THATwill be awesomesauce.


>________________________________
> From: Eric Smith <[email protected]>
>To: Half-Life dedicated Win32 server mailing list 
><[email protected]> 
>Sent: Friday, 17 February 2012, 0:39
>Subject: Re: [hlds] HL2 Client Crashes in TF2 Since Last Update
> 
>
> 
>We’re releasing a fix later today and will hopefully address most of the 
>simultaneous client crashes that have been happening lately.
> 
>-Eric
> 
> 
>From:[email protected] 
>[mailto:[email protected]] On Behalf Of ics
>Sent: Thursday, February 16, 2012 3:37 PM
>To: Half-Life dedicated Win32 server mailing list
>Subject: Re: [hlds] HL2 Client Crashes in TF2 Since Last Update
> 
>He already stated towards that they are looking into bugs now rather than 
>Steam issues related to connectivity. Those people left your server, one way 
>or another. Crash is very likely and it looks the same as i saw week ago. Each 
>client at the server crashed one at a time and then most of them came back 
>after they got their game back running.
>
>-ics
>
>17.2.2012 1:32, Russell Smith kirjoitti: 
>Just had 15 players crash simultaneously on one of my servers.
>
>We had Fletcher's attention on the steam auth disconnects, but has anyone at 
>Valve commented on these client crashes?  If there's anything we can do to 
>help find the cause then please let us know.
>
>On 02/16/2012 01:42 AM, Team BOOM! wrote: 
>At least my suspicions are confirmed I mean. Man, I can’t type these days. 
>Sorry.
> 
>
>
>
>
>
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