Re: [hlds] COUNTER-STRIKE: SOURCE BETA

2010-05-13 Thread Dr.Stinglock
To use steam commands paste them into run or an explorer window. It won't work if steam isn't installed. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Max S Sent: Friday, 14 May 2010 9:07 AM To: Half-Life dedicated

Re: [hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread Dr.Stinglock
Unfortunately nobody will download the new sound files as they already have it on their client. I'm sure it could be achieved with sourcemod ,I just had a quick search and couldn't find anything other than endround and killstreak sounds but something like that is probably be what you're after.

Re: [hlds] [KillingFloor] Custom Map Downloads

2010-01-05 Thread Dr.Stinglock
I know that any files located in subdirectories in that external location (specified in your .ini) get ignored and won't be downloaded. Don't think it's a secret though -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of

Re: [hlds] Server crashing....

2009-12-23 Thread Dr.Stinglock
If your vanilla CS:S Server with bots won't stay up for longer than 24 hours. Something is definitely wrong. Keep sending those crash dumps to valve or whoever you're sending them to (provided they don't block your emails). Hopefully they can fix this isolated problem if it's not the plugins as

Re: [hlds] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-28 Thread Dr.Stinglock
Nice work with the dedicated server readme. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Wednesday, 28 October 2009 8:42 AM To: 'hlds@list.valvesoftware.com'; 'Half-Life dedicated Linux server

Re: [hlds] Error On Steam Client

2009-08-26 Thread Dr.Stinglock
If Going on steam groups makes you error and closing how do you see the content/ or anything about the group when you go on them ? Here's a website: https://support.steampowered.com/ -Original Message- From: hlds-boun...@list.valvesoftware.com

Re: [hlds] L4D mod search - laser sight, faster reload, etc.

2009-08-11 Thread Dr.Stinglock
The mod is sourcemod, the actual plugin could have been any of a few. Try using the search query upgrades http://www.sourcemod.net/plugins.php -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ook Sent: Tuesday, 11

Re: [hlds] Some guy crashing my servers

2009-01-14 Thread Dr.Stinglock
I'd probably start with wanting to know what game/mod it was you were running. That helps. Do you have his steam ID? Does he have admin access (or access to an account that does)? How was he kicking them? All at the same time? Via rcon? Is it logged? And yeah, any addons or sourcemod in use?

Re: [hlds] L4D: TK'ing becoming more of an issue

2008-12-07 Thread Dr.Stinglock
Sorry, I just don't see how these would work. *If a player chooses not to leave a spawn area within 45 seconds, they should be auto-kicked. Not all people load at the same time, I have noticed people joining up to 15 seconds after we have joined from the lobby. They have a 30 second timer on

Re: [hlds] Left 4 Dead Update Available

2008-12-04 Thread Dr.Stinglock
I thought only vanilla/pure servers were allowed in the matchmaking process? (unless the leader specifies sv_search_key that is.) If this isn't the case then I'm sure it will solve most peoples complaints about lobbys putting them on modded/non pure serevrs. As any custom/modded server should be

Re: [hlds] Petition: Lobbies for Group Servers

2008-12-02 Thread Dr.Stinglock
I was going to just do /nosign for points 1.2 and 4. But then I thought I should explain my answers. 1. It would make more sense to have a lobby directed to a specific server by the lobby leader, otherwise people will be idling in servers waiting to get a team together. There is no real need for

Re: [hlds] [L4D] sv_cheats in server.cfg affecting abilities of players

2008-11-30 Thread Dr.Stinglock
Nobody on this list really cares what you are tired of playing on. And the who knows, please fix comments are about as helpful as gimped servers are to your experience. Comment out or remove sv_cheats 0 from your server cfg if you have it set. -Original Message- From: [EMAIL PROTECTED]

Re: [hlds] How about some server instructions and server.cfg files?

2008-11-24 Thread Dr.Stinglock
We are not paying them (valve) a cent to host servers. There is a once payment for the client install though. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ccfan4326 Sent: Tuesday, 25 November 2008 2:01 PM To: Half-Life dedicated Win32 server mailing

Re: [hlds] L4D Versus Mode?

2008-11-18 Thread Dr.Stinglock
: Tuesday, 18 November 2008 7:08 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Versus Mode? Also zombies never win technically, even if you kill all of the humans it moves the level forward not repeat the same step? Dr.Stinglock wrote: Exactly. I have just

Re: [hlds] L4D Server update

2008-11-17 Thread Dr.Stinglock
I'm with 1nsane on this one. Start L4D first and ensure it's un-encrypted and playable. Then copy the files across. I can verify that this DOES work. And seems to be the only fix until valve release the update. I had the exact same problem with the ds, so I started the client, then copyed the

Re: [hlds] L4D Versus Mode?

2008-11-17 Thread Dr.Stinglock
Run a versus map and the game mode changes. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar Sent: Tuesday, 18 November 2008 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] L4D Versus Mode? I've seen it asked a few

Re: [hlds] L4D Versus Mode?

2008-11-17 Thread Dr.Stinglock
Exactly. I have just tested this and it seems that's how it works. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of DontWannaName! Sent: Tuesday, 18 November 2008 3:52 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Versus

Re: [hlds] L4d vote kicking

2008-11-13 Thread Dr.Stinglock
Has valve had any objections or word about what's going on over at the sourcemod forums http://forums.alliedmods.net/showthread.php?t=65296 in regards to getting l4d working with metamod:source and then sourcemod? As usual this should take care of most/all of these admin problems people seem to

Re: [hlds] L4d vote kicking

2008-11-12 Thread Dr.Stinglock
That happened to me a few days ago I'd be happy if it showed who started the vote somewhere in console or in chat. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [??R] The-/iller Sent: Thursday, 13 November 2008 12:30 PM To: Half-Life dedicated Win32