RE: [hlcoders] Accepting mouse input in the overview map

2005-08-19 Thread Ian Warwick
; Kamran Cc: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Accepting mouse input in the overview map I was thinking of tackling this by having the mini overview be as it is now - no mouse interface. But then also an alternate overview map which is actually a modal dialog - like the MOTD display

RE: [hlcoders] Accepting mouse input in the overview map

2005-08-19 Thread Alex Thomson
it to be a modal dialog but couldn't find out how to do that yesterday. I'll keep looking... -Original Message- From: Tim Holt [mailto:[EMAIL PROTECTED] Sent: 18 August 2005 18:51 To: hlcoders@list.valvesoftware.com; Kamran Cc: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Accepting mouse

RE: [hlcoders] Accepting mouse input in the overview map

2005-08-19 Thread Tim Holt
2005 18:51 To: hlcoders@list.valvesoftware.com; Kamran Cc: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Accepting mouse input in the overview map I was thinking of tackling this by having the mini overview be as it is now - no mouse interface. But then also an alternate overview map

Re: [hlcoders] Accepting mouse input in the overview map

2005-08-19 Thread stalker333
TFC has something like this already with the scoreboard. For what it's worth ;-) -Smurf Message: 3 Date: Thu, 18 Aug 2005 12:33:40 -0500 From: Kamran [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Accepting mouse input in the overview map Reply-To: hlcoders

RE: [hlcoders] Accepting mouse input in the overview map

2005-08-19 Thread Tim Holt
] On Behalf Of Tim Holt Sent: 18 August 2005 18:51 To: hlcoders@list.valvesoftware.com; Kamran Cc: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Accepting mouse input in the overview map I was thinking of tackling this by having the mini overview be as it is now - no mouse

Re: [hlcoders] Accepting mouse input in the overview map

2005-08-18 Thread Kamran
That's pretty impossible, if you think about it: if your mouse is controlling your view, how can it also control the overview map? There should be a way though if you toggle it fullscreen, which is I think what you're after? Alex Thomson wrote: This is a multi-part message in MIME format. --

Re: [hlcoders] Accepting mouse input in the overview map

2005-08-18 Thread Tim Holt
I was thinking of tackling this by having the mini overview be as it is now - no mouse interface. But then also an alternate overview map which is actually a modal dialog - like the MOTD display is (have to click OK to continue). Quoting Kamran [EMAIL PROTECTED]: That's pretty impossible, if