Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-18 Thread Zuko
omg, another hats... why you cannot add something else? eg. game types

2010/12/18 clad iron cladi...@gmail.com:
 Update with these.
 Doing so should make anything with SM vers 1.37 and up to start.  (tested
 with Ver. 1.3.7)

 *1.9, development branch

 http://www.metamodsource.net/snapshots


 Windows
 http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-windows.zip
 *
 *Linux*
 http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-linux.tar.gz



 On Fri, Dec 17, 2010 at 10:44 PM, Jonah Hirsch crazydog...@gmail.comwrote:

 Yup. Same here. Most likely a sourcemod issue. Gotta wait for a new
 snapshot
 for that.
 ---
 Jonah Hirsch



 On Fri, Dec 17, 2010 at 8:42 PM, Tom Grant aksu...@gmail.com wrote:

  Just threw 1.8 MM crash on player join.
 
  On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch crazydog...@gmail.com
  wrote:
 
   1.8 or 1.9?
   ---
   Jonah Hirsch
  
  
  
   On Fri, Dec 17, 2010 at 8:32 PM, e...@ccgaming.com wrote:
  
Latest MM snapshot seems to be working.
-Original Message-
From: Tom Grant aksu...@gmail.com
Sender: hlds-boun...@list.valvesoftware.com
Date: Fri, 17 Dec 2010 22:28:11
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Reply-To: Half-Life dedicated Win32 server mailing list
       hlds@list.valvesoftware.com
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
   
Many Thanks Voogru! I don't know how you do it!
   
Server back up sans MM n SM :(
   
On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com
 
wrote:
   
 I tried this and it did not work for me.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve
  grout
 Sent: Friday, December 17, 2010 10:14 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 thanks voogru,

 i have removed all plugins and have verified the install with still
  no
 luck.. could you advise of anything else.in the interim of
 valves
 response to so many windows people having issues?

 On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
  It worked for me, 4 windows servers running and packed.
 
  No crashing and burning. Hot damn.
 
  - Spencer.
 
  On 12/17/2010 10:08 PM, Eric Smith wrote:
  We're investigating and will have a solution soon.
 
  -Eric
 
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
 Violent
 Crimes
  Sent: Friday, December 17, 2010 7:04 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  Doesnt work
 
  On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
  It appears you can fix windows by copying the
  FileSystem_Steam.dll
  from the client GCF file, then placing it in the orangebox/bin
   folder
  and renaming it to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
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archives,
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[hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jason Ruymen
Required updates to Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: 
Deathmatch and Team Fortress 2 are now available.  The specific changes include:

Engine changes (TF2/CS/DOD):
 - Improved sv_pure:
  - Materials / Models / Sounds / Animations are more comprehensively 
protected.
  - Switched from CRC to MD5 hashes for stronger per-file validation.
  - Fixed some issues between custom files and server whitelists over level 
changes.
 - Added HL2:MP to the list of dedicated server games when starting a server 
via the Tools tab in the Library

Team Fortress 2
 - Added Medieval Mode, a game mode where players are restricted to using olde 
weapons.
 - 'Your Eternal Reward' changes:
  - Spies can now change their disguise weapon via 'lastdiguise' while 
using 'Your Eternal Reward'
  - Already-disguised 'Your Eternal Reward' Spies are no longer forced to 
switch to displaying the melee weapon when they make a kill
  - Spies no longer play speech lines when making a kill with 'Your Eternal 
Reward'
  - Sentries no longer track 'Your Eternal Reward' Spies after they 
backstab someone
 - 'Natascha' changes:
  - Spin-up time increased.
  - Slowdown-on-hit effect is reduced over distance.
 - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's 
Ordnance' item sets.
 - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The Boston 
Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's Crossbow', 'The 
Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak Sandvich', 'The Brass 
Beast', 'The Warrior's Spirit', 'The Candy Cane', and 'The Jag'.
 - Added 20 new hats.
 - Added a prototype item testing map, and associated functionality, for 
contributors to test their work. Further details in an upcoming blog post.
 - Spies can now see TargetID's of players and objects regardless of their own 
disguise status.
 - Fixed some speech lines continuing after the speaker changes class
 - The Spy 'Sap Auteur' achievement now increments in cases where the Spy was 
the assister in the building destruction.
 - Fixed the arrow burning effect getting stuck on if you changed class in a 
respawn room with your arrow lit.
 - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's 
airblast effect.
 - Throwing the Jarate or Milk now returns you to your previous weapon, instead 
of your Primary.
 - Added leaderboard to track duel wins.
 - Added ability for players to donate money directly to the creators of their 
favorite community maps.
 - Increased backpack size by 100 slots.

Jason


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Alinay Gomez
Sweet, second half of the polycount update!

On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen jas...@valvesoftware.comwrote:

 Required updates to Counter-Strike: Source, Day of Defeat: Source,
 Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The specific
 changes include:

 Engine changes (TF2/CS/DOD):
  - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more comprehensively
 protected.
   - Switched from CRC to MD5 hashes for stronger per-file validation.
   - Fixed some issues between custom files and server whitelists over
 level changes.
  - Added HL2:MP to the list of dedicated server games when starting a
 server via the Tools tab in the Library

 Team Fortress 2
  - Added Medieval Mode, a game mode where players are restricted to using
 olde weapons.
  - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise' while
 using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer forced
 to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with 'Your
 Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after they
 backstab someone
  - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
 Ordnance' item sets.
  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
 Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
 Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
 Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
 'The Jag'.
  - Added 20 new hats.
  - Added a prototype item testing map, and associated functionality, for
 contributors to test their work. Further details in an upcoming blog post.
  - Spies can now see TargetID's of players and objects regardless of their
 own disguise status.
  - Fixed some speech lines continuing after the speaker changes class
  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
 was the assister in the building destruction.
  - Fixed the arrow burning effect getting stuck on if you changed class in
 a respawn room with your arrow lit.
  - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's
 airblast effect.
  - Throwing the Jarate or Milk now returns you to your previous weapon,
 instead of your Primary.
  - Added leaderboard to track duel wins.
  - Added ability for players to donate money directly to the creators of
 their favorite community maps.
  - Increased backpack size by 100 slots.

 Jason


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Thank you for a Friday update.

Lets hope it was tested well and has no gamebreaking bugs that won't be
fixed until Tuesday.

On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez alin...@gmail.com wrote:

 Sweet, second half of the polycount update!

