Re: [hlds] HL2 Client Crashes in TF2 Since Last Update
Thanks for sharing guys, at my suspicions are confirmed. Mike _ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: Wednesday, February 15, 2012 8:00 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] HL2 Client Crashes in TF2 Since Last Update That's a definite, some items are causing crashes. I've seen a heavy that somehow magically had 2 sandwiches equipped at once causing people around him to crash spontaneously. That was a couple updates ago though. Also had some complaints of festive weapons causing crashes, but was unable to confirm if it was the festive weapon on that user causing the crash or some other item. The crash did not happen immediately which is what made it harder to figure out what weapon or item was causing the crash. On Wed, Feb 15, 2012 at 8:42 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: I've noticed that these client crashes are reduced (but not eliminated) if you prevent wearable entities from being sent to the client. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mart-Jan Reeuwijk Sent: Wednesday, February 15, 2012 7:50 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] HL2 Client Crashes in TF2 Since Last Update As for the crashes, meh, its getting so old that. As it is now running so long, they should be able to do a graph of the average crashes of tf2 per day vs the updates they did, and correlate the updates vs the crashes, and which parts they changed with them to find the features. There is at least a year of data in there. Of course the deviation for other bugs that where addressed in that will have to be calculated in. For the item servers, I guess steam trading in-game hammers them even more. ppl retrying and retrying etc. _ From: Team BOOM! teamb...@comcast.net To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: Thursday, 16 February 2012, 1:10 Subject: [hlds] HL2 Client Crashes in TF2 Since Last Update Players in our community are porting an significant increase in HL2.exe crashes since the last update. I've personally had 3 crashes in the past 25 minutes while playing TF2. I've also noticed the item servers have been down more. I'm not sure if the two are related. Anyone else seeing this or have any thoughts on the matter? Thanks, Mike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] HL2 Client Crashes in TF2 Since Last Update
At least my suspicions are confirmed I mean. Man, I can't type these days. Sorry. _ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Team BOOM! Sent: Thursday, February 16, 2012 1:37 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] HL2 Client Crashes in TF2 Since Last Update Thanks for sharing guys, Mike _ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: Wednesday, February 15, 2012 8:00 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] HL2 Client Crashes in TF2 Since Last Update That's a definite, some items are causing crashes. I've seen a heavy that somehow magically had 2 sandwiches equipped at once causing people around him to crash spontaneously. That was a couple updates ago though. Also had some complaints of festive weapons causing crashes, but was unable to confirm if it was the festive weapon on that user causing the crash or some other item. The crash did not happen immediately which is what made it harder to figure out what weapon or item was causing the crash. On Wed, Feb 15, 2012 at 8:42 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: I've noticed that these client crashes are reduced (but not eliminated) if you prevent wearable entities from being sent to the client. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mart-Jan Reeuwijk Sent: Wednesday, February 15, 2012 7:50 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] HL2 Client Crashes in TF2 Since Last Update As for the crashes, meh, its getting so old that. As it is now running so long, they should be able to do a graph of the average crashes of tf2 per day vs the updates they did, and correlate the updates vs the crashes, and which parts they changed with them to find the features. There is at least a year of data in there. Of course the deviation for other bugs that where addressed in that will have to be calculated in. For the item servers, I guess steam trading in-game hammers them even more. ppl retrying and retrying etc. _ From: Team BOOM! teamb...@comcast.net To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: Thursday, 16 February 2012, 1:10 Subject: [hlds] HL2 Client Crashes in TF2 Since Last Update Players in our community are porting an significant increase in HL2.exe crashes since the last update. I've personally had 3 crashes in the past 25 minutes while playing TF2. I've also noticed the item servers have been down more. I'm not sure if the two are related. Anyone else seeing this or have any thoughts on the matter? Thanks, Mike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] HL2 Client Crashes in TF2 Since Last Update
Hi Eric is it a mandatory update? If it is, I'm going out for lunch now : ) On Fri, Feb 17, 2012 at 12:39 PM, Eric Smith er...@valvesoftware.comwrote: We’re releasing a fix later today and will hopefully address most of the simultaneous client crashes that have been happening lately. ** ** -Eric ** ** ** ** *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *ics *Sent:* Thursday, February 16, 2012 3:37 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] HL2 Client Crashes in TF2 Since Last Update ** ** He already stated towards that they are looking into bugs now rather than Steam issues related to connectivity. Those people left your server, one way or another. Crash is very likely and it looks the same as i saw week ago. Each client at the server crashed one at a time and then most of them came back after they got their game back running. -ics 17.2.2012 1:32, Russell Smith kirjoitti: Just had 15 players crash simultaneously on one of my servers. We had Fletcher's attention on the steam auth disconnects, but has anyone at Valve commented on these client crashes? If there's anything we can do to help find the cause then please let us know. On 02/16/2012 01:42 AM, Team BOOM! wrote: At least my suspicions are confirmed I mean. Man, I can’t type these days. Sorry. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] HL2 Client Crashes in TF2 Since Last Update
