Re: [hlds] (FPS Related) Core limit, returns fps drop.

2011-10-19 Thread Calvin Judy
I understand, somewhat. But source has the option to host up to 64 slots, which is right at the top of the core on most boxes, if not pushing it. And Garry's mod (I understand this is a CPU heavy game) pushes this limit all the time. I really think rebuilding this part of the engine to work

Re: [hlds] (FPS Related) Core limit, returns fps drop.

2011-10-19 Thread E. Olsen
There's not doubt in my mind that as Valve continues with each new iteration of the Soruce engine, we'll eventually see more and more mutli-threaded functionality built into it. This is actually a problem with almost all engines at the moment - they really do nto take advantage of all the

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Eugenio Roman
Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com wrote: Glad to know the update wasn't meant to address the client crashes. At least we know you're working

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Spencer 'Voogru' MacDonald
+1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com mailto:pilger...@gmail.com wrote: Glad to know the

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Brian Cagle
So is there going to be a Halloween update this year? -Brian Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote:

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Jethro Seabridge
Shush, they can't tell us that. Yet. -Jethro On Wed, Oct 19, 2011 at 7:01 PM, Brian Cagle brian...@msn.com wrote: So is there going to be a Halloween update this year? -Brian -- Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To:

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Richie Jones
I'd assume so. On Wed, Oct 19, 2011 at 2:01 PM, Brian Cagle brian...@msn.com wrote: So is there going to be a Halloween update this year? -Brian -- Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re:

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread pilger
I'd be more than happy to be blessed with a no more crashing event for Halloween. +1 for the Crash Test Dummy hat idea. That'd be spirituous of them. On 19 October 2011 16:09, Richie Jones richiejonesisawes...@gmail.comwrote: I'd assume so. On Wed, Oct 19, 2011 at 2:01 PM, Brian Cagle

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Richie Jones
Zing. On Wed, Oct 19, 2011 at 2:31 PM, pilger pilger...@gmail.com wrote: I'd be more than happy to be blessed with a no more crashing event for Halloween. +1 for the Crash Test Dummy hat idea. That'd be spirituous of them. On 19 October 2011 16:09, Richie Jones

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Cc2iscooL
I saw some files being downloaded that mentioned Halloween On Oct 19, 2011 2:41 PM, Richie Jones richiejonesisawes...@gmail.com wrote: Zing. On Wed, Oct 19, 2011 at 2:31 PM, pilger pilger...@gmail.com wrote: I'd be more than happy to be blessed with a no more crashing event for Halloween.

Re: [hlds] (FPS Related) Core limit, returns fps drop.

2011-10-19 Thread lwf
I hope not! ;) On Wed, Oct 19, 2011 at 05:08, Henry Goffin hen...@valvesoftware.com wrote: We have made improvements to performance in the past and we plan to continue making small improvements as we find them, but you should not expect to ever see a single CS:S or TF2 server use 100% of a

Re: [hlds] Regarding the store items becoming tradeable but not craftable

2011-10-19 Thread Jesse Sondheimer
Also, the newly tradeable items don't show up as tradeable in Steam trading, only in game. I submitted a support ticket about that. Although, for the time being it is a good way to tell if the item is a non-craftable, store bought item. If they can't find it in a Steam trade, then it's probably

Re: [hlds] Regarding the store items becoming tradeable but not craftable

2011-10-19 Thread pilger
Ah, glad to know that. I'll make sure to only trade through the Steam System now! Til' a final solution, we wait. I'll try to make contact with the person responsable for the TF2 Trading Post and see if they can make it a hint on their main page. On 19 October 2011 18:27, Jesse Sondheimer

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Richie Jones
Oh man it's gonna go down oh wow of man of geez. On Wed, Oct 19, 2011 at 2:47 PM, Cc2iscooL cc2isc...@gmail.com wrote: I saw some files being downloaded that mentioned Halloween On Oct 19, 2011 2:41 PM, Richie Jones richiejonesisawes...@gmail.com wrote: Zing. On Wed, Oct 19, 2011 at 2:31

Re: [hlds] Regarding the store items becoming tradeable but not craftable

2011-10-19 Thread chad.hedst...@gmail.com
How does this relate to running a hlds or steam cloud enabled server? I feel that this mailing list is veering too far from its intended purpose. -- Sent from my Android phone with K-9 Mail. Please excuse my brevity. pilger pilger...@gmail.com wrote: Hey guys, I'm wondering: since the items

Re: [hlds] Minimum system requirements for TF2 DS?

