Re: [HLDS] TF 2 Server Jitter Issue

2007-09-24 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I had the same problem on my rented server. It lagged like the server was going to crash then came back in a few seconds. They fixed it by putting 1 server on 1 core I think or somthing like that. - Original Message From: Kevin

Re: [hlds] Clients stuck in connecting state

2007-09-24 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I believe that is a confirmed bug. - Original Message From: Pete Lowrey [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 24, 2007 7:52:43 PM Subject: RE: [hlds] Clients stuck in connecting state -- [ Picked

Re: [hlds] TF2 Admin Plugin

2007-10-07 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I got it loaded on my server now too. Metamod is in beta now for tf2 too so you can load sourcemod, but its too complicated for me :D - Original Message From: RMaioroff [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday,

Re: [hlds] Team Fortress 2/Dedicated Server updated

2007-10-08 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] He already said that they removed those cvars. That Heavy bug is funny though. Someone came on my server and was like can we use the heavy exploit. I didnt care, but he tried teaching me, its more complicated than emptying the clip and getting

Re: [hlds] Very Tiresome

2007-10-08 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Actualy, the Mani admin moderators/devs are working on a plugin that is based off of Sourcemod and Metamod. Metamod is in beta at the moment for the orange box but when it is finished it will support Sourcemod and when they finish Mani for

Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-10 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I say stop B*tching and they might get something done cause they wont have to read all this nonsense/whining. - Original Message From: Robert Whelan [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, October 10, 2007

Re: [hlds] Servers that will Valve will randomly remove from the steam master servers, without any annoucment.

2007-10-15 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Is there a voteban option on this mailing list? Lets voteban Chris off this. - Original Message From: Chris Barnett [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, October 15, 2007 2:15:12 PM Subject: RE: [hlds] Servers

Re: [hlds] Servers that will Valve will randomly remove from the steam master servers, without any annoucment.

2007-10-15 Thread DontWannaName!
] On Behalf Of DontWannaName! Sent: 15 October 2007 22:21 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Servers that will Valve will randomly remove from the steam master servers, without any annoucment. -- [ Picked text/plain from multipart/alternative ] Is there a voteban option on this mailing

Re: [hlds] Servers that will Valve will randomly remove from the steam master servers, without any annoucment.

2007-10-15 Thread DontWannaName!
master servers, without any annoucment. That would be as useful and as appropriate as me sending you a bunch of flowers and chocolates. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of DontWannaName! Sent: 16 October 2007 00:47 To: hlds

Re: [hlds] Servers that will Valve will randomly remove from the steam master servers, without any annoucment.

2007-10-15 Thread DontWannaName!
- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of DontWannaName! Sent: 16 October 2007 01:56 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Servers that will Valve will randomly remove from the steam master servers, without any annoucment. -- [ Picked text/plain from multipart

Re: [hlds] Win32/Linux hldsupdatetool update released

2007-10-17 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I dont think he said that he fixed that. He said he fixed the first fix that didnt fix the problem I believe. Thats just another bug thats been there for a while. - Original Message From: Steven Hartland [EMAIL PROTECTED] To:

Re: [hlds] users timed out

2007-10-29 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] 5 people timed out on one of the 4 servers on my box at once. It seems to happen a lot too. I have 1 TF2 server on the box. - Original Message From: P. Bhandal [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, October

Re: [hlds] server cfg file

2007-10-29 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Theres a page on the valve developer website, the url was posted here earlier. The most basic stuff is the same as cs. hostname, alltalk, password, cl_cmdrate etc. - Original Message From: Robert Whelan [EMAIL PROTECTED] To:

Re: [hlds] TF2 server.cfg file

2007-10-30 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] We just had a topic on this. Its the 3rd of its kind. All the cvars are here http://developer.valvesoftware.com/wiki/Console_Command_List Enjoy! - Original Message From: joe mast [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent:

[hlds] What My Box Can Handle?

2007-11-04 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Hey guys! I currently have a Windows Server 2003 Box with a dual Opteron 2.4ghz with 2 gigs of ram, 120 gig HD, and 500gb of bandwidth. I have 5 Servers on it with fps_max set to 200 with FPS Boost: 28 slot GunGame server 66 Tick Mani, GG v4,

Re: [hlds] What My Box Can Handle?

2007-11-04 Thread DontWannaName!
- Original Message From: Deaglan Mac Eachaidh [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, November 4, 2007 2:31:41 PM Subject: Re: [hlds] What My Box Can Handle? -- [ Picked text/plain from multipart/alternative ] Try getting a linux server On 04/11/2007, DontWannaName! [EMAIL

Re: [hlds] What My Box Can Handle?

2007-11-04 Thread DontWannaName!
24 and 1x 30 player. They are full 24/7 Daily bandwidth usage is about 50-60GB a day, nothing else runs on this box. -Original Message- From: DontWannaName! [mailto:[EMAIL PROTECTED] Sent: Sunday, November 04, 2007 5:03 PM To: hlds@list.valvesoftware.com Subject: [hlds] What My Box Can

Re: [hlds] What My Box Can Handle?

2007-11-04 Thread DontWannaName!
Sent: Sunday, November 4, 2007 9:55:28 PM Subject: Re: [hlds] What My Box Can Handle? Holy Moly, 500gbit? Can I please get my hands on that? DontWannaName! wrote: -- [ Picked text/plain from multipart/alternative ] I think it means transfer speed. But that doesnt matter. My servers have great

Re: [hlds] What My Box Can Handle?

2007-11-05 Thread DontWannaName!
, 2007 12:08:04 AM Subject: Re: [hlds] What My Box Can Handle? [ Converted text/html to text/plain ] Also, surely you would go over the limit with that many servers running. DontWannaName! wrote: -- [ Picked text/plain from multipart/alternative ] I rent the box from here http://www.counter-strike.com

Re: [hlds] What My Box Can Handle?

2007-11-05 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I chose my host cause they are actualy in Seattle. I dont think the Planets even close. - Original Message From: Luke Lewis [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, November 5, 2007 8:06:29 PM Subject: RE:

Re: [hlds] What My Box Can Handle?

2007-11-05 Thread DontWannaName!
Subject: Re: [hlds] What My Box Can Handle? Nope, ThePlanet is based out of Dallas, TX and Houston, TX. However, ServerBeach has a data center in Los Angeles, CA and they offer 2000GB of data transfer per month. ;) On Nov 5, 2007 10:31 PM, DontWannaName! [EMAIL PROTECTED] wrote: -- [ Picked text

Re: [hlds] What My Box Can Handle?

2007-11-05 Thread DontWannaName!
do ~500GB in 10 days, and that's with a 24, a 16, and a 30 player TF2 server. - voogru. -Original Message- From: DontWannaName! [mailto:[EMAIL PROTECTED] Sent: Monday, November 05, 2007 11:49 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] What My Box Can Handle? -- [ Picked text

Re: [hlds] Server List Game Type

2007-11-10 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] They are going places where they have no business to be. - Original Message From: Tony Paloma [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, November 10, 2007 12:17:50 AM Subject: RE: [hlds] Server List Game Type

Re: [hlds] Team Fortress 2/Dedicated Server Update Available

2007-11-20 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I was going to say the same thing :P Its been known probably a lot longer than the other bugs too but they must have a list of priorities and it must be lower. - Original Message From: ShadowMoses [EMAIL PROTECTED] To:

Re: [hlds] High res timers, flash, and cpu

2007-11-24 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I would run the srcds boosting service and put fps_max 300 or so in the command line of your server, that way it limits your fps so its above the non boosting 60 fps and below 500 fps so it doesnt take up tons of cpu. When you put fps_max in,

Re: [Bulk] [hlds] steam

2007-12-02 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I was going to say the same thing. Have a problem? Delete a blob! It works wonders. :) - Original Message From: Thomas Morton [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, December 2, 2007 9:07:58 PM Subject: Re:

Re: [hlds] TF2 fix later today

2007-12-21 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I was also curious since we are on the topic of fixing Dustbowl if you could fix the bug that allowed Blu engineers to build in their spawn area during setup on the first stage. Here are the 2 areas I found...

Re: [hlds] Crashes

2007-12-25 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I have either been getting crashes or my server empties really, really fast. The other day my server emptied from the steam login error. Every person disconnected. :( - Original Message From: P. Bhandal [EMAIL PROTECTED] To:

Re: [hlds] 32 player support from Valve?

