True.
I know this has been answered before, but it's a bit too specific to
read through all the sv_search_key messages for.
True or false: When you have sv_search_key set, people who do NOT have
it set can still connect to your server through a lobby.
Thanks for that I didn't know you could do both!! =D
sv_search_key 1013,key:SEARCHKEY
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So, I have my sv_search_key on my server set to this:
sv_search_key = MYKEYHERELOL,key:SEARCHKEY
I have my ingame search key set to this:
sv_search_key = MYKEYHERELOL ( def. )
I can't find my server doing that. If I set the server's search_key back
to just MYKEYHERE lol it works fine.
I
Same as Yaakov.
On Sun, Apr 26, 2009 at 5:33 AM, Yaakov Smith m4ngr...@gmail.com wrote:
Steam was up for me, but I couldn't access TF2 unlockables.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Arg!
Sent:
I've had several people report that they cannot connect to their servers
from a lobby and the servers are timing out at map change, which was
supposed to be fixed right? All these issues with L4D are getting old.
Zach Tate wrote:
Yeah, same here.
Zach Tate
-Original Message-
45? Really?
Network lag much?
I ran 4 24-slot TF2's off my Q6600. Ran fine, and when full could still play
a client game on it. Haha. The worst speed problem was hard disk access. it
wasn't SS.
On Sun, Apr 26, 2009 at 4:55 AM, Mike Stiehm mikesti...@gmail.com wrote:
LOL ya if you say so :)
Hi everyone, this is my 1st post here, i usually sit back and just read what's
going on, scanning it for useful information.
I need some help regarding hard drives. I'm going to be running a dedicated
server soon and want to know which you guys think are better for the job.
The box will be
Solid State drives, or RAID5/10
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mdma
Sent: Monday, 27 April 2009 8:50 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Harddrives which to choose
Hi everyone, this is
Hi Yaakov,
Thanks for the reply, but seriously who else here is running SSD's ?
Also i forgot to mention it will be running a 4 disc RAID 5 array.
I am looking at either SAS 15k drives or 10k Raptors, any help would be
appreciated.
And sorry if this is abit off topic, ive looked around at
I would go with 10k at least, or a good raid set up...
Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945
From: pmadma...@hotmail.com
To: hlds@list.valvesoftware.com
Date: Mon, 27 Apr 2009 21:20:51 +0930
Subject: Re: [hlds] Harddrives which to choose
Hi Yaakov,
Thanks for the
The complete tag should be:
key: + your key + 1013 (its the game version, 1.0.1.3) and , is
the tag separator
sv_search_key only takes care of the first key: and last version string
similarly sv_steamgroup is just a grp: + group + i tag:
sv_steamgroup 123i,grp:456
Jonah Hirsch wrote:
So, I
It is more the read speed that matters, which is basically the size of
the platter times the rotational speed, but you should look up the spec
yourself on the exact drives. The important thing is reading the maps
quickly off the disk to reduce waiting time in between map changes. For
the
wait, I'm confused now, what?
2009/4/27 Adam Nowacki no...@xpam.de
The complete tag should be:
key: + your key + 1013 (its the game version, 1.0.1.3) and , is
the tag separator
sv_search_key only takes care of the first key: and last version string
similarly sv_steamgroup is just a grp: +
Imagine it like this. Whatever you set to sv_search_key is assigned to
variable args. The code then does search_key = key: + args + 1013; so you
would send up with search_key = key:args1013. You don't need to add the
first key: and the final 1013 because those are added for you in the
code.
At
Ditto.
Can someone just show an example of an sv_search_key with both a
custom key and the default key in it?
On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
wait, I'm confused now, what?
2009/4/27 Adam Nowacki no...@xpam.de
The complete tag should be:
key: + your key + 1013
sv_search_key = 1013,key:customkey
-Mike
On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch crazydog...@gmail.comwrote:
Ditto.
Can someone just show an example of an sv_search_key with both a
custom key and the default key in it?
On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
ok. Thanks mike. I'll try that in about an hour or so
On 4/27/09, Mike Zimmermann rem...@remmiz.com wrote:
sv_search_key = 1013,key:customkey
-Mike
On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch crazydog...@gmail.comwrote:
Ditto.
Can someone just show an example of an sv_search_key with
No lag at all.. I don't fill every server right now (Till spring break) but
have had a few hundred on at once with no problems.
I run 100/100Meg for the internet connection.
For the HD's I had 3 10K's in RAID 5
-Original Message-
From: hlds-boun...@list.valvesoftware.com
Ya 10K's are cheap on newegg
I run 3 in RAID 5
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger
Sent: Monday, April 27, 2009 7:27 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Harddrives which to
My L4D servers sit empty for ages and I can restart and fill instantly?