2011-10-19 Thread Brian
Anybody? On Oct 18, 2011 3:34 PM, Wander wander...@gmail.com wrote: In case you werent sarcastic, hes talking about the Dedicated Server On Tue, Oct 18, 2011 at 16:30, T Marler bloodyi...@shaw.ca wrote: TF2 is coming to the DS? Wicked! Thanks VALVe ;D - Original Message -

Re: [hlds] Minimum system requirements for TF2 DS?

2011-10-19 Thread Dave Rosca
2 Ghz core, 1 GB ram, and 800 GB of bandwidth should do On Wed, Oct 19, 2011 at 4:37 PM, Brian br...@doublejump.eu wrote: Anybody? On Oct 18, 2011 3:34 PM, Wander wander...@gmail.com wrote: In case you werent sarcastic, hes talking about the Dedicated Server On Tue, Oct 18, 2011 at 16:30,

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Eugenio Roman
Valve, I just picked hammer again after Monday and it will freeze after a few seconds of loading a map. A whole bunch of people at tf2maps.net also have similar problems. I just wanted to be sure you are aware of this. Thanks! Thread 1 http://forums.tf2maps.net/showthread.php?t=18192 Thread 2

Re: [hlds] Regarding the store items becoming tradeable but not craftable

2011-10-19 Thread pilger
It had something to do with updates. Thought it was more related than some things that get discussed here anyways. I apologize if this had offended someone. On 19 October 2011 21:00, Eli Witt eliw...@gmail.com wrote: No kidding. On a related note that is also entirely topical, can someone

[hlds] Crash Team Fortress 2

2011-10-19 Thread Andre Luis Azevedo
Nos últimos dias os Clientes do TF2 estão sofrendo crash, a uma grande possibilidade de ser a versão em português esta com problema, ate a próximo update passe seu Steam para inglês. E teste …. De retorno se funcionou ….!! Gzone BRASIL ___ To

Re: [hlds] Crash Team Fortress 2

2011-10-19 Thread hasser css
br? br? gibe me hats pls English list. Speak English please. 2011/10/19 Andre Luis Azevedo alfra1...@yahoo.com.br: Nos últimos dias os Clientes do TF2 estão sofrendo crash, a uma grande possibilidade de ser a versão em português esta com problema, ate a próximo update passe seu Steam para

Re: [hlds] Crash Team Fortress 2

2011-10-19 Thread pilger
He was assuming the crashes were related to having the game language set to portuguese. That is, of course, incorrect, as this list is reporting the crashes worldwide. Sadly that kind of guy tend to empower the stereotyping behavior seen above. I, frankly, don't know what's worse, the guy who

Re: [hlds] Crash Team Fortress 2

2011-10-19 Thread Andre Luis Azevedo
O Relato e o seguinte, Vários usuários estão com travamento no TF2 dentro do sistema operacional Windows 7, alguns me relataram que não ter nenhum travamento, depois de um pequisa entre os mesmos. A única coisa em comum foi apenas que os que não estão sofrendo o Travamento estão usando

Re: [hlds] Crash Team Fortress 2

2011-10-19 Thread chairmanRob
At least make the effort to run your third rate language through google translate before posting on an english mailing list. br br br u gib tech support i report u On , Andre Luis Azevedo alfra1...@yahoo.com.br wrote: O Relato eo seguinte, Vários usuários estão com travamento no

Re: [hlds] Crash Team Fortress 2

2011-10-19 Thread Ant
Hey you should pull your head in Rob. As much as you may be correct with the suggestion of a translator, there is no call for calling someone's native tongue a third rate language You natzi From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of

Re: [hlds] Crash Team Fortress 2

2011-10-19 Thread Jesse Porter
Man, people say some crazy racist things when they can't play TF2. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Crash Team Fortress 2

2011-10-19 Thread Rick Payton
Boredom makes kiddies do and say stupid things. Fact of life. --mauirixxx From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jesse Porter Sent: Wednesday, October 19, 2011 6:29 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: