Isnt that the new insurgency2014 ?
But the doc says that its needed user-login to download that .. old doc??
Ill try and see what it is!
Thanks PG !
Peter
Paul Gray skrev 2014-05-06 14:10:
On 05/06/2014 06:46 AM, Peter Lindblom wrote:
I have installed downloaded app id 17705 and noticed
louloubizou skrev 2013-12-15 18:16:
where is the sync update for CS:S, DoD:S, and HL2:DM ?
2013/12/6 Eric Smith er...@valvesoftware.com
We're working on a mandatory update for TF2. We should have it ready soon.
Also, we plan to release updates for CS:S, DoD:S, and HL2:DM next week to
sync
Chris Oryschak skrev 2013-12-09 16:41:
Has anyone run into any problems where an TF2 server at idle (directly
after a restart, no one on) is sitting around 33% CPU usage. Multiple
restarts yields the same results.
From HTOP this is what i see.
5 [###
33.6%]
Ubuntu
I havent been able to add google repro on our debian
Anyone who can post the right commands ? Please !
Peter
Sweden
Peter Reinhold peter_va...@reinhold.dk skrev:
On 28.08.2013 09:34, Kaspars wrote:
So I got it working. I have gentoo, and this helped:
1) ACCEPT_KEYWORDS=~x86 emerge -av
We have one MvM server with some problem that is odd and its been this
way long time now and I cant show any logs with any data but this is how
its is:
The server gets empty but on our hlxce site its showing that its
populated with MvM-bots, at this point none can connect to the server
and
Essay Tew Phaun skrev 2013-05-04 20:54:
Hmm. We didn't have this problem before Steampipe though. We just use the
STV with a couple of slots open on it so that an admin can connect and
watch for reported players.
On Sat, May 4, 2013 at 2:44 PM, ics i...@ics-base.net wrote:
STV is known to
You should set a dir
+force_install_dir ..
+force_install_dir gearbox
edman747 edman...@gmail.com skrev:
I have hlds installed and running. I want to add support for opposing
force.
./steamcmd.sh +logon anonymous +force_install_dir .. +app_set_config 90
mod
gearbox +app_update 90 -beta beta
Maybe he using sourceTV to watch them??
Saul Rennison skrev 2013-04-26 11:33:
If your server is 12/12 with bots how would anyone ever connect?
On Fri, Apr 26, 2013 at 9:57 AM, Marcel hlds_li...@vermasslt.de wrote:
Hi,
I think this problem started to exist after the conversion to SteamPipe,
Its working, but i dont know if it works with munin2.0
Peter
Philipp Preß philipp.pr...@googlemail.com skrev:
The `stats` command prints the current FPS. You could parse it from
the command output and integrate it into something like munin, which
would create some fancy graphics.
There's
Hi,
I have just received messages about the new Pyrovision Goggles
On the map 2fort it's 2 walls/fences that get half-transparent and get a sort
of wall-hack ..
Is this intended ?
Peter
Sweden
___
To unsubscribe, edit your list preferences, or
You miss some packages .. trythis
In debian / ubuntu do apt-get install xx
In fedora / redhat / centOS do yum install x
•gcc
•gdb
•ia32-libs
•libstdc++6
good luck !
Peter
sopo...@rconect.net skrev 2012-06-06 01:32:
I get this error and how to fix it is not
[root@anda24 games]#
Do you have logs for all console messages enabled ?
Set different logfile names for every fork !
That way you can find out why its not working 100%
Good Luck !
Peter
Michael Johansen skrev 2012-06-01 15:09:
Hi
I have 12 TF2 servers running out of a fork install, and I use nemrun to update
Use sym links
first create the folder
mkdir /home/client/logs/cs16/logs
the command for sym.link is
ln -s /home/client/logs/cs16/logs /home/client/server/cs16/logs
Good Luck !
Peter
- Original Message -
From: ?? ?? [Nikita Bulaev] djfireb...@gmail.com
To:
Im running CentOS 5 version 64-bit and we have no crash running css and dods
on xeon dualcore.
