id<http://list.valvesoftware.com/mailman/listinfo/hlds>>
>To: Half-Life dedicated Win32 server mailing listlist.valvesoftware.com <http://list.valvesoftware.com/mailman/listinfo/hlds>>
>Sent: Tuesday, May 19, 2009 3:36:04 PM
>Subject: Re: [hlds] Half-Life 1 Engine Update
Thx again
From: Richard Eid
To: Half-Life dedicated Win32 server mailing list
Sent: Tuesday, May 19, 2009 3:36:04 PM
Subject: Re: [hlds] Half-Life 1 Engine Update released
The beta went public earlier today. You should update your servers if you
have any. Client
___
> From: Alfred Reynolds
> To: "hlds_li...@list.valvesoftware.com" ;
> Half-Life dedicated Win32 server mailing list ;
> "hlds_annou...@list.valvesoftware.com" <
> hlds_annou...@list.valvesoftware.com>
> Sent: Wednesday, April 15, 2009 6:59:34 PM
&g
9 6:59:34 PM
Subject: Re: [hlds] Half-Life 1 Engine Update released
The beta has been updated. Please run hldsupdatetool to receive it with "-beta
hlds0319" on the command line.
The specific changes include:
Server changes:
- Fixed HLTV staying in players list even after disconnect
-
It would be nice to know which exploits were fixed. Though my interest was
gone by 50% when I found out that TFC exploits still work. ;)
2009/4/17 pizzahut
> He wouldn't need to tell how an exploit is done.
> Also how can you beta test the client, other than general stability, if you
> don't kno
ed Win32 server mailing list
> Subject: Re: [hlds] Half-Life 1 Engine Update released
>
> He wouldn't need to tell how an exploit is done.
> Also how can you beta test the client, other than general stability, if
> you
> don't know what is fixed.
> Finally, people who
And the people that reported the bugs have been confirming those fixes :)
> -Original Message-
> From: Alfred Reynolds
> Sent: Friday, April 17, 2009 10:17 AM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: RE: [hlds] Half-Life 1 Engine Upda
He wouldn't need to tell how an exploit is done.
Also how can you beta test the client, other than general stability, if you
don't know what is fixed.
Finally, people who want to use exploits can do so anyway, there's even a
list at TFC forum which bugs there still are.
2009/4/17 Saul Rennison
>
No because then you'd be able to use the exploits before the beta goes
mainstream.
2009/4/17 pizzahut
> 2009/4/16 Alfred Reynolds alf...@valvesoftware.com
>
> > There is also a client piece to this beta now, so if you run your Steam
> > client with "-beta hlds0319" on the command line you will g
2009/4/16 Alfred Reynolds alf...@valvesoftware.com
> There is also a client piece to this beta now, so if you run your Steam
> client with "-beta hlds0319" on the command line you will get it. The client
> piece fixes a couple exploits in the game engine.
Could you give a pointer which exploits
2009 8:12:46 AM
Subject: Re: [hlds] Half-Life 1 Engine Update released
Go Alfred, Go!
2009/4/16 Ronny Schedel
> It's not required, old clients can connect to the new binaries.
>
>
> - Original Message -
> From: "Maxim Shpakov"
> To: "Half-Lif
t;> for that matter)
> >>
> >>
> >>
> >> > -Original Message-
> >> > From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> >> > boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> >> > Sent: Thursday, March
It's not required, old clients can connect to the new binaries.
- Original Message -
From: "Maxim Shpakov"
To: "Half-Life dedicated Win32 server mailing list"
Sent: Thursday, April 16, 2009 8:29 AM
Subject: Re: [hlds] Half-Life 1 Engine Update released
g in server rules (or any unlogged cvar
>> for that matter)
>>
>>
>>
>> > -Original Message-
>> > From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
>> > boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
>> > Sent: Thursday, March 19, 20
n Behalf Of Alfred Reynolds
> > Sent: Thursday, March 19, 2009 10:16 PM
> > To: Half-Life dedicated Win32 server mailing list;
> > hlds_li...@list.valvesoftware.com;
> hlds_annou...@list.valvesoftware.com
> > Subject: [hlds] Half-Life 1 Engine Update released
> >
&
...@list.valvesoftware.com] On Behalf
> >> Of ?????? ??????
