Re: [hlds] [hlds_announce] Optional TF2 update released

2016-11-18 Thread Eduardo Fernandes
CELT is the one they use in CS:GO so I think that's why.

2016-11-18 23:34 GMT-02:00 Nebras :

> I'm glad for this change, it sounds good, but why not Opus instead of CELT?
>
> On Sat, Nov 19, 2016 at 3:23 AM, Rowedahelicon <
> theoneando...@rowedahelicon.com> wrote:
>
>> This codec is great, everything sounds so great! Thank you so much for
>> this addition!
>>
>> On Fri, Nov 18, 2016 at 8:01 PM, pilger  wrote:
>>
>>> Does CELT codec support input voice from file on TF2?
>>>
>>>
>>> _pilger
>>>
>>> On 18 November 2016 at 22:35, John Schoenick 
>>> wrote:
>>>
 We've released an optional update for Team Fortress 2. The note for the
 update is below. The new server version number is 3703329.

 Community servers only need this update if they are interested in the
 CELT codec beta.  The mentioned ReadPreserveEnt fix is a client-side
 update only.

 - John

  -

 - Returned Unusual drop chances and possible particles effects to their
 original values now that Halloween has ended
 - Added beta support for the CELT voice codec
 - Currently only enabled in community servers that opt-in to the
 beta
 - Server operators can enable CELT usage by setting the below
 convars, followed by a level change
 - sv_use_steam_voice 0
 - sv_voicecodec vaudio_celt
 - Updated the localization files
 - Fixed an occasional client crash with an error message regarding
 "CL_ReadPreserveEnt"


 ___
 hlds_announce mailing list
 hlds_annou...@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce

>>>
>>>
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>>>
>>
>>
>> --
>> *Matthew (Rowedahelicon) Robinson*
>> Web Designer / Artist / Writer
>> Website - http://www.rowedahelicon.com/
>>
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>>
>
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Re: [hlds] [hlds_announce] Optional TF2 update released

2016-11-18 Thread Nebras
I'm glad for this change, it sounds good, but why not Opus instead of CELT?

On Sat, Nov 19, 2016 at 3:23 AM, Rowedahelicon <
theoneando...@rowedahelicon.com> wrote:

> This codec is great, everything sounds so great! Thank you so much for
> this addition!
>
> On Fri, Nov 18, 2016 at 8:01 PM, pilger  wrote:
>
>> Does CELT codec support input voice from file on TF2?
>>
>>
>> _pilger
>>
>> On 18 November 2016 at 22:35, John Schoenick 
>> wrote:
>>
>>> We've released an optional update for Team Fortress 2. The note for the
>>> update is below. The new server version number is 3703329.
>>>
>>> Community servers only need this update if they are interested in the
>>> CELT codec beta.  The mentioned ReadPreserveEnt fix is a client-side
>>> update only.
>>>
>>> - John
>>>
>>>  -
>>>
>>> - Returned Unusual drop chances and possible particles effects to their
>>> original values now that Halloween has ended
>>> - Added beta support for the CELT voice codec
>>> - Currently only enabled in community servers that opt-in to the beta
>>> - Server operators can enable CELT usage by setting the below
>>> convars, followed by a level change
>>> - sv_use_steam_voice 0
>>> - sv_voicecodec vaudio_celt
>>> - Updated the localization files
>>> - Fixed an occasional client crash with an error message regarding
>>> "CL_ReadPreserveEnt"
>>>
>>>
>>> ___
>>> hlds_announce mailing list
>>> hlds_annou...@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce
>>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
>
> --
> *Matthew (Rowedahelicon) Robinson*
> Web Designer / Artist / Writer
> Website - http://www.rowedahelicon.com/
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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Re: [hlds] [hlds_announce] Optional TF2 update released

2016-11-18 Thread Rowedahelicon
This codec is great, everything sounds so great! Thank you so much for this
addition!

On Fri, Nov 18, 2016 at 8:01 PM, pilger  wrote:

> Does CELT codec support input voice from file on TF2?
>
>
> _pilger
>
> On 18 November 2016 at 22:35, John Schoenick 
> wrote:
>
>> We've released an optional update for Team Fortress 2. The note for the
>> update is below. The new server version number is 3703329.
>>
>> Community servers only need this update if they are interested in the
>> CELT codec beta.  The mentioned ReadPreserveEnt fix is a client-side
>> update only.
>>
>> - John
>>
>>  -
>>
>> - Returned Unusual drop chances and possible particles effects to their
>> original values now that Halloween has ended
>> - Added beta support for the CELT voice codec
>> - Currently only enabled in community servers that opt-in to the beta
>> - Server operators can enable CELT usage by setting the below
>> convars, followed by a level change
>> - sv_use_steam_voice 0
>> - sv_voicecodec vaudio_celt
>> - Updated the localization files
>> - Fixed an occasional client crash with an error message regarding
>> "CL_ReadPreserveEnt"
>>
>>
>> ___
>> hlds_announce mailing list
>> hlds_annou...@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce
>>
>
>
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> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>


-- 
*Matthew (Rowedahelicon) Robinson*
Web Designer / Artist / Writer
Website - http://www.rowedahelicon.com/
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Re: [hlds] [hlds_announce] Optional TF2 update released

2016-11-18 Thread pilger
Does CELT codec support input voice from file on TF2?


_pilger

On 18 November 2016 at 22:35, John Schoenick 
wrote:

> We've released an optional update for Team Fortress 2. The note for the
> update is below. The new server version number is 3703329.
>
> Community servers only need this update if they are interested in the
> CELT codec beta.  The mentioned ReadPreserveEnt fix is a client-side
> update only.
>
> - John
>
>  -
>
> - Returned Unusual drop chances and possible particles effects to their
> original values now that Halloween has ended
> - Added beta support for the CELT voice codec
> - Currently only enabled in community servers that opt-in to the beta
> - Server operators can enable CELT usage by setting the below
> convars, followed by a level change
> - sv_use_steam_voice 0
> - sv_voicecodec vaudio_celt
> - Updated the localization files
> - Fixed an occasional client crash with an error message regarding
> "CL_ReadPreserveEnt"
>
>
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> hlds_announce mailing list
> hlds_annou...@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce
>
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[hlds] Optional TF2 update released

2016-11-18 Thread John Schoenick
We've released an optional update for Team Fortress 2. The note for the
update is below. The new server version number is 3703329.

Community servers only need this update if they are interested in the
CELT codec beta.  The mentioned ReadPreserveEnt fix is a client-side
update only.

- John

 -

- Returned Unusual drop chances and possible particles effects to their
original values now that Halloween has ended
- Added beta support for the CELT voice codec
- Currently only enabled in community servers that opt-in to the beta
- Server operators can enable CELT usage by setting the below
convars, followed by a level change
- sv_use_steam_voice 0
- sv_voicecodec vaudio_celt
- Updated the localization files
- Fixed an occasional client crash with an error message regarding
"CL_ReadPreserveEnt"


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