[hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.

2014-08-21 Thread William Pickard
Ya, there's currently 3 threads on the alliedmodders forums
complaining about the steamid change and 1 tweet saying that
everything relying on steamids(like sourcemod) is broken.

 -- Forwarded message --
 From: Alfred Reynolds alf...@valvesoftware.com
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Cc:
 Date: Thu, 21 Aug 2014 22:44:44 +
 Subject: Re: [hlds] Mandatory TF2 update released

 This is right, and the old steam2 format is still accepted by the engine (so 
 any existing bans you have keep applying).



 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn
 Sent: Thursday, August 21, 2014 3:42 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mandatory TF2 update released



 It seems that SteamIDs are just in the Steam3 format instead of Steam2 now.



 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com:

 Yes, there is a thread here about it: 
 https://forums.alliedmods.net/showthread.php?t=246705



 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote:

 Wait what they changed the steam id format

 On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote:

 Why after all these years would you change the SteamID format? Why wouldn't 
 you at least give people a warning before you made such a drastic change?



 On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com 
 wrote:

 All 3 of my accounts/computers are all now launching in insecure mode after 
 update. This has happened at least once a month for the past 3 or 4 months. 
 It requires me to reinstall Steam in every instance to fix it. Why does this 
 happen?



 On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote:

 We've released a mandatory update for TF2. The notes for the update are 
 below. The new version number is 2369699.

 -Eric

 -

 - Fixed rockets colliding with other projectiles and getting stuck in the 
 world
 - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up 
 Canteen
 - Fixed the Demoman not being able to equip The Grandmaster
 - Fixed a bug where Professional Killstreak items were being displayed as 
 Specialized
 - Market Listings for Specialized Killstreak kits for the following items 
 have been removed and will need to be relisted
 - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, 
 Back Scatter, Kritzkrieg, Ambassador, Frontier Justice
 - Fixed character audio being cut short when characters clap during the Conga 
 taunt
 - Unusual taunts that are tradable can now be listed on the Steam Community 
 Market
 - The Classic can now accept Enemies Gibbed strange parts
 - The Manmelter can now accept Allies Extinguished strange parts
 - Added mp_spectators_restricted server convar
 - Prevents players on Red/Blue from joining team Spectator if 
 it would exceed mp_teams_unbalance_limit
 - Updated the HTML display in the MOTD to use shared Steam browser control
 - Updated the materials for The Dalokohs Bar
 - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The 
 Pencil Pusher, and Antlers
 - Updated the localization files
 - Updated pl_cactuscanyon
 -Stage 1
 - Reworked the geometry of the back stairwell 
 route leading to the final cap
 -Stage 3
 - New design of back yard underpass area
 - Added new building and route near the 
 underpass
 - New geometry for Red battlements and spawn 
 exit by the first cap
 - Added new exit from Red spawn leading to 
 the raised middle rock outcrop by the barn
 - Reworked Red spawn exit by capture point 2
 - Removed rocks and added a new structure by 
 the final cart push
 - Cart now takes longer to pass through the 
 building at the end of
 - Adjusted spawn times
 - Adjusted Health and ammo packs

 ___
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 visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds




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Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.

2014-08-21 Thread Dill Bates
Is this fixed yet? Broke our ranking system and players are about to riot. 


Sent from my iPhone

 On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote:
 
 Ya, there's currently 3 threads on the alliedmodders forums
 complaining about the steamid change and 1 tweet saying that
 everything relying on steamids(like sourcemod) is broken.
 
 -- Forwarded message --
 From: Alfred Reynolds alf...@valvesoftware.com
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Cc:
 Date: Thu, 21 Aug 2014 22:44:44 +
 Subject: Re: [hlds] Mandatory TF2 update released
 
 This is right, and the old steam2 format is still accepted by the engine (so 
 any existing bans you have keep applying).
 
 
 
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn
 Sent: Thursday, August 21, 2014 3:42 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mandatory TF2 update released
 
 
 
 It seems that SteamIDs are just in the Steam3 format instead of Steam2 now.
 
 
 
 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com:
 
 Yes, there is a thread here about it: 
 https://forums.alliedmods.net/showthread.php?t=246705
 
 
 
 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote:
 
 Wait what they changed the steam id format
 
 On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote:
 
 Why after all these years would you change the SteamID format? Why wouldn't 
 you at least give people a warning before you made such a drastic change?
 