2007-12-27 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I actually believe players could care less if the servers are 32 or 24. They will join whatever server is fuller. On the day the update was released all the 32 slot servers were down because of the hacked dll not being updated instantly and

Re: [hlds] VAC Secure

2008-01-07 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] They just fixed it guys, friends and VAC are back up. - Original Message From: [EMAIL PROTECTED] [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, January 7, 2008 4:44:48 PM Subject: RE: [hlds] VAC Secure Same here...no

Re: [hlds] cp_lazytown

2008-01-11 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Lazytown was one of the first custom TF2 maps if not the first so it has some of those old bugs as it was made without the SDK tools. - Original Message From: Tom Leighton [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday,

Re: [hlds] cp_lazytown

2008-01-12 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] So just join that server and steal the map if you need it. :P - Original Message From: Dan Offord [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, January 12, 2008 1:18:48 PM Subject: Re: [hlds] cp_lazytown -- [

Re: [hlds] 32 player delist plugin

2008-02-11 Thread DontWannaName!
Feel free to message me On Feb 11, 2008 8:26 PM, Tony Paloma [EMAIL PROTECTED] wrote: I meant a plugin, not a hacked engine file -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of DontWannaName! Sent: Monday, February 11, 2008 6:17 PM To: hlds

Re: [hlds] 32 player delist plugin

2008-02-11 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Theres already one from battlerealms.cc. I say if you cut off the source you dont get anymore 32 slot servers which I wont miss, even though I run one lol... Its up to you but if I were you I would keep it private or even sell it ;) -

[hlds] Why A Mailing List?

2008-02-12 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] When we were talking about spam I thought why do we use a mailing list? Why not a forum as this is quite comparable... Just an idea that im sure has been brought up before. Sorry for the off topic post :}

Re: [hlds] Why A Mailing List?

2008-02-12 Thread DontWannaName!
] To: hlds@list.valvesoftware.com Sent: Tuesday, February 12, 2008 8:54:26 PM Subject: Re: [hlds] Why A Mailing List? -- [ Picked text/plain from multipart/alternative ] There are forums at steampowered.com? -tsue On Feb 12, 2008 10:50 PM, DontWannaName! [EMAIL PROTECTED] wrote: -- [ Picked text

Re: [hlds] Release Time?

2008-02-13 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] It says 11 AM PST Im thinking we can trust them with this time as it was advertised to not only server owners but clients. - Original Message From: Kyle Cassidy [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday,

Re: [hlds] Release Time?

2008-02-13 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] On Thursday, February 14 at 11 am PST, all PC versions of Team Fortress 2, the class-based multiplayer action game named PC Game of the Year by Gamespy.com, will receive its largest update since the product was first made available on October 10,

Re: [hlds] RE: [hlds_linux] Team Fortress 2 Server Tags Coming Soon

2008-02-14 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Tomorrow? :P - Original Message From: Andrew Armstrong [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, February 13, 2008 4:33:41 PM Subject: RE: [hlds] RE: [hlds_linux] Team Fortress 2 Server Tags Coming Soon Really

Re: [hlds] Release Time?

2008-02-14 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Yup lol. I hope they update after I get home so I have access to everything. The best time is at 4-5 anyways when people are getting home from work and school. Mike Stiehm [EMAIL PROTECTED] wrote: -- [ Picked text/plain from

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I had crashes with the player limit plugin so update that and Sourcemod with a few plugins on my server and its a bit lagy. I dont know what to do or what it is for sure other than removing sourcemod. - Original Message From: Andrew

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Mine was really lagy and crashed until I changed the rates on the server lower for 66 tick. - Original Message From: Steve S. [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Cc: [EMAIL PROTECTED] Sent: Thursday, February 14, 2008

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Last I looked my dustbowl crashed every 20 minutes but my Badlands server has been up since 5 pst. Dustbowl has sourcemod and Badlands is vanilla. Both on different boxes and as far as I know both use AMD with Windows for sure. - Original

Re: [hlds] Quoting Habits

2008-02-15 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Sorry about that lol. It just started happening recently. :( Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now.

Re: [hlds] Upcoming Team Fortress 2 update

2008-02-19 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Im not replying anymore with all the extra txt :) I like when we are told ahead of time about updates. :D Looking for last minute shopping deals? Find

Re: [hlds] Valve testing servers

2008-02-26 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] lol that guy advertising was stupid just annoying. They cant put an admin plugin in as they wouldnt be a vanilla server. They wont give u rcon cause its their servers and they are testing the load problems with TF2.

Re: [hlds] Valve testing servers

2008-02-26 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Well now that Valve's Dustbowl server is full they can have all the load testing their hearts desire! Never miss a thing. Make Yahoo your home page.

