all the crashes are fixed? Ive seen some threads there that make it look
like 89 is crashing as well
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10:03:56 -0400
From: thedrunkenbraw...@gmail.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Server crashing after update (Beetle's MOD???)
all the crashes are fixed? Ive seen some threads there that make it look
like 89 is crashing as well
vary, hehe.
Date: Sat, 23 May 2009 10:03:56 -0400
From: thedrunkenbraw...@gmail.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Server crashing after update (Beetle's MOD???)
all the crashes are fixed? Ive seen some threads there that make it look
like 89 is crashing as well
: Re: [hlds] Server crashing after update (Beetle's MOD???)
all the crashes are fixed? Ive seen some threads there that make it look
like 89 is crashing as well
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I'm using Windows 2008, and previously had absolutally no issues with this
server. I am running the SourceMod 1.1.0 and am unsure what is causing this
error. We have an identical server that has been solid as a rock. The server
with the issue will stay up for 30 minutes .. 1hr and then just die.
Check your plugins we were using a medic quick uber charging plugin that
is only on at certain times, and boom when that time hit server crashed,
other than that sm has been running great.
CLAN RCR wrote:
I'm using Windows 2008, and previously had absolutally no issues with this
server. I am
ok, that makes sense on the 2fort server.
I disabled the plugin in the server.cfg but apparently that is still the
issue with the 2fort server. That particular addon is not available on the
server I posted the error on however..
Thanks for the reply, and confirmation of the uber plugin issue.
I've been advised that SourceMod 1.2.1 is where you want to be at a
minimum. It took care of a few problems I was having when I updated, though
I was on a 1.3 build. 1.2.1 is the stable version in development, so that
may be the safer way for you to go.
Thanks. I had no idea there was a newer version out. I'll give that a whirl.
-Matt
On Fri, May 22, 2009 at 3:13 AM, Richard Eid richard@gmail.com wrote:
I've been advised that SourceMod 1.2.1 is where you want to be at a
minimum. It took care of a few problems I was having when I
Any more updates on this? Anyone else crashing? I just put beetlesmod on
so I'm not sure If I'm going to or not.
On Thu, May 21, 2009 at 8:11 PM, Steve Kovack Sr. ofcba...@hotmail.comwrote:
We run a 24/7 ORANGE_X3 server. Windows based, Beetle's MOD is the only
plugin.
Server is crashing
mailing list
Subject: Re: [hlds] Server crashing after update (Beetle's MOD???)
Any more updates on this? Anyone else crashing? I just put beetlesmod on
so I'm not sure If I'm going to or not.
On Thu, May 21, 2009 at 8:11 PM, Steve Kovack Sr.
ofcba...@hotmail.comwrote:
We run a 24/7 ORANGE_X3
Um, I think I said something confusing. I was on 1.2.0 and was having some
problems, so I skipped 1.2.1 alltogether and just went to a 1.3 build and
it's quite good so far. So either way.
-Richard Eid
On Fri, May 22, 2009 at 4:22 AM, CLAN
We were having that issue too on our Windows Server 2003 Enterprise
dedis. Disabling our donation features solved it. Probably has to do
with the quick über charge stuff.
Yours,
Ywa
[??R] The-/iller wrote:
Check your plugins we were using a medic quick uber charging plugin that
is only on
You can use official 1.2.0 with the gamedata files from 1.2.1 that will fix
core.
3rd party extensions such as dukehacks are broken and need updates.
RunTeamLogic has a new gamedata file on the sourcemod forums which should
fix it.
On Fri, May 22, 2009 at 6:30 PM, Richard Eid
I went ahead and upgraded to Sourcemod 1.3.0-hg2733 dev build on the 2fort
server..
We'll see how it goes...
-Matt
On Fri, May 22, 2009 at 3:52 AM, Arg! chillic...@gmail.com wrote:
You can use official 1.2.0 with the gamedata files from 1.2.1 that will fix
core.
3rd party extensions such
I hate to count my chickens before they hatch.. But so far so good..
-Matt
On Fri, May 22, 2009 at 4:03 AM, CLAN RCR clan...@gmail.com wrote:
I went ahead and upgraded to Sourcemod 1.3.0-hg2733 dev build on the 2fort
server..
We'll see how it goes...
-Matt
On Fri, May 22, 2009 at 3:52
I've checked it and it crashes when using the SetEntData,
SetEntDataFloat and/or SetEntPropFloat functions in SourceMod. Here's a
link to a thread I created about this on the SourceMod forums:
http://forums.alliedmods.net/showthread.php?p=832275
I hope Valve can fix this soon :) .
Regards,
: Friday, May 22, 2009 11:35 AM
Subject: Re: [hlds] Server Crashing After Update
I've checked it and it crashes when using the SetEntData,
SetEntDataFloat and/or SetEntPropFloat functions in SourceMod. Here's a
link to a thread I created about this on the SourceMod forums:
http
...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Timothy Sadleir
Sent: Friday, May 22, 2009 3:23 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Server crashing after update (Beetle's MOD???)
