Admins,
The server files for the second beta are now available.
To grab these files use:
app_update 232130
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To grab these files use:
app_update 232130
The full changelog and client files will follow in the next hour or so.
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please visit:
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We have just pushed live the server files for a Killing Floor 2 hotfix.
This update addresses several map issues as well as missing animations
with the FAMAS weapon.
Admins will need to use the following SteamCMD flag:
* app_update 232130
Client files and changelog currently scheduled to
Admins can now update their servers to the second beta.
Admins will need to use the following SteamCMD flag:
* app_update 232130 -beta preview
Client files and changelog currently scheduled to follow in aprox an
hour as usual.
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You can pull down these files with the SteamCMD:
app_update 418480 validate
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This brings the build version to: 1112
To update your servers use the SteamCMD command:
* app_update 232130
Some admins may need to use "app_update 232130 -beta none" if their
servers do not update out of the beta versions.
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Admins can now update their servers to the second beta.
Admins will need to use the following SteamCMD flag:
* app_update 232130 -beta preview
Client files and changelog currently scheduled to follow in aprox an
hour as usual.
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We have just set live the server files for hotfix 1109. We expect the
client files to follow shortly.
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The server files for the second winter beta are now available. Client
files are expected to follow within the hour.
--
Jared Creasy
Community Relations
Tripwire Interactive
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Forgot to mention:
Admins will need to use the following SteamCMD flag to opt into this beta:
*
app_update 232130 -beta preview
Jared Creasy
Community Relations
Tripwire Interactive
On 11/5/2020 10:10 AM, Jared wrote:
The Winter Beta server files are now available. We expect
solutions to handle this issue on the matchmaking end of
the equation but for now we decided to implement this restriction in
order to provide a better overall experience for the players to avoid
experiencing automated kicks. Thank you for your patience and
understanding.
--
Jared Creasy
Community
You can pull down these files with the SteamCMD:
app_update 418480 validate
Client files are expected to follow shortly. Admins should note this
update re-enabled Easy Anti Cheat as well as fixing an issue with the
modding whitelist (and making sure Gameplay Overhaul Mutator 3.3 is on
said
This is the second of several expected hotfixes for Update 1.5. This
update addresses the remaining unprotected commands that were found in
the 1.5.1 update that kept it from being a full proper shipping build.
The team is working towards another hotfix in the coming days to address
other
This is the first of several expected hotfixes for Update 1.5. This
update is a proper shipping build for clients and servers, not a debug
build which accidentally shipped yesterday. The current plan includes
another build tomorrow to fix several issues that were found in the
testing of this
In advance of the client update, the server files are now available for
any admins to update Rising Storm 2: Vietnam to the latest build.
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please visit:
To grab these files use:
app_update 232130
The full changelog and client files will follow in the next hour or so.
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please visit:
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To opt into this beta on Steam, join the "preview" branch available in
the Beta drop down list. Admins will need to use the following SteamCMD
flag:
*
app_update 232130 -beta preview
The full changelog and client files will follow shortly.
___
To opt into this beta on Steam, join the "preview" branch available in
the Beta drop down list. Admins will need to use the following SteamCMD
flag:
*
app_update 232130 -beta preview
The full changelog and client files will follow shortly.
We expect the client files to follow shortly. This update improves
matchmaking and other player issues that have been reported since the
EOS and Vivox system changes.
--
Jared Creasy
Community Relations
Tripwire Interactive
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Build 1098 is now live for admins and shortly for clients. This fixes
the configsubdir= issue that was discovered in yesterdays build.
On 6/29/2020 5:10 PM, Jared wrote:
As a heads up admins. We found an issue where configsubdir= is not
working on Linux in this build. We are working to get
As a heads up admins. We found an issue where configsubdir= is not
working on Linux in this build. We are working to get a fix in play by
tomorrow morning. At that point we will spread more messaging that the
client files are live.