Re: [hlds] Upcoming Team Fortress 2/Dedicated Server Update

2008-02-28 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Yes, I have sv_tags in my server cfg but if its something like respawn times it changes them by itself. Like I put in sv_tags 24/7 Dustbowl,HLstatsX - Original Message From: Eric van Beesten [EMAIL PROTECTED] To:

[hlds] Spelled 'Official' Wrong :P

2008-03-01 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Just wanted to let Valve know that on the Dustbowl server (207.173.176.220:27045) they spelled Official 'Offical' :) Looking for last minute shopping

Re: [hlds] On respawn times

2008-03-02 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I think someone or Valve should lower the Blu respawn time and keep the way it is now for Red or lower it but make it longer than Blu either way. Maybe if Valve doesnt someone can make a plugin of some sort.

Re: [hlds] Why sv_tags wont work.

2008-03-07 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] If you hide the slots, so you have 32 slots and 8 are hidden it will still show up on the internet tab as 24 and not on custom :) Be a better friend,

Re: [hlds] Why sv_tags wont work.

2008-03-08 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I think I may have been wrong with 32 cause I have never tried it but someone said you can go up to 26 slots and have the 2 hidden and it will still show up on the internet tab. I have 25 with 1 hidden and its fine.

Re: [hlds] Server disconnecting players

2008-03-09 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Was it a steam error like lost connection to steam or something. It has happened to my server before on Gravelpit. Everyone but me disconnected. It sucked. I was using Sourcemod too but it only happened once.

Re: [hlds] Hey Valve? *poke*

2008-03-11 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] It is kinda windy today here in the Northwest, but no lightning. :D - Original Message From: Nephyrin Zey [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, March 11, 2008 10:41:45 AM Subject: [hlds] Hey Valve? *poke* Hey

Re: [hlds] Update on the release of Goldrush and Medic Achievements

2008-03-11 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Im thinking later this month perhaps next week. .. . . . . . . - Original Message From: David Ulbrich [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, March 11, 2008 11:48:54 AM Subject:

Re: [hlds] Programs to restart srcds.exe

2008-03-11 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] Check the old topics. It came up a few months ago. Sourcemod has a Cronjob plugin that can quit the server. - Original Message From: Mike Stiehm [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, March 11, 2008 3:51:07 PM

Re: [hlds] New server attack/exploit?

2008-04-20 Thread DontWannaName!
sv_max_queries_sec 3 sv_max_queries_sec_global 150 Try that in server.cfg? - Original Message From: Tony Paloma [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Sunday, April 20, 2008 10:12:28 PM Subject: [hlds] New server

Re: [hlds] Creating videos in TF2

2008-04-22 Thread DontWannaName!
They definitively used an outside video program because the demos ingame use TF2's textures and everything from the GCF. I dont know which one. Game trailers probably made the video, Valve just gave them the map I bet. There are a few programs that can record in game but I dont know any. They

Re: [hlds] The big TF2 update

2008-04-24 Thread DontWannaName!
If thats what we are here for we've failed :P Im assuming by 5 30 we will have the update since if they do it Friday a big bug appears they wont be able to fix it in time. Which im sure wont happen but little bugs may.

Re: [hlds] sv_benchmark_force_start exploit info and *fix*

2008-04-29 Thread DontWannaName!
Ok I installed it but I dont really now why. I know it blocks a certain exploit so its good that all server ops have it im guessing. I have Sourcemod but I doubt anyone is going to write it in Sourcepawn. Maybe Valve will fix it by tomorrow

Re: [hlds] Team Fortress 2 Update Coming

2008-04-29 Thread DontWannaName!
Good to hear, rumors have started that we will have to wait again haha. Thanks for the heads up as always! :) - Original Message The long-waited required Team Fortress 2 update will be arriving soon. Should be live in about an hour from now. Jason

Re: [hlds] Team Fortress 2 Update Coming

2008-04-29 Thread DontWannaName!
You scared me there haha. Thought it said it was out :P Engi achievements FTW! - Original Message From: Tom Leighton [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Tuesday, April 29, 2008 5:52:34 PM Subject: Re: [hlds] Team Fortress

Re: [hlds] Team Fortress 2 Update Coming

2008-04-29 Thread DontWannaName!
um I havent updated my server yet and im scared. Is Sourcemod the culprit? Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now.