> >> Sent: Tuesday, March 24, 2009 4:39 PM
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] Half-Life 1 Engine Update released
> >>
> >> Something new abou
vesoftware.com] On Behalf
>>> Of ?? ??
>>> Sent: Tuesday, March 24, 2009 4:39 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Half-Life 1 Engine Update released
>>>
>>> Something new about svc_bad
Original Message-
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf
>> Of ?? ??
>> Sent: Tuesday, March 24, 2009 4:39 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Hal
ssage-
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf
>> Of ?? ??
>> Sent: Tuesday, March 24, 2009 4:39 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Half-Life 1 Engine Update released
alve please fix...
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ?? ??
> Sent: Tuesday, March 24, 2009 4:39 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ?? ??
Sent: Tuesday, March 24, 2009 4:39 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Half-Life 1 Engine Update released
Something new about svc_bad
We have managed to create config file.
When client is
Something new about svc_bad
We have managed to create config file.
When client is connecting to server (cs 1.6 steam v48) using such
config - all players are dropped from server with svc_bad
Here comes log from client:
BUILD 4352 SERVER (0 CRC)
Server # 30
Requesting tempdecal.wad from ser
xed mp_timeleft not updating in server rules (or any unlogged cvar for
>> that matter)
>>
>>
>>
>>> -Original Message-
>>> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
>>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
>>
f Of Alfred Reynolds
>> Sent: Thursday, March 19, 2009 10:16 PM
>> To: Half-Life dedicated Win32 server mailing list;
>> hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com
>> Subject: [hlds] Half-Life 1 Engine Update released
>>
>> A beta u
nday, March 22, 2009 1:22 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Half-Life 1 Engine Update released
Following might not be a bug, but it breaks old plugins (they have to be
rewritten and recompiled to work correctly):
The banid and removeid commands don't take quotation marks
Also special Steam IDs like STEAM_ID_PENDING or VALVE_ID_PENDING cannot be
removed:
listid
UserID filter list: 46 entries
[...]
13 VALVE_ID_PENDING : permanent
[...]
removeid VALVE_ID_PENDING
removeid: couldn't find VALVE_ID_PENDING::
removeid "VALVE_ID_PENDING"
removeid: couldn't find VALVE_ID_PE
Following might not be a bug, but it breaks old plugins (they have to be
rewritten and recompiled to work correctly):
The banid and removeid commands don't take quotation marks since the October
update, this is still the case in the beta.
Example 1 (banid):
listid
UserID filter list: empty
bani
nt: Friday, March 20, 2009 3:17:11 PM
Subject: Re: [hlds] Half-Life 1 Engine Update released
I'll fix the timeleft and yes you can ignore that assert.
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> boun...@list.valvesoftware.com] On Behalf Of
alvesoftware.com; hlds_annou...@list.valvesoftware.com
> Subject: [hlds] Half-Life 1 Engine Update released
>
> A beta update for Half-Life 1 Engine games has been released. Please
> run hldsupdatetool to receive it with "-beta hlds0319" on the command line.
> The specific changes
t; Subject: [hlds] Half-Life 1 Engine Update released
>
> Issues I found so far:
>
> mp_timeleft isn't updated in TFC server rules.
>
> Server console message (assuming it can be ignored though):
> steamservice.cpp (275) : Assertion Fai
Issues I found so far:
mp_timeleft isn't updated in TFC server rules.