Jared Creasy
Community Relations
Tripwire Interactive
On 6
g DLLs errors, this should resolve that. Linux admins
should be unaffected by this change. We’re working on an automated
solution as part of the final release version.
--
Jared Creasy
Community Relations
Tripwire Interactive
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Admins, we have rolled out the server files for the second opt-in beta
of the summer update. This update is once again under the same
"preview" branch as previous. We expect the client files to roll out in
aprox: on hour.
--
Jared Creasy
Community Relations
Tripwire I
We have just set live the server files. Please update your servers from
the existing live or previous beta. We expect the client files to be
live in aprox an hour.
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please
We are setting live the second build of the upcoming Neon Nightmares
beta. Admins can update their servers are opt in with the following:
Admins will need to use the following SteamCMD flag:
*
app_update 232130 -beta preview
To opt out use:
*
app_update 232130 -beta none
--
Jared
.
--
Jared Creasy
Community Relations
Tripwire Interactive
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We have just set live the server files for Green Army Men 1.1. This
update is only required if your server runs the Green Army Men content.
--
Jared Creasy
Community Relations
Tripwire Interactive
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The client will follow shortly. This update adjusts the game based on
feedback players provided in the community survey.
--
Jared Creasy
Community Relations
Tripwire Interactive
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This is a hotfix for several issues found in the Green Army Men DLC.
Client files will follow shortly.
--
Jared Creasy
Community Relations
Tripwire Interactive
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please visit
This issue has now been resolved. We recommend all admins run a
"validate" update to get the content.
Jared Creasy
Community Relations
Tripwire Interactive
On 7/9/2019 1:37 PM, Jared wrote:
We have discovered an issue where the DLC content is not going live
with the u
We have discovered an issue where the DLC content is not going live with
the update. We are investigating.
Jared Creasy
Community Relations
Tripwire Interactive
On 7/9/2019 1:36 PM, Jared wrote:
Admins will want to update their ROGMGame.ini with the following so
maps can be set in webadmin
-BeachParty2019
Prefixes=GMSU
OptionSet=GMSU
[GMGameInfoSkirmish ROUIDataProvider_GameModeInfo]
GameMode=GreenMenMod.GMGameInfoSkirmish
GameSettingsClass=ROOnlineGameSettingsSkirmish
GameSearchClass=ROOnlineGameSearch
DefaultMap=VNSK-Compound
Prefixes=GMSK
OptionSet=GMSK
Jared Creasy
Community
Server files are now live, along with the client DLC
Jared Creasy
Community Relations
Tripwire Interactive
On 7/9/2019 1:11 PM, Jared wrote:
There may be a small delay with this push. Will update as needed.
Jared Creasy
Community Relations
Tripwire Interactive
On 7/9/2019 1:10 PM, Jared
There may be a small delay with this push. Will update as needed.
Jared Creasy
Community Relations
Tripwire Interactive
On 7/9/2019 1:10 PM, Jared wrote:
We have just pushed an update to add the Green Army Man DLC content to
servers. The DLC release will follow shortly
We have just pushed an update to add the Green Army Man DLC content to
servers. The DLC release will follow shortly.
--
Jared Creasy
Community Relations
Tripwire Interactive
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Client files will follow shortly. This update fixes several issues
introduced in 1.4.
--
Jared Creasy
Community Relations
Tripwire Interactive
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please visit:
https
Client files will follow shortly. This is the full release of the
summer update.
--
Jared Creasy
Community Relations
Tripwire Interactive
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please visit:
https
The client files will follow shortly.
--
Jared Creasy
Community Relations
Tripwire Interactive
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Client files to follow shortly.
--
Jared Creasy
Community Relations
Tripwire Interactive
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We have just pushed live the server files for hotfix 1.3.1. This update
fixes an issue where players hand and weapon model textures could fail
to load in properly. The client files will follow shortly.
Jared Creasy
Community Relations
Tripwire Interactive
On 5/8/2019 10:15 AM, Jared wrote
We have just pushed live the server files for Update 1.3. The client
files will follow in roughly an hour.
--
Jared Creasy
Community Relations
Tripwire Interactive
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please
This is our Spring Cyber Revolt event server files. We expect the
client files to go live later today.
--
Jared Creasy
Community Relations
Tripwire Interactive
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please visit
The server files are now live.
Jared Creasy
Community Relations
Tripwire Interactive
On 3/12/2019 1:19 PM, Jared wrote:
We expect to update the server build for the upcoming Killing Floor 2
spring beta in under an hour (approx 2 PM EST -5 GMT
We expect to update the server build for the upcoming Killing Floor 2
spring beta in under an hour (approx 2 PM EST -5 GMT).
--
Jared Creasy
Community Relations
Tripwire Interactive
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You can opt into the beta by opting targeting the "preview" branch in
your update command line. Full changelog and client files to follow
shortly.
--
Jared Creasy
Community Relations
Tripwire Interactive
___
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We have just set the server files live for update 1.2.5. The client
files will follow shortly along with the changelog.
--
Jared Creasy
Community Relations
Tripwire Interactive
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Client files will follow within the hour.
--
Jared Creasy
Community Relations
Tripwire Interactive
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please visit:
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The server files are now live. We expect to ship the client shortly.
On 12/12/2018 5:15 PM, Jared wrote:
We are expecting to push a minor but required hotfix. This will fix an
SDK blocking volume issue with custom maps We expect this to go live
in the next half hour to hour
We are expecting to push a minor but required hotfix. This will fix an
SDK blocking volume issue with custom maps We expect this to go live in
the next half hour to hour.
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We have just pushed the server files for hotfix 1.2.1. The client files
will follow shortly along with the full changelog.
--
Jared Creasy
Community Relations
Tripwire Interactive
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Admins can now update their servers to get them ready for the client
rollout of Update 1.2 which is expected to happen within the hour. Full
patch notes will be available with the client rollout.
--
Jared Creasy
Community Relations
Tripwire Interactive
Changelog was posted earlier today. Client files will follow after a
delay.
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The build has just been updated to a corrected build, as Beta 2 build
1070 server files were previously released instead of build 1071.
Jared Creasy
Community Relations
Tripwire Interactive
On 10/2/2018 10:02 AM, Jared wrote:
The client files and full changelog will follow later today
The client files and full changelog will follow later today.
--
Jared Creasy
Community Relations
Tripwire Interactive
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We have just set live the server files for build 1.1.1. This update
fixes a flaw in the vote kick system as well as brings several other bug
fixes and QoL improvements around the new Multiplayer Campaign mode.
Full notes will follow with the client release.
--
Jared Creasy
Community
are available. These can also be configured directly in the game
config files.
--
Jared Creasy
Community Relations
Tripwire Interactive
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and balance issues reported by the community. Of
note to server admins, this removes a feature that prematurely was
released in the first beta that prevented workshop subscriptions from
working properly.
--
Jared Creasy
Community Relations
Tripwire Interactive
. Of major note
to server admins, this update includes a major overhaul of both the in
game UI for matchmaking as well as fixes many player reported issues for
matchmaking and server takeover.
--
Jared Creasy
Community Relations
Tripwire Interactive
We have just set live the server files for Rising Storm 2 update
1.09.2. This update fixes several bug related to admin-ing a server.
The client files will follow shortly.
--
Jared Creasy
Community Relations
Tripwire Interactive
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We have just pushed a hotfix for Rising Storm 2 to address a crash that
could happen during gameplay. The client files will follow shortly.
--
Jared Creasy
Community Relations
Tripwire Interactive
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The server files for update 1.09 are now live and admins can start
updating their servers. The client files will follow shortly.
--
Jared Creasy
Community Relations
Tripwire Interactive
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We have just pushed the server files for update 1.08.5 for servers. The
client files will follow in a few minutes. This update potentially
fixes a crash that would happen on the map, Hue, as well as a movement
issue that clients could experience impacting their gameplay.
