Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-05-06 Thread steve grout
Has anyone managed to get the replay system working along side sourcetv 
without the server crashing? I know, 'why on earth would you want to do 
that?' you ask.  Well It's only so people don't have to go through 
sourcetv files to get the clips they want.


On 06/05/2011 04:23, Shizzle Nizzle wrote:

I tried to download 3 times I'm getting replayevents.res is missing
and shuts down automatically. Did they forget to pack a file?

On Thu, May 5, 2011 at 10:03 PM, Drew LaPourdrew.lap...@gmail.com  wrote:

I keep getting the following;

Checking bootstrapper version ...
Updating Installation
Command aborted

On Thu, May 5, 2011 at 9:37 PM, Jason Ruymenjas...@valvesoftware.com
wrote:

Required updates for Team Fortress 2, Counter-Strike: Source, Day of
Defeat: Source and Half-Life 2: Deathmatch are now available.  The specific
changes include:



Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

- Fixed an OpenGL crash for Mac players

- Fixed several crashes related to Alt-Tab in fullscreen mode on Windows

- Fixed client crash caused by invalid mesh

- Updated shared interfaces to support the new Replay feature in TF2



Counter-Strike: Source

- Updated the localization files



Team Fortress 2

- Added the Replay feature:  http://www.teamfortress.com/replayupdate

   - Known issue with blurry Mac replay rendering will be fixed in the next
update

- Launched the First Annual Saxxy Awards:
http://www.teamfortress.com/saxxyawards

- Added 8 new Replay achievements

- Added 10 new hats

- Added The Director's Vision, an item that provides you with a new taunt

- Fixed a problem with certain equippable items rendering incorrectly on
the loadout screen

- Fixed a problem causing the Mann Co. store previews to render
incorrectly

- Crafted items will now remember/display who crafted them

- Added a reward for the early crafters of new items

- Added a new style to the  Aperture Labs Hard Hat

- Added a new style to the Blighted Beak

- Fixed bugs with the refurbish items interface so that some properties
will no longer be un-removable under certain circumstances

- Fixed the briefcase not being drawn on players when it's being carried
in CTF maps

- Fixed the Gloves of Running Urgently not using the correct skin in the
character loadout screen

- Fixed the Kritzkrieg not drawing the correct model in the character
loadout screen

- Fixed the Horseless Headless Horsemann displaying the burning material
in DirectX8

- Fixed the Aperture Labs Hard Hat displaying the burning material in
DirectX8

- Fixed removing the burning/jarated conditions on players who are being
critboosted by a Medic using the Kritzkrieg

- Added Mad Milk to the conditions that are cleared when players are made
invulnerable by a Medic with an ÜberCharge

- For web developers: added tool and capability information to the
IEconItems_440/GetSchema Web API



Jason



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Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-05-06 Thread Dominik Friedrichs

If this hasnt been mentioned yet:

CS:S servers crash whenever clients issue the kill command, such as 
joining spectator while being alive, changing teams while being alive, etc.


Temporary and crude fix seems to be just overwriting the function at 
offset server.dll+0x0029A170 to always return 8.


Also, in cstrike_german.txt and several other languages 
Cstrike_playerid_diffteam is still missing the player name %s2

So when one aims at an enemy, one only sees their clan tag.

On 2011/05/06 04:37, Jason Ruymen wrote:

Required updates for Team Fortress 2, Counter-Strike: Source, Day of
Defeat: Source and Half-Life 2: Deathmatch are now available.  The
specific changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

- Fixed an OpenGL crash for Mac players

- Fixed several crashes related to Alt-Tab in fullscreen mode on Windows

- Fixed client crash caused by invalid mesh

- Updated shared interfaces to support the new Replay feature in TF2

Counter-Strike: Source

- Updated the localization files

Team Fortress 2

- Added the Replay feature: http://www.teamfortress.com/replayupdate

   - Known issue with blurry Mac replay rendering will be fixed in the
next update

- Launched the First Annual Saxxy Awards:
http://www.teamfortress.com/saxxyawards

- Added 8 new Replay achievements

- Added 10 new hats

- Added The Director's Vision, an item that provides you with a new taunt

- Fixed a problem with certain equippable items rendering incorrectly on
the loadout screen

- Fixed a problem causing the Mann Co. store previews to render incorrectly

- Crafted items will now remember/display who crafted them

- Added a reward for the early crafters of new items

- Added a new style to the Aperture Labs Hard Hat

- Added a new style to the Blighted Beak

- Fixed bugs with the refurbish items interface so that some properties
will no longer be un-removable under certain circumstances

- Fixed the briefcase not being drawn on players when it's being carried
in CTF maps

- Fixed the Gloves of Running Urgently not using the correct skin in the
character loadout screen

- Fixed the Kritzkrieg not drawing the correct model in the character
loadout screen

- Fixed the Horseless Headless Horsemann displaying the burning material
in DirectX8

- Fixed the Aperture Labs Hard Hat displaying the burning material in
DirectX8

- Fixed removing the burning/jarated conditions on players who are being
critboosted by a Medic using the Kritzkrieg

- Added Mad Milk to the conditions that are cleared when players are
made invulnerable by a Medic with an ÜberCharge

- For web developers: added tool and capability information to the
IEconItems_440/GetSchema Web API

Jason



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Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-05-06 Thread Mart-Jan Reeuwijk
Didn't have to enable it on the servers I'm managing yet, but heard from others 
they experience mayor lag on servers where they did enable it. Some have 
reverted and disabled it for this reason. Have yet to try out on a full server.

