Re: [hlds_linux] Updating without verifying all files?

2011-10-16 Thread Andre Müller
Switch from single installations to master-/slave structure with symlinks and you have to update only the masterserver (which you can mirror on your other rootservers). I don't know why so many people prefer single installations for thier servers. In example: To install a new server, it takes with

Re: [hlds_linux] Updating without verifying all files?

2011-10-15 Thread Erik Southworth
On Fri, Oct 14, 2011 at 6:34 AM, Peter Reinhold peter_va...@reinhold.dkwrote: Hi all, Is it possible to run a game update (./steam -command update ..) that does not verify the entire gamefolder befores downloading? Running a standard update, not specifying -verify_all results in a flurry

[hlds_linux] Updating without verifying all files?

2011-10-14 Thread Peter Reinhold
Hi all, Is it possible to run a game update (./steam -command update ..) that does not verify the entire gamefolder befores downloading? Running a standard update, not specifying -verify_all results in a flurry of disc activity, and I would really like to avoid that. /Peter

Re: [hlds_linux] Updating without verifying all files?

2011-10-14 Thread brendan halley
If your server can't handle a basic update you have already got problems... On Fri, Oct 14, 2011 at 9:34 PM, Peter Reinhold peter_va...@reinhold.dkwrote: Hi all, Is it possible to run a game update (./steam -command update ..) that does not verify the entire gamefolder befores downloading?

Re: [hlds_linux] Updating without verifying all files?

2011-10-14 Thread ics
What he wants to avoid is having hdd go read bonanza while people play on other servers on games that did not update. It causes lag. I also have the same issue and i think it's just working as intended. -ics - Alkuperäinen viesti - If your server can't handle a basic update you have

Re: [hlds_linux] Updating without verifying all files?

2011-10-14 Thread brendan halley
Sorry for being so obnoxiousness, I have never had a problem with my HDD bandwidth is all. On Fri, Oct 14, 2011 at 9:47 PM, ics i...@ics-base.net wrote: What he wants to avoid is having hdd go read bonanza while people play on other servers on games that did not update. It causes lag. I also

Re: [hlds_linux] Updating without verifying all files?

2011-10-14 Thread Peter Reinhold
On Fri, 14 Oct 2011 13:47:08 +0300, ics wrote: That is exactly what I want, yes :) I thought the -verify_all function was to validate all files, but a regular update seems to do that as well? What he wants to avoid is having hdd go read bonanza while people play on other servers on games

Re: [hlds_linux] Updating without verifying all files?

2011-10-14 Thread Loïc PERY
hi peter, execing banned_user.cfg cause Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN where the server is not on lan ... :/ 2011/10/14 Peter Reinhold peter_va...@reinhold.dk On Fri, 14

Re: [hlds_linux] Updating without verifying all files?

2011-10-14 Thread Loïc PERY
ok this probleme appeear when there is not connection to steam does it really not add ban ? or we need internet connection ? 2011/10/14 Loïc PERY louloubi...@gmail.com hi peter, execing banned_user.cfg cause Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN

Re: [hlds_linux] Updating without verifying all files?

2011-10-14 Thread Jesse Molina
I don't know of any documentation out there about Steam -update or -verify-all, so I am just guessing here based on observation. I could be wrong. The Steam updater uses file hashes/signatures of some kind. Date and file size are not used in any way. This hashing can cause a lot of disk

Re: [hlds_linux] Updating without verifying all files?

2011-10-14 Thread gameadmin
] Updating without verifying all files? Sorry for being so obnoxiousness, I have never had a problem with my HDD bandwidth is all. On Fri, Oct 14, 2011 at 9:47 PM, ics i...@ics-base.net wrote: What he wants to avoid is having hdd go read bonanza while people play on other servers