Re: [hlds] What's the story with server delisting?

2008-04-29 Thread DontWannaName!
At the moment the topic is our servers crashing. Who cares about the custom tab if our servers wont even stay up for 2 seconds to get onto a tab at all! Be a better friend, newshound, and know-it-all

Re: [hlds] Goldrush makes Server Crash!!!

2008-04-29 Thread DontWannaName!
Lucky you :P Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now. http://mobile.yahoo.com/;_ylt=Ahu06i62sR8HDtDypao8Wcj9tAcJ ___

Re: [hlds] HldsSlowdateTool

2008-04-30 Thread DontWannaName!
Servers are overloaded. Its not like the servers are in a state of the art data center, Im pretty sure they are at their office. Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try

Re: [hlds] Medic weapons dropping/+use exploit info and *fix*

2008-05-01 Thread DontWannaName!
Valves gonna patch it tomorrow I bet. But thanks, im going to put it on. Got a plugin to make Sourcemod work without crashing? :D Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try

Re: [hlds] Medic weapons dropping/+use exploit info and *fix*

2008-05-01 Thread DontWannaName!
It was barely working before the update because of the new TF2 extension. I took all those off and and my last TF2 guess is classchooser, class limiter, medipacks(+1 for this), or/and anything else im running TF2 related. Posted a bug report so im hoping it gets fixed, I had to extend donator

Re: [hlds] Team Fortress 2 Update Available

2008-05-02 Thread DontWannaName!
Copy and paste the updated files? Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now. http://mobile.yahoo.com/;_ylt=Ahu06i62sR8HDtDypao8Wcj9tAcJ

Re: [hlds] Valve Servers Down?

2008-05-02 Thread DontWannaName!
Its happened before on my server a long time ago. Everyone disconnected with that steam error. It was wierd. Theres an exploit to have an infinited uber... I cant find much info but i found this quote on youtube. Why not? Listen just try this: after unlocking Blutsauger or any other weapon uber

Re: [hlds] Team Fortress 2 Uber Exploit

2008-05-03 Thread DontWannaName!
I posted this earlier but no one saw it. I tried it after I get the first milestone for medic with the Blutsauger. It worked and is a pretty bad exploit. After unlocking Blutsauger or any other weapon uber yourself in spawn. While ubered go to medic load-out screen and choose to change or keep

Re: [hlds] Reliable Snapshot Overflow

2008-05-05 Thread DontWannaName!
I have been noticing players getting disconnected from ERROR: reliable snapshot overflow after playing a round of GoldRush and starting a new round at the first stage on blue. Thats the only time I see it and about 2 people are disconnected from it. Anyone else see this on Goldrush? Also, more

Re: [hlds] Team Fortress 2 Update Released

2008-05-10 Thread DontWannaName!
Im pretty sure it only happens on stage 2 and 3 for me on Windows x64 w/ SM. It goes away for everyone too, not just me. :) Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it

Re: [hlds] Team Fortress 2 Update Released

2008-05-11 Thread DontWannaName!
It happens every time on my server. Once it gets the the 2nd stage it just goes away. When teams get a point a quick flash where its suppose to be happens but its still hidden. So wierd... Be a better

Re: [hlds] mmm CS:S update

2008-05-14 Thread DontWannaName!
The plan so far was to move all Source games to the new engine is what I have heard. Including DODS and CSS. I doubt they will till Fall or later. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] new exploit tf2 in dustbowl stage 3?

2008-05-18 Thread DontWannaName!
Wooo 3 emails ftw :D ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] banished to the custom tab...

2008-05-20 Thread DontWannaName!
Yes, but alltalk was allowed after an update. Did you try running hldsupdate with -verify_all to make sure the update was complete. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Day of Defeat: Source Beta Dedicated Server

2008-05-23 Thread DontWannaName!
In case you guys dont read steam forums... There's a slight delay in the release. We're working on a crash bug, thanks for your patience. Still planning to go live today. -Matt Boone ___ To unsubscribe, edit your list preferences, or

Re: [hlds] Day of Defeat: Source Beta Dedicated Server

2008-05-23 Thread DontWannaName!
They updated Day of Defeat Source Beta Content from Version 1 to 2. :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Day of Defeat: Source Beta Dedicated Server

2008-05-23 Thread DontWannaName!
Where is the SRCDS update so we can start the server? :D ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] HldsUpdateTool changes have broken scripted updates

2008-05-23 Thread DontWannaName!
Lotus Clan had it all planned out lol... Get servers online, make them 34 slots, updates comes out, all full. :P ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Day of Defeat: Source Beta Dedicated Server

2008-05-23 Thread DontWannaName!
Have to ask them to do it for you I bet. You have to run hldsupdatetool with -command update -game dodsbeta -dir C:/SRCDS ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] cstrike_beta :O

2008-05-27 Thread DontWannaName!
Stop poking your head where it shouldn't be... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] New Medic items not working on your server...