But I have had servers who have started to do random crashes.
I would start searching for hardware problems, run memory diagnostics, check
for errors in /var/logs/ files, speciall the boot log,
Do you have any plugins ? - if yes - update them !
if no - do a -verify all
but with all thouse xxxObserverxxx its looking as you have an old sourcemod
install or similar
Peter
- Original Message -
From: bottige...@gmail.com
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday,
are using the same srcds directory, it probably
isn't
corrupted. But I just checked with -verify-all and all my files are up to
date.
On Mon, Oct 25, 2010 at 11:13 PM, Peter Lindblom i...@teaterljud.se
wrote:
Do you have any plugins ? - if yes - update them !
if no - do a -verify all
Cant launch steam, complaining about network .. or steam network
But steampowered is online and deleting clientregistrt.blob resulted in
update and then it could connect .. ??
But still then signing in it shows the same error .. is their problem for
more then me ??
Our servers is up and
We have made some tests with 100Hz, 1000Hz and 1500Hz kernels and the
1000fps is more stable in the 100Hz server.
This is with TF2 and dods. The dods server is quite stable but the TF2
servers isnt, we are still testing and are now compiling a zen + a new rt
kernel.
We have munin installed on
it shouldnt matter, if players are able to join, then rcon should work
if its not a problem within the code- that I cant answer.
Peter
- Original Message -
From: Michael K. Gosvig m...@michaelgosvig.dk
To: hlds_linux@list.valvesoftware.com
Sent: Monday, July 05, 2010 12:13 PM
have you changed it from Tickless system (Dynamic Ticks) to 1000Hz Timer ?
centOS is Tickless as default..
Peter
- Original Message -
From: Juliano mirando...@gmail.com
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, July 03, 2010 1:18 AM
Subject: [hlds_linux] Rate low
Hello, I
I had the same problem a week ago and in my case it was srcds processes that
had hanged..
check if any srcds processes is running by typing
ps awwux|grep srcds
if more then one process is shown, type kill 12345 and replace 12345 with
the processes number
Peter
- Original Message -
...@gmail.com wrote:
After reading this again, i see where Peter was going with this.
You should have your network card setup with a static IP.
On Tue, Jun 15, 2010 at 2:01 PM, Peter Lindblom i...@teaterljud.se
wrote:
Hi !
Try ifconfig -a and check how your eth-card is configured
Hi !
Try ifconfig -a and check how your eth-card is configured
Then I do this on one of our server ill get this:
[pe...@centos ~]$ ifconfig -a
eth0 Link encap:Ethernet HWaddr 00:11:2F:ED:BA:17
inet addr:192.168.0.104 Bcast:192.168.0.255 Mask:255.255.255.0
inet6
Have you tryed without metamod and sourcemod ?
Peter
- Original Message -
From: Chad Bishop chadjbis...@gmail.com
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, May 06, 2010 6:55 PM
Subject: [hlds_linux] TF2 server won't start
Greetings,
After the latest TF2 update and the
Valve updates use to overwrite motd.txt
Check that !
Good Luck
Peter
- Original Message -
From: Ronny Schedel i...@ronny-schedel.de
To: hlds_linux@list.valvesoftware.com
Sent: Sunday, May 02, 2010 10:45 AM
Subject: [hlds_linux] Left 4 Dead 2 Banner
Hello,
I don't play often L4D2,
Ill have all servers up and running .. with only two small errors on all 5
dods server - would be nice to get rid of thouse to :D
its a Linux server so the **.dll error might be a small code error ill
guess - the servers running fine, if the **.vmt file should be loaded can
you put it in next
If you want to use ssh as ftp, (because ssh2 its much safer then ftp) use
Filezilla
http://filezilla-project.org/
then symlinks is working !
Peter
- Original Message -
From: Andy Wallace andywalla...@yahoo.com
To: Half-Life dedicated Linux server mailing list
set chmod 755 on the steam file
- Original Message -
From: Patrick Palka orland...@gmail.com
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, December 24, 2009 9:05 PM
Subject: [hlds_linux] steam binary fails with Illegal instruction.