 On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen jas...@valvesoftware.com
 wrote:

  Required updates to Counter-Strike: Source, Day of Defeat: Source,
  Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
 specific
  changes include:
 
  Engine changes (TF2/CS/DOD):
   - Improved sv_pure:
- Materials / Models / Sounds / Animations are more comprehensively
  protected.
- Switched from CRC to MD5 hashes for stronger per-file validation.
- Fixed some issues between custom files and server whitelists over
  level changes.
   - Added HL2:MP to the list of dedicated server games when starting a
  server via the Tools tab in the Library
 
  Team Fortress 2
   - Added Medieval Mode, a game mode where players are restricted to using
  olde weapons.
   - 'Your Eternal Reward' changes:
- Spies can now change their disguise weapon via 'lastdiguise'
 while
  using 'Your Eternal Reward'
- Already-disguised 'Your Eternal Reward' Spies are no longer
 forced
  to switch to displaying the melee weapon when they make a kill
- Spies no longer play speech lines when making a kill with 'Your
  Eternal Reward'
- Sentries no longer track 'Your Eternal Reward' Spies after they
  backstab someone
   - 'Natascha' changes:
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
   - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
  Ordnance' item sets.
   - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
  Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
  Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
  Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
 and
  'The Jag'.
   - Added 20 new hats.
   - Added a prototype item testing map, and associated functionality, for
  contributors to test their work. Further details in an upcoming blog
 post.
   - Spies can now see TargetID's of players and objects regardless of
 their
  own disguise status.
   - Fixed some speech lines continuing after the speaker changes class
   - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
  was the assister in the building destruction.
   - Fixed the arrow burning effect getting stuck on if you changed class
 in
  a respawn room with your arrow lit.
   - Fixed a Flamethrower bug that allowed players to rapidly fake the
 Pyro's
  airblast effect.
   - Throwing the Jarate or Milk now returns you to your previous weapon,
  instead of your Primary.
   - Added leaderboard to track duel wins.
   - Added ability for players to donate money directly to the creators of
  their favorite community maps.
   - Increased backpack size by 100 slots.
 
  Jason
 
 
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  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 



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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Mike Vail
Awesome update, all my servers are dead in the water on my Windows 2008 box,
even with no plugins loading. Oh, and the warnings you said you'd give us
about these updates coming is awesome too. Thanks so much from all our
players! 

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Friday, December 17, 2010 5:56 PM
To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Required updates to Counter-Strike: Source, Day of Defeat: Source, Half-Life
2: Deathmatch and Team Fortress 2 are now available.  The specific changes
include:

Engine changes (TF2/CS/DOD):
 - Improved sv_pure:
  - Materials / Models / Sounds / Animations are more comprehensively
protected.
  - Switched from CRC to MD5 hashes for stronger per-file validation.
  - Fixed some issues between custom files and server whitelists over
level changes.
 - Added HL2:MP to the list of dedicated server games when starting a server
via the Tools tab in the Library

Team Fortress 2
 - Added Medieval Mode, a game mode where players are restricted to using
olde weapons.
 - 'Your Eternal Reward' changes:
  - Spies can now change their disguise weapon via 'lastdiguise' while
using 'Your Eternal Reward'
  - Already-disguised 'Your Eternal Reward' Spies are no longer forced
to switch to displaying the melee weapon when they make a kill
  - Spies no longer play speech lines when making a kill with 'Your
Eternal Reward'
  - Sentries no longer track 'Your Eternal Reward' Spies after they
backstab someone
 - 'Natascha' changes:
  - Spin-up time increased.
  - Slowdown-on-hit effect is reduced over distance.
 - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
Ordnance' item sets.
 - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
'The Jag'.
 - Added 20 new hats.
 - Added a prototype item testing map, and associated functionality, for
contributors to test their work. Further details in an upcoming blog post.
 - Spies can now see TargetID's of players and objects regardless of their
own disguise status.
 - Fixed some speech lines continuing after the speaker changes class
 - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
was the assister in the building destruction.
 - Fixed the arrow burning effect getting stuck on if you changed class in a
respawn room with your arrow lit.
 - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's
airblast effect.
 - Throwing the Jarate or Milk now returns you to your previous weapon,
instead of your Primary.
 - Added leaderboard to track duel wins.
 - Added ability for players to donate money directly to the creators of
their favorite community maps.
 - Increased backpack size by 100 slots.

Jason


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please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Neither mine nor my friends' Windows servers are starting (no plugins).

Anyone else with this issue?

On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:

 Thank you for a Friday update.

 Lets hope it was tested well and has no gamebreaking bugs that won't be
 fixed until Tuesday.


 On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez alin...@gmail.com wrote:

 Sweet, second half of the polycount update!

 On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen jas...@valvesoftware.com
 wrote:

  Required updates to Counter-Strike: Source, Day of Defeat: Source,
  Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
 specific
  changes include:
 
  Engine changes (TF2/CS/DOD):
   - Improved sv_pure:
- Materials / Models / Sounds / Animations are more
 comprehensively
  protected.
- Switched from CRC to MD5 hashes for stronger per-file
 validation.
- Fixed some issues between custom files and server whitelists
 over
  level changes.
   - Added HL2:MP to the list of dedicated server games when starting a
  server via the Tools tab in the Library
 
  Team Fortress 2
   - Added Medieval Mode, a game mode where players are restricted to
 using
  olde weapons.
   - 'Your Eternal Reward' changes:
- Spies can now change their disguise weapon via 'lastdiguise'
 while
  using 'Your Eternal Reward'
- Already-disguised 'Your Eternal Reward' Spies are no longer
 forced
  to switch to displaying the melee weapon when they make a kill
- Spies no longer play speech lines when making a kill with 'Your
  Eternal Reward'
- Sentries no longer track 'Your Eternal Reward' Spies after they
  backstab someone
   - 'Natascha' changes:
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
   - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
 Expert's
  Ordnance' item sets.
   - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
  Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
  Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
  Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
 and
  'The Jag'.
   - Added 20 new hats.
   - Added a prototype item testing map, and associated functionality, for
  contributors to test their work. Further details in an upcoming blog
 post.
   - Spies can now see TargetID's of players and objects regardless of
 their
  own disguise status.
   - Fixed some speech lines continuing after the speaker changes class
   - The Spy 'Sap Auteur' achievement now increments in cases where the
 Spy
  was the assister in the building destruction.
   - Fixed the arrow burning effect getting stuck on if you changed class
 in
  a respawn room with your arrow lit.
   - Fixed a Flamethrower bug that allowed players to rapidly fake the
 Pyro's
  airblast effect.
   - Throwing the Jarate or Milk now returns you to your previous weapon,
  instead of your Primary.
   - Added leaderboard to track duel wins.
   - Added ability for players to donate money directly to the creators of
  their favorite community maps.
   - Increased backpack size by 100 slots.
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 



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 - Naso
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Drew LaPour
Same here - Win 2003 64 bit. :-/

On Fri, Dec 17, 2010 at 8:25 PM, 1nsane 1nsane...@gmail.com wrote:

 Neither mine nor my friends' Windows servers are starting (no plugins).

 Anyone else with this issue?

 On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:

  Thank you for a Friday update.
 
  Lets hope it was tested well and has no gamebreaking bugs that won't be
  fixed until Tuesday.
 
 
  On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez alin...@gmail.com wrote:
 
  Sweet, second half of the polycount update!
 
  On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen jas...@valvesoftware.com
  wrote:
 
   Required updates to Counter-Strike: Source, Day of Defeat: Source,
   Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
  specific
   changes include:
  
   Engine changes (TF2/CS/DOD):
- Improved sv_pure:
 - Materials / Models / Sounds / Animations are more
  comprehensively
   protected.
 - Switched from CRC to MD5 hashes for stronger per-file
  validation.
 - Fixed some issues between custom files and server whitelists
  over
   level changes.
- Added HL2:MP to the list of dedicated server games when starting a
   server via the Tools tab in the Library
  
   Team Fortress 2
- Added Medieval Mode, a game mode where players are restricted to
  using
   olde weapons.
- 'Your Eternal Reward' changes:
 - Spies can now change their disguise weapon via 'lastdiguise'
  while
   using 'Your Eternal Reward'
 - Already-disguised 'Your Eternal Reward' Spies are no longer
  forced
   to switch to displaying the melee weapon when they make a kill
 - Spies no longer play speech lines when making a kill with
 'Your
   Eternal Reward'
 - Sentries no longer track 'Your Eternal Reward' Spies after
 they
   backstab someone
- 'Natascha' changes:
 - Spin-up time increased.
 - Slowdown-on-hit effect is reduced over distance.
- Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
  Expert's
   Ordnance' item sets.
- Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
   Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
   Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
   Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
 Cane',
  and
   'The Jag'.
- Added 20 new hats.
- Added a prototype item testing map, and associated functionality,
 for
   contributors to test their work. Further details in an upcoming blog
  post.
- Spies can now see TargetID's of players and objects regardless of
  their
   own disguise status.
- Fixed some speech lines continuing after the speaker changes class
- The Spy 'Sap Auteur' achievement now increments in cases where the
  Spy
   was the assister in the building destruction.
- Fixed the arrow burning effect getting stuck on if you changed
 class
  in
   a respawn room with your arrow lit.
- Fixed a Flamethrower bug that allowed players to rapidly fake the
  Pyro's
   airblast effect.
- Throwing the Jarate or Milk now returns you to your previous
 weapon,
   instead of your Primary.
- Added leaderboard to track duel wins.
- Added ability for players to donate money directly to the creators
 of
   their favorite community maps.
- Increased backpack size by 100 slots.
  
   Jason
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
 
 
  --
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread フゴ☆ _

Linux Servers working, windows server nop. great my server is dead

 Date: Fri, 17 Dec 2010 21:25:40 -0500
 From: 1nsane...@gmail.com
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
 Neither mine nor my friends' Windows servers are starting (no plugins).
 
 Anyone else with this issue?
 
 On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:
 
  Thank you for a Friday update.
 
  Lets hope it was tested well and has no gamebreaking bugs that won't be
  fixed until Tuesday.
 
 
  On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez alin...@gmail.com wrote:
 
  Sweet, second half of the polycount update!
 
  On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen jas...@valvesoftware.com
  wrote:
 
   Required updates to Counter-Strike: Source, Day of Defeat: Source,
   Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
  specific
   changes include:
  
   Engine changes (TF2/CS/DOD):
- Improved sv_pure:
 - Materials / Models / Sounds / Animations are more
  comprehensively
   protected.
 - Switched from CRC to MD5 hashes for stronger per-file
  validation.
 - Fixed some issues between custom files and server whitelists
  over
   level changes.
- Added HL2:MP to the list of dedicated server games when starting a
   server via the Tools tab in the Library
  
   Team Fortress 2
- Added Medieval Mode, a game mode where players are restricted to
  using
   olde weapons.
- 'Your Eternal Reward' changes:
 - Spies can now change their disguise weapon via 'lastdiguise'
  while
   using 'Your Eternal Reward'
 - Already-disguised 'Your Eternal Reward' Spies are no longer
  forced
   to switch to displaying the melee weapon when they make a kill
 - Spies no longer play speech lines when making a kill with 'Your
   Eternal Reward'
 - Sentries no longer track 'Your Eternal Reward' Spies after they
   backstab someone
- 'Natascha' changes:
 - Spin-up time increased.
 - Slowdown-on-hit effect is reduced over distance.
- Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
  Expert's
   Ordnance' item sets.
- Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
   Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
   Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
   Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
  and
   'The Jag'.
- Added 20 new hats.
- Added a prototype item testing map, and associated functionality, for
   contributors to test their work. Further details in an upcoming blog
  post.
- Spies can now see TargetID's of players and objects regardless of
  their
   own disguise status.
- Fixed some speech lines continuing after the speaker changes class
- The Spy 'Sap Auteur' achievement now increments in cases where the
  Spy
   was the assister in the building destruction.
- Fixed the arrow burning effect getting stuck on if you changed class
  in
   a respawn room with your arrow lit.
- Fixed a Flamethrower bug that allowed players to rapidly fake the
  Pyro's
   airblast effect.
- Throwing the Jarate or Milk now returns you to your previous weapon,
   instead of your Primary.
- Added leaderboard to track duel wins.
- Added ability for players to donate money directly to the creators of
   their favorite community maps.
- Increased backpack size by 100 slots.
  
   Jason
  
  
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   please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread mooash
I'll try and run mine now. They were taken offline for awhile for this update.

-original message-
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
From: 1nsane 1nsane...@gmail.com
Date: 18/12/2010 1:27 pm

Neither mine nor my friends' Windows servers are starting (no plugins).

Anyone else with this issue?

On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:

 Thank you for a Friday update.

 Lets hope it was tested well and has no gamebreaking bugs that won't be
 fixed until Tuesday.


 On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez alin...@gmail.com wrote:

 Sweet, second half of the polycount update!

 On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen jas...@valvesoftware.com
 wrote:

  Required updates to Counter-Strike: Source, Day of Defeat: Source,
  Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
 specific
  changes include:
 
  Engine changes (TF2/CS/DOD):
   - Improved sv_pure:
- Materials / Models / Sounds / Animations are more
 comprehensively
  protected.
- Switched from CRC to MD5 hashes for stronger per-file
 validation.
- Fixed some issues between custom files and server whitelists
 over
  level changes.
   - Added HL2:MP to the list of dedicated server games when starting a
  server via the Tools tab in the Library
 
  Team Fortress 2
   - Added Medieval Mode, a game mode where players are restricted to
 using
  olde weapons.
   - 'Your Eternal Reward' changes:
- Spies can now change their disguise weapon via 'lastdiguise'
 while
  using 'Your Eternal Reward'
- Already-disguised 'Your Eternal Reward' Spies are no longer
 forced
  to switch to displaying the melee weapon when they make a kill
- Spies no longer play speech lines when making a kill with 'Your
  Eternal Reward'
- Sentries no longer track 'Your Eternal Reward' Spies after they
  backstab someone
   - 'Natascha' changes:
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
   - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
 Expert's
  Ordnance' item sets.
   - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
  Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
  Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
  Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
 and
  'The Jag'.
   - Added 20 new hats.
   - Added a prototype item testing map, and associated functionality, for
  contributors to test their work. Further details in an upcoming blog
 post.
   - Spies can now see TargetID's of players and objects regardless of
 their
  own disguise status.
   - Fixed some speech lines continuing after the speaker changes class
   - The Spy 'Sap Auteur' achievement now increments in cases where the
 Spy
  was the assister in the building destruction.
   - Fixed the arrow burning effect getting stuck on if you changed class
 in
  a respawn room with your arrow lit.
   - Fixed a Flamethrower bug that allowed players to rapidly fake the
 Pyro's
  airblast effect.
   - Throwing the Jarate or Milk now returns you to your previous weapon,
  instead of your Primary.
   - Added leaderboard to track duel wins.
   - Added ability for players to donate money directly to the creators of
  their favorite community maps.
   - Increased backpack size by 100 slots.
 
