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Oh give it a rest Dan.
A lot of people are getting sick of the constent whiny posts (thanks to those
who sent support on this btw!) asking the same questions and not getting
answers.
Its obvious to me, tom, dick and his pet frigging dog
reading the in-depth and ignored proposals for a beta on all server
releases.
Chris.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John Porter
Sent: 15 October 2007 16:34
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 ... All 32 player servers
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Your missing a whole load of points. This is ..and I will say it again ... a
HLDS mailing list, Half-Life Dedicated server mailing list. It's not a forum
where you can join in and browse at leasure easily, not something you can
search/find
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Honestly, you are not helping the situation. If you don't like the bickering,
there's always the delete button. But, you decided to make matters worse with
a rather long (and somewhat redundant) email complaining about people who are
Dan E wrote:
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Honestly, you are not helping the situation. If you don't like the bickering,
there's always the delete button. But, you decided to make matters worse with
a rather long (and somewhat redundant) email complaining about people
www.paradisesgarage.com
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dan E
Sent: Sunday, October 14, 2007 12:30 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?
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Hi Tom,
I do apologise if my tone was a bit harsh but normally you can login to the
archive, browse down the list and find people experiencing PROBLEMS that you
are, have a quick read and get some informed and very helpful advise from
Doesn't sound like whining to me, its not unreasonable to expect to be
told whats in the contents of an update or the rational for making the
decision for locking the slots to 24 players, neither of which has
been provided in the last update(FYI No hexing of dll's was actually
required to run
[EMAIL PROTECTED]
Sent: Saturday, October 13, 2007 1:14 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 ... All 32 player servers filtered out?
--
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Hi Tom,
I do apologise if my tone was a bit harsh but normally you can login to
the archive
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http://en.wikipedia.org/wiki/Straw_man
Not having 32 player servers in the STEAM server browser doesn't stop you
from running the, nor admining them.
On 10/13/07, Tim Renshaw [EMAIL PROTECTED] wrote:
Doesn't sound like whining to me, its not
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I see a 32 slot server displaying in the serverlist! :O
70.87.162.59:27015
On 10/13/07, Whisper [EMAIL PROTECTED] wrote:
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http://en.wikipedia.org/wiki/Straw_man
Not having 32 player
Process running in the user mode (the game) just cannot cause BSOD by
design of operating system, only stuff running in kernel mode (OS
ifself or device drivers) can. In this particular case the most
probable cause of BSODs is faulty video driver. It IS faulty since
regardless of what it is being
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You know I have been away from the mailing list for a while but today when im
trying to get SERVER related help it seems either other thread is someone
whining about something.
If you want to whine about a client crashing go to the steam
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Gimped I like that. Hope you get plenty of help when you really need it! :
Funny but I have to wait 5 minutes + to get onto my 24 man servers just like
you did on your 32 man servers. 32 man servers sought out? Perhaps they were
but thats
--
From: John Porter [EMAIL PROTECTED]
Sent: Friday, October 12, 2007 11:21 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 ... All 32 player servers filtered out?
--
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Gimped I like that. Hope you get plenty of help when
]
Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?
I think the issue here is this is a brand new mod (officially only HOURS
old!) and the user experience needs to be uniform and unpatched as much as
possible so Valve can calibrate the new engine before porting over all the
other mods
Plus if there were lots of issues with servers crashing, then those servers
would end up empty, because people would get fed up with the crashes.
And everyone would whine about Valve's shoddy coding reducing their reputation
and all because of 3rd party modifications...
--
With regards,
And don't think Valve need to worry about people whining about shoddy
coding.
Half of the people can't play the Orange Box because of bluescreen
errors after the release.
And all because of their own coding.
nisbus
Matthew Cheale wrote:
Plus if there were lots of issues with servers crashing,
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Not a single person I've talked to has received any blue screen errors...are
you sure you have your facts straight?
On 10/11/07, Valdimar Kristjansson [EMAIL PROTECTED] wrote:
And don't think Valve need to worry about people whining about
This is a multi-part message in MIME format.
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I am one of those people and the steam forums is filled with people
having the same problems.
Cc2iscooL wrote:
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Not a single person I've talked
http://forums.steampowered.com/forums/showthread.php?t=608814
I am really disappointed about that, as player and server-hoster ... That is
a bad hit for the community ... That servers were always full and people
loved it ...
Without words ...
___
To
Andreas Grimm wrote:
http://forums.steampowered.com/forums/showthread.php?t=608814
I am really disappointed about that, as player and server-hoster ... That is
a bad hit for the community ... That servers were always full and people
loved it ...
Without words ...
I wish they could do the same to Counter-Strike: Source.
On 10/10/2007, [ЯтR] The-/iller [EMAIL PROTECTED] wrote:
Andreas Grimm wrote:
http://forums.steampowered.com/forums/showthread.php?t=608814
I am really disappointed about that, as player and server-hoster ... That is
a bad hit for
Roman Hatsiev wrote:
I wish they could do the same to Counter-Strike: Source.
On 10/10/2007, [ЯтR] The-/iller [EMAIL PROTECTED] wrote:
Andreas Grimm wrote:
http://forums.steampowered.com/forums/showthread.php?t=608814
I am really disappointed about that, as player and server-hoster ...
: Wednesday, October 10, 2007 1:12:40 AM
Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?
Andreas Grimm wrote:
http://forums.steampowered.com/forums/showthread.php?t=608814
I am really disappointed about that, as player and server-hoster ... That is
a bad hit for the community
, 2007 2:07 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 ... All 32 player servers filtered out?
http://forums.steampowered.com/forums/showthread.php?t=608814
I am really disappointed about that, as player and server-hoster ... That is
a bad hit for the community ... That servers were
Removing the option for people to decide how many people they would
like to play with sucks...
The way in which it has been implented sucks even more.. updating the
server browser list not actually borthering to tell us even after
the update. We aren't really asking too much to be informed.
We
with 24 players but might be right at the borderline).
qUiCkSiLvEr
- Original Message -
From: Mike Munoz
To: hlds@list.valvesoftware.com
Sent: Wednesday, October 10, 2007 1:30 PM
Subject: RE: [hlds] TF2 ... All 32 player servers filtered out?
OUCH!!...
To actually go so far
I fully agree.
Jason
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin Ottalini
Sent: Wednesday, October 10, 2007 9:35 PM
To: hlds@list.valvesoftware.com
Cc: [EMAIL PROTECTED]
Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?
I think
--
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Amen...
- Original Message
From: Kevin Ottalini [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Cc: [EMAIL PROTECTED]
Sent: Wednesday, October 10, 2007 9:35:14 PM
Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?
I
:13:53 PM
Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?
--
[ Picked text/plain from multipart/alternative ]
Amen...
- Original Message
From: Kevin Ottalini [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Cc: [EMAIL PROTECTED]
Sent: Wednesday, October 10, 2007 9:35:14
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