Heartbeat doesn't seem to work, you have to restart
Seems to happen on versus maps, and I can't figure out why..
Phil
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Just to keep things short.. If all you're doing is what you stated then I
wouldn't really worry too much about going 'whole-hog' with your hard
drive.
What you have is more then sufficient to do what you want to do.
Here is some food for thought though. It seems like Western Digital has
better
Good info thank you
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chad Austin
Sent: Monday, April 27, 2009 9:37 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Harddrives which to choose
It
Anyway you can install more RAM?
I find that my HD's don't work that hard other then the server itself first
loading.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mdma
Sent: Monday, April 27, 2009 5:50 AM
To:
Since the last update, sometimes a server will empty but will keep running
with 4 bots sitting it. With the 4 bots, lobbies wont find the server since
it appears to be active. A restart or even a simple map change fixes it I
think. I could be wrong, but this is based off my observations so far.
CLAN RCR wrote:
If you were going to switch drives I would suggest the Western Digital
Caviar Black WD5001AALS 500GB 7200 RPM 32MB.
http://dyski.cdrinfo.pl/dyski/806-Western-Digital-WD6400AAKS-Caviar-Blue-640-16-SATA-II
2 platter, probably the best wdc disk you can get now for that money
That worked with my search key set, I'll let you all know if anyone else
is able to join from a lobby..
Also: When I have a steamgroup set, it does NOT work. I have
sv_steamgroup_exclusive set to 0, but as long as sv_steamgroup is set to
something other than nothing, I can't find my server
According to what I read, the black have a better life expectancy, and
larger buffer then the blue thus the suggestion.
Black specs:
http://wdc.custhelp.com/cgi-bin/wdc.cfg/php/enduser/std_adp.php?p_faqid=2534
Blue specs:
Meg-Bit or Meg-Byte?
They make 10 TB HDD's? Jeez.
On Mon, Apr 27, 2009 at 1:15 PM, Mike Stiehm mikesti...@gmail.com wrote:
No lag at all.. I don't fill every server right now (Till spring break) but
have had a few hundred on at once with no problems.
I run 100/100Meg for the internet
Just want to make everyone aware of a exploit/grief command available in
L4D. Unlike some others I'm not going to post it here on the list but if
you want to hit me up on IRC, I'll be in #hldsadmins on gamesurge so you
can put it in a Command Blocker. It's pretty bad, I recommend highly
recommend
Oops that should be #hlserveradmins.
On Mon, 2009-04-27 at 16:29 -0400, msleeper wrote:
Just want to make everyone aware of a exploit/grief command available in
L4D. Unlike some others I'm not going to post it here on the list but if
you want to hit me up on IRC, I'll be in #hldsadmins on
I have a question, if I were to setup a search key would I be able to
setup 5 servers with the same search key and just randomly connect to
one that doesn't have players in it? Or do you have to have a different
search key for every server?
Thanks,
Zach Tate
-Original Message-
From:
It's been almost 2 hours, nobody came into the server. I did change the
map 2 hours ago to make sure the server was empty.
Jonah Hirsch wrote:
That worked with my search key set, I'll let you all know if anyone
else is able to join from a lobby..
Also: When I have a steamgroup set, it does
Yeah, search key just specifies any server to look in with that key.
Personally I think the search key is totally useless. The ONLY way to
connect to a server with a key is if you are using it. It should
preference the servers, not use them exclusively. If I can't find a
server with the search
They can all have the same search_key, and you'll end up in one of them as
long as there's an empty server available.
On Mon, Apr 27, 2009 at 1:44 PM, Zach Tate z...@tomballtech.com wrote:
I have a question, if I were to setup a search key would I be able to
setup 5 servers with the same
It must be unique for each server. So, no you can't. Unless there is some
variation that I don't know about that someone else can clarify.
[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality
www.flamesandash.com
Message: 6
Date: Mon, 27 Apr 2009 15:44:01 -0500
From: Zach Tate
Yeah you're doing it wrong. You can set X servers with the same search
key, and your Lobby will simply find the first one available.
On Mon, 2009-04-27 at 13:56 -0700, MjrNuT wrote:
It must be unique for each server. So, no you can't. Unless there is some
variation that I don't know about
Why would it have to be unique for each server? Our group runs 6 servers
that all have the same search key, so our members can put in the search key
and know that they'll end up in one of our servers as long as one is open.
