Supposedly it's not really broken, but Valve disabled it for the time being due
to the fact that people could bypass their Escrow / confirmation bullshit with
it.
Basically if someone had their account taken, then the hijacker could gift away
the person's items to some alt, and there would be
When this works he says~
Still, it would have been nice to get a nice little message telling
everyone, they'll tell us that the hats have stopped dropping eventually,
right?
On Sat, Jan 9, 2016 at 11:47 AM, ED-E wrote:
> Thanks man, that makes sense, i have seen they
You're late.
On 09.01.2016 23:33, Rowedahelicon wrote:
My question is when is it time to declare Valve one of "Those"
companies? With Marc leaving after all this time it basically says
they Half Life is either written or just never going to progress
anymore. Valve doesn't have the drive or
Looks like nobody may be working on HL franchise any more (with Marc
Laidlaw leaving). Just hope the multiplayer stuff stays working for a few
more years.
On Sat, Jan 9, 2016 at 2:11 PM, Rowedahelicon <
theoneando...@rowedahelicon.com> wrote:
> When this works he says~
>
> Still, it would have
My question is when is it time to declare Valve one of "Those" companies?
With Marc leaving after all this time it basically says they Half Life is
either written or just never going to progress anymore. Valve doesn't have
the drive or energy to make games anymore, they only profit from the few
Thanks man, that makes sense, i have seen they removed it from the store too.
Communication with the customers leaves a lot to be desired by Valve though.
I wanted to surprise my staff of my community with items (worth ~2 keys each)
last year, special name/description tagged and in the end
While I think this is going very offtopic, I think Source 2 would be proof
enough that valve hadn't given up on the game making business. But I also
suspect they're not going to announce a new game until there is 9-6 months
before release or even closer.
On Sat, Jan 9, 2016 at 11:33 PM,
I guess we all can agree on that Valve doesn't need the games to stay afloat,
even the ones they still support.
I hate how community servers get treaded in TF2, but I still admire that
someone at Valve (Eric or whoever is in charge) still raises the hand to do
something with it after all the
I guess Source 2 is a good point, see where it goes and what-not. As for
TF2, I feel TF2 is still somewhat profitable but it can be a lot more
profitable if they treated it better than it is. I'm sure competitive mode
will give a little bit of life back into it but I have a list of concerns
that I
It used to be very large, but after they kept messing with the game's
optimization / balance it kept pushing players away. The fact that Valve's
quickplay servers are so awful (No moderation, communication, hacker
play-ground and a low skill ceiling) has stopped a lot of new players from
coming
It's worth noting that some players with decent rigs have discovered
that they get a better framerate with default settings as opposed to
using a framerate config.
http://www.teamfortress.tv/30651/boost-fps-with-this-one-simple-trick
On 1/9/2016 6:53 PM, Rowedahelicon wrote:
It used to be
Isn't the TF2 competive scene relativly small? Are there really a lot of people
prefer playing and training competivie for TF2 as opposed to other games like
CS:Go for example? Propably a lot of competitive players will wait and jump
onto Overwatch as opposed back into TF2. I still think the
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