Any more updates on this? Anyone else crashing? I just put
Call me ignorant but that reads as a bug in the SourceMod code? The
functions are sending incorrect instructions to the engine?
___
Shane Arnold- clontar...@iinet.net.au
For want of a nail, the horseshoe was lost. For want
I suppose the SourceMod gamedata is outdated. So BAILOPAN (or whoever is
in charge) needs to update it.
Shane Arnold wrote:
Call me ignorant but that reads as a bug in the SourceMod code? The
functions are sending incorrect instructions to the engine?
Ya I use 1.3 with no issues
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR
Sent: Friday, May 22, 2009 4:26 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Server Crashing After Update
So, here's something a bit different.
Faulting application srcds.exe, version 0.0.0.0, time stamp 0x480f7857,
faulting module server.dll, version 0.0.0.0, time stamp 0x4a15c3c0,
exception code 0xc005, fault offset 0x001021b8, process id 0x11ec,
application start time 0x01c9dabdf2ff1fd0.
When did that error/crash/exception occur?
Regards,
Ywa
CLAN RCR wrote:
So, here's something a bit different.
Faulting application srcds.exe, version 0.0.0.0, time stamp 0x480f7857,
faulting module server.dll, version 0.0.0.0, time stamp 0x4a15c3c0,
exception code 0xc005, fault offset
Apparently, 5:36:13 AM CST.
-Matt
On Fri, May 22, 2009 at 8:08 AM, Jarno Veuger h...@mr-green.nl wrote:
When did that error/crash/exception occur?
Regards,
Ywa
CLAN RCR wrote:
So, here's something a bit different.
Faulting application srcds.exe, version 0.0.0.0, time stamp
The server was up for about an hour before it errored.
This server was the one mentioned in my initial post regarding the error. I
then went ahead and upgraded Sourcemod to the newest snapshot version.
I upgraded Sourcemod on the other 2fort server, and it's been solid so far.
-Matt
On Fri,
I think he means;
What was happening on the server at the time. What mods/addons do you
have installed on that server. Can you reproduce it?
___
Shane Arnold- clontar...@iinet.net.au
For want of a nail, the horseshoe was
: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Timothy Sadleir
Sent: Friday, May 22, 2009 3:23 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Server crashing after update (Beetle's MOD???)
Any more updates
update like it does since the beginning.
- Original Message -
From: Jarno Veuger h...@mr-green.nl
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, May 22, 2009 11:35 AM
Subject: Re: [hlds] Server Crashing After Update
I've checked
@list.valvesoftware.com
Sent: Friday, May 22, 2009 11:35 AM
Subject: Re: [hlds] Server Crashing After Update
I've checked it and it crashes when using the SetEntData,
SetEntDataFloat and/or SetEntPropFloat functions in SourceMod. Here's a
link to a thread I created about this on the SourceMod forums
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Whoops sorry for the blank message (doh). For those interested there is a new
version
of BM (.0.0.0.89), crashes are fixed (boy beta testing is such fun)!!!
From: ofcba...@hotmail.com
To: hlds@list.valvesoftware.com
Date: Sat, 23 May 2009 00:18:43 -0500
Subject: Re: [hlds] Server crashing
We run a 24/7 ORANGE_X3 server. Windows based, Beetle's MOD is the only plugin.
Server is crashing with BM enabled, but runs fine without it. Basically use it
to set
respawn times and class limits. Anyone else seeing something similar??
what version BM?
On Thu, May 21, 2009 at 11:11 PM, Steve Kovack Sr. ofcba...@hotmail.comwrote:
We run a 24/7 ORANGE_X3 server. Windows based, Beetle's MOD is the only
plugin.
Server is crashing with BM enabled, but runs fine without it. Basically
use it to set
respawn times and class
0.0.0.86
Date: Thu, 21 May 2009 23:17:11 -0400
From: thedrunkenbraw...@gmail.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Server crashing after update (Beetle's MOD???)
what version BM?
On Thu, May 21, 2009 at 11:11 PM, Steve Kovack Sr.
ofcba...@hotmail.comwrote
Of course plugins break during update. Silly people.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steve Kovack Sr.
Sent: Thursday, May 21, 2009 11:11 PM
To: hlds list
Subject: [hlds] Server crashing after update
...@list.valvesoftware.com] On Behalf Of Steve Kovack Sr.
Sent: Thursday, May 21, 2009 11:11 PM
To: hlds list
Subject: [hlds] Server crashing after update (Beetle's MOD???)
We run a 24/7 ORANGE_X3 server. Windows based, Beetle's MOD is the only
plugin.
Server is crashing with BM enabled, but runs fine
@list.valvesoftware.com
Subject: Re: [hlds] Server crashing after update (Beetle's MOD???)
Ive got the same version and No issues with it
On Thu, May 21, 2009 at 11:19 PM, Spencer 'voogru' MacDonald
voo...@voogru.com wrote:
Of course plugins break during update. Silly people
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