  Jason
 
 
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Most of the time when Valve releases a Friday update it just goes so well.

This one is no exception.

On Fri, Dec 17, 2010 at 9:24 PM, Mike Vail mike_v...@boomgaming.net wrote:

 Awesome update, all my servers are dead in the water on my Windows 2008
 box,
 even with no plugins loading. Oh, and the warnings you said you'd give us
 about these updates coming is awesome too. Thanks so much from all our
 players!

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
 Sent: Friday, December 17, 2010 5:56 PM
 To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
 Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com'
 Subject: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 Required updates to Counter-Strike: Source, Day of Defeat: Source,
 Half-Life
 2: Deathmatch and Team Fortress 2 are now available.  The specific changes
 include:

 Engine changes (TF2/CS/DOD):
  - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more comprehensively
 protected.
   - Switched from CRC to MD5 hashes for stronger per-file validation.
   - Fixed some issues between custom files and server whitelists over
 level changes.
  - Added HL2:MP to the list of dedicated server games when starting a
 server
 via the Tools tab in the Library

 Team Fortress 2
  - Added Medieval Mode, a game mode where players are restricted to using
 olde weapons.
  - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise' while
 using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer forced
 to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with 'Your
 Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after they
 backstab someone
  - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
 Ordnance' item sets.
  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
 Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
 Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
 Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
 'The Jag'.
  - Added 20 new hats.
  - Added a prototype item testing map, and associated functionality, for
 contributors to test their work. Further details in an upcoming blog post.
  - Spies can now see TargetID's of players and objects regardless of their
 own disguise status.
  - Fixed some speech lines continuing after the speaker changes class
  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
 was the assister in the building destruction.
  - Fixed the arrow burning effect getting stuck on if you changed class in
 a
 respawn room with your arrow lit.
  - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's
 airblast effect.
  - Throwing the Jarate or Milk now returns you to your previous weapon,
 instead of your Primary.
  - Added leaderboard to track duel wins.
  - Added ability for players to donate money directly to the creators of
 their favorite community maps.
  - Increased backpack size by 100 slots.

 Jason


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Bengt Rosenberger

Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

Linux Servers working, windows server nop. great my server is dead



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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread フゴ☆ _

i know i did the same

 Date: Sat, 18 Dec 2010 03:31:51 +0100
 From: bengt.rosenber...@gmx.de
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
 Windows server dead here, too. All plugins removed, even Metamod.
 
 Am 18.12.2010 03:28, schrieb フゴ☆ _:
  Linux Servers working, windows server nop. great my server is dead
 
 
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
You're cute.

*On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:
*

 *Thank you for a Friday update.

 Lets hope it was tested well and has no gamebreaking bugs that won't be* *
 fixed until Tuesday.
 *

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Kevin b er
Windows servers don't start anymore, at all.  Trying to re-download a server
from scratch, but things aren't looking good.  No minidump file or
anything.  SRCDS.exe just exits with exit code -1.
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread unrealized
Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger bengt.rosenber...@gmx.de
 wrote:

 Windows server dead here, too. All plugins removed, even Metamod.

 Am 18.12.2010 03:28, schrieb フゴ☆ _:

  Linux Servers working, windows server nop. great my server is dead



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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread James Niewadomski
Same problem here, updated servers several times but won't come back online.


Sent from my HTC Droid Incredible
On Dec 17, 2010 9:25 PM, Mike Vail mike_v...@boomgaming.net wrote:
 Awesome update, all my servers are dead in the water on my Windows 2008
box,
 even with no plugins loading. Oh, and the warnings you said you'd give us
 about these updates coming is awesome too. Thanks so much from all our
 players!

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
 Sent: Friday, December 17, 2010 5:56 PM
 To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
 Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com'
 Subject: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 Required updates to Counter-Strike: Source, Day of Defeat: Source,
Half-Life
 2: Deathmatch and Team Fortress 2 are now available. The specific changes
 include:

 Engine changes (TF2/CS/DOD):
  - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more comprehensively
 protected.
   - Switched from CRC to MD5 hashes for stronger per-file validation.
   - Fixed some issues between custom files and server whitelists over
 level changes.
  - Added HL2:MP to the list of dedicated server games when starting a
server
 via the Tools tab in the Library

 Team Fortress 2
  - Added Medieval Mode, a game mode where players are restricted to using
 olde weapons.
  - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise' while
 using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer forced
 to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with 'Your
 Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after they
 backstab someone
  - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
 Ordnance' item sets.
  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
 Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
 Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
 Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
and
 'The Jag'.
  - Added 20 new hats.
  - Added a prototype item testing map, and associated functionality, for
 contributors to test their work. Further details in an upcoming blog post.
  - Spies can now see TargetID's of players and objects regardless of their
 own disguise status.
  - Fixed some speech lines continuing after the speaker changes class
  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
 was the assister in the building destruction.
  - Fixed the arrow burning effect getting stuck on if you changed class in
a
 respawn room with your arrow lit.
  - Fixed a Flamethrower bug that allowed players to rapidly fake the
Pyro's
 airblast effect.
  - Throwing the Jarate or Milk now returns you to your previous weapon,
 instead of your Primary.
  - Added leaderboard to track duel wins.
  - Added ability for players to donate money directly to the creators of
 their favorite community maps.
  - Increased backpack size by 100 slots.

 Jason


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 please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
Fucking Windows... Yeah, same problem here. Linux working just great
however!

2010/12/17 フゴ☆ _ hfctavares-p...@hotmail.com


 i know i did the same

  Date: Sat, 18 Dec 2010 03:31:51 +0100
  From: bengt.rosenber...@gmx.de
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  Windows server dead here, too. All plugins removed, even Metamod.
 
  Am 18.12.2010 03:28, schrieb フゴ☆ _:
   Linux Servers working, windows server nop. great my server is dead
 
 
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 please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Flubber
Linux working / windows not. Great pre testing. Nothing changes in valve
world... Cheers.

2010/12/18 DarthNinja darthni...@darthninja.com

 You're cute.

 *On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:
 *
 
  *Thank you for a Friday update.
 
  Lets hope it was tested well and has no gamebreaking bugs that won't be*
 *
  fixed until Tuesday.
  *
 
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
Yup windows are dead here too...

2010/12/17 Tom Grant aksu...@gmail.com

 Fucking Windows... Yeah, same problem here. Linux working just great
 however!

 2010/12/17 ??? _ hfctavares-p...@hotmail.com

 
  i know i did the same
 
   Date: Sat, 18 Dec 2010 03:31:51 +0100
   From: bengt.rosenber...@gmx.de
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
  
   Windows server dead here, too. All plugins removed, even Metamod.
  
   Am 18.12.2010 03:28, schrieb ??? _:
Linux Servers working, windows server nop. great my server is dead
  
  
   ___
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  please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Stephen Yates
Windows dead here too... ffs.  At least our BETA is still up. Lol.

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Lob (UK)
Sent: Friday, December 17, 2010 9:41 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealized unrealize...@gmail.com wrote:

 Confirmed here as well, ALL windows servers down, but linux working fine.

 On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger 
 bengt.rosenber...@gmx.de
  wrote:

  Windows server dead here, too. All plugins removed, even Metamod.
 
  Am 18.12.2010 03:28, schrieb フゴ☆ _:
 
   Linux Servers working, windows server nop. great my server is dead
 
 
 
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  please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
It's a valve trademark

On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK) lobukfunserv...@googlemail.comwrote:

 Yeah Windows dead here too.

 Great idea to release a huge untested update on a Friday night just before
 the busy weekend i must say.

 Its 2:40am in the UK and im totally not impressed.

 On Sat, Dec 18, 2010 at 2:37 AM, unrealized unrealize...@gmail.com
 wrote:

  Confirmed here as well, ALL windows servers down, but linux working fine.
 
  On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger 
  bengt.rosenber...@gmx.de
   wrote:
 
   Windows server dead here, too. All plugins removed, even Metamod.
  
   Am 18.12.2010 03:28, schrieb ??? _:
  
Linux Servers working, windows server nop. great my server is dead
  
  
  
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread msleeper
ITT: typical_valve_fans.jpg


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Spencer 'Voogru' MacDonald
It appears you can fix windows by copying the FileSystem_Steam.dll from 
the client GCF file, then placing it in the orangebox/bin folder and 
renaming it to filesystem_stdio.dll.


The server boots up but dont know if it'll crash and burn.

Epic fail though.

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Michael Krasnow
along with hats

On Fri, Dec 17, 2010 at 9:43 PM, DarthNinja darthni...@darthninja.comwrote:

 It's a valve trademark

 On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK) lobukfunserv...@googlemail.com
 wrote:

  Yeah Windows dead here too.
 
  Great idea to release a huge untested update on a Friday night just
 before
  the busy weekend i must say.
 
  Its 2:40am in the UK and im totally not impressed.
 
  On Sat, Dec 18, 2010 at 2:37 AM, unrealized unrealize...@gmail.com
  wrote:
 
   Confirmed here as well, ALL windows servers down, but linux working
 fine.
  
   On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger 
   bengt.rosenber...@gmx.de
wrote:
  
Windows server dead here, too. All plugins removed, even Metamod.
   
Am 18.12.2010 03:28, schrieb ??? _:
   
 Linux Servers working, windows server nop. great my server is dead
   
   
   
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Michael Krasnow
now thats just ironic

On Fri, Dec 17, 2010 at 9:43 PM, Stephen Yates syate...@cfl.rr.com wrote:

 Windows dead here too... ffs.  At least our BETA is still up. Lol.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Lob (UK)
 Sent: Friday, December 17, 2010 9:41 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 Yeah Windows dead here too.

 Great idea to release a huge untested update on a Friday night just before
 the busy weekend i must say.

 Its 2:40am in the UK and im totally not impressed.

 On Sat, Dec 18, 2010 at 2:37 AM, unrealized unrealize...@gmail.com
 wrote:

  Confirmed here as well, ALL windows servers down, but linux working fine.
 
  On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger 
  bengt.rosenber...@gmx.de
   wrote:
 
   Windows server dead here, too. All plugins removed, even Metamod.
  
   Am 18.12.2010 03:28, schrieb フゴ☆ _:
  
Linux Servers working, windows server nop. great my server is dead
  
  
  
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

yep same here all windows servers fooked.. linux are fine

On 18/12/2010 02:43, msleeper wrote:

ITT: typical_valve_fans.jpg


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Lob (UK)
Aye sadly.

Lost count of how many times this has happened in the past 2 Years now.

On Sat, Dec 18, 2010 at 2:43 AM, DarthNinja darthni...@darthninja.comwrote:

 It's a valve trademark

 On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK) lobukfunserv...@googlemail.com
 wrote:

  Yeah Windows dead here too.
 
  Great idea to release a huge untested update on a Friday night just
 before
  the busy weekend i must say.
 
  Its 2:40am in the UK and im totally not impressed.
 
  On Sat, Dec 18, 2010 at 2:37 AM, unrealized unrealize...@gmail.com
  wrote:
 
   Confirmed here as well, ALL windows servers down, but linux working
 fine.
  
   On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger 
   bengt.rosenber...@gmx.de
wrote:
  
Windows server dead here, too. All plugins removed, even Metamod.
   
Am 18.12.2010 03:28, schrieb ??? _:
   
 Linux Servers working, windows server nop. great my server is dead
   
   
   
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Violent Crimes
LOL they broke garrysmod client side and prolly server side aswell. I am 
so proud of you guys at steam I mean how many years have you been doing 
this and yet you still seem to think it is a great idea to release a 
update on Friday at 9 pm EST.


On 12/17/2010 9:41 PM, Lob (UK) wrote:

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealizedunrealize...@gmail.com  wrote:


Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger
bengt.rosenber...@gmx.de

wrote:
Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

  Linux Servers working, windows server nop. great my server is dead

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
Worked for me.

Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but could
someone confirm it's not just me? :P
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald 
voo...@voogru.com wrote:

 It appears you can fix windows by copying the FileSystem_Steam.dll from the
 client GCF file, then placing it in the orangebox/bin folder and renaming it
 to filesystem_stdio.dll.

 The server boots up but dont know if it'll crash and burn.

 Epic fail though.


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread msleeper
Steve Grout - See, I wasn't agreeing with you, I was making fun of
people who make comments like this. Typical valve fans. My servers are
up, so lol gg terrorists win.


On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:
 LOL they broke garrysmod client side and prolly server side aswell. I am 
 so proud of you guys at steam I mean how many years have you been doing 
 this and yet you still seem to think it is a great idea to release a 
 update on Friday at 9 pm EST.
 
 On 12/17/2010 9:41 PM, Lob (UK) wrote:
  Yeah Windows dead here too.
 
  Great idea to release a huge untested update on a Friday night just before
  the busy weekend i must say.
 
  Its 2:40am in the UK and im totally not impressed.
 