--
Jared Creasy
We have just pushed a server update for Killing Floor 2. This update
contains some quality of life changes and bug fixes. The client will
follow in the next hour.
--
Jared Creasy
Community Relations
Tripwire Interactive
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We have just pushed live a new hotfix patch for Rising Storm 2 servers
with clients to follow shortly. This hotfix addresses a failed fix in
1.08.3 as well as improves hit detection issues reported by the community.
--
Jared Creasy
Community Relations
Tripwire Interactive
We have just pushed the 1.08.3 server files live and plan to follow up
shortly with the client files. This is a required update and addresses
several community issues and feedback.
--
Jared Creasy
Community Relations
Tripwire Interactive
The client files will follow shortly, in aprox an hour. This is the
Summer Sideshow: Treacherous Skies Event update.
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The server files are now available to download. To get these files
admins must use the following branch flag:
beta preview
example: app_update 232130 -beta preview
Jared Creasy
Community Relations
Tripwire Interactive
On 5/17/2018 9:45 AM, Jared wrote:
We are expecting to release
We are expecting to release the server files into beta for the next
Killing Floor 2 Summer event in the next half hour. Client files will
follow later today. This is not a required update and instructions for
how to opt-in will come with the release of the files.
--
Jared Creasy
Community
This update is going live now. This will allow players to opt into a
future beta program and opt out without a negative impact on their
experience gain.
Jared Creasy
Community Relations
Tripwire Interactive
On 5/7/2018 10:33 AM, Jared wrote:
We are preparing a required update for clients
We are preparing a required update for clients and servers that will go
out later today. This update will not feature any direct changes for
players or admins, but will allow us to better support a future change
related to the next Killing Floor 2 beta branch.
--
Jared Creasy
Community
We have just set the server files live for update 1.07. The client
files will follow shortly. This is a required update for both clients
and servers.
--
Jared Creasy
Community Relations
Tripwire Interactive
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We have just set live the server files for build 1063. This update
addresses the following 2 issues:
*
Fix for stacking sounds in Endless Arena and Powercore
*
Added Modding Support for Ranked Endless Map Creation
The client files will follow shortly.
--
Jared Creasy
Community
or lower.
--
Jared Creasy
Community Relations
Tripwire Interactive
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We have just shipped the server build for 1.06.4 to address several key
issues. The client files will follow shortly.
--
Jared Creasy
Community Relations
Tripwire Interactive
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KF 2 Version 1062 is now available for server admins. Admins can update
their existing servers from current live or Infinite Onslaught beta 2.
Client files will follow later today in aprox an hour and a half from
the sending of this email.
--
Jared Creasy
Community Relations
Tripwire
We have just set live hotfix 1.06.3 for servers. This update targets many
of the top issues reported from the 1.06 patch. The client update will
follow in the next 30 minutes.
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The server files for the second beta of the spring update are now live.
We expect the client files to follow in about an hour.
To opt-in or update from the existing beta, change your standard server
update command to add the following:
app_update 232130 -beta preview
--
Jared Creasy
Something went wrong in our build process and code that was not supposed
to be in 1.06.2 was introduced, returning a bug that was fixed in
1.06.1. As of this time we are pulling the update and rolling clients
and servers back to 1.06.1 while we investigate what has happened. We
are sorry for
Hotfix 1.06.2 is rolling out now for servers which is a potential fix
for a crash caused from FFAL rocket fire from Bushranger or Cobra. The
client will follow in several minutes.
--
Jared Creasy
Community Relations
Tripwire Interactive
We have just set live an update for server (clients to follow in the
next 20 to 30 minutes) to fix an issue introduced with 1.06 around
player movement and the first person camera.
--
Jared Creasy
Community Relations
Tripwire Interactive
The 1.06 update is available now. The full changelog can be found here:
http://steamcommunity.com/games/418460/announcements/detail/1663389538644402235
--
Jared Creasy
Community Relations
Tripwire Interactive
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The server files for the spring beta update are now available.