Nice to have such an update, but with all the run-up problems of any update, 
its not handy to set up such a competition right away. Especially with such a 
short deadline.




From: steve grout steve.gr...@gmail.com
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Friday, 6 May 2011, 13:31
Subject: Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: 
Source and Half-Life 2: Deathmatch Updates Released

Has anyone managed to get the replay system working along side sourcetv 
without the server crashing? I know, 'why on earth would you want to do 
that?' you ask.  Well It's only so people don't have to go through 
sourcetv files to get the clips they want.

On 06/05/2011 04:23, Shizzle Nizzle wrote:
 I tried to download 3 times I'm getting replayevents.res is missing
 and shuts down automatically. Did they forget to pack a file?

 On Thu, May 5, 2011 at 10:03 PM, Drew LaPourdrew.lap...@gmail.com  wrote:
 I keep getting the following;

 Checking bootstrapper version ...
 Updating Installation
 Command aborted

 On Thu, May 5, 2011 at 9:37 PM, Jason Ruymenjas...@valvesoftware.com
 wrote:
 Required updates for Team Fortress 2, Counter-Strike: Source, Day of
 Defeat: Source and Half-Life 2: Deathmatch are now available.  The specific
 changes include:



 Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

 - Fixed an OpenGL crash for Mac players

 - Fixed several crashes related to Alt-Tab in fullscreen mode on Windows

 - Fixed client crash caused by invalid mesh

 - Updated shared interfaces to support the new Replay feature in TF2



 Counter-Strike: Source

 - Updated the localization files



 Team Fortress 2

 - Added the Replay feature:  http://www.teamfortress.com/replayupdate

    - Known issue with blurry Mac replay rendering will be fixed in the next
 update

 - Launched the First Annual Saxxy Awards:
 http://www.teamfortress.com/saxxyawards

 - Added 8 new Replay achievements

 - Added 10 new hats

 - Added The Director's Vision, an item that provides you with a new taunt

 - Fixed a problem with certain equippable items rendering incorrectly on
 the loadout screen

 - Fixed a problem causing the Mann Co. store previews to render
 incorrectly

 - Crafted items will now remember/display who crafted them

 - Added a reward for the early crafters of new items

 - Added a new style to the  Aperture Labs Hard Hat

 - Added a new style to the Blighted Beak

 - Fixed bugs with the refurbish items interface so that some properties
 will no longer be un-removable under certain circumstances

 - Fixed the briefcase not being drawn on players when it's being carried
 in CTF maps

 - Fixed the Gloves of Running Urgently not using the correct skin in the
 character loadout screen

 - Fixed the Kritzkrieg not drawing the correct model in the character
 loadout screen

 - Fixed the Horseless Headless Horsemann displaying the burning material
 in DirectX8

 - Fixed the Aperture Labs Hard Hat displaying the burning material in
 DirectX8

 - Fixed removing the burning/jarated conditions on players who are being
 critboosted by a Medic using the Kritzkrieg

 - Added Mad Milk to the conditions that are cleared when players are made
 invulnerable by a Medic with an ÜberCharge

 - For web developers: added tool and capability information to the
 IEconItems_440/GetSchema Web API



 Jason



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[hlds] Change download URL for old replays?

2011-05-06 Thread Jonah Hirsch
I attempted to set up replays in a hurry on my server last night, but had to
rush out the door before finishing it.

Due to that, there are many players who recorded replays on our server who
cannot get them. They still exist on my FTP server, but the download URL
stored is incorrect.

Is there a way to get the server to push out the correct URL, at least to
those who join the server now that replays work fine?
---
Jonah Hirsch
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Re: [hlds] Change download URL for old replays?

2011-05-06 Thread Jonah Hirsch
Well, I can see that If I open the dmx files in tf/replay/client/sessions I
can easily modify this data, but it'd be nice if the server could too!
---
Jonah Hirsch



On Fri, May 6, 2011 at 9:44 AM, Jonah Hirsch crazydog...@gmail.com wrote:

 I attempted to set up replays in a hurry on my server last night, but had
 to rush out the door before finishing it.

 Due to that, there are many players who recorded replays on our server who
 cannot get them. They still exist on my FTP server, but the download URL
 stored is incorrect.

 Is there a way to get the server to push out the correct URL, at least to
 those who join the server now that replays work fine?
 ---
 Jonah Hirsch


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[hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-05-06 Thread Jason Ruymen
Optional updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat: 
Source and Half-Life 2: Deathmatch are now available.  Please run 
hldsupdatetool to receive the updates.  The specific changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed more crashes related to Alt-Tab in fullscreen mode on Windows
- Removed ConVars r_portalscloseall and r_flashlight_version2 to fix a 
wallhack exploit

Counter-Strike: Source
- Fixed a server crash caused by players committing suicide

Team Fortress 2
- Fixed a bug that caused Mac replay renders to be blurry
- Fixed a client crashed caused by using custom main menu resource files
- Fixed a bug when crafting class tokens
- Fixed a paint bug on the Aperture Labs Hard Hatz
- Updated the localization files

Jason


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