- Gentoo Linux
- i586 processor (VIA C3)
-
As I dont know you ..
yum install gcc gdb
try again
if not - check hardware as memory ...
Hope it help !
Peter
- Original Message -
From: webmas...@defcon-cc.dyndns.org
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Sunday, November 08, 2009
try with left4dead2_demo in the startline instead :D
Peter
- Original Message -
From: Christoffer Pedersen christof...@scanservers.eu
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, October 28, 2009 3:42 PM
Subject: [hlds_linux] Linux is not able to start
Im running it on both
Dont compare Linux and Windows
Peter
- Original Message -
From: Midnight mido...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Thursday, October 22, 2009 8:24 AM
Subject: Re: [hlds_linux] L4D2 server requirements
I'm really
The only master server that shows in console here is
Adding master server 69.28.140.247:27011
Adding master server 69.28.140.246:27011
Nothing else, it print these 2 lines every mapchange.
On a side note - we did set up 3 new gameservers some days ago, it took more
then a day before they
I had forgot an important rule last time I updated.
If its a big server update or a pluginupdate - download all plugins again
from sourcemods forum.
as the compiler get updated, all plugins must be recompiled to work as
intended.
Good Luck !
Peter
- Original Message -
From: Midnight
We are using munin to monitor the servers fps.
http://www.dayofdefeat.se/game-server-stats.php
Peter
- Original Message -
From: Steffen Tronstad s...@nextgentel.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Tuesday, October 06, 2009 3:27
If you search for a more advance mapcycle plugin on sourcemods forum you can
find plenty !
peter
- Original Message -
From: Nightbox alexandrualexa...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Tuesday, September 22, 2009 5:35
if you as I use munin to track cpu usage, then u should be aware of that one
core is 100% and 4 core is maxed out at 400%
but if running the srcds plugin for tracking cpu usage by the srcds process,
max is 100% for each gameserver.
http://www.dayofdefeat.se/game-server-stats.php
Peter
-
if you have one linux webb-server then you can have this one checking stats
on win-servers.
its using rcon, so its quite simple !
Peter
- Original Message -
From: Jeff Sugar jeffsu...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent:
If you could install munin on this server you could get some valuable info
.. eth loss is one of the std plugins in munin.
this is an ex server.
http://munin.ping.uio.no/ping.uio.no/bimbo.ping.uio.no.html#Network
I have the srcds plugins showing some graphs for our public com. here
This is the Linux mailing list ..
Try the other list please.
Peter
- Original Message -
From: atomy at...@jackinpoint.net
To: hlds_linux@list.valvesoftware.com
Sent: Sunday, May 03, 2009 4:52 AM
Subject: [hlds_linux] Weird STV crash on windows servers
hey,
our windows servers keep
To get a good picture of the servers use of memory we have to look at more
then top as ics say.
If I look at top on our servers I se 15% mem is used by one instance of
srcds, the other 3 is using less then 4%.
If I then does a ps aux then non of srcds is using more then 3-4% mem.
Please check
Linux dont use memory as Windows does.
Its not a problem...
Peter
- Original Message -
From: Peex p...@altern.org
To: hlds_linux@list.valvesoftware.com
Sent: Sunday, April 19, 2009 5:27 PM
Subject: [hlds_linux] L4D / SRCDS Linux - Memory leak.
Hello,
I have been managing an L4D
Ill guess that you are using a new linux distro, and they have started to
set the default kernel to 1000Hz. set the kernel to 300Hz and you will have
much better performance on the server.
On Thu, Apr 9, 2009 at 6:03 PM, Chris Lockfort (devnull)
devn...@csh.rit.edu wrote:
I'm running a
Hi
I dont know if this is something for Valve to look into or if we have to solve
all errors like this in the open community .. please Valve !
I did first hear about this 2 weeks ago and didnt take it serius, but after
last week we were several who have investigated it and we have found rocks
About our crashing linux / dods servers.
