Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM Updates Released

2012-06-28 Thread Daniel G
Well the latest SM snapshot fixed the constant crashes on mapchange but players get constantly kicked from the server by console, even with MM SM disabled. Anyone has an Idea what could be the reason? 2012/6/28 doc drga...@gmail.com Latest snapshot of 1.4 works on Linux, if you're still

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM Updates Released

2012-06-28 Thread Ross Bemrose
I noticed recently that mp_idlemaxtime 0 no longer never kicks players but instead kicks them immediately. Make sure you don't have that set. On Thu, Jun 28, 2012 at 1:49 PM, Daniel G srcdsl...@googlemail.com wrote: Well the latest SM snapshot fixed the constant crashes on mapchange but

[hlds_linux] Problems with Pyrovision Goggles

2012-06-28 Thread Peter Lindblom
Hi, I have just received messages about the new Pyrovision Goggles On the map 2fort it's 2 walls/fences that get half-transparent and get a sort of wall-hack .. Is this intended ? Peter Sweden ___ To unsubscribe, edit your list preferences, or

Re: [hlds_linux] Problems with Pyrovision Goggles

2012-06-28 Thread Mart-Jan Reeuwijk
lol, I'll rename mine to Wall hack glasses From: Peter Lindblom i...@teaterljud.se To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Thursday, 28 June 2012, 21:21 Subject: [hlds_linux] Problems with Pyrovision Goggles

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM Updates Released

2012-06-28 Thread ics
Seen cases where taunt killing someone causes a crash and its very easy to do one on map end. Could be sourcemod related or some other plugin. I doubt it happens vanilla server. -ics - Alkuperäinen viesti - Well the latest SM snapshot fixed the constant crashes on mapchange but

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM Updates Released

2012-06-28 Thread Eric Smith
As far as I know, nothing has changed with mp_idlemaxtime. Are you thinking about mp_idledealmethod? -Eric -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, June 28, 2012

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM Updates Released

2012-06-28 Thread ics
Will there be a fix tonight for the map sd_doomsday? Engineers can build inside the spawn area glass and get people stuck there with teleports. Also the lift can be triggered to go up while carrying intel and touch the platform dying at the same time. I can provide more detailed info if

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM Updates Released

2012-06-28 Thread Eric Smith
Yes, we're working on an update for today. No ETA. -Eric -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Thursday, June 28, 2012 1:44 PM To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM Updates Released

2012-06-28 Thread Mart-Jan Reeuwijk
this one also: http://www.youtube.com/watch?v=lE_-PO9ZBPU basically: stand under the platform, and the down movement pushes them under the map. From: Eric Smith er...@valvesoftware.com To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM Updates Released

2012-06-28 Thread Eric Smith
Yes, that should be fixed today. -Eric -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Mart-Jan Reeuwijk Sent: Thursday, June 28, 2012 2:15 PM To: Half-Life dedicated Linux server mailing list Subject:

[hlds_linux] Mandatory TF2 update coming

2012-06-28 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

[hlds_linux] Half-Life 1 dedicated server update released

2012-06-28 Thread Alfred Reynolds
We have released an update to Half-Life 1 dedicated servers. This update fixes a potential file download exploit, run the hldsupdatetool to grab it. Thanks to Daniil for alerting us to this issue. - Alfred ___ To unsubscribe, edit your list

Re: [hlds_linux] Half-Life 1 dedicated server update released

2012-06-28 Thread doc
You missed typed TF2 Also this update isn't for TF2 at all! On Thu, Jun 28, 2012 at 4:53 PM, Alfred Reynolds alf...@valvesoftware.comwrote: We have released an update to Half-Life 1 dedicated servers. This update fixes a potential file download exploit, run the hldsupdatetool to grab it.

Re: [hlds_linux] Mandatory TF2 update coming

2012-06-28 Thread Edgardo German Ferrando Da-Rin
Please stop working - Original Message - From: Eric Smith er...@valvesoftware.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com, Half-Life dedicated Win32 server mailing list h...@list.valvesoftware.com, hlds_annou...@list.valvesoftware.com

[hlds_linux] Mandatory Team Fortress 2 Update Released

2012-06-28 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update are below. -Eric -- Team Fortress 2 - Added sd_doomsday to the mapcycle files - Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiring

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-06-28 Thread dan
On 29/06/2012 01:34, Eric Smith wrote: - Lowered the frequency of announcer lines Does she sound like Barry White? :) Thanks for these updates -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds_linux] TF2 server, can't connect after last update?

2012-06-28 Thread Weasel
Ever since (at least) today's update, I have been unable to connect to my own TF2 server. The server is on a Linux hosting provider out on the Internet. My client is here at home. I had some reports from users that the probablem actually dates back to yesterday's update. I applied that update,

[hlds_linux] More: TF2 server, can't connect after last update?

2012-06-28 Thread Weasel
More ... ... looks like the server is CRASHING shortly after client connect. I disabled all add-ons (SourceMod, etc.), still crashing ... [PS: Operating system is CentOS v5.8] Before disabling SourceMod: status hostname: Weasels TF2: Custom maps! 100% Crits! RTD! Source-Mod! version :

Re: [hlds_linux] More: TF2 server, can't connect after last update?

2012-06-28 Thread Cameron Munroe
is that a custom map? If so try just starting the server with CTF_2fort and see if it still crashes. Also I was having these issues yesterday and I needed to reinstall some of the stuff such as mods, etc. On Jun 28, 2012, at 6:39 PM, Weasel wrote: More ... ... looks like the server is

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM Updates Released

2012-06-28 Thread Daniel G
I've reinstalled the server and that finally fixed the Kicked by console problem. 2012/6/28 Eric Smith er...@valvesoftware.com Yes, that should be fixed today. -Eric -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:

[hlds_linux] Map Command

2012-06-28 Thread Cameron Munroe
Map command crashes servers Wonderful ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-06-28 Thread ics
This is still possible after the update on sd_doomsday. http://www.youtube.com/watch?v=nwm96GSgNjg - elevator goes up and and stays there if player kills himself immediately while carrying the case and touching the elevator. -ics 29.6.2012 3:34, Eric Smith kirjoitti: We've released a