Re: [hlds] [hlds_linux] SteamPipe is coming. Download the TF beta

2013-02-20 Thread Denis Eliseev
Hmm.. Maybe steam-like system will be better? I mean new Steam updating system, that downloads files with names like bins_win32.zip.bd897e9b073e9d948c745b18f5ad0e0c8c8db402 So you can install to you server mod with filename mymod01.vpk, server will calculate it checksum (e.g. 00112233), and

Re: [hlds] SteamPipe is coming. Download the TF beta

2013-02-22 Thread Denis Eliseev
Fresh install required, if you don't want to keep gigabytes of old files that moved into .vpk's 22.02.2013, 11:14, 1nsane 1nsane...@gmail.com: Will the servers be able to convert as well? I did this in the beta and it seems to work fine (I first renamed tf2beta folder to tf). Or is a fresh

[hlds] Pure server: hl2_sound_misc.vpk does not match

2013-02-23 Thread Denis Eliseev
Hello... Today I tried to enable sv_pure on my server (Linux).. At loading I see .. Loaded 396 VPK file hashes from /mnt/servers/tf2b-1/hl2/hl2_models.vpk for pure server operation. Loaded 574 VPK file hashes from /mnt/servers/tf2b-1/hl2/hl2_sound_vo_english.vpk for pure server operation. Loaded

Re: [hlds] [hlds_linux] Mandatory TF beta updated released

2013-03-02 Thread Denis Eliseev
Keep in mind that CSS will be moved to SteamPipe too, so problem with modified configs is very important. 02.03.2013, 03:59, Rudy Bleeker rblee...@gmail.com: Good point, I stand corrected. That functionality is indeed desired and even required if Valve wants TF2 to keep it's position in the

Re: [hlds] [hlds_linux] .vpk on css

2013-03-05 Thread Denis Eliseev
SteamCMD will not convert any files, so you will need to download new server using SteamCMD and manualy move you custom files. Valve will release server update before client update, so we will have some time to prepare. 06.03.2013, 01:43, Bruno Garcia garcia.bru...@gmail.com: Thanks a lot for

Re: [hlds] ATTENTION ADMINS AND VALVE: Scammer/Thief: Elite| Mamo

2013-03-05 Thread Denis Eliseev
Yes, i've encountered this problem too (37/32 players on 32 slot server without reserver slots??? O_o). But I remember, that after this mass attack Valve updated all games with patch notes Fixed a problem that allowed spoofed IP addresses to make connections to the game server -

Re: [hlds] [hlds_linux] Day of Defeat:Source SteamPipe dedicated server and client beta released

2013-03-14 Thread Denis Eliseev
before doing it for larger playerbase (TF2). CSS will follow later. Just wait but don't hold your breath too long. -ics Denis Eliseev kirjoitti:  ^This  And how about moving CS:S Beta (260) to SteamPipe for testing?  14.03.2013, 10:07, Molnár László mlaszl...@freemail.hu:  Hy  Any news

Re: [hlds] [hlds_linux] Day of Defeat:Source SteamPipe dedicated server and client beta released

2013-03-14 Thread Denis Eliseev
. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Denis Eliseev Sent: Thursday, March 14, 2013 11:30 AM To: Half-Life dedicated Linux server mailing list Cc: Half-Life dedicated Win32 server mailing list (hlds

Re: [hlds] TF2Beta SteamPipe - Cannot Download as User

2013-03-14 Thread Denis Eliseev
Yes and no. Yes, you need to use anonymous account to download servers, but I think that this is a bug that we can't download servers using real credentials, not anonymous. 15.03.2013, 08:27, List User l...@redspeedservers.com: You can't download the steampipe beta as a user? I tried to login

Re: [hlds] [hlds_linux] Half-Life 2: Deathmatch and Counter-Strike: Source SteamPipe Betas released

2013-03-15 Thread Denis Eliseev
Hmm... Still have this lines, but now server starting normally... Start line: ./srcds_run -game cstrike -port $SRV_PORT -nobreakpad -nobots -norestart -nohltv +maxplayers 64 +clientport $CL_PORT +map de_dust2 I'm not tested any addons, just started fresh server... Console output: [css32@game

Re: [hlds] [hlds_linux] Counter-Strike: Source SteamPipe Betas (server and client)

2013-03-17 Thread Denis Eliseev
 The best snapshot will be if Valve will create "CSS Old beta" that will be a snapshot of 1.0.0.34 version of the game (Pre-orangebox, aka v34, aka old CSS...) :D Many users still play version 34 and don't want to play at the current version even if they have CSS in Steam... This will be great :-) 

Re: [hlds] CS:S steampipe update, any ETA?