Server console message (assuming it can be ignored though):
steamservice.cpp (275) : Assertion Failed: Failed to start in-process Steam
Service
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To unsubscribe, edit your list pref
Half-Life dedicated Win32 server mailing list;
> hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com
> Subject: [hlds] Half-Life 1 Engine Update released
>
> A beta update for Half-Life 1 Engine games has been released. Please
> run hldsupdatetool to receive it with
ftware.com [mailto:hlds-
> > boun...@list.valvesoftware.com] On Behalf Of Alex
> > Sent: Thursday, March 19, 2009 10:28 PM
> > To: 'Half-Life dedicated Win32 server mailing list'
> > Subject: Re: [hlds] Half-Life 1 Engine Update released
> >
> > Does this mean that after
server mailing list'
> Subject: Re: [hlds] Half-Life 1 Engine Update released
>
> Does this mean that after the 'beta' the patch will be live? Or is this
> a
> case of 'update now or miss out' ?
>
> Alex
>
> -Original Mess
Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> Sent: Friday, 20 March 2009 4:16 PM
> To: Half-Life dedicated Win32 server mailing list;
> hlds_li...@list.valvesoftware.com; hlds_ann
n32 server mailing list;
> hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com
> Subject: [hlds] Half-Life 1 Engine Update released
>
> A beta update for Half-Life 1 Engine games has been released. Please run
> hldsupdatetool to receive it with "-beta 0319"
arch 2009 4:16 PM
To: Half-Life dedicated Win32 server mailing list;
hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com
Subject: [hlds] Half-Life 1 Engine Update released
A beta update for Half-Life 1 Engine games has been released. Please run
hldsupdatetool to receive it with
A beta update for Half-Life 1 Engine games has been released. Please run
hldsupdatetool to receive it with "-beta 0319" on the command line. The
specific changes include:
Server changes:
- Fixed players being kicked from servers with an INVALID_STEAM_TICKET rejection
- Added a message to the s
We have released an update to the Half-Life 1 engine, run the
hldsupdatetool to get the update.
This update:
- enables the sv_visiblemaxplayers cvar again
- fixes the setmaster command so it can be used again
- lowers cpu usage
Issues that are still being worked on
- FreeBSD startup issues (tha
CSDM needs to be patched.
https://forums.alliedmods.net/showthread.php?t=79406
https://forums.alliedmods.net/showpost.php?p=704122&postcount=11 For the
binary I'm using which is patched.
The version of the binary I posted there is working for my needs (Linux,
no FFA), but I patched it against
Hello,
Any word yet on the crashing of CSDM servers? We have no problems with
our servers except for the CSDM servers. They keep crashing every couple
minutes. This is getting really frustrating. I have the following
abnormalities in my console log.
L 10/25/2008 - 01:02:53: [CSDM2] dev: call
__
> Brandon R. Miller
> Branzone Incorporated
> http://www.branzone.com
> - Original Message -
> From: Matt Lyons
> To: Brandon R. Miller ; Half-Life dedicated Win32 server mailing list
> Sent: Thursday, October 23, 2008 7:16 PM
> Subject: Re: [
Sent: Thursday, October 23, 2008 7:16 PM
Subject: Re: [hlds] Half-Life 1 Engine Update Released
Brandon R. Miller wrote:
> Just out of curiosity do you have sometype of monitoring software
> installed? If so it probably needs to be updated to prevent it from
> restarting yo
Brandon R. Miller wrote:
> Just out of curiosity do you have sometype of monitoring software
> installed? If so it probably needs to be updated to prevent it from
> restarting your game server because of the query change.
Several, which are all on the todo list to update. However if its an
out d
; To: Half-Life dedicated Win32 server mailing list;
> [EMAIL PROTECTED];
[EMAIL PROTECTED]
> Subject: Re: [hlds] Half-Life 1 Engine Update Released
>
> We have released an update for the Half-Life 1 engine, run the
> hldsupdatetool to get the update.
>
> This update fixes cras
Hello,
Anybody else experiencing mass disconnects from players? We have a
couple of very popular servers running. Just now about 16 of the 22
people are suddenly disconnected from the server. This keeps happening
every couple of minutes. Our players are getting really annoyed with
this. The se
quot;server.cfg"
- Original Message
From: Dog <[EMAIL PROTECTED]>
To: Half-Life dedicated Win32 server mailing list
Sent: Thursday, October 23, 2008 8:41:20 AM
Subject: Re: [hlds] Half-Life 1 Engine Update Released
Even with 'exec server.cfg' in autoexec.cfg on a mod-free se
Message -
From: Matt Lyons
To: Half-Life dedicated Win32 server mailing list
Sent: Thursday, October 23, 2008 4:25 AM
Subject: Re: [hlds] Half-Life 1 Engine Update Released
Still getting crashes here after about 10mins on all our servers.
No mods, liblist.gam is set to default
Even with 'exec server.cfg' in autoexec.cfg on a mod-free server, it isn't
picking up server.cfg
-Dog
2008/10/23 Matt Lyons <[EMAIL PROTECTED]>
> I created a fresh CS server install, default config and it crashes after
> 3-4 rounds or about 10 mins with 2 players in game.
>
> Changing "exec ser
I created a fresh CS server install, default config and it crashes after
3-4 rounds or about 10 mins with 2 players in game.
Changing "exec server.cfg" to "bannedcfg banned.cfg" didn't work either.
I have switched our servers off for now, awaiting a fix.
--
Matt Lyons (Bsc CS & Soft Eng)
Cont
il we can release a fix for
> the issue.
>
> - Alfred
>
>> -Original Message-
>> From: [EMAIL PROTECTED] [mailto:hlds-
>> [EMAIL PROTECTED] On Behalf Of Jason Ruymen
>> Sent: Wednesday, October 22, 2008 4:49 PM
>> To: [EMAIL PROTECTED]; Half-Life dedicated Win32
&
Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Half-Life 1 Engine Update Released
I don't add additional master servers. I don't see why it should break the
server query, because this problem is not related to the master server list.
setmaster shows:
Current:
0:
Alfred Reynolds wrote:
> I have found the problem with having a banned.cfg in your server.cfg or
> autoexec.cfg, a fix will be out shortly.
>
Whoops! :P
Removing it from our configs now and will let you know if they stop
crashing.
--
Matt Lyons (Bsc CS & Soft Eng)
Content Administrator, Inter
er servers using setmaster, it breaks query
> responses.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
> Sent: Wednesday, October 22, 2008 8:33 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subj
TED]; Half-Life dedicated Win32
server
> mailing list; [EMAIL PROTECTED]
> Subject: [hlds] Half-Life 1 Engine Update Released
>
> A new set of Steamworks features have been released for all Half-Life
1
> engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team
> Fortress Clas
Behalf Of Ronny Schedel
>> Sent: Wednesday, October 22, 2008 7:47 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Half-Life 1 Engine Update Released
>>
>> Did you changed something related to the server query? I get no
>> respo
why the beta ran
>> for
>> a couple months.
>>
>> - Alfred
>>
>>> -Original Message-
>>> From: [EMAIL PROTECTED] [mailto:hlds-
>>> [EMAIL PROTECTED] On Behalf Of [Me109] Private Dyin
>>> Sent: Wednesday, October 22, 20
xec server.cfg
This was a bandaid I had in there from years ago
- Original Message
From: Robert Whelan <[EMAIL PROTECTED]>
To: Half-Life dedicated Win32 server mailing list
Sent: Wednesday, October 22, 2008 10:58:34 PM
Subject: Re: [hlds] Half-Life 1 Engine Update Released
tfc i
; To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Half-Life 1 Engine Update Released
>
> I can only fix problems that you report to me, as I don't see an email
> from you about this I suspect that you won't. If you have a problem
> after trying a
ubject: Re: [hlds] Half-Life 1 Engine Update Released
My server is also not responding to queries, but there are servers on the
list so something else must be up.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel
Sent: Wednesday, October 22, 20
Win32 server
mailing list ; "[EMAIL PROTECTED]" <[EMAIL
PROTECTED]>
Sent: Wednesday, October 22, 2008 6:49:06 PM
Subject: [hlds] Half-Life 1 Engine Update Released
A new set of Steamworks features have been released for all Half-Life 1 engine
multiplayer games: Counter-Strike 1.6,
mailing list
Subject: Re: [hlds] Half-Life 1 Engine Update Released
Did you changed something related to the server query? I get no response
from my webscripts.
> Any addons will have to update themselves, which is why the beta ran for
> a couple months.
>
> - Alfred
>
>>
M
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Half-Life 1 Engine Update Released
>
> Did you changed something related to the server query? I get no
> response
> from my webscripts.
>
>
> > Any addons will have to update themselves, wh
o the same.
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlds-
> [EMAIL PROTECTED] On Behalf Of Jon Biloh
> Sent: Wednesday, October 22, 2008 7:16 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] Half-Life 1 Engine Update Rele
>> To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com;
> [EMAIL PROTECTED]
> > >> Date: Wed, 22 Oct 2008 16:49:06 -0700
> > >> Subject: [hlds] Half-Life 1 Engine Update Released
> > >>
> > >> A new set of Steamworks features have been rel
o:hlds-
>> [EMAIL PROTECTED] On Behalf Of [Me109] Private Dyin
>> Sent: Wednesday, October 22, 2008 5:48 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Half-Life 1 Engine Update Released
>>
>>
>> After this update it seems to
-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Wednesday, October 22, 2008 9:33 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Half-Life 1 Engine Update Released
Any addons will have to update themselves, which is why the beta ran
-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Half-Life 1 Engine Update Released
>
>
> After this update it seems to have broken everything or is it just me?
> Amxx isn't loading. Not even shrikebot is loading.
>
> > From: [EMAIL PROTECTED]
> >
n't loading. Not even shrikebot is loading.
>
> > From: [EMAIL PROTECTED]
> > To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com;
> [EMAIL PROTECTED]
> > Date: Wed, 22 Oct 2008 16:49:06 -0700
> > Subject: [hlds] Half-Life 1 Engine Update Released
> >
> >
[EMAIL PROTECTED]
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Half-Life 1 Engine Update Released
>
> for 3rd party apps like that you will have to wait for there coders to
> make updates for the programs. Might want to head to there forums and
> get them to coding or see i
We have stock servers crashing like crazy.
-bobby
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It's not just you.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [Me109] Private
Dyin
Sent: Wednesday, October 22, 2008 5:48 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Half-Life 1 Engine Update Released
After this u
ing or is it just me? Amxx
> isn't loading. Not even shrikebot is loading.
>
>
>> From: [EMAIL PROTECTED]
>> To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com; [EMAIL PROTECTED]
>> Date: Wed, 22 Oct 2008 16:49:06 -0700
>> Subject: [hlds] Half-Life 1
After this update it seems to have broken everything or is it just me? Amxx
isn't loading. Not even shrikebot is loading.
> From: [EMAIL PROTECTED]
> To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com; [EMAIL PROTECTED]
> Date: Wed, 22 Oct 2008 16:49:06 -0700
> Subject: [
A new set of Steamworks features have been released for all Half-Life 1 engine
multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress Classic,
Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 Deathmatch. The
update includes Steamworks features such as player avatars in t
--
[ Picked text/plain from multipart/alternative ]
That was quick
Thanks Alfred
On 10/4/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>
> We have released an update to the Half-Life 1: Engine. Run the
> hldsupdatetool to get this update.
>
> The update is optional and fixes a name exploit that
We have released an update to the Half-Life 1: Engine. Run the
hldsupdatetool to get this update.
The update is optional and fixes a name exploit that could cause a
client crash.
- Alfred
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