[hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.
Ya, there's currently 3 threads on the alliedmodders forums complaining about the steamid change and 1 tweet saying that everything relying on steamids(like sourcemod) is broken. -- Forwarded message -- From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: Date: Thu, 21 Aug 2014 22:44:44 + Subject: Re: [hlds] Mandatory TF2 update released This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn Sent: Thursday, August 21, 2014 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives,
Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.
Is this fixed yet? Broke our ranking system and players are about to riot. Sent from my iPhone On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote: Ya, there's currently 3 threads on the alliedmodders forums complaining about the steamid change and 1 tweet saying that everything relying on steamids(like sourcemod) is broken. -- Forwarded message -- From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: Date: Thu, 21 Aug 2014 22:44:44 + Subject: Re: [hlds] Mandatory TF2 update released This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn Sent: Thursday, August 21, 2014 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives,
Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.
Installing SourceMod 1.6.2-git4885 should fix the problem. On 8/21/2014 11:52 PM, Dill Bates wrote: Is this fixed yet? Broke our ranking system and players are about to riot. Sent from my iPhone On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote: Ya, there's currently 3 threads on the alliedmodders forums complaining about the steamid change and 1 tweet saying that everything relying on steamids(like sourcemod) is broken. -- Forwarded message -- From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: Date: Thu, 21 Aug 2014 22:44:44 + Subject: Re: [hlds] Mandatory TF2 update released This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn Sent: Thursday, August 21, 2014 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.
I'm not seeing anything like that... The latest stable branch I see is 1.6.2-git4558, and that's from May 26th 2014. Sent from my iPhone On Aug 21, 2014, at 8:54 PM, Ross Bemrose rbemr...@gmail.com wrote: Installing SourceMod 1.6.2-git4885 should fix the problem. On 8/21/2014 11:52 PM, Dill Bates wrote: Is this fixed yet? Broke our ranking system and players are about to riot. Sent from my iPhone On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote: Ya, there's currently 3 threads on the alliedmodders forums complaining about the steamid change and 1 tweet saying that everything relying on steamids(like sourcemod) is broken. -- Forwarded message -- From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: Date: Thu, 21 Aug 2014 22:44:44 + Subject: Re: [hlds] Mandatory TF2 update released This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn Sent: Thursday, August 21, 2014 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.
Whoops, I did mean 4558 (I reversed the 8s and 5s). That was created earlier today from this commit: https://github.com/alliedmodders/sourcemod/commit/7df10696134b552783658dc73615421bea970bce#diff-d41d8cd98f00b204e9800998ecf8427e On 8/22/2014 12:42 AM, Dill Bates wrote: I'm not seeing anything like that... The latest stable branch I see is 1.6.2-git4558, and that's from May 26th 2014. Sent from my iPhone On Aug 21, 2014, at 8:54 PM, Ross Bemrose rbemr...@gmail.com wrote: Installing SourceMod 1.6.2-git4885 should fix the problem. On 8/21/2014 11:52 PM, Dill Bates wrote: Is this fixed yet? Broke our ranking system and players are about to riot. Sent from my iPhone On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote: Ya, there's currently 3 threads on the alliedmodders forums complaining about the steamid change and 1 tweet saying that everything relying on steamids(like sourcemod) is broken. -- Forwarded message -- From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: Date: Thu, 21 Aug 2014 22:44:44 + Subject: Re: [hlds] Mandatory TF2 update released This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn Sent: Thursday, August 21, 2014 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs
Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.
No worries man! Hey so for adding admins back in do you need brackets or no brackets? I tried both and it still doesn't seem to function. Sent from my iPhone On Aug 21, 2014, at 9:55 PM, Ross Bemrose rbemr...@gmail.com wrote: Whoops, I did mean 4558 (I reversed the 8s and 5s). That was created earlier today from this commit: https://github.com/alliedmodders/sourcemod/commit/7df10696134b552783658dc73615421bea970bce#diff-d41d8cd98f00b204e9800998ecf8427e On 8/22/2014 12:42 AM, Dill Bates wrote: I'm not seeing anything like that... The latest stable branch I see is 1.6.2-git4558, and that's from May 26th 2014. Sent from my iPhone On Aug 21, 2014, at 8:54 PM, Ross Bemrose rbemr...@gmail.com wrote: Installing SourceMod 1.6.2-git4885 should fix the problem. On 8/21/2014 11:52 PM, Dill Bates wrote: Is this fixed yet? Broke our ranking system and players are about to riot. Sent from my iPhone On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote: Ya, there's currently 3 threads on the alliedmodders forums complaining about the steamid change and 1 tweet saying that everything relying on steamids(like sourcemod) is broken. -- Forwarded message -- From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: Date: Thu, 21 Aug 2014 22:44:44 + Subject: Re: [hlds] Mandatory TF2 update released This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn Sent: Thursday, August 21, 2014 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2