[hlds_linux] Still seeing the team scrambling bug?

2009-06-08 Thread Tom Richardson
I am still seeing team shuffling on my totally vanilla server. It most frequently happens when one team is getting a proper pasting, and especially prior to the finale the teams will be switched round. I am also pretty certain it is not happening due to people loading in faster and changing teams,

Re: [hlds_linux] Still seeing the team scrambling bug?

2009-06-08 Thread Ronny Schedel
A good start would be to tell us the game you are talking about. I am still seeing team shuffling on my totally vanilla server. It most frequently happens when one team is getting a proper pasting, and especially prior to the finale the teams will be switched round. I am also pretty

Re: [hlds_linux] Still seeing the team scrambling bug?

2009-06-08 Thread Tom Richardson
Sorry, my bad. I am referring to Left 4 Dead. 2009/6/8 Ronny Schedel i...@ronny-schedel.de A good start would be to tell us the game you are talking about. I am still seeing team shuffling on my totally vanilla server. It most frequently happens when one team is getting a proper pasting,

Re: [hlds_linux] Still seeing the team scrambling bug?

2009-06-08 Thread Kveri
the word finale tells it :). Kveri Ronny Schedel wrote: A good start would be to tell us the game you are talking about. I am still seeing team shuffling on my totally vanilla server. It most frequently happens when one team is getting a proper pasting, and especially prior to the

Re: [hlds_linux] Lotus.clan

2009-06-08 Thread HoundDawg
I do play, and often. I too sort by ping and players, which I then also look at the player names on the server before joining (many servers are obviously using bots and such as the names are way predictable). I'm just saying, that the constant de-list comments to Valve are becoming so

Re: [hlds_linux] Still seeing the team scrambling bug?

2009-06-08 Thread Brent Veal
I believe that there's a Team Unscrambler plugin for Sourcemod. I havent used it so I don't know how effective it is. There's also a Player Switch plugin that lets an admin swap players to whatever team you like. On Mon, Jun 8, 2009 at 8:40 AM, Kveri kv...@kveri.com wrote: the word finale tells

Re: [hlds_linux] Still seeing the team scrambling bug?

2009-06-08 Thread Eric Riemers
The moment he said team shuffling i thought l4d We also still have these issues. Tried to install http://forums.alliedmods.net/showthread.php?t=87759 which should solve that issue. Still had some people with a teamswap, although less the normal. Its on the low priority list i presume, same for

Re: [hlds_linux] Still seeing the team scrambling bug?

2009-06-08 Thread James Gurney
It wasn't too bad for a while, but since the most recent update, we're seeing it on our server almost every night. I have the slowest client, so I'm typically the last in, and it's often me that gets switched (although not always), so it seems there's a timing element to the bug. I'm curious

[hlds_linux] TF2 - banid does not work?

2009-06-08 Thread Maximilian L.
It seems banid 0 does not work: listid ... 14 STEAM_0:0:24626271 : permanent ... The ban was triggered by KAC 1.1.8 (no socket) for having sv_cheats set to 1. Ban properly appears in banned_user.cfg + listid (see above) That guy can rejoin as there would be nothing has happened. And it´s not

Re: [hlds_linux] TF2 - banid does not work?

2009-06-08 Thread Ronny Schedel
We see the same problem, the banlist seems not to work properly. It seems banid 0 does not work: listid ... 14 STEAM_0:0:24626271 : permanent ... The ban was triggered by KAC 1.1.8 (no socket) for having sv_cheats set to 1. Ban properly appears in banned_user.cfg + listid (see above)

Re: [hlds_linux] TF2 - banid does not work?

2009-06-08 Thread Ronny Schedel
I forgot: we have also problems with time bans, they need to be cleared manually, otherwise they stay until the server restarts. It seems banid 0 does not work: listid ... 14 STEAM_0:0:24626271 : permanent ... The ban was triggered by KAC 1.1.8 (no socket) for having sv_cheats set to

Re: [hlds_linux] TF2 - banid does not work?

