Re: [hlds] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Brandon R. Miller
Is L4D2 supposed to match players to servers in other regions? We put up 20 servers in Europe and 90% of the players have 150-200+ ping, I traced roughly 10 of the IP's and all of them are from the US. The sv_region is set to 3. - Bran Aaron Rapp wrote: This has got to be the quietest I've

Re: [hlds] Texture Issue / Question

2009-11-17 Thread CLAN RCR
Well, as far as the 'sticking to stock maps and you won't have any issues' goes.. The screenshot I provided was taken just to the left of the 2nd point in Badwater. I've also had the issue in Gravel Pit numerous times, and it's become an inevitability on any map other then 2fort after 1 or 2

[hlds] Can't see groupserver in steamgroup listing ingame...

2009-11-17 Thread Cosmic Man
hello, i've set the variable sv_steamgroup idnumber but if i start the game I dont see a grouplisting for the server, even when i choose the menu to play on steamgroups servers, it will say theres no groupserver present. what could this be ? (the group owner says he can see it).

Re: [hlds] Can't see groupserver in steamgroup listing ingame...

2009-11-17 Thread syates20
You can only see it if you are part of the group. Sent via BlackBerry from T-Mobile -Original Message- From: Cosmic Man cosmicma...@gmail.com Date: Tue, 17 Nov 2009 13:30:10 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Subject: [hlds] Can't see groupserver

Re: [hlds] Its the law!

2009-11-17 Thread Spencer 'voogru' MacDonald
Here is a possible patch for the new found exploit. It hasn't been fully tested yet though since I am only speculating on how this exploit is being performed. This plug-in will output a log event every time someone requests a file from the server, whether it be a spray logo file or your

Re: [hlds] Its the law!

2009-11-17 Thread Ronny Schedel
But didn't they fix this file download bug some months ago? - Original Message - From: Spencer 'voogru' MacDonald voo...@voogru.com To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: Tuesday, November 17, 2009 4:14 PM Subject: Re: [hlds] Its the law!

Re: [hlds] Its the law!

2009-11-17 Thread [??R] The-/iller
It seems they probably hit a bunch of servers but only picked on runs running fakeclients, 4/5 of our tf2 servers had the cfgs downloaded 3 of those had the fakeclients plugin and of which only 1 was hit, all had the same rcons too. Violent Crimes wrote: My server has that file in it. But the

Re: [hlds] Its the law!

2009-11-17 Thread [??R] The-/iller
Google it and theres almost the same exploit from 7 years ago? Ronny Schedel wrote: But didn't they fix this file download bug some months ago? - Original Message - From: Spencer 'voogru' MacDonald voo...@voogru.com To: 'Half-Life dedicated Win32 server mailing list'

Re: [hlds] Its the law!

2009-11-17 Thread Ronny Schedel
But does is it work today with a fully patched server? Google it and theres almost the same exploit from 7 years ago? Ronny Schedel wrote: But didn't they fix this file download bug some months ago? - Original Message - From: Spencer 'voogru' MacDonald voo...@voogru.com To:

Re: [hlds] Its the law!

2009-11-17 Thread Charles Mabbott
Short answer, yes it does. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel Sent: Tuesday, November 17, 2009 12:17 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Its the law!

Re: [hlds] Its the law!

2009-11-17 Thread Spencer 'voogru' MacDonald
Welcome to 2003. http://www.mail-archive.com/hlds_li...@list.valvesoftware.com/msg23299.html -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Charles Mabbott Sent: Tuesday, November 17, 2009 1:05 PM To: 'Half-Life

Re: [hlds] Its the law!

2009-11-17 Thread Ronny Schedel
Strange, because TF2 isn't even 7 years old. - Original Message - From: Charles Mabbott cmabb...@verizon.net To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: Tuesday, November 17, 2009 7:05 PM Subject: Re: [hlds] Its the law! Short answer, yes it

[hlds] sv_gametypes does not lock mode in L4D2?

2009-11-17 Thread Ook
In server.cfg I have: sv_gametypes coop In console I get: sv_gametypes sv_gametypes = coop ( def. ) So it looks like it is reading it from the cfg, but it doesn't lock the mode like it does in L4D1. Is there something different we have to do to lock the mode? IE how in L4D2 do we force it

Re: [hlds] sv_gametypes does not lock mode in L4D2?

2009-11-17 Thread msleeper
On this note, does sv_steamgroup_exclusive work for anyone else? What about sv_allow_lobby_connect_only? I had setup some test servers and it didn't seem like the server was obeying these settings. On Tue, 2009-11-17 at 19:22 -0800, Ook wrote: In server.cfg I have: sv_gametypes coop In