Ill guess no update will be out and ready before monday/Thusday, or is
Valves devs working on it ??
As it is right now, all our dods-servers is running on Linux and non of them
is working at mapchange...
And switching over to Windows isnt an option for
Hi !
isnt running a amd binary stupid when having a Intel cpu ?? maybe Im wrong
here but I wouldnt ..
and I hope you know that 64-bit OS and 32-bit game source isnt that 100%
good ..
Peter
- Original Message -
From: Steffen Tronstad s...@nextgentel.com
To:
Not working here to .. dods servers in Sweden and Califonia, not a single
one out of 5 servers ..
Peter
- Original Message -
From: Cc2iscooL cc2isc...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Wednesday, January 14, 2009 12:32
Have anyone tryed with just one server on the servermachine ?
And while it accurs checking what is using the cpu with top or some
similar way..
Starting the warserver without sourcetv is a good way .. sourcetv have been
using much more then it should ..
Peter
was missing files. I ran it with -verifyall and it was fine.
On Wed, Dec 10, 2008 at 1:37 PM, Peter Lindblom i...@teaterljud.se
wrote:
I have two maps/dir named wood / WOOD
/orangebox/dod/materials/wood/
/orangebox/dod/materials/WOOD/
Peter
- Original Message -
From: xLnT
is a texture like any other
wall. It just reflects the sky (or something else too if its a
3dskybox)
and seals the player inside the level. Definitely not a map maker
problem. Some things may be func_illusionary or something transparent
though and could be walked through.
-ics
Peter Lindblom
reflects the sky (or something else too if its a
3dskybox)
and seals the player inside the level. Definitely not a map maker
problem. Some things may be func_illusionary or something transparent
though and could be walked through.
-ics
Peter Lindblom kirjoitti:
I have seen it on some
be func_illusionary or something transparent
though and could be walked through.
-ics
Peter Lindblom kirjoitti:
I have seen it on some simple mod-maps.
Ill guess its on some maps with the skybox going into the map .. its
a
mapmaker problem ..
Peter
- Original Message -
From
The same Q was asked a few days ago .. try looking for old posts first next
time please !
http://forums.srcds.com/viewtopic/5239
GoodLuck sir !
Peter
- Original Message -
From: Crazy Canucks [EMAIL PROTECTED]
To: Valve Linux Server Mailing List hlds_linux@list.valvesoftware.com
Sent:
. It just reflects the sky (or something else too if its a
3dskybox)
and seals the player inside the level. Definitely not a map maker
problem. Some things may be func_illusionary or something
transparent
though and could be walked through.
-ics
Peter Lindblom kirjoitti:
I have seen
I have seen it on some simple mod-maps.
Ill guess its on some maps with the skybox going into the map .. its a
mapmaker problem ..
Peter
- Original Message -
From: xLnT [EMAIL PROTECTED]
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Tuesday,
Dont forget to add mp_logdetail 3 to your server.cfg !
Peter
- Original Message -
From: Crazy Canucks [EMAIL PROTECTED]
To: Valve Linux Server Mailing List hlds_linux@list.valvesoftware.com
Sent: Friday, September 26, 2008 2:53 PM
Subject: [hlds_linux] Headshot and Hit Location Logs for
Our xeon 3060 with 4Gb mem. FC6, is running 4 dod:s servers, 32 slots + 20
slots + 16 slots + 12 slots with sourceTV.
The scrim-server with sourceTV have been running for 2 month now and is now
using 8% cpu idling.
The other 3 servers is using 3-4% idling each !
So I have no problem with 100%
How long have the server been up ?
Peter
- Original Message -
From: Cybernavy - Tom [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, August 26, 2008 4:47 PM
Subject: [hlds_linux] FW: Server not getting listed
Hi,
We've encountered a problem with our TF2 server
I did Google that file and did find this ftp link
http://www.ritm.omsk.ru/~pcm/gentoo/distfiles/?C=M;O=A
and Live Search did find some to ..