 
 
 On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com 
 wrote:
 
 All 3 of my accounts/computers are all now launching in insecure mode after 
 update. This has happened at least once a month for the past 3 or 4 months. 
 It requires me to reinstall Steam in every instance to fix it. Why does this 
 happen?
 
 
 
 On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote:
 
 We've released a mandatory update for TF2. The notes for the update are 
 below. The new version number is 2369699.
 
 -Eric
 
 -
 
 - Fixed rockets colliding with other projectiles and getting stuck in the 
 world
 - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up 
 Canteen
 - Fixed the Demoman not being able to equip The Grandmaster
 - Fixed a bug where Professional Killstreak items were being displayed as 
 Specialized
 - Market Listings for Specialized Killstreak kits for the following items 
 have been removed and will need to be relisted
- Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, 
 Back Scatter, Kritzkrieg, Ambassador, Frontier Justice
 - Fixed character audio being cut short when characters clap during the 
 Conga taunt
 - Unusual taunts that are tradable can now be listed on the Steam Community 
 Market
 - The Classic can now accept Enemies Gibbed strange parts
 - The Manmelter can now accept Allies Extinguished strange parts
 - Added mp_spectators_restricted server convar
- Prevents players on Red/Blue from joining team Spectator if 
 it would exceed mp_teams_unbalance_limit
 - Updated the HTML display in the MOTD to use shared Steam browser control
 - Updated the materials for The Dalokohs Bar
 - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The 
 Pencil Pusher, and Antlers
 - Updated the localization files
 - Updated pl_cactuscanyon
-Stage 1
- Reworked the geometry of the back stairwell 
 route leading to the final cap
-Stage 3
- New design of back yard underpass area
- Added new building and route near the 
 underpass
- New geometry for Red battlements and spawn 
 exit by the first cap
- Added new exit from Red spawn leading to 
 the raised middle rock outcrop by the barn
- Reworked Red spawn exit by capture point 2
- Removed rocks and added a new structure by 
 the final cart push
- Cart now takes longer to pass through the 
 building at the end of
- Adjusted spawn times
- Adjusted Health and ammo packs
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
 
 
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
 
 
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 

Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.

2014-08-21 Thread Ross Bemrose

Installing SourceMod 1.6.2-git4885 should fix the problem.

On 8/21/2014 11:52 PM, Dill Bates wrote:

Is this fixed yet? Broke our ranking system and players are about to riot.


Sent from my iPhone


On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote:

Ya, there's currently 3 threads on the alliedmodders forums
complaining about the steamid change and 1 tweet saying that
everything relying on steamids(like sourcemod) is broken.


-- Forwarded message --
From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Cc:
Date: Thu, 21 Aug 2014 22:44:44 +
Subject: Re: [hlds] Mandatory TF2 update released

This is right, and the old steam2 format is still accepted by the engine (so 
any existing bans you have keep applying).



From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn
Sent: Thursday, August 21, 2014 3:42 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released



It seems that SteamIDs are just in the Steam3 format instead of Steam2 now.



2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com:

Yes, there is a thread here about it: 
https://forums.alliedmods.net/showthread.php?t=246705



On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote:

Wait what they changed the steam id format

On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote:

Why after all these years would you change the SteamID format? Why wouldn't you 
at least give people a warning before you made such a drastic change?



On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com 
wrote:

All 3 of my accounts/computers are all now launching in insecure mode after 
update. This has happened at least once a month for the past 3 or 4 months. It 
requires me to reinstall Steam in every instance to fix it. Why does this 
happen?



On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote:

We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 2369699.

-Eric

-

- Fixed rockets colliding with other projectiles and getting stuck in the world
- Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up 
Canteen
- Fixed the Demoman not being able to equip The Grandmaster
- Fixed a bug where Professional Killstreak items were being displayed as 
Specialized
- Market Listings for Specialized Killstreak kits for the following items have 
been removed and will need to be relisted
- Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back 
Scatter, Kritzkrieg, Ambassador, Frontier Justice
- Fixed character audio being cut short when characters clap during the Conga 
taunt
- Unusual taunts that are tradable can now be listed on the Steam Community 
Market
- The Classic can now accept Enemies Gibbed strange parts
- The Manmelter can now accept Allies Extinguished strange parts
- Added mp_spectators_restricted server convar
- Prevents players on Red/Blue from joining team Spectator if 
it would exceed mp_teams_unbalance_limit
- Updated the HTML display in the MOTD to use shared Steam browser control
- Updated the materials for The Dalokohs Bar
- Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil 
Pusher, and Antlers
- Updated the localization files
- Updated pl_cactuscanyon
-Stage 1
- Reworked the geometry of the back stairwell 
route leading to the final cap
-Stage 3
- New design of back yard underpass area
- Added new building and route near the 
underpass
- New geometry for Red battlements and spawn 
exit by the first cap
- Added new exit from Red spawn leading to the 
raised middle rock outcrop by the barn
- Reworked Red spawn exit by capture point 2
- Removed rocks and added a new structure by 
the final cart push
- Cart now takes longer to pass through the 
building at the end of
- Adjusted spawn times
- Adjusted Health and ammo packs

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
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To unsubscribe, edit your list preferences, or view the list archives, please 
visit:

Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.

2014-08-21 Thread Dill Bates
I'm not seeing anything like that... The latest stable branch I see is 
1.6.2-git4558, and that's from May 26th 2014.


Sent from my iPhone

 On Aug 21, 2014, at 8:54 PM, Ross Bemrose rbemr...@gmail.com wrote:
 
 Installing SourceMod 1.6.2-git4885 should fix the problem.
 
 On 8/21/2014 11:52 PM, Dill Bates wrote:
 Is this fixed yet? Broke our ranking system and players are about to riot.
 
 
 Sent from my iPhone
 
 On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote:
 
 Ya, there's currently 3 threads on the alliedmodders forums
 complaining about the steamid change and 1 tweet saying that
 everything relying on steamids(like sourcemod) is broken.
 
 -- Forwarded message --
 From: Alfred Reynolds alf...@valvesoftware.com
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Cc:
 Date: Thu, 21 Aug 2014 22:44:44 +
 Subject: Re: [hlds] Mandatory TF2 update released
 
 This is right, and the old steam2 format is still accepted by the engine 
 (so any existing bans you have keep applying).
 
 
 
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn
 Sent: Thursday, August 21, 2014 3:42 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mandatory TF2 update released
 
 
 
 It seems that SteamIDs are just in the Steam3 format instead of Steam2 now.
 
 
 
 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com:
 
 Yes, there is a thread here about it: 
 https://forums.alliedmods.net/showthread.php?t=246705
 
 
 
 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote:
 
 Wait what they changed the steam id format
 
 On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote:
 
 Why after all these years would you change the SteamID format? Why 
 wouldn't you at least give people a warning before you made such a drastic 
 change?
 
 
 
 On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless 
 mloveless1...@gmail.com wrote:
 
 All 3 of my accounts/computers are all now launching in insecure mode 
 after update. This has happened at least once a month for the past 3 or 4 
 months. It requires me to reinstall Steam in every instance to fix it. Why 
 does this happen?
 
 
 
 On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com 
 wrote:
 
 We've released a mandatory update for TF2. The notes for the update are 
 below. The new version number is 2369699.
 
 -Eric
 
 -
 
 - Fixed rockets colliding with other projectiles and getting stuck in the 
 world
 - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power 
 Up Canteen
 - Fixed the Demoman not being able to equip The Grandmaster
 - Fixed a bug where Professional Killstreak items were being displayed as 
 Specialized
 - Market Listings for Specialized Killstreak kits for the following items 
 have been removed and will need to be relisted
- Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, 
 Back Scatter, Kritzkrieg, Ambassador, Frontier Justice
 - Fixed character audio being cut short when characters clap during the 
 Conga taunt
 - Unusual taunts that are tradable can now be listed on the Steam 
 Community Market
 - The Classic can now accept Enemies Gibbed strange parts
 - The Manmelter can now accept Allies Extinguished strange parts
 - Added mp_spectators_restricted server convar
- Prevents players on Red/Blue from joining team Spectator 
 if it would exceed mp_teams_unbalance_limit
 - Updated the HTML display in the MOTD to use shared Steam browser control
 - Updated the materials for The Dalokohs Bar
 - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The 
 Pencil Pusher, and Antlers
 - Updated the localization files
 - Updated pl_cactuscanyon
-Stage 1
- Reworked the geometry of the back 
 stairwell route leading to the final cap
-Stage 3
- New design of back yard underpass area
- Added new building and route near the 
 underpass
- New geometry for Red battlements and 
 spawn exit by the first cap
- Added new exit from Red spawn leading to 
 the raised middle rock outcrop by the barn
- Reworked Red spawn exit by capture point 2
- Removed rocks and added a new structure 
 by the final cart push
- Cart now takes longer to pass through the 
 building at the end of
- Adjusted spawn times
- Adjusted Health and ammo packs
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
 
 
 
 
 

Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.

