[hlds] Only 4 Playerslots on Versus Maps

2008-11-22 Thread Alexander 'Alex' Kramer (Electronic Sports League)
My Server changes the Playerslots to 4 after running a while on a versus Map. If i change to the same running versus map, the slots will increase again to 8. At the moment all my versus Servers have 4 Slots an have running versus Maps :(. Can anybody confirm this on his server? ServerOS: Windows

Re: [hlds] Only 4 Playerslots on Versus Maps

2008-11-22 Thread Jarno Veuger
I got exactly the same problem on my Windows 2003 server. Alexander 'Alex' Kramer (Electronic Sports League) wrote: My Server changes the Playerslots to 4 after running a while on a versus Map. If i change to the same running versus map, the slots will increase again to 8. At the moment all my

[hlds] L4D - sv_search_key

2008-11-22 Thread bl4nk
I can't seem to find the thread where we were talking about sv_search_key last, so I thought I'd just make a new one. I last mentioned that the cvar didn't seem to work, but since then it has been working just fine. The only thing is that my servers now seem quite empty when I have the key set.

Re: [hlds] sv_alltalk in Left4Dead

2008-11-22 Thread AnAkIn .
It seems that there is a problem with sv_alltalk, when it is set to 0, the server set sv_tags to alltalk, and when it is set to 1, it remove the sv_tags. Shouldn't it be the other way? I also heard that sv_alltalk 0 enables alltalk and sv_alltalk 1 disables alltalk (it's reversed), but didn't test

Re: [hlds] L4D - sv_search_key

2008-11-22 Thread bl4nk
Low and behold, I decided to shut down half of my servers to remove the search key, and what do you know; people joined instantly. Is this the intended functionality? I'd still like public lobby games (where users don't specify a search key) to be able to use my servers, but have users who do

Re: [hlds] L4D - sv_search_key

2008-11-22 Thread Gareth Williamson
Yep sv_search_key keeps your server private for ready use of lobby joiners who have the key for that server in the config or used in console. You cant have it open for public lobby use becasue then you cant be sure the people who have a key would be able to join a free server. Other wise they

Re: [hlds] sv_alltalk in Left4Dead

2008-11-22 Thread AnAkIn .
I tested, sv_alltalk works like it should. sv_alltalk 1 : enables alltalk sv_alltalk 0 : disables alltalk The only problem is that sv_alltalk 0 set sv_tags to alltalk..:/ 2008/11/22 AnAkIn . [EMAIL PROTECTED] It seems that there is a problem with sv_alltalk, when it is set to 0, the server

Re: [hlds] L4D - sv_search_key

2008-11-22 Thread bl4nk
Yeah, but not everyone uses the server browser, and I run servers for a community, not just a few friends. I just set up some extra servers for the search key and left a good amount for public games. fat_man_rocks @hotmail.com wrote: People will still be able to join the server directly