THATwill be awesomesauce. From: Eric Smith er...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, 17 February 2012, 0:39 Subject: Re: [hlds] HL2 Client Crashes in TF2 Since Last Update We’re releasing a fix later today and will hopefully address most of the simultaneous client crashes that have been happening lately. -Eric From:hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Thursday, February 16, 2012 3:37 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] HL2 Client Crashes in TF2 Since Last Update He already stated towards that they are looking into bugs now rather than Steam issues related to connectivity. Those people left your server, one way or another. Crash is very likely and it looks the same as i saw week ago. Each client at the server crashed one at a time and then most of them came back after they got their game back running. -ics 17.2.2012 1:32, Russell Smith kirjoitti: Just had 15 players crash simultaneously on one of my servers. We had Fletcher's attention on the steam auth disconnects, but has anyone at Valve commented on these client crashes? If there's anything we can do to help find the cause then please let us know. On 02/16/2012 01:42 AM, Team BOOM! wrote: At least my suspicions are confirmed I mean. Man, I can’t type these days. Sorry. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] HL2 Client Crashes in TF2 Since Last Update
Players in our community are porting an significant increase in HL2.exe crashes since the last update. I've personally had 3 crashes in the past 25 minutes while playing TF2. I've also noticed the item servers have been down more. I'm not sure if the two are related. Anyone else seeing this or have any thoughts on the matter? Thanks, Mike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] HL2 Client Crashes in TF2 Since Last Update
As for the crashes, meh, its getting so old that. As it is now running so long, they should be able to do a graph of the average crashes of tf2 per day vs the updates they did, and correlate the updates vs the crashes, and which parts they changed with them to find the features. There is at least a year of data in there. Of course the deviation for other bugs that where addressed in that will have to be calculated in. For the item servers, I guess steam trading in-game hammers them even more. ppl retrying and retrying etc. From: Team BOOM! teamb...@comcast.net To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: Thursday, 16 February 2012, 1:10 Subject: [hlds] HL2 Client Crashes in TF2 Since Last Update Players in our community are porting an significant increase in “HL2.exe” crashes since the last update. I’ve personally had 3 crashes in the past 25 minutes while playing TF2. I’ve also noticed the item servers have been down more. I’m not sure if the two are related. Anyone else seeing this or have any thoughts on the matter? Thanks, Mike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] HL2 Client Crashes in TF2 Since Last Update
I’ve noticed that these client crashes are reduced (but not eliminated) if you prevent wearable entities from being sent to the client. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mart-Jan Reeuwijk Sent: Wednesday, February 15, 2012 7:50 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] HL2 Client Crashes in TF2 Since Last Update As for the crashes, meh, its getting so old that. As it is now running so long, they should be able to do a graph of the average crashes of tf2 per day vs the updates they did, and correlate the updates vs the crashes, and which parts they changed with them to find the features. There is at least a year of data in there. Of course the deviation for other bugs that where addressed in that will have to be calculated in. For the item servers, I guess steam trading in-game hammers them even more. ppl retrying and retrying etc. _ From: Team BOOM! teamb...@comcast.net To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: Thursday, 16 February 2012, 1:10 Subject: [hlds] HL2 Client Crashes in TF2 Since Last Update Players in our community are porting an significant increase in “HL2.exe” crashes since the last update. I’ve personally had 3 crashes in the past 25 minutes while playing TF2. I’ve also noticed the item servers have been down more. I’m not sure if the two are related. Anyone else seeing this or have any thoughts on the matter? Thanks, Mike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] HL2 Client Crashes in TF2 Since Last Update
That's a definite, some items are causing crashes. I've seen a heavy that somehow magically had 2 sandwiches equipped at once causing people around him to crash spontaneously. That was a couple updates ago though. Also had some complaints of festive weapons causing crashes, but was unable to confirm if it was the festive weapon on that user causing the crash or some other item. The crash did not happen immediately which is what made it harder to figure out what weapon or item was causing the crash. On Wed, Feb 15, 2012 at 8:42 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: I’ve noticed that these client crashes are reduced (but not eliminated) if you prevent wearable entities from being sent to the client. ** ** - Spencer. ** ** *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Mart-Jan Reeuwijk *Sent:* Wednesday, February 15, 2012 7:50 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] HL2 Client Crashes in TF2 Since Last Update ** ** As for the crashes, meh, its getting so old that. As it is now running so long, they should be able to do a graph of the average crashes of tf2 per day vs the updates they did, and correlate the updates vs the crashes, and which parts they changed with them to find the features. There is at least a year of data in there. Of course the deviation for other bugs that where addressed in that will have to be calculated in. For the item servers, I guess steam trading in-game hammers them even more. ppl retrying and retrying etc. -- *From:* Team BOOM! teamb...@comcast.net *To:* 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com *Sent:* Thursday, 16 February 2012, 1:10 *Subject:* [hlds] HL2 Client Crashes in TF2 Since Last Update ** ** Players in our community are porting an significant increase in “HL2.exe” crashes since the last update. I’ve personally had 3 crashes in the past 25 minutes while playing TF2. I’ve also noticed the item servers have been down more. I’m not sure if the two are related. Anyone else seeing this or have any thoughts on the matter? Thanks, Mike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds