Re: [hlds] Custom files exploit

2018-01-26 Thread Michael Loveless
​This isn't news. If you read the rest of the thread, a number of veterans came in here stating there was no sign of Stealth Mode's statements being accurate. The kid went on ranting and then made another email asking Valve to ban people who were being 'mean' to him. I don't think he ever provided

Re: [hlds] Mandatory Team Fortress 2 update released

2016-10-23 Thread Michael Loveless
Valve very rarely engages in discussions here. Every so often they will give a single response to a pressing issue, usually if that issue is very technical and has had some kind of statistics thrown around alongside it. But never regarding the why and why not's of community related issues or

Re: [hlds] hlds Digest, Vol 65, Issue 6

2016-09-21 Thread Michael Loveless
Did you just assume my gender? On Wed, Sep 21, 2016 at 3:07 PM, E. Tuna Dökme wrote: > hi guys > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: >

Re: [hlds] TF2 Bug loading video / and more ?

2016-04-14 Thread Michael Loveless
I concur. This problem has been occurring in both TF2 and Insurgency for close to 2 weeks now. It doesn't even have to be a video that causes SteamWebHelper to crash, which is exactly what's happening. I've tested a variety of static and dynamic web pages, and it seems that even if the page has

Re: [hlds] Optional TF2 update released

2015-10-13 Thread Michael Loveless
What are you trying to hear exactly? You have no interest in being in your own server to populate but wanna listen to what players are saying? Once a server achieves enough players to even warrant listening in on conversations, what is the purpose of these extra clients to seed the server? You've

Re: [hlds] Test

2015-09-11 Thread Michael Loveless
Changelog plz volvo On Fri, Sep 11, 2015 at 2:26 PM, Eric Smith wrote: > Testing a mailing list change. No need to reply. Thanks. > > > > -Eric > > > > ___ > To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Optional TF2 update released

2015-07-05 Thread Michael Loveless
So what you're essentially saying is that it's perfectly fine for Valve to suck every penny out of players for cosmetics pay to win items, to allow the community servers to build up the game for years then steal all their clients by virtually stuffing Official Servers down their throat while

Re: [hlds] Optional TF2 update released

2015-07-05 Thread Michael Loveless
​Yes, having a reporting system that removed servers from the list definitely isn't something that would be abused more than MOTD advertisements. That pub community with 5-10k members surely couldn't wipe out their entire up and coming competition, ya know, those who are trying to grow their

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Michael Loveless
It's sad what Valve is doing to communities. Slowly but surely they are killing off CS:GO community servers with each new Operation as well. I feel terrible for you guys. On Thu, Jul 2, 2015 at 5:57 PM, Lyrai lyr...@gmail.com wrote: They can swag your door? On Jul 2, 2015 2:55 PM, Dill Bates

Re: [hlds] Killing Floor 2 Beta Server Hosting Open For All

2015-04-14 Thread Michael Loveless
Can you please make sure he has some specs that might help us understand the amount of resources that will roughly be consumed on our machines? =) On Tue, Apr 14, 2015 at 6:39 PM, John Gibson j...@tripwireinteractive.com wrote: Everyone, We're happy to announce that server hosting for the

Re: [hlds] Steamcmd Outage?

2015-01-16 Thread Michael Loveless
No issues here updating Windows2012 servers in Chicago and Seattle On Fri, Jan 16, 2015 at 10:18 AM, Ross Bemrose rbemr...@gmail.com wrote: We were just discussing this over on hlds_linux. Someone posted this workaround on csgo_servers yesterday: Hi, I have a temporary workaround for

Re: [hlds] csgo cvar not working - mp_endmatch_votenextmap

2014-11-03 Thread Michael Loveless
If you are using Sourcemod, try removing nextmap.smx from your plugins folder. On Sun, Nov 2, 2014 at 11:43 PM, T Marler bloodyi...@shaw.ca wrote: I am trying to run a classic competitive server, and I can't for the life of me get mp_endmatch_votenextmap working, where the built in vote system

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Michael Loveless
After last night's update, I updated SourceMod to 1.6.3 git-4585 on all of my servers hosted on a Windows 2012 box and have not crashed at all. On Thu, Oct 30, 2014 at 6:42 PM, Albert Davis davis.alb...@gmail.com wrote: Anyone getting crashes every few min? Is it related to SourceMod? On Thu,

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Michael Loveless
Correction. SourceMod 1.6.3 git-4584 . Sorry about that. On Thu, Oct 30, 2014 at 6:49 PM, Michael Loveless mloveless1...@gmail.com wrote: After last night's update, I updated SourceMod to 1.6.3 git-4585 on all of my servers hosted on a Windows 2012 box and have not crashed at all. On Thu

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Michael Loveless
Windows 2012 w/ SM 1.6.3-git4584 crashing as well On Thu, Oct 30, 2014 at 9:53 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Scratch that. tf_mm_servermode = 0 game notify - Activates / deactivates Lobby-based hosting mode. 0 = not active 1 = Put in quickplay pool (based on

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Michael Loveless
update. On Fri, Oct 31, 2014 at 2:58 AM, Michael Loveless mloveless1...@gmail.com wrote: Windows 2012 w/ SM 1.6.3-git4584 crashing as well On Thu, Oct 30, 2014 at 9:53 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Scratch that. tf_mm_servermode = 0 game notify - Activates

Re: [hlds] Mandatory TF2 update coming

2014-10-23 Thread Michael Loveless
On the bright side, unlike the CS:GO staff, at least the TF2 staff doesn't wait until 11:30 pm EST to release broken updates and they (Eric) also communicate with this mailing list. CS:GO staff not only is incredibly inconsiderate of their community but they also refuse to communicate to any

Re: [hlds] Another mandatory TF2 update released

2014-10-20 Thread Michael Loveless
Thank you very much for working up a fix so quickly, it's greatly appreciated. On Mon, Oct 20, 2014 at 6:12 PM, Eric Smith er...@valvesoftware.com wrote: We've released another mandatory update for TF2. The notes for the update are below. The new version number is 2452105. -Eric

Re: [hlds] Mandatory TF2 update released

2014-08-27 Thread Michael Loveless
No crashing here. Running 4 servers on a windows 2012 box with Sourcemod. My personal clients seem okay too. On Wed, Aug 27, 2014 at 7:17 PM, big john brewskii...@gmail.com wrote: Any one else crashing? Windows and linux On Aug 27, 2014 6:39 PM, Eric Smith er...@valvesoftware.com wrote:

Re: [hlds] Mandatory TF2 update released

2014-08-21 Thread Michael Loveless
All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith

Re: [hlds] Mandatory TF2 update released

2014-08-21 Thread Michael Loveless
at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4

Re: [hlds] Mandatory TF2 update released

2014-08-21 Thread Michael Loveless
, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does

Re: [hlds] Mandatory TF2 update released

2014-08-07 Thread Michael Loveless
Yep, mine seem to be starting now. Thank you for the quick follow up! On Thu, Aug 7, 2014 at 6:28 PM, Peter Jerde peter-h...@jerde.net wrote: On Aug 7, 2014, at 17:16, Eric Smith er...@valvesoftware.com wrote: We've released a fix for the problem that Windows dedicated servers are having.