Re: [hlds] Please VALVe, keep the STEAM_1 now

2009-02-18 Thread Robert Whelan
Subject: [hlds] Please VALVe, keep the STEAM_1 now Please, don't change again the SteamIDs just because of the complainers. Some plugin authors already started fixing their plugin to support the new SteamIDs, and some leagues with huge database of SteamIDs also started changing them to the new

Re: [hlds] Please VALVe, keep the STEAM_1 now

2009-02-18 Thread Tony Paloma
, February 17, 2009 5:46:48 AM Subject: [hlds] Please VALVe, keep the STEAM_1 now Please, don't change again the SteamIDs just because of the complainers. Some plugin authors already started fixing their plugin to support the new SteamIDs, and some leagues with huge database of SteamIDs also

Re: [hlds] Please VALVe, keep the STEAM_1 now

2009-02-18 Thread Robert Whelan
: Re: [hlds] Please VALVe, keep the STEAM_1 now Its already done... From: AnAkIn . anakin...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com; Half-Life dedicated Linux server mailing list hlds_li...@list.valvesoftware.com

Re: [hlds] Please VALVe, keep the STEAM_1 now

2009-02-18 Thread EKemp
list hlds@list.valvesoftware.com Sent: Wednesday, February 18, 2009 1:15:31 PM Subject: Re: [hlds] Please VALVe, keep the STEAM_1 now The topic was created before it was done. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com

[hlds] Please VALVe, keep the STEAM_1 now

2009-02-17 Thread AnAkIn .
Please, don't change again the SteamIDs just because of the complainers. Some plugin authors already started fixing their plugin to support the new SteamIDs, and some leagues with huge database of SteamIDs also started changing them to the new format. I don't think they'll be happy to change it

Re: [hlds] Please VALVe, keep the STEAM_1 now

2009-02-17 Thread Spencer 'voogru' MacDonald
mailing list Subject: [hlds] Please VALVe, keep the STEAM_1 now Please, don't change again the SteamIDs just because of the complainers. Some plugin authors already started fixing their plugin to support the new SteamIDs, and some leagues with huge database of SteamIDs also started changing them

Re: [hlds] Please VALVe, keep the STEAM_1 now

2009-02-17 Thread Jarno Veuger
So you're saying because you don't got problems with it. Valve should keep it? It's not TF2 and DoD:S that are affected. Even GMod is affected by it and our achievement system in there works with SteamIDs and uniqueIDs. I need to program myself an application that changes 26000 text files.

Re: [hlds] Please VALVe, keep the STEAM_1 now

2009-02-17 Thread Garry Newman
Can someone explain the change to me? Is there some reason for it? Should I just make GMod change it back to the old format? garry On Tue, Feb 17, 2009 at 12:04 PM, Jarno Veuger h...@mr-green.nl wrote: So you're saying because you don't got problems with it. Valve should keep it? It's not

Re: [hlds] Please VALVe, keep the STEAM_1 now

2009-02-17 Thread Steven Hartland
If you need to change 26000 text files due to this change I respectfully suggest you need to look at the design of you system. Regards Steve - Original Message - From: Jarno Veuger h...@mr-green.nl So you're saying because you don't got problems with it. Valve should keep

Re: [hlds] Please VALVe, keep the STEAM_1 now

2009-02-17 Thread Jarno Veuger
I don't know if you actually can do that. Since it's a Orange Box engine update and not yours. Anyways, unblock me on G-Talk or whatever if you need more info about this (and if you want). Ywa Garry Newman wrote: Can someone explain the change to me? Is there some reason for it? Should I

Re: [hlds] Please VALVe, keep the STEAM_1 now

2009-02-17 Thread AnAkIn .
A lot of people already started updating their plugins for the new SteamID format or their database, do you think they'll want to change it again? 2009/2/17 Jarno Veuger h...@mr-green.nl So you're saying because you don't got problems with it. Valve should keep it? It's not TF2 and DoD:S

Re: [hlds] Please VALVe, keep the STEAM_1 now

2009-02-17 Thread Jarno Veuger
Yeah I know. But when developping our system we didn't expect any SteamID chances. My tool will work fine though (almost done with it). Ywa Steven Hartland wrote: If you need to change 26000 text files due to this change I respectfully suggest you need to look at the design of you system.

Re: [hlds] Please VALVe, keep the STEAM_1 now

2009-02-17 Thread Joeri van der Velden
The main change is that the STEAM_0: is now STEAM_1:, and STEAM_ID_PENDING no longer exists (replaced by STEAM_0:0:0 I think). Because this changed and we have no clue how the UniqueID gets derived, me and Ywa have to convert all the text files. Nobody saw this coming, and probably shouldn't have

Re: [hlds] Please VALVe, keep the STEAM_1 now

2009-02-17 Thread Evan Kaufman
I thought someone had posted the algorithm to convert between SteamIDs and 32-bit integers, but in case they didn't: https://forums.alliedmods.net/showthread.php?t=60899 That example is in C, I believe, and a quick google search should turn up similar results for PHP. On Tue, Feb 17, 2009 at