2013-04-01 Thread Denis Eliseev
Fletcher already sayed, tha they will move DoD:S AND HL2:DM first, so I think that the next game will be HL2:DM as low-traffic game... CSS/TF2 wll be the last games, but in which order? 01.04.2013, 10:43, Cameron Munroe cmun...@cameronmunroe.com: Please don't take my word on this at all, but

Re: [hlds] TF2 Steampipe version release?

2013-04-17 Thread Denis Eliseev
He mean that in schedule Valve mentioned that other games style beta (not as separate app 520) for TF2 will be available after CSS release. 17.04.2013, 19:46, Kush Mahajani kmahajani...@gmail.com: This has been gone over many times- TF2 will be converted to SteamPipe on April 23rd. From:

Re: [hlds] Counter-Strike:Source has been converted to SteamPipe

2013-04-19 Thread Denis Eliseev
Maybe you forgot about +map somemap? 19.04.2013, 00:13, mailingli...@game-desk.net mailingli...@game-desk.net: Yesterday we thought we'd finally found out how to update the CS:S servers. We tested this on 2 servers, and both of them started up correctly. However, when some of our clients try

Re: [hlds] Can We Get a Status of TF2 Steampipe Release Today?

2013-04-30 Thread Denis Eliseev
Hmm, is List still alive? Or malfunction? TF2 Client just updated 28.3 Mb... 30.04.2013, 21:44, Mike Vail supp...@boomgaming.net: Dear Eric or Fletcher (or anyone else who may know), I was wondering if we could confirm the TF2 Steampipe release is still on for today and if we know about what

[hlds] SteamCMD Failed to receive license info error??

2013-10-30 Thread Denis Eliseev
Just looked into console to find the reason of too long starting after crash (with -autoupdate) Looks like SteamCMD can't connect to the network, on both Linux Win I see Steamlogin anonymous Connecting anonymously to Steam Public...Failed to receive license info. Success. And timeout for the

Re: [hlds] Important changes to TF2 coming soon

2014-02-06 Thread Denis Eliseev
Will here be a way to transfer servers between accounts? Also, will here be a way to re-generate access token for existing server? 06.02.2014, 23:16, "Fletcher Dunn" fletch...@valvesoftware.com:Max 50 steam gameserver accounts per user account.___To

Re: [hlds] Mandatory CS:S, DoD:S, and HL2:DM updates released

2014-04-21 Thread Denis Eliseev
Better version for practically all interfaces https://ssl.sky-play.ru/gameservers_en.html 20.04.2014, 22:33, Ross Bemrose rbemr...@gmail.com: I've heard that this adds the sv_setsteamaccount command to these games. Is that true? If so, I'll remind players that I have a temp webpage for

Re: [hlds] [hlds_linux] Mandatory TF2 update coming

2014-06-11 Thread Denis Eliseev
How soon is 'soon'? ;) 12.06.2014 0:06, Eric Smith: We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Mandatory TF2 update coming

2014-10-02 Thread Denis Eliseev
sv_pure must be initialized (set to 1) in command line only. After initialization you can set it from cfg's to any value, but if it wasn't set to 1 in command line, you can't enable it later 02.10.2014, 05:50, Peter Jerde peter-h...@jerde.net: On Oct 1, 2014, at 20:39, Gabriel Klinefelter

Re: [hlds] [hlds_linux] Source SDK Base 2013 Multiplayer beta release

2015-09-08 Thread Denis Eliseev
Does that mean that we are going to the SteamID3 (U:1:X) on CSS/DoDS/HL2DM with that update? 08.09.2015, 05:40, "Eric Smith" : > We've released a beta update for the Source SDK Base 2013 Multiplayer depot. > The updated depots include several security fixes. The name