Peter
- Original Message -
From: Kane Lauck [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, August 09, 2008 8:27 PM
Try IpCop its making a well working router out of an old PC and have a vrey
high througe-put !
Peter
- Original Message -
From: Erik Southworth [EMAIL PROTECTED]
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Thursday, August 07, 2008 12:49
I think all settings for source:tv shell be put in autoexec.cfg - my is and
all is working on my 2 servers with tv !
Peter
- Original Message -
From: Saint K. [EMAIL PROTECTED]
To: 'Half-Life dedicated Linux server mailing list'
hlds_linux@list.valvesoftware.com
Sent: Sunday, August
Its not a bugg
Its the files ! -take one file and upload to gameserver, then compress it to
bz2 file and upload to webb-server !
it will work !
many of us have had this problem and its always a file error !
peter
- Original Message -
From: Ronny Schedel [EMAIL PROTECTED]
To:
The links to the 2 loggs was removed so I resend them here
Fisrt log - http://www.dayofdefeat.se/problem/L0726049.log
Second log - http://www.dayofdefeat.se/problem/L0722023.log
Peter
Ps. I hope that they wont be removed this time
___
To
Am I the only who is seeing this ?
Im having 3 physical servers with the same problem, suddenly they stop
responding to hlsw, people trying to connect gets Disconnect: Client dropped
by server. ( it can be 1 server of 3 on 1 physical server )
On the 3 servers its running about 8 dods servers
We are getting errors in our loggs (gamelog)
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in
file materials/models/player/american//american_gear.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in
file
As Cc2iscooL and other have said -
Only gameport is needed to forward as long as no ports is blocked out from
the servers !
Peter
- Original Message -
From: Flaming Maniac [EMAIL PROTECTED]
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent:
Are you talking about dod beta or TF2 ??
Peter
- Original Message -
From: Patrick Shelley [EMAIL PROTECTED]
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Thursday, June 12, 2008 12:24 PM
Subject: [hlds_linux] New Update screws server
Why asking about this using windows examples ??
This is a Linux-list !
Peter
- Original Message -
From: 1nsane [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, June 10, 2008 8:43 PM
Subject: [hlds_linux] Boosted Performance VS Nonboosted Performance
Hi
yes !
add the steam id in your servers banned_user.cfg
Peter
- Original Message -
From: Don Redhorse [EMAIL PROTECTED]
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Cc: Half-Life dedicated Win32 server mailing list
[EMAIL PROTECTED]; Half-Life
on an internal host won't be
able to
connect.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Peter
Lindblom
Sent: 09 June 2008 06:19
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Cannot see server in browser
You
You only have to portforward 27015, both udp and tcp in your router.
Then its only to wait !
I have many servers behind one router and I cant set the public ip in
startline or server.cfg - then it dont work, so my suggestion is to set the
local ip in startline and server.cfg.
Good Luck !
Peter
I think this stats is more intresting !
http://www.steampowered.com/v/index.php?area=content_stats
Peter
- Original Message -
From: Neil Smith [EMAIL PROTECTED]
To: 'Half-Life dedicated Linux server mailing list'
hlds_linux@list.valvesoftware.com
Sent: Wednesday, May 21, 2008 8:41 PM
Our dod:s servers isnt having any problems, one has been up since dod:s was
relesed, it has been problem, but not now !
Intel cpu:s P4 + 3040Xeon
our scrim servers with sourcetv is having high cpu-usage, but that is a
sourcetv problem.
Peter
- Original Message -
From: Rom1 [FFF-Dod]
Its probobly not a problem - its showing wrong cpu-load.
if your doing a top on a dual-core its showing the stats in an odd way ..
do a top and then direct type 1 -now you see 2 cpu1 and cpu2 in the head.
as you see, the 2 cores cpu-load isnt the amount of all instances ..
Peter
-
hlsw is doing ok if you got autoupdate on :-)
Peter
- Original Message -
From: [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, May 01, 2008 9:42 PM
Subject: [hlds_linux] tcadmin alternative
Hi,
I just joined the mailing list as I'm going to get a linux
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