2014-08-21 Thread Ross Bemrose
Whoops, I did mean 4558 (I reversed the 8s and 5s).  That was created 
earlier today from this commit: 
https://github.com/alliedmodders/sourcemod/commit/7df10696134b552783658dc73615421bea970bce#diff-d41d8cd98f00b204e9800998ecf8427e


On 8/22/2014 12:42 AM, Dill Bates wrote:

I'm not seeing anything like that... The latest stable branch I see is 
1.6.2-git4558, and that's from May 26th 2014.


Sent from my iPhone


On Aug 21, 2014, at 8:54 PM, Ross Bemrose rbemr...@gmail.com wrote:

Installing SourceMod 1.6.2-git4885 should fix the problem.


On 8/21/2014 11:52 PM, Dill Bates wrote:
Is this fixed yet? Broke our ranking system and players are about to riot.


Sent from my iPhone


On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote:

Ya, there's currently 3 threads on the alliedmodders forums
complaining about the steamid change and 1 tweet saying that
everything relying on steamids(like sourcemod) is broken.


-- Forwarded message --
From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Cc:
Date: Thu, 21 Aug 2014 22:44:44 +
Subject: Re: [hlds] Mandatory TF2 update released

This is right, and the old steam2 format is still accepted by the engine (so 
any existing bans you have keep applying).



From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn
Sent: Thursday, August 21, 2014 3:42 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released



It seems that SteamIDs are just in the Steam3 format instead of Steam2 now.



2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com:

Yes, there is a thread here about it: 
https://forums.alliedmods.net/showthread.php?t=246705



On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote:

Wait what they changed the steam id format

On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote:

Why after all these years would you change the SteamID format? Why wouldn't you 
at least give people a warning before you made such a drastic change?



On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com 
wrote:

All 3 of my accounts/computers are all now launching in insecure mode after 
update. This has happened at least once a month for the past 3 or 4 months. It 
requires me to reinstall Steam in every instance to fix it. Why does this 
happen?



On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote:

We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 2369699.

-Eric

-

- Fixed rockets colliding with other projectiles and getting stuck in the world
- Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up 
Canteen
- Fixed the Demoman not being able to equip The Grandmaster
- Fixed a bug where Professional Killstreak items were being displayed as 
Specialized
- Market Listings for Specialized Killstreak kits for the following items have 
been removed and will need to be relisted
- Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back 
Scatter, Kritzkrieg, Ambassador, Frontier Justice
- Fixed character audio being cut short when characters clap during the Conga 
taunt
- Unusual taunts that are tradable can now be listed on the Steam Community 
Market
- The Classic can now accept Enemies Gibbed strange parts
- The Manmelter can now accept Allies Extinguished strange parts
- Added mp_spectators_restricted server convar
- Prevents players on Red/Blue from joining team Spectator if 
it would exceed mp_teams_unbalance_limit
- Updated the HTML display in the MOTD to use shared Steam browser control
- Updated the materials for The Dalokohs Bar
- Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil 
Pusher, and Antlers
- Updated the localization files
- Updated pl_cactuscanyon
-Stage 1
- Reworked the geometry of the back stairwell 
route leading to the final cap
-Stage 3
- New design of back yard underpass area
- Added new building and route near the 
underpass
- New geometry for Red battlements and spawn 
exit by the first cap
- Added new exit from Red spawn leading to the 
raised middle rock outcrop by the barn
- Reworked Red spawn exit by capture point 2
- Removed rocks and added a new structure by 
the final cart push
- Cart now takes longer to pass through the 
building at the end of
- Adjusted spawn times
- Adjusted Health and ammo packs


Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.