2009-06-08 Thread Cc2iscooL
Add execs to your server config with both ban configs. On 6/8/09, Ronny Schedel i...@ronny-schedel.de wrote: I forgot: we have also problems with time bans, they need to be cleared manually, otherwise they stay until the server restarts. It seems banid 0 does not work: listid ... 14

Re: [hlds_linux] TF2 - banid does not work?

2009-06-08 Thread Maximilian L.
I hope that was not your final solution... If it would be that easy i hadn´t even started to post here... Also, if that had actually worked it had not solved the source of the problem at all. Add execs to your server config with both ban configs. On 6/8/09, Ronny Schedel i...@ronny-schedel.de

Re: [hlds_linux] TF2 - banid does not work?

2009-06-08 Thread Ronny Schedel
This does not solve anything, because the bans are present in the memory. The time bans are not saved to any file. - Original Message - From: Cc2iscooL cc2isc...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Monday, June 08, 2009

Re: [hlds_linux] TF2 - banid does not work?

2009-06-08 Thread Andreas Grimm
I dont have any problems with banid on TF2: 1. banid 0 STEAM_0:0:123 writeid to ban the id and save the list to file ... 2. and in server.cfg: exec banned_user.cfg -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On

Re: [hlds_linux] TF2 - banid does not work?

2009-06-08 Thread Ronny Schedel
We also don't have problems with banid. The bans are in the memory and in the file. We have problems that players are able to join the server after they got banned and kicked. - Original Message - From: Andreas Grimm l...@gmx.net To: 'Half-Life dedicated Linux server mailing list'

Re: [hlds_linux] TF2 - banid does not work?

2009-06-08 Thread Andreas Grimm
Tried an IP ban, too? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel Sent: Monday, June 08, 2009 9:08 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] TF2 -

Re: [hlds_linux] TF2 - banid does not work?

2009-06-08 Thread Ronny Schedel
No, because it is not needed. It is enough to ban the Steam ID, we don't want to ban IPs, thank you. - Original Message - From: Andreas Grimm l...@gmx.net To: 'Half-Life dedicated Linux server mailing list' hlds_linux@list.valvesoftware.com Sent: Monday, June 08, 2009 9:21 PM Subject:

Re: [hlds_linux] TF2 - banid does not work?

2009-06-08 Thread Cc2iscooL
I never had a problem with time bans unless I didn't have the configs as executable in the server config. When I didn't have them in there they'd bever expire. Also timed bans are only changed on mapchange so if you ban someone for 5 minutes and the map doesn't change for 45 minutes they'll be

[hlds_linux] TF2 required update released

2009-06-08 Thread Eric Smith
We've release a required update for TF2. Sorry for the lack of notice ahead of time on this one. The details are below. -Eric Engine -- Fixed Day of Defeat: Source server crash when loading dod_jagd. Team Fortress 2 --- Added a Discard button to the item pickup panel. Added

Re: [hlds_linux] TF2 required update released

2009-06-08 Thread Joseph Laws
*cough* How about a response on HLDS and +alias on the server side? Maybe? Please? Eric Smith wrote: We've release a required update for TF2. Sorry for the lack of notice ahead of time on this one. The details are below. -Eric Engine -- Fixed Day of Defeat: Source server crash

Re: [hlds_linux] TF2 required update released

2009-06-08 Thread bob dolet
Is anyone able to download this update? My servers are saying they have to restart on update but when I run ./steam -command update -game tf -dir . -verify_all it says: HLDS installation up to date but doesn't download any files. On Mon, Jun 8, 2009 at 5:05 PM, Joseph Laws jl...@hd-gaming.com

Re: [hlds_linux] TF2 required update released

2009-06-08 Thread SakeFox
the update isn't actually out yet...seems like they forgot the file part bob dolet wrote: Is anyone able to download this update? My servers are saying they have to restart on update but when I run ./steam -command update -game tf -dir . -verify_all it says: HLDS installation up to date but

Re: [hlds_linux] Still seeing the team scrambling bug?