To opt-in, change your standard server update command to add the following:
app_update 232130 -beta preview
Client files and changelog will follow soon!
___
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We are pushing a hotfix update for clients (in 30minutes) and servers
(now).
This update addresses the two most common crashes clients are
experiencing in the game. Please update your servers now.
--
Jared Creasy
Community Relations
Tripwire Interactive
A Server update has been released for Rising Storm 2: Vietnam that fixes
an issue with workshop items. The client will go live shortly.
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visit:
This is a follow up as an earlier mail may not have properly gone out.
Killing Floor 2 has been updated with a required update to version 1059
bringing along the new seasonal event the Krampus Christmas.
Of note there may be an issue (we are currently tracking and
investigating) where
Server files are now available for a required Rising Storm 2 update,
client files will follow shortly. Patch notes are as follows:
Double XP Period Over
Thank you to everyone who played in the first two weeks of the
Bushranger Content Update! XP gains will now be at the normal rate until
=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Antimatter Games
On 11/28/2017 3:33 PM, Jared wrote:
Admin - We have just set live the server files for the 1.05 Bushranger
update. Please update your servers now. The client files will follow
in several minutes.
You can find the full changelog
Admin - We have just set live the server files for the 1.05 Bushranger
update. Please update your servers now. The client files will follow
in several minutes.
You can find the full changelog here:
http://steamcommunity.com/gid/103582791441057506/announcements/detail/147085207924881
A required update is now live for Killing Floor 2 servers. The client
update will follow shortly later today.
This update addresses an issue where players will not always properly be
granted dosh vault crates.
--
Jared Creasy
Community Relations
Tripwire Interactive
The server files for the Killing Floor 2 Halloween Horrors event are now
live. We expect the client files to go live in about an hour.
--
Jared Creasy
Community Relations
Tripwire Interactive
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We have just set live the server files for RS2 update 1.04. The
client files will follow shortly (20 to 30 minutes).
--
Jared Creasy
Community Relations
Tripwire Interactive
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We have just set live the server update for Vietnam bringing it to
version 1.03a. This fixes an issue related to vote kicking. Client
files will follow shortly (aprox: 20 minutes).
--
Jared Creasy
Community Relations
Tripwire Interactive
We have just set live the server build to end the Shake and Bake Double
XP Weekend. The client update will follow in aprox. 30 minutes. This
is a required update for clients and servers.
--
Jared Creasy
Community Relations
Tripwire Interactive
The 1.03 Update is now ready for server admins to grab. The client will
follow in about 20 minutes from this email. This is a required update.
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visit:
We have just set live an update for RS2: Vietnam that ends the Double XP
event. This is a required update for clients and servers. The client
patch will follow shortly.
--
Jared Creasy
Community Relations
Tripwire Interactive
___
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for the Vietnamese
Events
Shake and Bake Double XP
*
As a ‘thank you’ for being patient and supportive of the 1.02
hotfixes, we have extended the ‘Shake and Bake’ double XP event by 2
days. The event will now come to a close on August 17th.
--
Jared Creasy
Community Relations
Tripwire
We have set live a followup update for servers (clients to follow in 20
minute) to fix several bugs that were in this release. This is a
required update.
On 8/8/2017 10:13 AM, Jared wrote:
We have updated RS 2: Vietnam to 1.02. This is a required update for
clients and servers. The client
We have updated RS 2: Vietnam to 1.02. This is a required update for
clients and servers. The client update will follow shortly.
--
Jared Creasy
Community Relations
Tripwire Interactive
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We are pushing a second update optional update to address VNSU-HueCity
ending too quickly. This update is rolling out for clients now and
servers an opt in if they wish to host these maps.
Jared Creasy
Community Relations
Tripwire Interactive
On 7/28/2017 9:25 AM, Jared wrote:
We have just
--
Jared Creasy
Community Relations
Tripwire Interactive
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