This bug is pain in the hole.
On 1 July 2012 06:46, alon.gub...@gmail.com alon.gub...@gmail.com wrote:
Hey,
Does anybody know a way to fix that bug where if you're on a sv_pure 1
server and you go to a sv_pure 0 server it redownloads all the content and
show errors instead of models?
I
I have the same problem.
There is currently no way to fix it.
Clients have to restart their client to see custom content again.
- Andreas
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
If you only want to save same space then use symlinks for some folders. For
example $SERVER_HOME/hl2 has 1.3G, $SERVER_HOME/orangebox/tf/maps has 2.6G,
$SERVER_HOME/orangebox/tf/models has 0.5G and
$SERVER_HOME/orangebox/tf/sound has 1.3G.
Is also possible to start multiple instances using same
Am 01.07.2012 10:48, schrieb Invalid Protocol:
If you only want to save same space then use symlinks for some folders. For
example $SERVER_HOME/hl2 has 1.3G, $SERVER_HOME/orangebox/tf/maps has 2.6G,
$SERVER_HOME/orangebox/tf/models has 0.5G and
$SERVER_HOME/orangebox/tf/sound has 1.3G.
Is also
There is an easy way to workaround it for players: click create server and
wait until you join the game, and then join the sv_pure 0 server.
On Sun, Jul 1, 2012 at 9:31 AM, Andreas Grimm l...@gmx.net wrote:
I have the same problem.
There is currently no way to fix it.
Clients have to restart
For anybody in a similar predicament, here's what I did to fix my Linux server
crashes ever since PyroVision udpate:
First Issue:
Note: This started right after the PyroVision update.
Symptom
--
I kept getting errors in using the HLDS Update Tool (steam binary file in my
Try the latest 1.4.4 snapshot of SourceMod. I don't think 1.4.3 is
compatible with the TF2 update.
On 7/1/2012 7:57 PM, Weasel wrote:
For anybody in a similar predicament, here's what I did to fix my Linux server
crashes ever since PyroVision udpate:
First Issue:
Note: This started
Valve, can we get your comment on this? Are you planning to fix it?
On Sun, Jul 1, 2012 at 12:21 PM, alon.gub...@gmail.com
alon.gub...@gmail.com wrote:
There is an easy way to workaround it for players: click create server and
wait until you join the game, and then join the sv_pure 0 server.
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