[hlds] Server not registered anymore (Cannot locate owner's steam account)

2011-11-09 Thread Rob Liu
Hi guys, Just wondering if I can get some help regarding to this issue. My servers used to be registered until last night. the _registered tag suddenly disappeared. I didn't do anything to the server.cfg or anything. When I check the status now. it says account : not logged in (Cannot locate

Re: [hlds] Server not registered anymore (Cannot locate owner's steam account)

2011-11-09 Thread pilger
Happened to my server as well. On 9 November 2011 06:41, Rob Liu robl...@gmail.com wrote: Hi guys, Just wondering if I can get some help regarding to this issue. My servers used to be registered until last night. the _registered tag suddenly disappeared. I didn't do anything to the

Re: [hlds] TF2 map vote not working properly since around Halloween update?

2011-11-09 Thread Joeri van der Velden
Yes I am using the nextmap plugin. That didn't give me any trouble before though. 2011/11/8 Austin austi.ta...@gmail.com Are you using the nextmap plugin for SM? On 9 November 2011 06:12, Joeri van der Velden joerivdvel...@gmail.comwrote: One of my TF2 servers is using the ingame map vote

Re: [hlds] Server not registered anymore (Cannot locate owner's steam account)

2011-11-09 Thread hlds
Same here (but the OS is Linux). Restarted the server and now seems to be ok. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Rob Liu Sent: Wednesday, November 09, 2011 10:41 AM To: hlds@list.valvesoftware.com Subject: [hlds] Server not

[hlds] Minor TF2 sound bug

2011-11-09 Thread Administrator
I've noticed this bug and I don't know where should I report it, so I've made a video that demonstrates it, here it is: http://www.youtube.com/watch?v=oEJMJJhLtjY___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Minor TF2 sound bug

2011-11-09 Thread hasser css
This has nothing to do with server administration. Please post it on http://forums.steampowered.com/ when it comes back online. And I am sure no one will get this bug nor care about it if it happens to them. On Wed, Nov 9, 2011 at 7:55 AM, Administrator a...@multiverse.net.ua wrote: I've noticed

Re: [hlds] Minor TF2 sound bug

2011-11-09 Thread Emil Larsson
Actually even better, the game have a inbuilt bug reporting tool that he should probably use. In the TF2 main menu there is a button with a bug on, that's the Report a bug button. Click on it and fill out the report there, including the video URL. On Wed, Nov 9, 2011 at 2:15 PM, hasser css

Re: [hlds] Server Not Registered Anymore

2011-11-09 Thread Team BOOM!
All 7 of my Windows 2008 TF2 servers are no longer registered either. I restarted them again and no change. I'll bet this is the same thing that happened right after Halloween when we mysteriously lost all our players, and then it fixed itself a few days later. Hu. _ From:

Re: [hlds] Server Not Registered Anymore

2011-11-09 Thread Team BOOM!
I just ran the HLDSUpdate tool and received an update I wasn't aware of. After receiving the update, my servers registered properly again. If you are having this problem, you may want to try the update tool as well. Mike _ From: hlds-boun...@list.valvesoftware.com

Re: [hlds] Server Not Registered Anymore

2011-11-09 Thread Kyle Sanderson
There was an optional update on the 7th. Kyle. On Wed, Nov 9, 2011 at 8:21 AM, Team BOOM! teamb...@comcast.net wrote: ** I just ran the HLDSUpdate tool and received an update I wasn’t aware of. After receiving the update, my servers registered properly again. If you are having this

Re: [hlds] Half-Life 1 Dedicated server update released

2011-11-09 Thread Chad Hedstrom
Is IPv6 planned for Half-Life 1 dedicated server/client support? I realize we're 9 or 10 years out from IPv6 being in wide use (20 years after HL1's release), but I expect people will still want to play CS 1.6 in the post IPv4 era without clumsy workarounds. On Mon, Sep 26, 2011 at 3:28 PM,

[hlds] Client 0 overflowed reliable buffer

2011-11-09 Thread Joe Brown
There seems to be a new program out there to boot everyone out of a server, one of my servers was hit with it yesterday. I searched around Google for a bit and came up with http://www.youtube.com/watch?v=i9E7QipxFIA , which was uploaded a few hours after my server was hit. Looking at the logs

Re: [hlds] Client 0 overflowed reliable buffer

2011-11-09 Thread Herover
Use old thread please. I believe people ended up with the conclusion: don't believe it, untill program released. 2011/11/9 Joe Brown k1773r0nt3h...@hotmail.com: There seems to be a new program out there to boot everyone out of a server, one of my servers was hit with it yesterday. I searched

Re: [hlds] Client 0 overflowed reliable buffer

2011-11-09 Thread Ryan Stecker
The issue is legitimate, it's caused by having a client with garbage characters in their name connect and disconnect repeatedly. On Wed, Nov 9, 2011 at 1:54 PM, Herover leon.l.a.niel...@gmail.com wrote: Use old thread please. I believe people ended up with the conclusion: don't believe it,

Re: [hlds] Client 0 overflowed reliable buffer

2011-11-09 Thread Saul Rennison
Don't even think the name has to have garbage characters, it would probably work equally well if the player was just connecting with a long name. Events are reliable, such as player_connect and player_disconnect. So repeatedly connecting and disconnecting within a second will result in a huge

Re: [hlds] Client 0 overflowed reliable buffer

2011-11-09 Thread hlds
The game is F2P, it takes less than 2 minutes to create a new account. Note that the IP address cannot be spoofed because before sending the connect packet you must get a challenge value from server… From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com]

[hlds] Team Fortress 2 Beta update released

2011-11-09 Thread Eric Smith
We've released a mandatory update for the Team Fortress 2 Beta. The notes are below. We encourage players to help us stress test the updated model loading system so we can roll the changes to Team Fortress 2 as soon as possible. Thanks. -Eric --- Team

Re: [hlds] Client 0 overflowed reliable buffer

2011-11-09 Thread Joe Brown
This happened on a CS:S server and would probably work for any Orangebox based game, plus the STEAMID that was used is banned from tons of servers for using crashing/booting scripts. http://www.google.com/search?q=STEAM_0%3A1%3A11902529 From: h...@gmx.com To: hlds@list.valvesoftware.com Date:

Re: [hlds] Team Fortress 2 Beta update released

2011-11-09 Thread Mart-Jan Reeuwijk
Was there ever done some with the input that was given some time ago in requests in how to get more players occasionally play TF2 Beta? afaik there are no benefits for players that do so. There was a wide range of ideas put up, but I've not seen such pass by as being used or other things like

Re: [hlds] Team Fortress 2 Beta update released

2011-11-09 Thread zach isaac
it really lakes the metagame that TF2 uses to keep players hooked. It would be impossible to implement the same mechanic, but Im sure there a differant kind of meta game that would work (I.e. double drops that are for the main game) On Wed, Nov 9, 2011 at 7:25 PM, Mart-Jan Reeuwijk

Re: [hlds] New exploit for the orangebox engine?

2011-11-09 Thread Bruno Garcia
There's a chance it's real. I know HaloShadoW, and I kind-of know GunGrave (CSSExploits Youtube channel owner). Both of them were in the Lua Source Scripting group. I'll try to get more info. about this. On Tue, Nov 8, 2011 at 9:21 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Lets see...