  On Sat, Dec 18, 2010 at 2:37 AM, unrealizedunrealize...@gmail.com  wrote:
 
  Confirmed here as well, ALL windows servers down, but linux working fine.
 
  On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger
  bengt.rosenber...@gmx.de
  wrote:
  Windows server dead here, too. All plugins removed, even Metamod.
 
  Am 18.12.2010 03:28, schrieb フゴ☆ _:
 
Linux Servers working, windows server nop. great my server is dead
 
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[hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Don P
When I starts as administrator srcds.exe I see host.dll open for 2 seconds
then closes.
but if I do not run it as administrator I dont even see a process start with
Windows 7 Premium 64 bit

On Fri, Dec 17, 2010 at 8:53 PM, Jonah Hirsch crazydog...@gmail.com wrote:

 Worked for me.

 Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
 could
 someone confirm it's not just me? :P
 ---
 Jonah Hirsch



 On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald 
 voo...@voogru.com wrote:

  It appears you can fix windows by copying the FileSystem_Steam.dll from
 the
  client GCF file, then placing it in the orangebox/bin folder and renaming
 it
  to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
 
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Ricky Hazelwood
I can confirm metamod/scourmod no longer loads. This is on my linux server 
though.


Cheers,
Ricky

--
From: Jonah Hirsch crazydog...@gmail.com
Sent: Saturday, December 18, 2010 1:53 PM
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com

Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released


Worked for me.

Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but 
could

someone confirm it's not just me? :P
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald 
voo...@voogru.com wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll from 
the
client GCF file, then placing it in the orangebox/bin folder and renaming 
it

to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

see what u did there...

On 18/12/2010 02:55, msleeper wrote:

Steve Grout - See, I wasn't agreeing with you, I was making fun of
people who make comments like this. Typical valve fans. My servers are
up, so lol gg terrorists win.


On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:

LOL they broke garrysmod client side and prolly server side aswell. I am
so proud of you guys at steam I mean how many years have you been doing
this and yet you still seem to think it is a great idea to release a
update on Friday at 9 pm EST.

On 12/17/2010 9:41 PM, Lob (UK) wrote:

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealizedunrealize...@gmail.com   wrote:


Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger
bengt.rosenber...@gmx.de

wrote:
Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

   Linux Servers working, windows server nop. great my server is dead

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

that is.. being a complete retard

On 18/12/2010 02:55, msleeper wrote:

Steve Grout - See, I wasn't agreeing with you, I was making fun of
people who make comments like this. Typical valve fans. My servers are
up, so lol gg terrorists win.


On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:

LOL they broke garrysmod client side and prolly server side aswell. I am
so proud of you guys at steam I mean how many years have you been doing
this and yet you still seem to think it is a great idea to release a
update on Friday at 9 pm EST.

On 12/17/2010 9:41 PM, Lob (UK) wrote:

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealizedunrealize...@gmail.com   wrote:


Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger
bengt.rosenber...@gmx.de

wrote:
Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

   Linux Servers working, windows server nop. great my server is dead

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Violent Crimes

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
It appears you can fix windows by copying the FileSystem_Steam.dll 
from the client GCF file, then placing it in the orangebox/bin folder 
and renaming it to filesystem_stdio.dll.


The server boots up but dont know if it'll crash and burn.

Epic fail though.

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Alinay Gomez
Anyone know the Medieval Mode CVAR ?

On Fri, Dec 17, 2010 at 10:01 PM, Ricky Hazelwood rjhazelw...@gmail.comwrote:

 I can confirm metamod/scourmod no longer loads. This is on my linux server
 though.

 Cheers,
 Ricky

 --
 From: Jonah Hirsch crazydog...@gmail.com
 Sent: Saturday, December 18, 2010 1:53 PM
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com

 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

  Worked for me.

 Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
 could
 someone confirm it's not just me? :P
 ---
 Jonah Hirsch



 On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald 
 voo...@voogru.com wrote:

  It appears you can fix windows by copying the FileSystem_Steam.dll from
 the
 client GCF file, then placing it in the orangebox/bin folder and renaming
 it
 to filesystem_stdio.dll.

 The server boots up but dont know if it'll crash and burn.

 Epic fail though.


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 please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread gameadmin
Struggling to parse this... he's moaning that all his windows servers are down, 
so that makes him a fanboi?

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
 boun...@list.valvesoftware.com] On Behalf Of msleeper
 Sent: 18 December 2010 02:55
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
 Steve Grout - See, I wasn't agreeing with you, I was making fun of
 people who make comments like this. Typical valve fans. My servers are
 up, so lol gg terrorists win.
 
 
 On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:
  LOL they broke garrysmod client side and prolly server side aswell. I
 am
  so proud of you guys at steam I mean how many years have you been
 doing
  this and yet you still seem to think it is a great idea to release a
  update on Friday at 9 pm EST.
 
  On 12/17/2010 9:41 PM, Lob (UK) wrote:
   Yeah Windows dead here too.
  
   Great idea to release a huge untested update on a Friday night just
 before
   the busy weekend i must say.
  
   Its 2:40am in the UK and im totally not impressed.
  
   On Sat, Dec 18, 2010 at 2:37 AM, unrealizedunrealize...@gmail.com
 wrote:
  
   Confirmed here as well, ALL windows servers down, but linux
 working fine.
  
   On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger
   bengt.rosenber...@gmx.de
   wrote:
   Windows server dead here, too. All plugins removed, even Metamod.
  
   Am 18.12.2010 03:28, schrieb フゴ☆ _:
  
 Linux Servers working, windows server nop. great my server is
 dead
  
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Eric Smith
We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
 It appears you can fix windows by copying the FileSystem_Steam.dll 
 from the client GCF file, then placing it in the orangebox/bin folder 
 and renaming it to filesystem_stdio.dll.

 The server boots up but dont know if it'll crash and burn.

 Epic fail though.

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 please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Spencer 'Voogru' MacDonald

It worked for me, 4 windows servers running and packed.

No crashing and burning. Hot damn.

- Spencer.

On 12/17/2010 10:08 PM, Eric Smith wrote:

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin folder
and renaming it to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
There isn't one, or it's hidden. It's just on the cp_degrootkeep. There
might be a hidden cvar, though.
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 8:05 PM, Alinay Gomez alin...@gmail.com wrote:

 Anyone know the Medieval Mode CVAR ?

 On Fri, Dec 17, 2010 at 10:01 PM, Ricky Hazelwood rjhazelw...@gmail.com
 wrote:

  I can confirm metamod/scourmod no longer loads. This is on my linux
 server
  though.
 
  Cheers,
  Ricky
 
  --
  From: Jonah Hirsch crazydog...@gmail.com
  Sent: Saturday, December 18, 2010 1:53 PM
  To: Half-Life dedicated Win32 server mailing list 
  hlds@list.valvesoftware.com
 
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
   Worked for me.
 
  Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
  could
  someone confirm it's not just me? :P
  ---
  Jonah Hirsch
 
 
 
  On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald 
  voo...@voogru.com wrote:
 
   It appears you can fix windows by copying the FileSystem_Steam.dll from
  the
  client GCF file, then placing it in the orangebox/bin folder and
 renaming
  it
  to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
 
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
tf_medieval

On Fri, Dec 17, 2010 at 10:05 PM, Alinay Gomez alin...@gmail.com wrote:

 Anyone know the Medieval Mode CVAR ?

 On Fri, Dec 17, 2010 at 10:01 PM, Ricky Hazelwood rjhazelw...@gmail.com
 wrote:

  I can confirm metamod/scourmod no longer loads. This is on my linux
 server
  though.
 
  Cheers,
  Ricky
 
  --
  From: Jonah Hirsch crazydog...@gmail.com
  Sent: Saturday, December 18, 2010 1:53 PM
  To: Half-Life dedicated Win32 server mailing list 
  hlds@list.valvesoftware.com
 
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
   Worked for me.
 
  Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
  could
  someone confirm it's not just me? :P
  ---
  Jonah Hirsch
 
 
 
  On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald 
  voo...@voogru.com wrote:
 
   It appears you can fix windows by copying the FileSystem_Steam.dll from
  the
  client GCF file, then placing it in the orangebox/bin folder and
 renaming
  it
  to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
 
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  please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread SmOoThEm
Thanks Eric!

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Friday, December 17, 2010 7:08 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
 It appears you can fix windows by copying the FileSystem_Steam.dll 
 from the client GCF file, then placing it in the orangebox/bin folder 
 and renaming it to filesystem_stdio.dll.

 The server boots up but dont know if it'll crash and burn.

 Epic fail though.

 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Violent Crimes

Link to download?

On 12/17/2010 10:10 PM, Spencer 'Voogru' MacDonald wrote:

It worked for me, 4 windows servers running and packed.

No crashing and burning. Hot damn.

- Spencer.

On 12/17/2010 10:08 PM, Eric Smith wrote:

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes

Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin folder
and renaming it to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.

___
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please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

thanks voogru,

i have removed all plugins and have verified the install with still no 
luck.. could you advise of anything else.in the interim of valves 
response to so many windows people having issues?


On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:

It worked for me, 4 windows servers running and packed.

No crashing and burning. Hot damn.

- Spencer.

On 12/17/2010 10:08 PM, Eric Smith wrote:

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes

Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin folder
and renaming it to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.

___
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please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Stephen Yates
I tried this and it did not work for me.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
Sent: Friday, December 17, 2010 10:14 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

thanks voogru,

i have removed all plugins and have verified the install with still no 
luck.. could you advise of anything else.in the interim of valves 
response to so many windows people having issues?

On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
 It worked for me, 4 windows servers running and packed.

 No crashing and burning. Hot damn.

 - Spencer.

 On 12/17/2010 10:08 PM, Eric Smith wrote:
 We're investigating and will have a solution soon.

 -Eric


 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
 Sent: Friday, December 17, 2010 7:04 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 Doesnt work

 On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
 It appears you can fix windows by copying the FileSystem_Steam.dll
 from the client GCF file, then placing it in the orangebox/bin folder
 and renaming it to filesystem_stdio.dll.

 The server boots up but dont know if it'll crash and burn.

 Epic fail though.

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
Many Thanks Voogru! I don't know how you do it!

Server back up sans MM n SM :(

On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com wrote:

 I tried this and it did not work for me.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
 Sent: Friday, December 17, 2010 10:14 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 thanks voogru,

 i have removed all plugins and have verified the install with still no
 luck.. could you advise of anything else.in the interim of valves
 response to so many windows people having issues?

 On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
  It worked for me, 4 windows servers running and packed.
 
  No crashing and burning. Hot damn.
 
  - Spencer.
 
  On 12/17/2010 10:08 PM, Eric Smith wrote:
  We're investigating and will have a solution soon.
 
  -Eric
 
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
 Crimes
  Sent: Friday, December 17, 2010 7:04 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  Doesnt work
 
  On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
  It appears you can fix windows by copying the FileSystem_Steam.dll
  from the client GCF file, then placing it in the orangebox/bin folder
  and renaming it to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
  ___
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  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
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  archives, please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread edac
Latest MM snapshot seems to be working.
-Original Message-
From: Tom Grant aksu...@gmail.com
Sender: hlds-boun...@list.valvesoftware.com
Date: Fri, 17 Dec 2010 22:28:11 
To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com
Reply-To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Many Thanks Voogru! I don't know how you do it!

Server back up sans MM n SM :(

On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com wrote:

 I tried this and it did not work for me.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
 Sent: Friday, December 17, 2010 10:14 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 thanks voogru,

 i have removed all plugins and have verified the install with still no
 luck.. could you advise of anything else.in the interim of valves
 response to so many windows people having issues?

 On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
  It worked for me, 4 windows servers running and packed.
 
  No crashing and burning. Hot damn.
 
  - Spencer.
 
  On 12/17/2010 10:08 PM, Eric Smith wrote:
  We're investigating and will have a solution soon.
 
  -Eric
 
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
 Crimes
  Sent: Friday, December 17, 2010 7:04 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  Doesnt work
 
  On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
  It appears you can fix windows by copying the FileSystem_Steam.dll
  from the client GCF file, then placing it in the orangebox/bin folder
  and renaming it to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
1.8 or 1.9?
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 8:32 PM, e...@ccgaming.com wrote:

 Latest MM snapshot seems to be working.
 -Original Message-
 From: Tom Grant aksu...@gmail.com
 Sender: hlds-boun...@list.valvesoftware.com
 Date: Fri, 17 Dec 2010 22:28:11
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Reply-To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 Many Thanks Voogru! I don't know how you do it!

 Server back up sans MM n SM :(

 On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com
 wrote:

  I tried this and it did not work for me.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
  Sent: Friday, December 17, 2010 10:14 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  thanks voogru,
 
  i have removed all plugins and have verified the install with still no
  luck.. could you advise of anything else.in the interim of valves
  response to so many windows people having issues?
 
  On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
   It worked for me, 4 windows servers running and packed.
  
   No crashing and burning. Hot damn.
  
   - Spencer.
  
   On 12/17/2010 10:08 PM, Eric Smith wrote:
   We're investigating and will have a solution soon.
  
   -Eric
  
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
  Crimes
   Sent: Friday, December 17, 2010 7:04 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
  
   Doesnt work
  
   On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
   It appears you can fix windows by copying the FileSystem_Steam.dll
   from the client GCF file, then placing it in the orangebox/bin folder
   and renaming it to filesystem_stdio.dll.
  
   The server boots up but dont know if it'll crash and burn.
  
   Epic fail though.
  
   ___
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 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
Just threw 1.8 MM crash on player join.

