[hlcoders] Creating New Flex Sliders (Or suggestions for custom morph targets)

2005-08-23 Thread Joshua A. Jacobo
Fellow Developers, My team and I are currently looking to author custom flex sliders for use with our models, as they are apparently the only form of morph targets in Source. Our goal is to be able to create new sliders for any part of the model that we wish and allow users to define custom

Re: [hlcoders] Creating Custom Flex Sliders

2005-08-23 Thread Joshua A. Jacobo
Our Fellow Developers, On second thought, I'll be more specific in my questioning. We want to author flex sliders (morph targets), that a user can define (through a VGUI app) and upload to any server that he/she connects to. The goal is to allow players in our MOD actually create custom faces

Re: [hlcoders] Creating Custom Flex Sliders

2005-08-23 Thread Tei
El lun, 22-08-2005 a las 02:59 -0700, Joshua A. Jacobo escribió: Our Fellow Developers, On second thought, I'll be more specific in my questioning. We want to author flex sliders (morph targets), that a user can define (through a VGUI app) and upload to any server that he/she connects to.

Re: [hlcoders] Creating Custom Flex Sliders

2005-08-23 Thread Joshua A. Jacobo
Tei, Well, the point really is so that the player can choose how he/she looks like in the Sims2 or MountBlade. Thanks for the feedback though. El lun, 22-08-2005 a las 02:59 -0700, Joshua A. Jacobo escribió: Our Fellow Developers, On second thought, I'll be more specific in my

Re: [hlcoders] Creating Custom Flex Sliders

2005-08-23 Thread Kamran
Good luck :D You'd probably have to redo the entire modeling system to make it work... the flexing, AFAIK, is done before compiling the models... Better off making like 70 faces and letting people choose one. Or a Morrowind-esque player customize. Different hair, sex, and face types (uses

Re: [hlcoders] Creating Custom Flex Sliders

2005-08-23 Thread Maurino Berry
This is already being done in our mod... Just look at how poseparameter and setposeparameter() works.. save off the players data (0-10 maybe) along with whatever other data you might be saving, and then have the server set the player models pose parameters to the values the player has selected..

Re: [hlcoders] Creating Custom Flex Sliders

2005-08-23 Thread Joshua A. Jacobo
Maurino, If you were here, I would kiss you. Thanks for the tip, mate This is already being done in our mod... Just look at how poseparameter and setposeparameter() works.. save off the players data (0-10 maybe) along with whatever other data you might be saving, and then have the server set