2008-05-29 Thread DontWannaName!
Your up late Eric :D Hows CSS Beta coming? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] New Medic items not working on your server...

2008-05-29 Thread DontWannaName!
lol, that may be true. But it is 12:14am at the moment at HQ. :P ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] tf2 exploits/hacks

2008-05-30 Thread DontWannaName!
I agree theres always the people making money off Valve's games by selling cheats to ruin the game for paying customers. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] tf2 exploits/hacks

2008-05-30 Thread DontWannaName!
Valve used Punkbuster when they didnt have the resources and time to make VAC which was a long time ago and probably wont go back. They want VAC because it is their own product and can be used on every mod, game, etc that is supported by Valve and to be used as an authentication system. There

Re: [hlds] Another command to crash servers. Fuckyay.

2008-06-10 Thread DontWannaName!
What about the dead talk plugin for TF2 B4nk :P ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 Pyro Update Coming This Thursday; Free Weekend Kicks Off Friday

2008-06-17 Thread DontWannaName!
All I heard was cp_redstone. Im guessing the other one has to be either ctf or pl. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] working gametypes.txt of mani admin plugin?

2008-06-24 Thread DontWannaName!
You can find updated to gametypes here: http://www.mani-admin-plugin.com/index.php?option=com_smfItemid=26topic=12989.0 - Original Message From: Andreas Grimm [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Tuesday, June 24, 2008

[hlds] Not Required TF2 Update

2008-06-30 Thread DontWannaName!
What was today's 'secret' TF2 update about? It changed TF2 content from 54 to 55. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Not Required TF2 Update

2008-06-30 Thread DontWannaName!
Oh, ok I guess im a little late. Any idea what it did? - Original Message From: Saint K. [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, June 30, 2008 5:25:06 PM Subject: Re: [hlds] Not Required TF2 Update This was released

Re: [hlds] Not Required TF2 Update

2008-07-01 Thread DontWannaName!
It was more than that, I saw it change on scripts and yes, on font... Maybe the Changelog will be released with the next required update. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] TF2/OB memory leak

2008-07-02 Thread DontWannaName!
Considering it has been going on for a few weeks, I sure hope they are aware. :P ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] menus and bound slot keys

2008-07-04 Thread DontWannaName!
Yes, but that was before the last update... It must have not gotten in. - Original Message From: Nicholas Hastings [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, July 4, 2008 9:42:24 AM Subject: Re: [hlds] menus and bound

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread DontWannaName!
Will the Goldrush spawn issue be fixed too? People are getting caught on it when they walk out. :P http://topnotchclan.com/bug.jpg ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Force a -nomaster to be listed

2008-07-15 Thread DontWannaName!
I bet the host is watching this list and taking your suggestions lol. - Original Message From: Kevin Ottalini [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Tuesday, July 15, 2008 5:00:11 PM Subject: Re: [hlds] Force a -nomaster to

Re: [hlds] Suggestion: Independant PFF Voicecom channel

2008-07-22 Thread DontWannaName!
Why not enable use of the mp3 command, I used to always use it and its of high request at the moment since there arent many programs that can do the same ingame. http://developer.valvesoftware.com/wiki/Valve_MP3_Player It states you have to edit a dll to get it to work. That would fix one

Re: [hlds] valve, some feedback?

2008-07-23 Thread DontWannaName!
Not anymore of course, its allowed and with a few work arounds available there will always be 32 slots. - Original Message From: chillicane [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Wednesday, July 23, 2008 7:22:14 PM

Re: [hlds] valve, some feedback?

2008-07-24 Thread DontWannaName!
I bet you it didnt take long for them and therefore doesnt bother them, probably more work to remove than make. They are working on the heavy pack and EP3 I would think since LOD4 is probably done. Maybe CSS Beta but they removed it from the server game tab so they probably put it to the side.

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