On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch crazydog...@gmail.comwrote:

 1.8 or 1.9?
 ---
 Jonah Hirsch



 On Fri, Dec 17, 2010 at 8:32 PM, e...@ccgaming.com wrote:

  Latest MM snapshot seems to be working.
  -Original Message-
  From: Tom Grant aksu...@gmail.com
  Sender: hlds-boun...@list.valvesoftware.com
  Date: Fri, 17 Dec 2010 22:28:11
  To: Half-Life dedicated Win32 server mailing list
  hlds@list.valvesoftware.com
  Reply-To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  Many Thanks Voogru! I don't know how you do it!
 
  Server back up sans MM n SM :(
 
  On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com
  wrote:
 
   I tried this and it did not work for me.
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
   Sent: Friday, December 17, 2010 10:14 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
  
   thanks voogru,
  
   i have removed all plugins and have verified the install with still no
   luck.. could you advise of anything else.in the interim of valves
   response to so many windows people having issues?
  
   On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
It worked for me, 4 windows servers running and packed.
   
No crashing and burning. Hot damn.
   
- Spencer.
   
On 12/17/2010 10:08 PM, Eric Smith wrote:
We're investigating and will have a solution soon.
   
-Eric
   
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
   Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
   
Doesnt work
   
On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin
 folder
and renaming it to filesystem_stdio.dll.
   
The server boots up but dont know if it'll crash and burn.
   
Epic fail though.
   
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Alex Kowald
Both, just grab the latest snapshot of either.

On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch crazydog...@gmail.comwrote:

 1.8 or 1.9?
 ---
 Jonah Hirsch



 On Fri, Dec 17, 2010 at 8:32 PM, e...@ccgaming.com wrote:

  Latest MM snapshot seems to be working.
  -Original Message-
  From: Tom Grant aksu...@gmail.com
  Sender: hlds-boun...@list.valvesoftware.com
  Date: Fri, 17 Dec 2010 22:28:11
  To: Half-Life dedicated Win32 server mailing list
  hlds@list.valvesoftware.com
  Reply-To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  Many Thanks Voogru! I don't know how you do it!
 
  Server back up sans MM n SM :(
 
  On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com
  wrote:
 
   I tried this and it did not work for me.
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
   Sent: Friday, December 17, 2010 10:14 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
  
   thanks voogru,
  
   i have removed all plugins and have verified the install with still no
   luck.. could you advise of anything else.in the interim of valves
   response to so many windows people having issues?
  
   On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
It worked for me, 4 windows servers running and packed.
   
No crashing and burning. Hot damn.
   
- Spencer.
   
On 12/17/2010 10:08 PM, Eric Smith wrote:
We're investigating and will have a solution soon.
   
-Eric
   
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
   Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
   
Doesnt work
   
On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin
 folder
and renaming it to filesystem_stdio.dll.
   
The server boots up but dont know if it'll crash and burn.
   
Epic fail though.
   
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
Yup. Same here. Most likely a sourcemod issue. Gotta wait for a new snapshot
for that.
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 8:42 PM, Tom Grant aksu...@gmail.com wrote:

 Just threw 1.8 MM crash on player join.

 On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch crazydog...@gmail.com
 wrote:

  1.8 or 1.9?
  ---
  Jonah Hirsch
 
 
 
  On Fri, Dec 17, 2010 at 8:32 PM, e...@ccgaming.com wrote:
 
   Latest MM snapshot seems to be working.
   -Original Message-
   From: Tom Grant aksu...@gmail.com
   Sender: hlds-boun...@list.valvesoftware.com
   Date: Fri, 17 Dec 2010 22:28:11
   To: Half-Life dedicated Win32 server mailing list
   hlds@list.valvesoftware.com
   Reply-To: Half-Life dedicated Win32 server mailing list
  hlds@list.valvesoftware.com
   Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
  
   Many Thanks Voogru! I don't know how you do it!
  
   Server back up sans MM n SM :(
  
   On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com
   wrote:
  
I tried this and it did not work for me.
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve
 grout
Sent: Friday, December 17, 2010 10:14 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
   
thanks voogru,
   
i have removed all plugins and have verified the install with still
 no
luck.. could you advise of anything else.in the interim of valves
response to so many windows people having issues?
   
On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
 It worked for me, 4 windows servers running and packed.

 No crashing and burning. Hot damn.

 - Spencer.

 On 12/17/2010 10:08 PM, Eric Smith wrote:
 We're investigating and will have a solution soon.

 -Eric


 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
Crimes
 Sent: Friday, December 17, 2010 7:04 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 Doesnt work

 On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
 It appears you can fix windows by copying the
 FileSystem_Steam.dll
 from the client GCF file, then placing it in the orangebox/bin
  folder
 and renaming it to filesystem_stdio.dll.

 The server boots up but dont know if it'll crash and burn.

 Epic fail though.

 ___
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   archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread clad iron
Update with these.
Doing so should make anything with SM vers 1.37 and up to start.  (tested
with Ver. 1.3.7)

*1.9, development branch

http://www.metamodsource.net/snapshots


Windows
http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-windows.zip
*
*Linux*
http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-linux.tar.gz



On Fri, Dec 17, 2010 at 10:44 PM, Jonah Hirsch crazydog...@gmail.comwrote:

 Yup. Same here. Most likely a sourcemod issue. Gotta wait for a new
 snapshot
 for that.
 ---
 Jonah Hirsch



 On Fri, Dec 17, 2010 at 8:42 PM, Tom Grant aksu...@gmail.com wrote:

  Just threw 1.8 MM crash on player join.
 
  On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch crazydog...@gmail.com
  wrote:
 
   1.8 or 1.9?
   ---
   Jonah Hirsch
  
  
  
   On Fri, Dec 17, 2010 at 8:32 PM, e...@ccgaming.com wrote:
  
Latest MM snapshot seems to be working.
-Original Message-
From: Tom Grant aksu...@gmail.com
Sender: hlds-boun...@list.valvesoftware.com
Date: Fri, 17 Dec 2010 22:28:11
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Reply-To: Half-Life dedicated Win32 server mailing list
   hlds@list.valvesoftware.com
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
   
Many Thanks Voogru! I don't know how you do it!
   
Server back up sans MM n SM :(
   
On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com
 
wrote:
   
 I tried this and it did not work for me.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve
  grout
 Sent: Friday, December 17, 2010 10:14 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 thanks voogru,

 i have removed all plugins and have verified the install with still
  no
 luck.. could you advise of anything else.in the interim of
 valves
 response to so many windows people having issues?

 On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
  It worked for me, 4 windows servers running and packed.
 
  No crashing and burning. Hot damn.
 
  - Spencer.
 
  On 12/17/2010 10:08 PM, Eric Smith wrote:
  We're investigating and will have a solution soon.
 
  -Eric
 
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
 Violent
 Crimes
  Sent: Friday, December 17, 2010 7:04 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  Doesnt work
 
  On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
  It appears you can fix windows by copying the
  FileSystem_Steam.dll
  from the client GCF file, then placing it in the orangebox/bin
   folder
  and renaming it to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
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