On Mon, Apr 27, 2009 at 1:56 PM, MjrNuT mjr...@gmail.com wrote:
It must
This is very false. I have many forms using the same search key. This
let's my users not have to worry about ip or port. Just the search key.
Steven J. Sumichrast
On Apr 27, 2009, at 3:56 PM, MjrNuT mjr...@gmail.com wrote:
It must be unique for each server. So, no you can't. Unless there
Zach Tate wrote:
I have a question, if I were to setup a search key would I be able to
setup 5 servers with the same search key and just randomly connect to
one that doesn't have players in it? Or do you have to have a different
search key for every server?
It is exactly the same as
Have you tried setting the search key AFTER setting your steamgroup?
Steven J. Sumichrast
On Apr 27, 2009, at 2:09 PM, Jonah Hirsch crazydog...@gmail.com wrote:
That worked with my search key set, I'll let you all know if anyone
else
is able to join from a lobby..
Also: When I have a
yes you can
no you cant...
this is precisely why valve themselves should provide solid
documentation on every aspect of their system.
On 27/04/2009, Steven J. Sumichrast packh...@gmail.com wrote:
This is very false. I have many forms using the same search key. This
let's my users not have
I'm glad people were quick to *clarify*, according to my disclaimer. :D
For the record, this is what my memory held that made me say *unique*.
granted is was done on the DEMO version, just prior to going Full:
Valve has released a new server update for the Left 4 Dead demo (as well as
a client
No Patrick, there's a difference between there being confusion about how
something works, and 1 random yahoo being wrong and everyone else who
knows better and can read and understand english telling him he's wrong.
To MjrNut, you can set a Lobby to be Friends Only, AKA Invite Only,
already.
On
Wd black. Been using wd drives ever since the whole ibm death star... I mean
deskstar fiasco.
--Original Message--
From: CLAN RCR
Sender: hlds-boun...@list.valvesoftware.com
To: Half-Life dedicated Win32 server mailing list
ReplyTo: Half-Life dedicated Win32 server mailing list
Subject:
Been working fine on my server since the patch. I get random people all day.
-Mike
On Mon, Apr 27, 2009 at 5:22 PM, Jonah Hirsch crazydog...@gmail.com wrote:
I'll try that...has anybody had any luck with the 1013,key:yourkey and
getting people without your key to join the server?
On
Wait, what? Explain this.
On Mon, 2009-04-27 at 17:23 -0500, Mike Zimmermann wrote:
Been working fine on my server since the patch. I get random people all day.
-Mike
On Mon, Apr 27, 2009 at 5:22 PM, Jonah Hirsch crazydog...@gmail.com wrote:
I'll try that...has anybody had any luck
Kick the people who join who you don't want to? Unless they're 12 they
probably won't get their feelings hurt.
On Mon, 2009-04-27 at 15:38 -0700, MjrNuT wrote:
I'll be clearer for you. DO not allow FRIENDS to join w/o an invitation.
Setting the Lobby to Friends ONLY, does NOT allow you to
Please do.
I have this in my config
sv_search_key 1013,key:mykey
FIRST thing. Nobody connecting all day except for someone with the key 5
minutes ago.
msleeper wrote:
Wait, what? Explain this.
On Mon, 2009-04-27 at 17:23 -0500, Mike Zimmermann wrote:
Been working fine on my server
There must be something else set on your server then because in my cfg I
have:
sv_search_key 1013,key:mykey
And it's been working fine. Do you have a space in your key? Try putting it
in quotes either way.
-Mike
On Mon, Apr 27, 2009 at 6:10 PM, Jonah Hirsch crazydog...@gmail.com wrote:
Thanks for taking the time out to reply everyone.
Its definitely given me some food for thought.
I will sort through all the suggestions and tips you guys have given me,
many thanks again for you help.
Regards
Roy Jonas
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It's the issue with server tag string. When you specify both steamgroup and
search key, it may become too long (longer than 63 symbols) so some tags get
truncated - either steamgroup or key one. They have promised to fix it in
SDK update by enabling more data to be sent to master servers (read the
can you email it to me? i wanna stick it in a plugin ib ma server so it bans
on use
On Mon, Apr 27, 2009 at 4:33 PM, msleeper mslee...@cyberwurx.com wrote:
Oops that should be #hlserveradmins.
On Mon, 2009-04-27 at 16:29 -0400, msleeper wrote:
Just want to make everyone aware of a
MjrNut,
Set a sv_search_key to a unique string on the server*
Do the same on each client that will want to connect
Start a map on the server
Searches for games should be restricted to only finding servers with that
search key
That just means that you want to pick a unique key that nobody
Just my opinion: Unless you are planning to run lots of servers
(putting a lot of load on the bus) the disk probably won't impact
performance too much. The main thing faster disk will help is in tying
up the OS during disk activity, which could cause lag spikes for the
servers. The best way
A recommended update for Left 4 Dead is now available. Please run
hldsupdatetool to receive it. The specific changes include:
- Removed a survival related command exploit
- Achievements with multiple criteria can now be expanded to show progress
- mp_gamemode is now included with other console
Thank you!
Zach Tate
-Original Message-
From: Brent Veal [mailto:naslund.fan...@gmail.com]
Sent: Monday, April 27, 2009 3:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Quick question about sv_search_key
They can all have the same search_key, and you'll end
Hi Jason,
Any word on the fix for idle servers being filled by bots?
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Monday, April 27, 2009 6:00 PM
To: hlds@list.valvesoftware.com;
Hi Midnight,
Thanks for your response too, all suggestions or ideas are welcome and
greatly appreciated everyone.
We are trying to future proof ourselves, and to minimise any hiccups that
could be caused by slower SATA drives.
Hence the question about fast 10krpm sata's or 15krpm SAS drives, we
I just updated my L4d server with todays patch and my friends and I jumped on
it to play versus mode. There was 7 of us. After finishing the 2nd level on
Blood Harvest srcds.exe crashed and everyone went CI then disconnected. Its
never done that before. Is it doing this for anyone else?
Yea...this update even more fubar'd our servers. Once the server pings the
reservation cookie...it freezes. Takes about 5-10 minutes before it happens,
but it happens.
Win2003 server. Vanilla L4D servers. Help
Regards,
Aaron Rapp
-Original Message-
From:
Just remember it is only a game server that will read some data every
now and then (and almost entirely on map change), not a database server
doing hundreds of transactions a second. Two 7200rpm drives in software
raid1 will be more than enough and sit idle most of the time.
mdma wrote:
My servers are running fine with the new update. Although I have the NephDSU
plugin installed that prevents timeouts between map changes. Perhaps that's
making a difference
On Mon, Apr 27, 2009 at 7:54 PM, Aaron Rapp r...@iz3d.com wrote:
Yea...this update even more fubar'd our servers. Once the
Do you have a link to that plugin? And I haven't seen Neph on here for quite
a while. Last message I have from him in end of March.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Brent Veal
Sent: Monday,
This is true, My drives sit idle for most of the time.
Kenny Loggins
ClanAO.com
On Apr 27, 2009, at 9:56 PM, Adam Nowacki no...@xpam.de wrote:
Just remember it is only a game server that will read some data every
now and then (and almost entirely on map change), not a database
server
http://www.nephyrin.net/tools/NephDSU/NephDSU_v1.1-r1.zip
I have no idea if it's still needed, but it hasnt caused any conflicts so
I've never had reason to go out of my way to take it off my servers.
On Mon, Apr 27, 2009 at 8:09 PM, Aaron Rapp r...@iz3d.com wrote:
Do you have a link to that
Someone pasted to me a quote from Neph where he said it was fixed and
this plugin was not needed anymore. But I haven't tested it myself.
I'm not sure if he was talking about TF2 or not.
Brent Veal wrote:
http://www.nephyrin.net/tools/NephDSU/NephDSU_v1.1-r1.zip
I have no idea if it's
That was TF2 only.
On Mon, Apr 27, 2009 at 10:48 PM, Midnight mido...@gmail.com wrote:
Someone pasted to me a quote from Neph where he said it was fixed and
this plugin was not needed anymore. But I haven't tested it myself.
I'm not sure if he was talking about TF2 or not.
Brent Veal
,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
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Could you email it to me msleeper, as I'm currently in #hlserveradmins and
you're not there due to the time difference.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper
Sent: Tuesday, 28 April 2009 6:33 AM
To:
I believe it was fixed in the small update that came out a couple of hours
ago.
-Mike
On Mon, Apr 27, 2009 at 11:23 PM, Alex adib...@internode.on.net wrote:
Could you email it to me msleeper, as I'm currently in #hlserveradmins and
you're not there due to the time difference.
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It's already fixed ... so what was the command?
Alex wrote:
Could you email it to me msleeper, as I'm currently in #hlserveradmins and
you're not there due to the time difference.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
.
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That was it. I installed a snapshot of SourceMod 1.2.1 without the
Sourcemod tag, and I removed sv_alltalk 0 from my server.cfg, and that
made enough room for this:
empty,grp:##i,key:1013,key:keey1013,coop,versus,survival
Roman S wrote:
It's the issue with server tag string. When you
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