2009-06-08 Thread 1nsane
If you don't play LFD. That could of been a reference to say... Dustbowl stage 3. :P On Mon, Jun 8, 2009 at 11:40 AM, Kveri kv...@kveri.com wrote: the word finale tells it :). Kveri Ronny Schedel wrote: A good start would be to tell us the game you are talking about. I am still

Re: [hlds_linux] TF2 required update released

2009-06-08 Thread Tony Paloma
Same, no files yet. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of bob dolet Sent: Monday, June 08, 2009 5:17 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] TF2 required

Re: [hlds_linux] TF2 required update released

2009-06-08 Thread David Parker
I got a few .ain files, but nothing else. ./steam -game tf -command update -verify_all Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 98 32.99%  ./orangebox\tf\maps\graphs\cp_dustbowl.ain 49.48% 

Re: [hlds_linux] TF2 required update released

2009-06-08 Thread DontWannaName!
I got some server dlls and stuff so it should work now. On Mon, Jun 8, 2009 at 5:26 PM, Tony Paloma drunkenf...@hotmail.com wrote: Same, no files yet. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of

Re: [hlds_linux] TF2 required update released

2009-06-08 Thread Eric Smith
The update should be released now. Sorry for the confusion. -Eric -Original Message- From: Eric Smith Sent: Monday, June 08, 2009 4:59 PM To: 'h...@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: TF2 required update

Re: [hlds_linux] TF2 required update released

2009-06-08 Thread Tony Paloma
I got a crash on one server within 15 minutes after this update. #0 0xf5c2fb16 in CTFProjectile_Arrow::PositionArrowOnBone () from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so #1 0xf5c31538 in CTFProjectile_Arrow::StrikeTarget () from

[hlds_linux] [TF2] pipes.cpp (608) : Assertion Failed: Stalled cross-thread pipe

2009-06-08 Thread Freddie Agricola
More details at the following link, but basically, after a period of a few hours, I get a screenful of: pipes.cpp (608) : Assertion Failed: Stalled cross-thread pipe interfacemap_client.h (434) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface pipes.cpp (608) : Assertion Failed:

[hlds_linux] Unable to Update???!!??

2009-06-08 Thread William Stillwell
What gives? Steam is now giving me this error on my Linux server. localhost:/hlds# ./steam Checking bootstrapper version ... AssertPreCondition Name: NonNullFilePath Expr: !sFile.empty() Line: 334 File: ../../../Common/Misc/FileUtil.cpp Aborted Yes, I am root. Yes, I

[hlds_linux] Resolution: steam + update + AssertPreCondition + NonNullFilePath

2009-06-08 Thread William Stillwell
Ok, Problem Resolved. For those who get this error: localhost:/hlds# ./steam Checking bootstrapper version ... AssertPreCondition Name: NonNullFilePath Expr: !sFile.empty() Line: 334 File: ../../../Common/Misc/FileUtil.cpp Aborted Do this: mv /root/.steam/ClientRegistry.blob

Re: [hlds_linux] TF2 required update released

2009-06-08 Thread Tony Paloma
Just got another one of these. Same box, different srcds instance. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma Sent: Monday, June 08, 2009 5:52 PM To: 'Half-Life dedicated Linux server

Re: [hlds_linux] Unable to Update???!!??

2009-06-08 Thread Yaakov Smith
does the folder tf_1 exist? On Tue, Jun 9, 2009 at 11:34 AM, William Stillwell ki4swy.va...@kotbh.netwrote: What gives? Steam is now giving me this error on my Linux server. localhost:/hlds# ./steam Checking bootstrapper version ... AssertPreCondition Name: NonNullFilePath Expr: