some special procedure to get permission.  So technically by law Fileplanet can't give us commisions.   -Lakario    - Original Message - From: [DRP]Avatar-X Sent: Friday, December 28, 2001 4:27 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] what a bloody n00b  What sucks about fileplanet is that sure, they use the money to support the service, butONLY PEOPLE WHO PAY CAN DOWNLOAD THE FILES.People who do not want to pay, or CAN'T pay, (underage, no credit card, no money,whatever) simply can't get the files.Oh, sure, you say they have mirrors in places where the server has a max of 20 people...But their main servers are always full, and often you have to wait hours and hours forone stupid tiny file that could have been put anywhere else much easier.I say: If fileplanet makes money off of OUR files, they should give a portion of that tothe author.If you create a game that thousands of people download because its so popular, youshould get 10% of what fileplanet makes on it.If stupid annoying fileplanet (which i hate with a passion) doesn't do that, thensomeone else should.-av"Dave R. Meyers" wrote:> About the fileplanet thing.>> Well let me see, I hoave my own webpage, that I pay for myself.  With about> 500mb storage.  Cost a little bit.  Then I also have the OZ website> supported by fileplanet.  I have not received anything about a storage> limit( but I only put OZ stuff there), and I get all kinda of support from> FP, and PHL.  All free.  If they wanna change the people who what to d/l my> stuff and don't want to wait, more power to them, but than me forking over> yet another website few.>> Dave>> ___> To unsubscribe, edit your list preferences, or view the list archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders---[DRP]Avatar-XSillyZone Homepage: www.thesillyzone.comSillyZone Forums: forum.thesillyzone.comMy Homepage: www.cyberwyre.com___To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web.  FREE MSN Explorer download : http://explorer.msn.com


Re: [hlcoders] what a bloody n00b

2001-12-28 Thread Tom

fileplanet seems fine to me (or it could just be I live in UK so all the
americans aint online to be hogging the other mirrors ).

Also, if your saying that ppl cant put stuff on a cd, such as huge patches
and such which 56kers cant download, how the hell do u expect them to get
the patches and stuff?!


- Original Message -
From: "[DRP]Avatar-X" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 28, 2001 9:29 AM
Subject: Re: [hlcoders] what a bloody n00b


> What sucks about fileplanet is that sure, they use the money to support
the service, but
> ONLY PEOPLE WHO PAY CAN DOWNLOAD THE FILES.
>
> People who do not want to pay, or CAN'T pay, (underage, no credit card, no
money,
> whatever) simply can't get the files.
>
> Oh, sure, you say they have mirrors in places where the server has a max
of 20 people...
>
> But their main servers are always full, and often you have to wait hours
and hours for
> one stupid tiny file that could have been put anywhere else much easier.
>
> I say: If fileplanet makes money off of OUR files, they should give a
portion of that to
> the author.
>
> If you create a game that thousands of people download because its so
popular, you
> should get 10% of what fileplanet makes on it.
>
> If stupid annoying fileplanet (which i hate with a passion) doesn't do
that, then
> someone else should.
>
> -av
>
> "Dave R. Meyers" wrote:
>
> > About the fileplanet thing.
> >
> > Well let me see, I hoave my own webpage, that I pay for myself.  With
about
> > 500mb storage.  Cost a little bit.  Then I also have the OZ website
> > supported by fileplanet.  I have not received anything about a storage
> > limit( but I only put OZ stuff there), and I get all kinda of support
from
> > FP, and PHL.  All free.  If they wanna change the people who what to d/l
my
> > stuff and don't want to wait, more power to them, but than me forking
over
> > yet another website few.
> >
> > Dave
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
> --
> -
> [DRP]Avatar-X
> SillyZone Homepage: www.thesillyzone.com
> SillyZone Forums: forum.thesillyzone.com
> My Homepage: www.cyberwyre.com
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
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>

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Re: [hlcoders] what a bloody n00b

2001-12-28 Thread [DRP]Avatar-X

What sucks about fileplanet is that sure, they use the money to support the service, 
but
ONLY PEOPLE WHO PAY CAN DOWNLOAD THE FILES.

People who do not want to pay, or CAN'T pay, (underage, no credit card, no money,
whatever) simply can't get the files.

Oh, sure, you say they have mirrors in places where the server has a max of 20 
people...

But their main servers are always full, and often you have to wait hours and hours for
one stupid tiny file that could have been put anywhere else much easier.

I say: If fileplanet makes money off of OUR files, they should give a portion of that 
to
the author.

If you create a game that thousands of people download because its so popular, you
should get 10% of what fileplanet makes on it.

If stupid annoying fileplanet (which i hate with a passion) doesn't do that, then
someone else should.

-av

"Dave R. Meyers" wrote:

> About the fileplanet thing.
>
> Well let me see, I hoave my own webpage, that I pay for myself.  With about
> 500mb storage.  Cost a little bit.  Then I also have the OZ website
> supported by fileplanet.  I have not received anything about a storage
> limit( but I only put OZ stuff there), and I get all kinda of support from
> FP, and PHL.  All free.  If they wanna change the people who what to d/l my
> stuff and don't want to wait, more power to them, but than me forking over
> yet another website few.
>
> Dave
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders

--
-
[DRP]Avatar-X
SillyZone Homepage: www.thesillyzone.com
SillyZone Forums: forum.thesillyzone.com
My Homepage: www.cyberwyre.com


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RE: [hlcoders] what a bloody n00b

2001-12-28 Thread Dynerman David M









Ken,

 

What you said is not entirely accurate.

 

Copyright protects copying, distribution, public
display/performance and other rights (depending on the state you’re in)

 

If I’m a film studio, and I release
a movie on VHS, it’s not legal for you to buy a legit copy, and then
display it to 700 people whom you charged $5 a pop for admission.

 

Similarly with your EULA for the SDK –
we have a right to copy the SDK for our personal use, but that doesn’t
give us the right to sell it after we’ve legally copied it.

 

Copyright is a broad term describing a set
of laws designed to protect your original content the moment its
created. 

 

david

 

 

-Original Message-
From: Ken Birdwell
[mailto:[EMAIL PROTECTED]] 
Sent: Thursday, December 27, 2001 7:10 PM
To:
'[EMAIL PROTECTED]'
Subject: RE: [hlcoders] what a
bloody n00b

 



Okay, just to be really
clear, it's a COPYright, not a SELLright.  The control is at the COPYING
stage of the process, not why you're doing it or what you're doing with
it.  A COPYRIGHT actually does refer "the right to copy". 
It doesn't mater if you're giving it away, bundling it, selling it, whatever,
it's illegal to COPY any material where you don't own the copyright, unless you
have explicit permission to copy that material. Your half-life EULA and SDK
EULA grants you certain rights that let you make certain types of copies
(such as are needed to run the software on a single computer) but nothing past
that (read your EULA, it goes into more detail).





 





As to Tom's questions,
yes, it IS illegal for folks to "sell stuff on cd such as game demos and
patches" regardless of their motives unless they've received permission
from the copyright holders.  It doesn't mater what sort of tricky
convoluted rationalization they use, they've made a copy of something they do
not have permission to copy.  This is the whole point of a
copyright: controlling who is allowed to copy your material.





 





That said, it's usually
pretty easy to get permission for stuff like the SDK, patches, etc., just send
email to Scott Lynch at Valve and ask.  Demos are a little harder since
they're often part of other deals (magazine covers, new hardware, etc.) but if
you have something interesting you're trying to do with it then you'll
probably get permission, though you still have to ask.





 





And yes, we have actually
have agreements with the fileservers we know about to allow them to
redistribute our material.





 





 -Original Message-
From: Tom
[mailto:[EMAIL PROTECTED]]
Sent: Thursday, December 27, 2001
10:19 AM
To:
[EMAIL PROTECTED]
Subject: Re: [hlcoders] what a
bloody n00b







its not illegal to sell stuff on cd
such as game demos and patches is it? They are paying for your time to get hold
of the demo/patch and then put it on cd, not the actual demo/patch.