2014-08-21 Thread Dill Bates
No worries man! Hey so for adding admins back in do you need brackets or no 
brackets? I tried both and it still doesn't seem to function.


Sent from my iPhone

 On Aug 21, 2014, at 9:55 PM, Ross Bemrose rbemr...@gmail.com wrote:
 
 Whoops, I did mean 4558 (I reversed the 8s and 5s).  That was created earlier 
 today from this commit: 
 https://github.com/alliedmodders/sourcemod/commit/7df10696134b552783658dc73615421bea970bce#diff-d41d8cd98f00b204e9800998ecf8427e
 
 On 8/22/2014 12:42 AM, Dill Bates wrote:
 I'm not seeing anything like that... The latest stable branch I see is 
 1.6.2-git4558, and that's from May 26th 2014.
 
 
 Sent from my iPhone
 
 On Aug 21, 2014, at 8:54 PM, Ross Bemrose rbemr...@gmail.com wrote:
 
 Installing SourceMod 1.6.2-git4885 should fix the problem.
 
 On 8/21/2014 11:52 PM, Dill Bates wrote:
 Is this fixed yet? Broke our ranking system and players are about to riot.
 
 
 Sent from my iPhone
 
 On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com 
 wrote:
 
 Ya, there's currently 3 threads on the alliedmodders forums
 complaining about the steamid change and 1 tweet saying that
 everything relying on steamids(like sourcemod) is broken.
 
 -- Forwarded message --
 From: Alfred Reynolds alf...@valvesoftware.com
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Cc:
 Date: Thu, 21 Aug 2014 22:44:44 +
 Subject: Re: [hlds] Mandatory TF2 update released
 
 This is right, and the old steam2 format is still accepted by the engine 
 (so any existing bans you have keep applying).
 
 
 
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn
 Sent: Thursday, August 21, 2014 3:42 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mandatory TF2 update released
 
 
 
 It seems that SteamIDs are just in the Steam3 format instead of Steam2 
 now.
 
 
 
 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com:
 
 Yes, there is a thread here about it: 
 https://forums.alliedmods.net/showthread.php?t=246705
 
 
 
 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote:
 
 Wait what they changed the steam id format
 
 On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote:
 
 Why after all these years would you change the SteamID format? Why 
 wouldn't you at least give people a warning before you made such a 
 drastic change?
 
 
 
 On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless 
 mloveless1...@gmail.com wrote:
 
 All 3 of my accounts/computers are all now launching in insecure mode 
 after update. This has happened at least once a month for the past 3 or 
 4 months. It requires me to reinstall Steam in every instance to fix it. 
 Why does this happen?
 
 
 
 On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com 
 wrote:
 
 We've released a mandatory update for TF2. The notes for the update are 
 below. The new version number is 2369699.
 
 -Eric
 
 -
 
 - Fixed rockets colliding with other projectiles and getting stuck in 
 the world
 - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the 
 Power Up Canteen
 - Fixed the Demoman not being able to equip The Grandmaster
 - Fixed a bug where Professional Killstreak items were being displayed 
 as Specialized
 - Market Listings for Specialized Killstreak kits for the following 
 items have been removed and will need to be relisted
- Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, 
 Back Scatter, Kritzkrieg, Ambassador, Frontier Justice
 - Fixed character audio being cut short when characters clap during the 
 Conga taunt
 - Unusual taunts that are tradable can now be listed on the Steam 
 Community Market
 - The Classic can now accept Enemies Gibbed strange parts
 - The Manmelter can now accept Allies Extinguished strange parts
 - Added mp_spectators_restricted server convar
- Prevents players on Red/Blue from joining team 
 Spectator if it would exceed mp_teams_unbalance_limit
 - Updated the HTML display in the MOTD to use shared Steam browser 
 control
 - Updated the materials for The Dalokohs Bar
 - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The 
 Pencil Pusher, and Antlers
 - Updated the localization files
 - Updated pl_cactuscanyon
-Stage 1
- Reworked the geometry of the back 
 stairwell route leading to the final cap
-Stage 3
- New design of back yard underpass area
- Added new building and route near the 
 underpass
- New geometry for Red battlements and 
 spawn exit by the first cap
- Added new exit from Red spawn leading 
 to the raised middle rock outcrop by the barn
- Reworked Red spawn exit by capture 
 point 2